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@@ -406,7 +406,7 @@ public class Block extends UnlockableContent implements Senseable{
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PowerNode.getNodeLinks(tile, this, player.team(), other -> {
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PowerNode node = (PowerNode)other.block;
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Draw.color(node.laserColor1, Renderer.laserOpacity * 0.5f);
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node.drawLaser(tile.team(), x * tilesize + offset, y * tilesize + offset, other.x, other.y, size, other.block.size);
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node.drawLaser(x * tilesize + offset, y * tilesize + offset, other.x, other.y, size, other.block.size);
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Drawf.square(other.x, other.y, other.block.size * tilesize / 2f + 2f, Pal.place);
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});
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