Added player tracing tools, fixed some bugs

This commit is contained in:
Anuken
2018-02-26 17:20:05 -05:00
parent c90395ee2b
commit 32791b4baa
20 changed files with 464 additions and 250 deletions
@@ -85,7 +85,8 @@ public class EnemyType {
if(isCalculating(enemy)){
Draw.color(Color.SKY);
Lines.polySeg(20, 0, 5, enemy.x, enemy.y, 11f, Timers.time() * 2f + enemy.id*52153f);
Lines.polySeg(20, 0, 4, enemy.x, enemy.y, 11f, Timers.time() * 2f + enemy.id*52f);
Lines.polySeg(20, 0, 4, enemy.x, enemy.y, 11f, Timers.time() * 2f + enemy.id*52f + 180f);
Draw.color();
}
@@ -56,4 +56,9 @@ public class TargetType extends EnemyType {
new Enemy(EnemyTypes.target).set(enemy.x, enemy.y).add();
});
}
@Override
public boolean isCalculating(Enemy enemy){
return false;
}
}