This commit is contained in:
Anuken
2020-10-20 14:02:10 -04:00
parent 82fe66b931
commit 30abfc0619
28 changed files with 53 additions and 19 deletions

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mschxœMIRÃ0E¿åÙJâk.àcp—£
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@@ -1652,7 +1652,7 @@ public class Blocks implements ContentList{
}}, }},
Items.titanium, new ShrapnelBulletType(){{ Items.titanium, new ShrapnelBulletType(){{
length = brange; length = brange;
damage = 65f; damage = 66f;
ammoMultiplier = 4f; ammoMultiplier = 4f;
width = 17f; width = 17f;
reloadMultiplier = 1.3f; reloadMultiplier = 1.3f;

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@@ -911,7 +911,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
/** Called when arbitrary configuration is applied to a tile. */ /** Called when arbitrary configuration is applied to a tile. */
public void configured(@Nullable Unit builder, @Nullable Object value){ public void configured(@Nullable Unit builder, @Nullable Object value){
//null is of type void.class; anonymous classes use their superclass. //null is of type void.class; anonymous classes use their superclass.
Class<?> type = value == null ? void.class : value.getClass().isAnonymousClass() ? value.getClass().getSuperclass() : value.getClass(); Class<?> type = value == null ? void.class : value.getClass().isAnonymousClass() || value.getClass().getSimpleName().startsWith("adapter") ? value.getClass().getSuperclass() : value.getClass();
if(builder != null && builder.isPlayer()){ if(builder != null && builder.isPlayer()){
lastAccessed = builder.getPlayer().name; lastAccessed = builder.getPlayer().name;

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@@ -47,6 +47,7 @@ public class LExecutor{
public LongSeq graphicsBuffer = new LongSeq(); public LongSeq graphicsBuffer = new LongSeq();
public StringBuilder textBuffer = new StringBuilder(); public StringBuilder textBuffer = new StringBuilder();
public Building[] links = {}; public Building[] links = {};
public IntSet linkIds = new IntSet();
public Team team = Team.derelict; public Team team = Team.derelict;
public boolean initialized(){ public boolean initialized(){
@@ -212,9 +213,9 @@ public class LExecutor{
public LLocate locate = LLocate.building; public LLocate locate = LLocate.building;
public BlockFlag flag = BlockFlag.core; public BlockFlag flag = BlockFlag.core;
public int enemy, ore; public int enemy, ore;
public int outX, outY, outFound; public int outX, outY, outFound, outBuild;
public UnitLocateI(LLocate locate, BlockFlag flag, int enemy, int ore, int outX, int outY, int outFound){ public UnitLocateI(LLocate locate, BlockFlag flag, int enemy, int ore, int outX, int outY, int outFound, int outBuild){
this.locate = locate; this.locate = locate;
this.flag = flag; this.flag = flag;
this.enemy = enemy; this.enemy = enemy;
@@ -271,6 +272,7 @@ public class LExecutor{
cache.found = false; cache.found = false;
exec.setnum(outFound, 0); exec.setnum(outFound, 0);
} }
exec.setobj(outFound, res != null && res.build != null && res.build.team == exec.team ? res.build : null);
}else{ }else{
exec.setbool(outFound, cache.found); exec.setbool(outFound, cache.found);
exec.setnum(outX, cache.x); exec.setnum(outX, cache.x);
@@ -446,13 +448,13 @@ public class LExecutor{
float range = Math.max(unit.range(), buildingRange); float range = Math.max(unit.range(), buildingRange);
if(!unit.within(x1, y1, range)){ if(!unit.within(x1, y1, range)){
exec.setobj(p3, null); exec.setobj(p3, null);
exec.setnum(p4, 0); exec.setobj(p4, null);
}else{ }else{
Tile tile = world.tileWorld(x1, y1); Tile tile = world.tileWorld(x1, y1);
//any environmental solid block is returned as StoneWall, aka "@solid" //any environmental solid block is returned as StoneWall, aka "@solid"
Block block = tile == null ? null : !tile.synthetic() ? (tile.solid() ? Blocks.stoneWall : Blocks.air) : tile.block(); Block block = tile == null ? null : !tile.synthetic() ? (tile.solid() ? Blocks.stoneWall : Blocks.air) : tile.block();
exec.setobj(p3, block); exec.setobj(p3, block);
exec.setnum(p4, tile != null && tile.build != null ? tile.build.rotation : 0); exec.setobj(p4, tile != null && tile.build != null ? tile.build : null);
} }
} }
case itemDrop -> { case itemDrop -> {
@@ -510,11 +512,11 @@ public class LExecutor{
@Override @Override
public void run(LExecutor exec){ public void run(LExecutor exec){
Object obj = exec.obj(target); Object obj = exec.obj(target);
if(obj instanceof Controllable cont && cont.team() == exec.team){ if(obj instanceof Building b && b.team == exec.team && exec.linkIds.contains(b.id)){
if(type.isObj){ if(type.isObj){
cont.control(type, exec.obj(p1), exec.num(p2), exec.num(p3), exec.num(p4)); b.control(type, exec.obj(p1), exec.num(p2), exec.num(p3), exec.num(p4));
}else{ }else{
cont.control(type, exec.num(p1), exec.num(p2), exec.num(p3), exec.num(p4)); b.control(type, exec.num(p1), exec.num(p2), exec.num(p3), exec.num(p4));
} }
} }
} }
@@ -607,6 +609,7 @@ public class LExecutor{
Object target = exec.obj(from); Object target = exec.obj(from);
Object sense = exec.obj(type); Object sense = exec.obj(type);
//TODO should remote enemy buildings be senseable?
if(target instanceof Senseable se){ if(target instanceof Senseable se){
if(sense instanceof Content){ if(sense instanceof Content){
exec.setnum(to, se.sense(((Content)sense))); exec.setnum(to, se.sense(((Content)sense)));

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@@ -819,7 +819,7 @@ public class LStatements{
public LLocate locate = LLocate.building; public LLocate locate = LLocate.building;
public BlockFlag flag = BlockFlag.core; public BlockFlag flag = BlockFlag.core;
public String enemy = "true", ore = "@copper"; public String enemy = "true", ore = "@copper";
public String outX = "outx", outY = "outy", outFound = "found"; public String outX = "outx", outY = "outy", outFound = "found", outBuild = "building";
@Override @Override
public void build(Table table){ public void build(Table table){
@@ -905,6 +905,8 @@ public class LStatements{
table.add(" found ").left(); table.add(" found ").left();
fields(table, outFound, str -> outFound = str); fields(table, outFound, str -> outFound = str);
table.add(" building ").left();
fields(table, outBuild, str -> outBuild = str);
} }
@@ -915,7 +917,7 @@ public class LStatements{
@Override @Override
public LInstruction build(LAssembler builder){ public LInstruction build(LAssembler builder){
return new UnitLocateI(locate, flag, builder.var(enemy), builder.var(ore), builder.var(outX), builder.var(outY), builder.var(outFound)); return new UnitLocateI(locate, flag, builder.var(enemy), builder.var(ore), builder.var(outX), builder.var(outY), builder.var(outFound), builder.var(outBuild));
} }
} }
} }

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@@ -15,7 +15,7 @@ public enum LUnitControl{
mine("x", "y"), mine("x", "y"),
flag("value"), flag("value"),
build("x", "y", "block", "rotation"), build("x", "y", "block", "rotation"),
getBlock("x", "y", "result", "resRot"), getBlock("x", "y", "type", "building"),
within("x", "y", "radius", "result"); within("x", "y", "radius", "result");
public final String[] params; public final String[] params;

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@@ -37,6 +37,10 @@ public class LiquidTurret extends Turret{
super.setStats(); super.setStats();
stats.add(Stat.ammo, new AmmoListValue<>(ammoTypes)); stats.add(Stat.ammo, new AmmoListValue<>(ammoTypes));
}
@Override
public void init(){
consumes.add(new ConsumeLiquidFilter(i -> ammoTypes.containsKey(i), 1f){ consumes.add(new ConsumeLiquidFilter(i -> ammoTypes.containsKey(i), 1f){
@Override @Override
public boolean valid(Building entity){ public boolean valid(Building entity){
@@ -53,6 +57,8 @@ public class LiquidTurret extends Turret{
} }
}); });
super.init();
} }
public class LiquidTurretBuild extends TurretBuild{ public class LiquidTurretBuild extends TurretBuild{

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@@ -24,7 +24,6 @@ import mindustry.type.*;
import mindustry.world.blocks.*; import mindustry.world.blocks.*;
import mindustry.world.consumers.*; import mindustry.world.consumers.*;
import mindustry.world.meta.*; import mindustry.world.meta.*;
import mindustry.world.meta.values.*;
import static mindustry.Vars.*; import static mindustry.Vars.*;
@@ -60,7 +59,6 @@ public abstract class Turret extends ReloadTurret{
public boolean alternate = false; public boolean alternate = false;
public boolean targetAir = true; public boolean targetAir = true;
public boolean targetGround = true; public boolean targetGround = true;
public boolean acceptCoolant = true;
public Sortf unitSort = Unit::dst2; public Sortf unitSort = Unit::dst2;
@@ -105,10 +103,6 @@ public abstract class Turret extends ReloadTurret{
stats.add(Stat.reload, 60f / reloadTime * shots, StatUnit.none); stats.add(Stat.reload, 60f / reloadTime * shots, StatUnit.none);
stats.add(Stat.targetsAir, targetAir); stats.add(Stat.targetsAir, targetAir);
stats.add(Stat.targetsGround, targetGround); stats.add(Stat.targetsGround, targetGround);
if(acceptCoolant){
stats.add(Stat.booster, new BoosterListValue(reloadTime, consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount, coolantMultiplier, true, l -> consumes.liquidfilters.get(l.id)));
}
} }
@Override @Override

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@@ -279,10 +279,13 @@ public class LogicBlock extends Block{
//store link objects //store link objects
executor.links = new Building[links.count(l -> l.valid && l.active)]; executor.links = new Building[links.count(l -> l.valid && l.active)];
executor.linkIds.clear();
int index = 0; int index = 0;
for(LogicLink link : links){ for(LogicLink link : links){
if(link.active && link.valid){ if(link.active && link.valid){
executor.links[index ++] = world.build(link.x, link.y); Building build = world.build(link.x, link.y);
executor.links[index ++] = build;
if(build != null) executor.linkIds.add(build.id);
} }
} }