Massive TechTree system cleanup
This commit is contained in:
@@ -3,20 +3,17 @@ package mindustry.content;
|
||||
import arc.*;
|
||||
import arc.graphics.*;
|
||||
import arc.math.*;
|
||||
import mindustry.ctype.*;
|
||||
import mindustry.game.*;
|
||||
import mindustry.game.EventType.*;
|
||||
import mindustry.type.*;
|
||||
import mindustry.game.*;
|
||||
import mindustry.graphics.*;
|
||||
|
||||
import mindustry.type.*;
|
||||
|
||||
import static mindustry.Vars.*;
|
||||
|
||||
public class StatusEffects implements ContentList{
|
||||
public class StatusEffects{
|
||||
public static StatusEffect none, burning, freezing, unmoving, slow, wet, muddy, melting, sapped, tarred, overdrive, overclock, shielded, shocked, blasted, corroded, boss, sporeSlowed, disarmed, electrified, invincible;
|
||||
|
||||
@Override
|
||||
public void load(){
|
||||
public static void load(){
|
||||
|
||||
none = new StatusEffect("none");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user