Fixed unit pads, rule selection, gameover state

This commit is contained in:
Anuken
2019-05-18 10:02:36 -04:00
parent 3b2b79d539
commit 3464f40da3
5 changed files with 15 additions and 4 deletions

View File

@@ -44,7 +44,7 @@ public class MapPlayDialog extends FloatingDialog{
modes.addButton(mode.toString(), "toggle", () -> {
selectedGamemode = selectedGamemode == mode ? null : mode;
rules = mode.apply(map.rules());
rules = selectedGamemode == null ? map.rules() : mode.apply(map.rules());
}).update(b -> b.setChecked(selectedGamemode == mode)).size(140f, 54f);
if(i++ % 2 == 1) modes.row();
}