Merge remote-tracking branch 'origin/master'

# Conflicts:
#	core/src/io/anuke/mindustry/core/NetServer.java
This commit is contained in:
Anuken
2019-09-02 21:07:15 -04:00
2 changed files with 33 additions and 9 deletions

View File

@@ -9,15 +9,18 @@ import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.CommandHandler.*;
import io.anuke.arc.util.io.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.traits.BuilderTrait.*;
import io.anuke.mindustry.entities.traits.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.EntityGroup;
import io.anuke.mindustry.entities.traits.BuilderTrait.BuildRequest;
import io.anuke.mindustry.entities.traits.Entity;
import io.anuke.mindustry.entities.traits.SyncTrait;
import io.anuke.mindustry.entities.type.Player;
import io.anuke.mindustry.game.EventType.WorldLoadEvent;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.game.Version;
import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.gen.RemoteReadServer;
import io.anuke.mindustry.net.*;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.Administration.*;
@@ -194,6 +197,8 @@ public class NetServer implements ApplicationListener{
sendWorldData(player, id);
platform.updateRPC();
Events.fire(new PlayerJoin(player));
});
Net.handleServer(InvokePacket.class, (id, packet) -> {
@@ -411,6 +416,7 @@ public class NetServer implements ApplicationListener{
}
if(player.con.hasConnected){
Events.fire(new PlayerLeave(player));
Call.sendMessage("[accent]" + player.name + "[accent] has disconnected.");
Call.onPlayerDisconnect(player.id);
}

View File

@@ -5,6 +5,7 @@ import io.anuke.mindustry.entities.traits.BuilderTrait;
import io.anuke.mindustry.entities.type.Unit;
import io.anuke.mindustry.type.Zone;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.entities.type.Player;
public class EventType{
@@ -184,5 +185,22 @@ public class EventType{
public static class ResizeEvent{
}
public static class PlayerJoin{
public final Player player;
public PlayerJoin(Player player){
this.player = player;
}
}
public static class PlayerLeave{
public final Player player;
public PlayerLeave(Player player){
this.player = player;
}
}
}