Further targeting improvements for AI

This commit is contained in:
Anuken
2018-06-03 20:03:53 -04:00
parent 270dc351a1
commit 3202d62a92
26 changed files with 420 additions and 242 deletions

View File

@@ -63,7 +63,7 @@ public class Vars{
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = true;
//whether to show paths of enemies
public static boolean showPaths = false;
public static boolean showPaths = true;
//if false, player is always hidden
public static boolean showPlayer = true;
//whether to hide ui, only on debug