Misc tweaks
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@@ -4197,6 +4197,7 @@ public class Blocks{
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limitRange(9f);
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}};
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if(false)
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fracture = new ItemTurret("fracture"){{
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requirements(Category.turret, with(Items.beryllium, 150, Items.silicon, 200, Items.graphite, 200, Items.carbide, 50));
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@@ -4278,7 +4279,6 @@ public class Blocks{
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rotateSpeed = 3f;
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coolant = consume(new ConsumeLiquid(Liquids.water, 15f / 60f));
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limitRange();
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}};
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//TODO 3 more turrets.
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