Ground zero map updated
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@@ -24,7 +24,7 @@ public class Zones implements ContentList{
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alwaysUnlocked = true;
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alwaysUnlocked = true;
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conditionWave = 5;
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conditionWave = 5;
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launchPeriod = 5;
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launchPeriod = 5;
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resources = new Item[]{Items.copper, Items.scrap, Items.lead};
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resources = new Item[]{Items.copper, Items.scrap, Items.lead, Items.sand};
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rules = () -> new Rules(){{
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rules = () -> new Rules(){{
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waves = true;
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waves = true;
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waveTimer = true;
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waveTimer = true;
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@@ -87,7 +87,7 @@ public class Zones implements ContentList{
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conditionWave = 5;
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conditionWave = 5;
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launchPeriod = 5;
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launchPeriod = 5;
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zoneRequirements = ZoneRequirement.with(desertWastes, 60);
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zoneRequirements = ZoneRequirement.with(desertWastes, 60);
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resources = new Item[]{Items.copper, Items.scrap, Items.lead, Items.coal};
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resources = new Item[]{Items.copper, Items.scrap, Items.lead, Items.coal, Items.sand};
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rules = () -> new Rules(){{
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rules = () -> new Rules(){{
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waves = true;
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waves = true;
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waveTimer = true;
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waveTimer = true;
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