Disabled 'import github' button on Android because Android is garbage and can't even do something as simple as an HTTP request without 5 workaround for different versions
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@@ -14,7 +14,6 @@
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android:roundIcon="@mipmap/ic_launcher_round"
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android:roundIcon="@mipmap/ic_launcher_round"
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android:isGame="true"
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android:isGame="true"
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android:appCategory="game"
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android:appCategory="game"
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android:usesCleartextTraffic="true"
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android:label="@string/app_name"
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android:label="@string/app_name"
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android:theme="@style/GdxTheme" android:fullBackupContent="@xml/backup_rules">
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android:theme="@style/GdxTheme" android:fullBackupContent="@xml/backup_rules">
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<meta-data android:name="android.max_aspect" android:value="2.1"/>
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<meta-data android:name="android.max_aspect" android:value="2.1"/>
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@@ -29,8 +29,9 @@ public class ModsDialog extends FloatingDialog{
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buttons.addImageTextButton("$mods.guide", Icon.wiki,
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buttons.addImageTextButton("$mods.guide", Icon.wiki,
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() -> Core.net.openURI(modGuideURL))
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() -> Core.net.openURI(modGuideURL))
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.size(210f, 64f);
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.size(android ? 210f + 250f + 10f : 210, 64f).colspan(android ? 2 : 1);
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if(!android){
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buttons.addImageTextButton("$mod.import.github", Icon.github, () -> {
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buttons.addImageTextButton("$mod.import.github", Icon.github, () -> {
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ui.showTextInput("$mod.import.github", "", 64, "Anuken/ExampleMod", text -> {
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ui.showTextInput("$mod.import.github", "", 64, "Anuken/ExampleMod", text -> {
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ui.loadfrag.show();
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ui.loadfrag.show();
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@@ -62,6 +63,7 @@ public class ModsDialog extends FloatingDialog{
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}, t -> Core.app.post(() -> ui.showException(t)));
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}, t -> Core.app.post(() -> ui.showException(t)));
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});
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});
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}).size(250f, 64f);
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}).size(250f, 64f);
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}
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shown(this::setup);
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shown(this::setup);
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@@ -241,7 +241,7 @@ public class Block extends BlockStorage{
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}
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}
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public void drawCracks(Tile tile){
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public void drawCracks(Tile tile){
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if(!tile.entity.damaged()) return;
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if(!tile.entity.damaged() || size > maxCrackSize) return;
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int id = tile.pos();
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int id = tile.pos();
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TextureRegion region = cracks[size - 1][Mathf.clamp((int)((1f - tile.entity.healthf()) * crackRegions), 0, crackRegions-1)];
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TextureRegion region = cracks[size - 1][Mathf.clamp((int)((1f - tile.entity.healthf()) * crackRegions), 0, crackRegions-1)];
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Draw.colorl(0.2f, 0.1f + (1f - tile.entity.healthf())* 0.6f);
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Draw.colorl(0.2f, 0.1f + (1f - tile.entity.healthf())* 0.6f);
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