Entity name mapping
This commit is contained in:
@@ -1,21 +1,24 @@
|
||||
package mindustry.content;
|
||||
|
||||
import mindustry.ctype.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.type.*;
|
||||
|
||||
public class UnitTypes implements ContentList{
|
||||
public static UnitDef
|
||||
draug, spirit, phantom,
|
||||
wraith, ghoul, revenant, lich, reaper,
|
||||
dagger, crawler, titan, fortress, eruptor, chaosArray, eradicator;
|
||||
crawler, titan, fortress, eruptor, chaosArray, eradicator;
|
||||
|
||||
//TODO can't get comp classes
|
||||
public static UnitDef dagger;
|
||||
|
||||
public static UnitDef vanguard, alpha, delta, tau, omega, dart, javelin, trident, glaive;
|
||||
public static UnitDef starter;
|
||||
|
||||
|
||||
@Override
|
||||
public void load(){
|
||||
dagger = new UnitDef("dagger", GenericUnitEntity::create){{
|
||||
dagger = new UnitDef("dagger"){{
|
||||
speed = 0.2f;
|
||||
drag = 0.4f;
|
||||
hitsize = 8f;
|
||||
|
||||
Reference in New Issue
Block a user