Various optimizations; made healer enemies explode after a while

This commit is contained in:
Anuken
2017-12-10 15:06:33 -05:00
parent 9f70290c69
commit 347cae23e5
18 changed files with 118 additions and 73 deletions

View File

@@ -27,7 +27,7 @@ public class Vars{
//how far away from spawn points the player can't place blocks
public static final float enemyspawnspace = 65;
//scale of the font
public static final float fontscale = Unit.dp.inPixels(1f)/2f;
public static float fontscale = Unit.dp.inPixels(1f)/2f;
//camera zoom displayed on startup
public static final int baseCameraScale = Math.round(Unit.dp.inPixels(4));
//how much the zoom changes every zoom button press