From 366822e4d19a5f449aca523f1dc47515388fc2bf Mon Sep 17 00:00:00 2001 From: TranquillyUnpleasant <62061444+TranquillyUnpleasant@users.noreply.github.com> Date: Tue, 28 Sep 2021 07:25:22 +0500 Subject: [PATCH] Remove unused variable (#6063) This got leftover from some other shader testing I did. --- core/assets/shaders/cryofluid.frag | 2 -- 1 file changed, 2 deletions(-) diff --git a/core/assets/shaders/cryofluid.frag b/core/assets/shaders/cryofluid.frag index 4299a0b8b1..6bfac12520 100644 --- a/core/assets/shaders/cryofluid.frag +++ b/core/assets/shaders/cryofluid.frag @@ -14,8 +14,6 @@ uniform float u_time; varying vec2 v_texCoords; -const float shakeScl = 20.0; - void main(){ vec2 c = v_texCoords.xy; vec2 coords = vec2(c.x * u_resolution.x + u_campos.x, c.y * u_resolution.y + u_campos.y);