Sector preset class / New missions
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@@ -77,7 +77,7 @@ public class Recipes implements ContentList{
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new Recipe(distribution, DistributionBlocks.distributor, new ItemStack(Items.densealloy, 8), new ItemStack(Items.copper, 8));
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new Recipe(distribution, DistributionBlocks.sorter, new ItemStack(Items.densealloy, 4), new ItemStack(Items.copper, 4));
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new Recipe(distribution, DistributionBlocks.overflowGate, new ItemStack(Items.densealloy, 4), new ItemStack(Items.copper, 8));
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new Recipe(distribution, DistributionBlocks.bridgeConveyor, new ItemStack(Items.densealloy, 8), new ItemStack(Items.copper, 8));
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new Recipe(distribution, DistributionBlocks.itemBridge, new ItemStack(Items.densealloy, 8), new ItemStack(Items.copper, 8));
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new Recipe(distribution, DistributionBlocks.massDriver, new ItemStack(Items.densealloy, 400), new ItemStack(Items.silicon, 300), new ItemStack(Items.lead, 400), new ItemStack(Items.thorium, 250));
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//CRAFTING
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@@ -6,7 +6,7 @@ import io.anuke.mindustry.world.blocks.distribution.*;
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public class DistributionBlocks extends BlockList implements ContentList{
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public static Block conveyor, titaniumconveyor, distributor, junction,
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bridgeConveyor, phaseConveyor, sorter, router, overflowGate, massDriver;
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itemBridge, phaseConveyor, sorter, router, overflowGate, massDriver;
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@Override
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public void load(){
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@@ -26,7 +26,7 @@ public class DistributionBlocks extends BlockList implements ContentList{
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capacity = 32;
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}};
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bridgeConveyor = new BufferedItemBridge("bridge-conveyor"){{
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itemBridge = new BufferedItemBridge("bridge-conveyor"){{
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range = 4;
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speed = 60f;
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}};
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