Sector preset class / New missions
This commit is contained in:
@@ -9,6 +9,7 @@ import io.anuke.mindustry.game.Team;
|
||||
import io.anuke.mindustry.game.Waves;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.ucore.core.Events;
|
||||
import io.anuke.ucore.util.Structs;
|
||||
import io.anuke.ucore.util.GridBits;
|
||||
import io.anuke.ucore.util.Mathf;
|
||||
|
||||
@@ -184,7 +185,7 @@ public class WaveSpawner{
|
||||
quadrants = new GridBits(quadWidth(), quadHeight());
|
||||
}
|
||||
|
||||
if(!Mathf.inBounds(quadx, quady, quadWidth(), quadHeight())){
|
||||
if(!Structs.inBounds(quadx, quady, quadWidth(), quadHeight())){
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user