Experimental alternate Serpulo generation / Spawn margin decrease

This commit is contained in:
Anuken
2021-09-16 18:10:38 -04:00
parent 0756da0dd1
commit 32baf06c97
2 changed files with 9 additions and 3 deletions

View File

@@ -19,7 +19,7 @@ import mindustry.world.*;
import static mindustry.Vars.*;
public class WaveSpawner{
private static final float margin = 40f, coreMargin = tilesize * 2f, maxSteps = 30;
private static final float margin = 0f, coreMargin = tilesize * 2f, maxSteps = 30;
private int tmpCount;
private Seq<Tile> spawns = new Seq<>();