Vanquish weapons & sprite tweaks
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@@ -437,9 +437,10 @@ public class Schematics implements Loadable{
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if(check && !(st.block instanceof CoreBlock)){
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seq.clear();
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tile.getLinkedTilesAs(st.block, seq);
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if(seq.contains(t -> !t.block().alwaysReplace && !t.synthetic())){
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return;
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}
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//remove env blocks, or not?
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//if(seq.contains(t -> !t.block().alwaysReplace && !t.synthetic())){
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// return;
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//}
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for(var t : seq){
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if(t.block() != Blocks.air){
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t.remove();
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