Moved credits to global.properties
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@@ -935,12 +935,6 @@ sector.crossroads.name = Crossroads
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sector.karst.name = Karst
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sector.karst.name = Karst
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sector.origin.name = Origin
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sector.origin.name = Origin
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sector.origin.credit = Mechanical Fishe
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sector.karst.credit = Mechanical Fishe
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sector.caldera-erekir.credit = hhh i 17
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sector.siege.credit = hhh i 17
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sector.ravine.credit = Bepis
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sector.onset.description = Commence the conquest of Erekir. Gather resources, produce units, and begin researching technology.
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sector.onset.description = Commence the conquest of Erekir. Gather resources, produce units, and begin researching technology.
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sector.aegis.description = This sector contains deposits of tungsten.\nResearch the [accent]Impact Drill[] to mine this resource, and destroy the enemy base in the area.
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sector.aegis.description = This sector contains deposits of tungsten.\nResearch the [accent]Impact Drill[] to mine this resource, and destroy the enemy base in the area.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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@@ -24,10 +24,16 @@ sector.nuclearComplex.credit = Pitchblende
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sector.coastline.credit = Stormride_R
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sector.coastline.credit = Stormride_R
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sector.tarFields.credit = Dexapnow
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sector.tarFields.credit = Dexapnow
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sector.saltFlats.credit = Dexapnow
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sector.saltFlats.credit = Dexapnow
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sector.windsweptIslands.credit = Stormride_R, Anuke
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sector.windsweptIslands.credit = Stormride_R
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sector.navalFortress.credit = blackberry2093
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sector.navalFortress.credit = blackberry2093
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sector.desolateRift.credit = hhh i 17
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sector.desolateRift.credit = hhh i 17
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sector.origin.credit = Mechanical Fishe
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sector.karst.credit = Mechanical Fishe
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sector.caldera-erekir.credit = hhh i 17
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sector.siege.credit = hhh i 17
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sector.ravine.credit = Bepis
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#TODO: remove, create a proper description, move into bundle.properties
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#TODO: remove, create a proper description, move into bundle.properties
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sector.facility32m.description = WIP
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sector.facility32m.description = WIP
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sector.taintedWoods.description = WIP
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sector.taintedWoods.description = WIP
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