Removed UnitComp#uiIcon()
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@@ -40,12 +40,6 @@ abstract class BlockUnitComp implements Unitc{
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@Replace
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@Replace
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@Override
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@Override
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public TextureRegion icon(){
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public TextureRegion icon(){
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return tile.block.fullIcon;
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}
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@Replace
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@Override
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public TextureRegion uiIcon(){
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return tile.block.uiIcon;
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return tile.block.uiIcon;
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}
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}
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@@ -74,7 +74,7 @@ abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc, Dra
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//display default icon for dead players
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//display default icon for dead players
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if(dead()) return core() == null ? UnitTypes.alpha.uiIcon : ((CoreBlock)bestCore().block).unitType.uiIcon;
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if(dead()) return core() == null ? UnitTypes.alpha.uiIcon : ((CoreBlock)bestCore().block).unitType.uiIcon;
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return unit.uiIcon();
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return unit.icon();
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}
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}
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public boolean displayAmmo(){
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public boolean displayAmmo(){
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@@ -666,13 +666,8 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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}
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}
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}
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}
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/** @return a preview icon for this unit. */
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public TextureRegion icon(){
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return type.fullIcon;
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}
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/** @return a preview UI icon for this unit. */
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/** @return a preview UI icon for this unit. */
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public TextureRegion uiIcon(){
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public TextureRegion icon(){
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return type.uiIcon;
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return type.uiIcon;
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}
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}
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@@ -166,7 +166,7 @@ public class MinimapRenderer{
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if(unit.inFogTo(player.team()) || !unit.type.drawMinimap) continue;
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if(unit.inFogTo(player.team()) || !unit.type.drawMinimap) continue;
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float scale = Scl.scl(1f) * tilesize * 3;
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float scale = Scl.scl(1f) * tilesize * 3;
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var region = unit.uiIcon();
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var region = unit.icon();
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Draw.mixcol(unit.team.color, 1f);
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Draw.mixcol(unit.team.color, 1f);
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Draw.rect(region, unit.x, unit.y, scale, scale * (float)region.height / region.width, unit.rotation() - 90);
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Draw.rect(region, unit.x, unit.y, scale, scale * (float)region.height / region.width, unit.rotation() - 90);
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