Fixed #5797
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@@ -5,8 +5,6 @@ import arc.func.*;
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import arc.util.*;
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import mindustry.maps.*;
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import static mindustry.Vars.*;
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/** Defines preset rule sets. */
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public enum Gamemode{
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survival(rules -> {
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@@ -25,7 +23,7 @@ public enum Gamemode{
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rules.waveSpacing = 2f * Time.toMinutes;
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rules.teams.get(rules.waveTeam).infiniteResources = true;
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}, map -> map.teams.contains(state.rules.waveTeam.id)),
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}, map -> map.teams.size > 1),
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pvp(rules -> {
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rules.pvp = true;
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rules.enemyCoreBuildRadius = 600f;
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