Massive TechTree system cleanup

This commit is contained in:
Anuken
2021-11-28 13:48:06 -05:00
parent c1477e1f2f
commit 30e2d52341
22 changed files with 755 additions and 782 deletions
@@ -3,20 +3,17 @@ package mindustry.content;
import arc.*;
import arc.graphics.*;
import arc.math.*;
import mindustry.ctype.*;
import mindustry.game.*;
import mindustry.game.EventType.*;
import mindustry.type.*;
import mindustry.game.*;
import mindustry.graphics.*;
import mindustry.type.*;
import static mindustry.Vars.*;
public class StatusEffects implements ContentList{
public class StatusEffects{
public static StatusEffect none, burning, freezing, unmoving, slow, wet, muddy, melting, sapped, tarred, overdrive, overclock, shielded, shocked, blasted, corroded, boss, sporeSlowed, disarmed, electrified, invincible;
@Override
public void load(){
public static void load(){
none = new StatusEffect("none");