diff --git a/core/assets/shaders/cryofluid.frag b/core/assets/shaders/cryofluid.frag index 4299a0b8b1..6bfac12520 100644 --- a/core/assets/shaders/cryofluid.frag +++ b/core/assets/shaders/cryofluid.frag @@ -14,8 +14,6 @@ uniform float u_time; varying vec2 v_texCoords; -const float shakeScl = 20.0; - void main(){ vec2 c = v_texCoords.xy; vec2 coords = vec2(c.x * u_resolution.x + u_campos.x, c.y * u_resolution.y + u_campos.y);