iOS building fix
This commit is contained in:
@@ -38,16 +38,21 @@ import java.io.IOException;
|
||||
import java.util.Arrays;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
import static io.anuke.mindustry.entities.traits.BuilderTrait.BuildDataStatic.*;
|
||||
|
||||
/**
|
||||
* Interface for units that build, break or mine things.
|
||||
*/
|
||||
public interface BuilderTrait extends Entity, TeamTrait{
|
||||
//these are not instance variables!
|
||||
Vector2[] tmptr = new Vector2[]{new Vector2(), new Vector2(), new Vector2(), new Vector2()};
|
||||
float placeDistance = 220f;
|
||||
float mineDistance = 70f;
|
||||
Array<BuildRequest> removal = new Array<>();
|
||||
|
||||
//due to iOS wierdness
|
||||
class BuildDataStatic{
|
||||
static Array<BuildRequest> removal = new Array<>();
|
||||
static Vector2[] tmptr = new Vector2[]{new Vector2(), new Vector2(), new Vector2(), new Vector2()};
|
||||
}
|
||||
|
||||
/**Returns the queue for storing build requests.*/
|
||||
Queue<BuildRequest> getPlaceQueue();
|
||||
|
||||
Reference in New Issue
Block a user