Various optimizations; made healer enemies explode after a while
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@@ -27,7 +27,7 @@ public class Vars{
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//how far away from spawn points the player can't place blocks
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public static final float enemyspawnspace = 65;
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//scale of the font
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public static final float fontscale = Unit.dp.inPixels(1f)/2f;
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public static float fontscale = Unit.dp.inPixels(1f)/2f;
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//camera zoom displayed on startup
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public static final int baseCameraScale = Math.round(Unit.dp.inPixels(4));
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//how much the zoom changes every zoom button press
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