Massive TechTree system cleanup

This commit is contained in:
Anuken
2021-11-28 13:48:06 -05:00
parent c1477e1f2f
commit 30e2d52341
22 changed files with 755 additions and 782 deletions

View File

@@ -1,12 +1,11 @@
package mindustry.content;
import arc.graphics.*;
import mindustry.ctype.*;
import mindustry.entities.bullet.*;
import mindustry.entities.effect.*;
import mindustry.graphics.*;
public class Bullets implements ContentList{
public class Bullets{
public static BulletType
//artillery
@@ -31,8 +30,7 @@ public class Bullets implements ContentList{
//environment, misc.
damageLightning, damageLightningGround, fireball, basicFlame, pyraFlame;
@Override
public void load(){
public static void load(){
//lightning bullets need to be initialized first.
damageLightning = new BulletType(0.0001f, 0f){{