Why is the smelter -top drawn between the flame circles? (#5817)

This commit is contained in:
Matthew Peng
2021-09-11 15:47:30 -07:00
committed by GitHub
parent 2f7c5994a7
commit 32db058dbe

View File

@@ -39,12 +39,14 @@ public class DrawSmelter extends DrawBlock{
Draw.z(Layer.block + 0.01f); Draw.z(Layer.block + 0.01f);
Draw.alpha(build.warmup);
Draw.rect(top, build.x, build.y);
Draw.alpha(((1f - g) + Mathf.absin(Time.time, 8f, g) + Mathf.random(r) - r) * build.warmup); Draw.alpha(((1f - g) + Mathf.absin(Time.time, 8f, g) + Mathf.random(r) - r) * build.warmup);
Draw.tint(flameColor); Draw.tint(flameColor);
Fill.circle(build.x, build.y, flameRadius + Mathf.absin(Time.time, flameRadiusScl, flameRadiusMag) + cr); Fill.circle(build.x, build.y, flameRadius + Mathf.absin(Time.time, flameRadiusScl, flameRadiusMag) + cr);
Draw.color(1f, 1f, 1f, build.warmup); Draw.color(1f, 1f, 1f, build.warmup);
Draw.rect(top, build.x, build.y);
Fill.circle(build.x, build.y, flameRadiusIn + Mathf.absin(Time.time, flameRadiusScl, flameRadiusInMag) + cr); Fill.circle(build.x, build.y, flameRadiusIn + Mathf.absin(Time.time, flameRadiusScl, flameRadiusInMag) + cr);
Draw.color(); Draw.color();