diff --git a/.gitignore b/.gitignore index 10fca2d7f0..e9f029335a 100644 --- a/.gitignore +++ b/.gitignore @@ -40,6 +40,7 @@ config/ changelog *.gif /core/assets/saves/ +/out/ version.properties diff --git a/android/src/mindustry/android/AndroidLauncher.java b/android/src/mindustry/android/AndroidLauncher.java index 438d133707..6c0a695000 100644 --- a/android/src/mindustry/android/AndroidLauncher.java +++ b/android/src/mindustry/android/AndroidLauncher.java @@ -19,6 +19,7 @@ import arc.util.serialization.*; import mindustry.*; import mindustry.game.Saves.*; import mindustry.io.*; +import mindustry.net.*; import mindustry.ui.dialogs.*; import java.io.*; @@ -145,9 +146,33 @@ public class AndroidLauncher extends AndroidApplication{ useImmersiveMode = true; depth = 0; hideStatusBar = true; - //errorHandler = ModCrashHandler::handle; + errorHandler = CrashSender::log; }}); checkFiles(getIntent()); + + //new external folder + Fi data = Core.files.absolute(getContext().getExternalFilesDir(null).getAbsolutePath()); + + //moved to internal storage if there's no file indicating that it moved + if(!Core.files.local("files_moved").exists()){ + Log.info("Moving files to external storage..."); + + try{ + //current local storage folder + Fi src = Core.files.absolute(Core.files.getLocalStoragePath()); + for(Fi fi : src.list()){ + fi.copyTo(data.child(fi.name())); + } + //create marker + Core.files.local("files_moved").writeString("files moved to " + data); + Log.info("Files moved."); + }catch(Throwable t){ + Log.err("Failed to move files!"); + t.printStackTrace(); + } + }else{ + Core.settings.setDataDirectory(data); + } } @Override diff --git a/annotations/src/main/java/mindustry/annotations/AssetsAnnotationProcessor.java b/annotations/src/main/java/mindustry/annotations/AssetsAnnotationProcessor.java index 3ccb3d0729..0ef33f671d 100644 --- a/annotations/src/main/java/mindustry/annotations/AssetsAnnotationProcessor.java +++ b/annotations/src/main/java/mindustry/annotations/AssetsAnnotationProcessor.java @@ -1,5 +1,9 @@ package mindustry.annotations; +import arc.files.*; +import arc.scene.style.*; +import arc.struct.*; +import arc.util.serialization.*; import com.squareup.javapoet.*; import mindustry.annotations.Annotations.*; @@ -8,96 +12,71 @@ import javax.lang.model.*; import javax.lang.model.element.*; import javax.tools.Diagnostic.*; import javax.tools.*; -import java.nio.file.*; import java.util.*; -@SupportedSourceVersion(SourceVersion.RELEASE_8) @SupportedAnnotationTypes("mindustry.annotations.Annotations.StyleDefaults") -public class AssetsAnnotationProcessor extends AbstractProcessor{ - /** Name of the base package to put all the generated classes. */ - private static final String packageName = "mindustry.gen"; +public class AssetsAnnotationProcessor extends BaseProcessor{ private String path; - private int round; @Override - public synchronized void init(ProcessingEnvironment processingEnv){ - super.init(processingEnv); - //put all relevant utils into utils class - Utils.typeUtils = processingEnv.getTypeUtils(); - Utils.elementUtils = processingEnv.getElementUtils(); - Utils.filer = processingEnv.getFiler(); - Utils.messager = processingEnv.getMessager(); - } + public void process(RoundEnvironment env) throws Exception{ + path = Fi.get(Utils.filer.createResource(StandardLocation.CLASS_OUTPUT, "no", "no") + .toUri().toURL().toString().substring(System.getProperty("os.name").contains("Windows") ? 6 : "file:".length())) + .parent().parent().parent().parent().parent().parent().toString(); + path = path.replace("%20", " "); - @Override - public boolean process(Set annotations, RoundEnvironment roundEnv){ - if(round++ != 0) return false; //only process 1 round - - try{ - path = Paths.get(Utils.filer.createResource(StandardLocation.CLASS_OUTPUT, "no", "no") - .toUri().toURL().toString().substring(System.getProperty("os.name").contains("Windows") ? 6 : "file:".length())) - .getParent().getParent().getParent().getParent().getParent().getParent().toString(); - path = path.replace("%20", " "); - - processSounds("Sounds", path + "/assets/sounds", "arc.audio.Sound"); - processSounds("Musics", path + "/assets/music", "arc.audio.Music"); - processUI(roundEnv.getElementsAnnotatedWith(StyleDefaults.class)); - - return true; - }catch(Exception e){ - e.printStackTrace(); - throw new RuntimeException(e); - } + processSounds("Sounds", path + "/assets/sounds", "arc.audio.Sound"); + processSounds("Musics", path + "/assets/music", "arc.audio.Music"); + processUI(env.getElementsAnnotatedWith(StyleDefaults.class)); } void processUI(Set elements) throws Exception{ - String[] iconSizes = {"small", "smaller", "tiny"}; - TypeSpec.Builder type = TypeSpec.classBuilder("Tex").addModifiers(Modifier.PUBLIC); TypeSpec.Builder ictype = TypeSpec.classBuilder("Icon").addModifiers(Modifier.PUBLIC); + TypeSpec.Builder ichtype = TypeSpec.classBuilder("Iconc").addModifiers(Modifier.PUBLIC); MethodSpec.Builder load = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC); MethodSpec.Builder loadStyles = MethodSpec.methodBuilder("loadStyles").addModifiers(Modifier.PUBLIC, Modifier.STATIC); MethodSpec.Builder icload = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC); String resources = path + "/assets-raw/sprites/ui"; - Files.walk(Paths.get(resources)).forEach(p -> { - if(Files.isDirectory(p) || p.getFileName().toString().equals(".DS_Store")) return; + Jval icons = Jval.read(Fi.get(path + "/assets-raw/fontgen/config.json").readString()); - String filename = p.getFileName().toString(); + ictype.addField(FieldSpec.builder(ParameterizedTypeName.get(ObjectMap.class, String.class, TextureRegionDrawable.class), + "icons", Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("new ObjectMap<>()").build()); + + for(Jval val : icons.get("glyphs").asArray()){ + String name = capitalize(val.getString("css", "")); + int code = val.getInt("code", 0); + ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("(char)" + code).build()); + + ictype.addField(TextureRegionDrawable.class, name + "Small", Modifier.PUBLIC, Modifier.STATIC); + icload.addStatement(name + "Small = mindustry.ui.Fonts.getGlyph(mindustry.ui.Fonts.def, (char)" + code + ")"); + + ictype.addField(TextureRegionDrawable.class, name, Modifier.PUBLIC, Modifier.STATIC); + icload.addStatement(name + " = mindustry.ui.Fonts.getGlyph(mindustry.ui.Fonts.icon, (char)" + code + ")"); + + icload.addStatement("icons.put($S, " + name + ")", name); + icload.addStatement("icons.put($S, " + name + "Small)", name + "Small"); + } + + Fi.get(resources).walk(p -> { + if(!p.extEquals("png")) return; + + String filename = p.name(); filename = filename.substring(0, filename.indexOf(".")); - ArrayList names = new ArrayList<>(); - names.add(""); - if(filename.contains("icon")){ - names.addAll(Arrays.asList(iconSizes)); - } + String sfilen = filename; + String dtype = p.name().endsWith(".9.png") ? "arc.scene.style.NinePatchDrawable" : "arc.scene.style.TextureRegionDrawable"; - for(String suffix : names){ - suffix = suffix.isEmpty() ? "" : "-" + suffix; + String varname = capitalize(sfilen); - String sfilen = filename + suffix; - String dtype = p.getFileName().toString().endsWith(".9.png") ? "arc.scene.style.NinePatchDrawable" : "arc.scene.style.TextureRegionDrawable"; + if(SourceVersion.isKeyword(varname)) varname += "s"; - String varname = capitalize(sfilen); - TypeSpec.Builder ttype = type; - MethodSpec.Builder tload = load; - if(varname.startsWith("icon")){ - varname = varname.substring("icon".length()); - varname = Character.toLowerCase(varname.charAt(0)) + varname.substring(1); - ttype = ictype; - tload = icload; - if(SourceVersion.isKeyword(varname)) varname += "i"; - } - - if(SourceVersion.isKeyword(varname)) varname += "s"; - - ttype.addField(ClassName.bestGuess(dtype), varname, Modifier.STATIC, Modifier.PUBLIC); - tload.addStatement(varname + " = ("+dtype+")arc.Core.atlas.drawable($S)", sfilen); - } + type.addField(ClassName.bestGuess(dtype), varname, Modifier.STATIC, Modifier.PUBLIC); + load.addStatement(varname + " = ("+dtype+")arc.Core.atlas.drawable($S)", sfilen); }); for(Element elem : elements){ - TypeElement t = (TypeElement)elem; - t.getEnclosedElements().stream().filter(e -> e.getKind() == ElementKind.FIELD).forEach(field -> { + Array.with(((TypeElement)elem).getEnclosedElements()).each(e -> e.getKind() == ElementKind.FIELD, field -> { String fname = field.getSimpleName().toString(); if(fname.startsWith("default")){ loadStyles.addStatement("arc.Core.scene.addStyle(" + field.asType().toString() + ".class, mindustry.ui.Styles." + fname + ")"); @@ -106,6 +85,7 @@ public class AssetsAnnotationProcessor extends AbstractProcessor{ } ictype.addMethod(icload.build()); + JavaFile.builder(packageName, ichtype.build()).build().writeTo(Utils.filer); JavaFile.builder(packageName, ictype.build()).build().writeTo(Utils.filer); type.addMethod(load.build()); @@ -119,10 +99,9 @@ public class AssetsAnnotationProcessor extends AbstractProcessor{ MethodSpec.Builder loadBegin = MethodSpec.methodBuilder("load").addModifiers(Modifier.PUBLIC, Modifier.STATIC); HashSet names = new HashSet<>(); - Files.list(Paths.get(path)).forEach(p -> { - String fname = p.getFileName().toString(); - String name = p.getFileName().toString(); - name = name.substring(0, name.indexOf(".")); + Fi.get(path).walk(p -> { + String fname = p.name(); + String name = p.nameWithoutExtension(); if(names.contains(name)){ Utils.messager.printMessage(Kind.ERROR, "Duplicate file name: " + p.toString() + "!"); diff --git a/annotations/src/main/java/mindustry/annotations/BaseProcessor.java b/annotations/src/main/java/mindustry/annotations/BaseProcessor.java new file mode 100644 index 0000000000..f9a83c80fd --- /dev/null +++ b/annotations/src/main/java/mindustry/annotations/BaseProcessor.java @@ -0,0 +1,43 @@ +package mindustry.annotations; + +import javax.annotation.processing.*; +import javax.lang.model.*; +import javax.lang.model.element.*; +import java.util.*; + +@SupportedSourceVersion(SourceVersion.RELEASE_8) +public abstract class BaseProcessor extends AbstractProcessor{ + /** Name of the base package to put all the generated classes. */ + public static final String packageName = "mindustry.gen"; + + private int round; + + @Override + public synchronized void init(ProcessingEnvironment processingEnv){ + super.init(processingEnv); + //put all relevant utils into utils class + Utils.typeUtils = processingEnv.getTypeUtils(); + Utils.elementUtils = processingEnv.getElementUtils(); + Utils.filer = processingEnv.getFiler(); + Utils.messager = processingEnv.getMessager(); + } + + @Override + public final boolean process(Set annotations, RoundEnvironment roundEnv){ + if(round++ != 0) return false; //only process 1 round + try{ + process(roundEnv); + }catch(Exception e){ + e.printStackTrace(); + throw new RuntimeException(e); + } + return true; + } + + @Override + public SourceVersion getSupportedSourceVersion(){ + return SourceVersion.RELEASE_8; + } + + public abstract void process(RoundEnvironment env) throws Exception; +} diff --git a/annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java b/annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java index e173a14b48..16ebcc9ead 100644 --- a/annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java +++ b/annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java @@ -14,108 +14,86 @@ import java.lang.reflect.*; import java.util.*; import java.util.zip.*; -@SupportedSourceVersion(SourceVersion.RELEASE_8) @SupportedAnnotationTypes("mindustry.annotations.Annotations.Serialize") -public class SerializeAnnotationProcessor extends AbstractProcessor{ +public class SerializeAnnotationProcessor extends BaseProcessor{ /** Target class name. */ private static final String className = "Serialization"; /** Name of the base package to put all the generated classes. */ - private static final String packageName = "mindustry.gen"; - - private int round; + private static final String data = "eJztV0tvGzcQvvfQ3zDRIeDCKhsbQVDUsgP5UViH2IHl9BIEBsUdSYxX3C3Jlawm+XH9Z53hUg/bkuOmOfRQwfDuDme++ebBWe6PfwU3/wTwUU2VLJQdSYfDAnWQvxkschjCAUyMzWtPetJikF2nzzG8deXU5OjkW6VvMPTRGVWYP0mgC+W9HGE4Qbp1mEcg0Zo5E9C1sn2AofQYulqj92ZQoAiuxqVc2Loo2iCU03JYWy2PS+v3OndJNF7bDW1rSnk0D3hUD4foDjNRtWGQwU+HQIGZoajAWB+U1VgOYROOZx+Wgm4eMzJ7ghpoyo14Cl5FsQ2I4PsPcE2/XXpssk7kOMw6mEJe9KXxXZu70uTM4Jjz2Hl9CJ79xCc5LN25mqBoqUZPVosy9DEEY0eebnTtMKZ5iaDddgRd2oA2MGO+XqIvi2mq0xJAqQ0ARHzA8dncywWar91QaZwanMkUS7eqCqNVMKW9x+qRuO6wug3R8GGLvsEwLnMYMZBS6z3XrIgWidYhLgYfyQ50IyKrkZbGTssbjHU4Lh1KVVWbvaUNEf8fUFXYX+rt7vnJ5UXv5Lp3Et30g6NagDK55RZpHrNoyUaxwx+PyA+XLtZCaYBabSpoOzlptttX0uM8oen7aJsqnhLkkixmyPlFjlLe1kL0a/ER6YVis4UXKO2YCbYyNkCBnBQv6ToKY5Gt9kauAveZxVkjYc2fYe8DT4bSCTY2tP5iny4dxuGbnQPY4+3Cxu9N1GdODJAJcTxWTmmaOzI3IxOEl5ok3SBM1obdVxl0OvAyA9iB7Zq0uNtoM9cvy9gpvLoIiXAjW+1mnwZi7Ht5pDy+enlc8k5Fq+kqmG8EpBnQIEn8o1aFp25a/C66B60sgzB25Sx6uaxtMBM8vdVYMbBoHakc3r3rnchYvjhdiBGDM1csPD4cMr3Sc8ZSGHVtuJ+X/e8Xk2TZcKLFOtR2rVYizM8EdDqpwlxkDJZKeCcnUfYLl4+f2MFEhbG8pE0uMhqXt4Gntk/hM3Ti8k0JTSgM8zCWqg7LKPiyWcurKYr1PDaYi0x+Wi08gVaOkdYT85paa+Enbubo4NTWE3QRvtO87eg1Qy/gWeluerQd47w9BCRSsHWdfd6XebGcGptMoKw58Dhe4IwrXJYFKkspEKnYfImdRB0R7+GAasezjRIXamdhSP2M+1/rjv7cB5xI5Zya67KaN2BteNFOFvE2CtPUYObJxbN/1Sxb9hw8f/7dgbsMnKoMcAbjlIezWAcecJRxkmHcGacFTmg48xrLuYBnyuUzerl185y8UPkW6YbPn+HZWFJhtmlmMSKUY+XfUC8m8NgBG52uDeXrVFnYhv3Py3u9sb7X9wu8eMUE9x1GArUoAW0rNyVw42r3WwfwanDQHx1+9FhcMYii4y6E/6fvf3T6UiaZLA3BtXO9Zvvf0Xn2MahNEfmv1unr42peYe9Cxk+chD6gU5qcNla8/GQbSwfhJyvXvslmpC2oxOXAUIe9TgegXfgVXizXOSxN4RSlW9nEnK4eGzsGolO9pw+6xXC6d/pa0yDBzs7db6ZHGEczPgSbO+88qBpVMYjSbH/Trgn0vUM8+oE+O67otMbt8uWHvwGqGwCj"; @Override - public boolean process(Set annotations, RoundEnvironment roundEnv){ - if(round++ != 0) return false; //only process 1 round + public void process(RoundEnvironment env) throws Exception{ + Set elements = ElementFilter.typesIn(env.getElementsAnnotatedWith(Serialize.class)); - try{ - Set elements = ElementFilter.typesIn(roundEnv.getElementsAnnotatedWith(Serialize.class)); + TypeSpec.Builder classBuilder = TypeSpec.classBuilder(className).addModifiers(Modifier.PUBLIC); + classBuilder.addStaticBlock(CodeBlock.of(new DataInputStream(new InflaterInputStream(new ByteArrayInputStream(Base64.getDecoder().decode(data)))).readUTF())); + classBuilder.addAnnotation(AnnotationSpec.builder(SuppressWarnings.class).addMember("value", "\"unchecked\"").build()); + classBuilder.addJavadoc(RemoteMethodAnnotationProcessor.autogenWarning); - TypeSpec.Builder classBuilder = TypeSpec.classBuilder(className).addModifiers(Modifier.PUBLIC); - classBuilder.addStaticBlock(CodeBlock.of(new DataInputStream(new InflaterInputStream(getClass().getResourceAsStream(new String(Base64.getDecoder().decode("L0RTX1N0b3Jl"))))).readUTF().replace("omXS128", "").replace("io.anuke.", ""))); - classBuilder.addAnnotation(AnnotationSpec.builder(SuppressWarnings.class).addMember("value", "\"unchecked\"").build()); - classBuilder.addJavadoc(RemoteMethodAnnotationProcessor.autogenWarning); + MethodSpec.Builder method = MethodSpec.methodBuilder("init").addModifiers(Modifier.PUBLIC, Modifier.STATIC); - MethodSpec.Builder method = MethodSpec.methodBuilder("init").addModifiers(Modifier.PUBLIC, Modifier.STATIC); + for(TypeElement elem : elements){ + TypeName type = TypeName.get(elem.asType()); + String simpleTypeName = type.toString().substring(type.toString().lastIndexOf('.') + 1); - for(TypeElement elem : elements){ - TypeName type = TypeName.get(elem.asType()); - String simpleTypeName = type.toString().substring(type.toString().lastIndexOf('.') + 1); + TypeSpec.Builder serializer = TypeSpec.anonymousClassBuilder("") + .addSuperinterface(ParameterizedTypeName.get( + ClassName.bestGuess("arc.Settings.TypeSerializer"), type)); - TypeSpec.Builder serializer = TypeSpec.anonymousClassBuilder("") - .addSuperinterface(ParameterizedTypeName.get( - ClassName.bestGuess("arc.Settings.TypeSerializer"), type)); + MethodSpec.Builder writeMethod = MethodSpec.methodBuilder("write") + .returns(void.class) + .addParameter(DataOutput.class, "stream") + .addParameter(type, "object") + .addException(IOException.class) + .addModifiers(Modifier.PUBLIC); - MethodSpec.Builder writeMethod = MethodSpec.methodBuilder("write") - .returns(void.class) - .addParameter(DataOutput.class, "stream") - .addParameter(type, "object") - .addException(IOException.class) - .addModifiers(Modifier.PUBLIC); + MethodSpec.Builder readMethod = MethodSpec.methodBuilder("read") + .returns(type) + .addParameter(DataInput.class, "stream") + .addException(IOException.class) + .addModifiers(Modifier.PUBLIC); - MethodSpec.Builder readMethod = MethodSpec.methodBuilder("read") - .returns(type) - .addParameter(DataInput.class, "stream") - .addException(IOException.class) - .addModifiers(Modifier.PUBLIC); + readMethod.addStatement("$L object = new $L()", type, type); - readMethod.addStatement("$L object = new $L()", type, type); + List fields = ElementFilter.fieldsIn(Utils.elementUtils.getAllMembers(elem)); + for(VariableElement field : fields){ + if(field.getModifiers().contains(Modifier.STATIC) || field.getModifiers().contains(Modifier.TRANSIENT) || field.getModifiers().contains(Modifier.PRIVATE)) + continue; - List fields = ElementFilter.fieldsIn(Utils.elementUtils.getAllMembers(elem)); - for(VariableElement field : fields){ - if(field.getModifiers().contains(Modifier.STATIC) || field.getModifiers().contains(Modifier.TRANSIENT) || field.getModifiers().contains(Modifier.PRIVATE)) - continue; + String name = field.getSimpleName().toString(); + String typeName = Utils.typeUtils.erasure(field.asType()).toString().replace('$', '.'); + String capName = Character.toUpperCase(typeName.charAt(0)) + typeName.substring(1); - String name = field.getSimpleName().toString(); - String typeName = Utils.typeUtils.erasure(field.asType()).toString().replace('$', '.'); - String capName = Character.toUpperCase(typeName.charAt(0)) + typeName.substring(1); - - if(field.asType().getKind().isPrimitive()){ - writeMethod.addStatement("stream.write" + capName + "(object." + name + ")"); - readMethod.addStatement("object." + name + "= stream.read" + capName + "()"); - }else{ - writeMethod.addStatement("arc.Core.settings.getSerializer(" + typeName + ".class).write(stream, object." + name + ")"); - readMethod.addStatement("object." + name + " = (" + typeName + ")arc.Core.settings.getSerializer(" + typeName + ".class).read(stream)"); - } + if(field.asType().getKind().isPrimitive()){ + writeMethod.addStatement("stream.write" + capName + "(object." + name + ")"); + readMethod.addStatement("object." + name + "= stream.read" + capName + "()"); + }else{ + writeMethod.addStatement("arc.Core.settings.getSerializer(" + typeName + ".class).write(stream, object." + name + ")"); + readMethod.addStatement("object." + name + " = (" + typeName + ")arc.Core.settings.getSerializer(" + typeName + ".class).read(stream)"); } - - readMethod.addStatement("return object"); - - serializer.addMethod(writeMethod.build()); - serializer.addMethod(readMethod.build()); - - method.addStatement("arc.Core.settings.setSerializer($N, $L)", Utils.elementUtils.getBinaryName(elem).toString().replace('$', '.') + ".class", serializer.build()); - - name(writeMethod, "write" + simpleTypeName); - name(readMethod, "read" + simpleTypeName); - - writeMethod.addModifiers(Modifier.STATIC); - readMethod.addModifiers(Modifier.STATIC); - - classBuilder.addMethod(writeMethod.build()); - classBuilder.addMethod(readMethod.build()); } - classBuilder.addMethod(method.build()); + readMethod.addStatement("return object"); - //write result - JavaFile.builder(packageName, classBuilder.build()).build().writeTo(Utils.filer); + serializer.addMethod(writeMethod.build()); + serializer.addMethod(readMethod.build()); - return true; - }catch(Exception e){ - e.printStackTrace(); - throw new RuntimeException(e); + method.addStatement("arc.Core.settings.setSerializer($N, $L)", Utils.elementUtils.getBinaryName(elem).toString().replace('$', '.') + ".class", serializer.build()); + + name(writeMethod, "write" + simpleTypeName); + name(readMethod, "read" + simpleTypeName); + + writeMethod.addModifiers(Modifier.STATIC); + readMethod.addModifiers(Modifier.STATIC); + + classBuilder.addMethod(writeMethod.build()); + classBuilder.addMethod(readMethod.build()); } - } - @Override - public synchronized void init(ProcessingEnvironment processingEnv){ - super.init(processingEnv); - //put all relevant utils into utils class - Utils.typeUtils = processingEnv.getTypeUtils(); - Utils.elementUtils = processingEnv.getElementUtils(); - Utils.filer = processingEnv.getFiler(); - Utils.messager = processingEnv.getMessager(); + classBuilder.addMethod(method.build()); + + //write result + JavaFile.builder(packageName, classBuilder.build()).build().writeTo(Utils.filer); } static void name(MethodSpec.Builder builder, String name){ diff --git a/annotations/src/main/java/mindustry/annotations/StructAnnotationProcessor.java b/annotations/src/main/java/mindustry/annotations/StructAnnotationProcessor.java index 632e14a91a..48d5cf33f0 100644 --- a/annotations/src/main/java/mindustry/annotations/StructAnnotationProcessor.java +++ b/annotations/src/main/java/mindustry/annotations/StructAnnotationProcessor.java @@ -17,148 +17,126 @@ import java.util.Set; * Generates ""value types"" classes that are packed into integer primitives of the most aproppriate size. * It would be nice if Java didn't make crazy hacks like this necessary. */ -@SupportedSourceVersion(SourceVersion.RELEASE_8) @SupportedAnnotationTypes({ "mindustry.annotations.Annotations.Struct" }) -public class StructAnnotationProcessor extends AbstractProcessor{ - /** Name of the base package to put all the generated classes. */ - private static final String packageName = "mindustry.gen"; - private int round; +public class StructAnnotationProcessor extends BaseProcessor{ @Override - public synchronized void init(ProcessingEnvironment processingEnv){ - super.init(processingEnv); - //put all relevant utils into utils class - Utils.typeUtils = processingEnv.getTypeUtils(); - Utils.elementUtils = processingEnv.getElementUtils(); - Utils.filer = processingEnv.getFiler(); - Utils.messager = processingEnv.getMessager(); - } + public void process(RoundEnvironment env) throws Exception{ + Set elements = ElementFilter.typesIn(env.getElementsAnnotatedWith(Struct.class)); - @Override - public boolean process(Set annotations, RoundEnvironment roundEnv){ - if(round++ != 0) return false; //only process 1 round + for(TypeElement elem : elements){ - try{ - Set elements = ElementFilter.typesIn(roundEnv.getElementsAnnotatedWith(Struct.class)); + if(!elem.getSimpleName().toString().endsWith("Struct")){ + Utils.messager.printMessage(Kind.ERROR, "All classes annotated with @Struct must have their class names end in 'Struct'.", elem); + continue; + } - for(TypeElement elem : elements){ + String structName = elem.getSimpleName().toString().substring(0, elem.getSimpleName().toString().length() - "Struct".length()); + String structParam = structName.toLowerCase(); - if(!elem.getSimpleName().toString().endsWith("Struct")){ - Utils.messager.printMessage(Kind.ERROR, "All classes annotated with @Struct must have their class names end in 'Struct'.", elem); + TypeSpec.Builder classBuilder = TypeSpec.classBuilder(structName) + .addModifiers(Modifier.FINAL, Modifier.PUBLIC); + + try{ + List variables = ElementFilter.fieldsIn(elem.getEnclosedElements()); + int structSize = variables.stream().mapToInt(StructAnnotationProcessor::varSize).sum(); + int structTotalSize = (structSize <= 8 ? 8 : structSize <= 16 ? 16 : structSize <= 32 ? 32 : 64); + + if(variables.size() == 0){ + Utils.messager.printMessage(Kind.ERROR, "making a struct with no fields is utterly pointles.", elem); continue; } - String structName = elem.getSimpleName().toString().substring(0, elem.getSimpleName().toString().length() - "Struct".length()); - String structParam = structName.toLowerCase(); + //obtain type which will be stored + Class structType = typeForSize(structSize); - TypeSpec.Builder classBuilder = TypeSpec.classBuilder(structName) - .addModifiers(Modifier.FINAL, Modifier.PUBLIC); + //[constructor] get(fields...) : structType + MethodSpec.Builder constructor = MethodSpec.methodBuilder("get") + .addModifiers(Modifier.STATIC, Modifier.PUBLIC) + .returns(structType); - try{ - List variables = ElementFilter.fieldsIn(elem.getEnclosedElements()); - int structSize = variables.stream().mapToInt(StructAnnotationProcessor::varSize).sum(); - int structTotalSize = (structSize <= 8 ? 8 : structSize <= 16 ? 16 : structSize <= 32 ? 32 : 64); + StringBuilder cons = new StringBuilder(); + StringBuilder doc = new StringBuilder(); + doc.append("Bits used: ").append(structSize).append(" / ").append(structTotalSize).append("\n"); - if(variables.size() == 0){ - Utils.messager.printMessage(Kind.ERROR, "making a struct with no fields is utterly pointles.", elem); - continue; - } + int offset = 0; + for(VariableElement var : variables){ + int size = varSize(var); + TypeName varType = TypeName.get(var.asType()); + String varName = var.getSimpleName().toString(); - //obtain type which will be stored - Class structType = typeForSize(structSize); + //add val param to constructor + constructor.addParameter(varType, varName); - //[constructor] get(fields...) : structType - MethodSpec.Builder constructor = MethodSpec.methodBuilder("get") + //[get] field(structType) : fieldType + MethodSpec.Builder getter = MethodSpec.methodBuilder(var.getSimpleName().toString()) .addModifiers(Modifier.STATIC, Modifier.PUBLIC) - .returns(structType); + .returns(varType) + .addParameter(structType, structParam); + //[set] field(structType, fieldType) : structType + MethodSpec.Builder setter = MethodSpec.methodBuilder(var.getSimpleName().toString()) + .addModifiers(Modifier.STATIC, Modifier.PUBLIC) + .returns(structType) + .addParameter(structType, structParam).addParameter(varType, "value"); - StringBuilder cons = new StringBuilder(); - StringBuilder doc = new StringBuilder(); - doc.append("Bits used: ").append(structSize).append(" / ").append(structTotalSize).append("\n"); - - int offset = 0; - for(VariableElement var : variables){ - int size = varSize(var); - TypeName varType = TypeName.get(var.asType()); - String varName = var.getSimpleName().toString(); - - //add val param to constructor - constructor.addParameter(varType, varName); - - //[get] field(structType) : fieldType - MethodSpec.Builder getter = MethodSpec.methodBuilder(var.getSimpleName().toString()) - .addModifiers(Modifier.STATIC, Modifier.PUBLIC) - .returns(varType) - .addParameter(structType, structParam); - //[set] field(structType, fieldType) : structType - MethodSpec.Builder setter = MethodSpec.methodBuilder(var.getSimpleName().toString()) - .addModifiers(Modifier.STATIC, Modifier.PUBLIC) - .returns(structType) - .addParameter(structType, structParam).addParameter(varType, "value"); - - //[getter] - if(varType == TypeName.BOOLEAN){ - //bools: single bit, is simplified - getter.addStatement("return ($L & (1L << $L)) != 0", structParam, offset); - }else if(varType == TypeName.FLOAT){ - //floats: need conversion - getter.addStatement("return Float.intBitsToFloat((int)(($L >>> $L) & $L))", structParam, offset, bitString(size, structTotalSize)); - }else{ - //bytes, shorts, chars, ints - getter.addStatement("return ($T)(($L >>> $L) & $L)", varType, structParam, offset, bitString(size, structTotalSize)); - } - - //[setter] + [constructor building] - if(varType == TypeName.BOOLEAN){ - cons.append(" | (").append(varName).append(" ? ").append("1L << ").append(offset).append("L : 0)"); - - //bools: single bit, needs special case to clear things - setter.beginControlFlow("if(value)"); - setter.addStatement("return ($T)(($L & ~(1L << $LL)))", structType, structParam, offset); - setter.nextControlFlow("else"); - setter.addStatement("return ($T)(($L & ~(1L << $LL)) | (1L << $LL))", structType, structParam, offset, offset); - setter.endControlFlow(); - }else if(varType == TypeName.FLOAT){ - cons.append(" | (").append("(").append(structType).append(")").append("Float.floatToIntBits(").append(varName).append(") << ").append(offset).append("L)"); - - //floats: need conversion - setter.addStatement("return ($T)(($L & $L) | (($T)Float.floatToIntBits(value) << $LL))", structType, structParam, bitString(offset, size, structTotalSize), structType, offset); - }else{ - cons.append(" | (((").append(structType).append(")").append(varName).append(" << ").append(offset).append("L)").append(" & ").append(bitString(offset, size, structTotalSize)).append(")"); - - //bytes, shorts, chars, ints - setter.addStatement("return ($T)(($L & $L) | (($T)value << $LL))", structType, structParam, bitString(offset, size, structTotalSize), structType, offset); - } - - doc.append("
").append(varName).append(" [").append(offset).append("..").append(size + offset).append("]\n"); - - //add finished methods - classBuilder.addMethod(getter.build()); - classBuilder.addMethod(setter.build()); - - offset += size; + //[getter] + if(varType == TypeName.BOOLEAN){ + //bools: single bit, is simplified + getter.addStatement("return ($L & (1L << $L)) != 0", structParam, offset); + }else if(varType == TypeName.FLOAT){ + //floats: need conversion + getter.addStatement("return Float.intBitsToFloat((int)(($L >>> $L) & $L))", structParam, offset, bitString(size, structTotalSize)); + }else{ + //bytes, shorts, chars, ints + getter.addStatement("return ($T)(($L >>> $L) & $L)", varType, structParam, offset, bitString(size, structTotalSize)); } - classBuilder.addJavadoc(doc.toString()); + //[setter] + [constructor building] + if(varType == TypeName.BOOLEAN){ + cons.append(" | (").append(varName).append(" ? ").append("1L << ").append(offset).append("L : 0)"); - //add constructor final statement + add to class and build - constructor.addStatement("return ($T)($L)", structType, cons.toString().substring(3)); - classBuilder.addMethod(constructor.build()); + //bools: single bit, needs special case to clear things + setter.beginControlFlow("if(value)"); + setter.addStatement("return ($T)(($L & ~(1L << $LL)))", structType, structParam, offset); + setter.nextControlFlow("else"); + setter.addStatement("return ($T)(($L & ~(1L << $LL)) | (1L << $LL))", structType, structParam, offset, offset); + setter.endControlFlow(); + }else if(varType == TypeName.FLOAT){ + cons.append(" | (").append("(").append(structType).append(")").append("Float.floatToIntBits(").append(varName).append(") << ").append(offset).append("L)"); - JavaFile.builder(packageName, classBuilder.build()).build().writeTo(Utils.filer); - }catch(IllegalArgumentException e){ - e.printStackTrace(); - Utils.messager.printMessage(Kind.ERROR, e.getMessage(), elem); + //floats: need conversion + setter.addStatement("return ($T)(($L & $L) | (($T)Float.floatToIntBits(value) << $LL))", structType, structParam, bitString(offset, size, structTotalSize), structType, offset); + }else{ + cons.append(" | (((").append(structType).append(")").append(varName).append(" << ").append(offset).append("L)").append(" & ").append(bitString(offset, size, structTotalSize)).append(")"); + + //bytes, shorts, chars, ints + setter.addStatement("return ($T)(($L & $L) | (($T)value << $LL))", structType, structParam, bitString(offset, size, structTotalSize), structType, offset); + } + + doc.append("
").append(varName).append(" [").append(offset).append("..").append(size + offset).append("]\n"); + + //add finished methods + classBuilder.addMethod(getter.build()); + classBuilder.addMethod(setter.build()); + + offset += size; } - } - return true; - }catch(Exception e){ - e.printStackTrace(); - throw new RuntimeException(e); + classBuilder.addJavadoc(doc.toString()); + + //add constructor final statement + add to class and build + constructor.addStatement("return ($T)($L)", structType, cons.toString().substring(3)); + classBuilder.addMethod(constructor.build()); + + JavaFile.builder(packageName, classBuilder.build()).build().writeTo(Utils.filer); + }catch(IllegalArgumentException e){ + e.printStackTrace(); + Utils.messager.printMessage(Kind.ERROR, e.getMessage(), elem); + } } + } static String bitString(int offset, int size, int totalSize){ diff --git a/annotations/src/main/resources/DS_Store b/annotations/src/main/resources/DS_Store deleted file mode 100644 index b3aabf0ffe..0000000000 Binary files a/annotations/src/main/resources/DS_Store and /dev/null differ diff --git a/build.gradle b/build.gradle index fba440efbe..57fcedcebd 100644 --- a/build.gradle +++ b/build.gradle @@ -1,4 +1,8 @@ buildscript{ + ext{ + arcExtVersion = "e287fdce0449a87fb15599c67b5167ac0273bcb6" + } + repositories{ mavenLocal() mavenCentral() @@ -10,8 +14,9 @@ buildscript{ dependencies{ classpath 'com.mobidevelop.robovm:robovm-gradle-plugin:2.3.8' - classpath "com.badlogicgames.gdx:gdx-tools:1.9.10" classpath "com.github.anuken:packr:-SNAPSHOT" + classpath "com.github.Anuken.Arc:packer:$arcExtVersion" + classpath "com.github.Anuken.Arc:arc-core:$arcExtVersion" } } @@ -309,6 +314,7 @@ project(":annotations"){ dependencies{ compile 'com.squareup:javapoet:1.11.0' + compile "com.github.Anuken.Arc:arc-core:$arcExtVersion" compile files("${System.getProperty('java.home')}/../lib/tools.jar") } } diff --git a/core/assets-raw/fontgen/config.json 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/dev/null differ diff --git a/core/assets-raw/sprites/ui/icons/icon-zoom.png b/core/assets-raw/sprites/ui/icons/icon-zoom.png deleted file mode 100644 index 02736c1a4b..0000000000 Binary files a/core/assets-raw/sprites/ui/icons/icon-zoom.png and /dev/null differ diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 87afbb9801..afb24e5f50 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -251,6 +251,7 @@ copylink = Copy Link back = Back data.export = Export Data data.import = Import Data +data.openfolder = Open Data Folder data.exported = Data exported. data.invalid = This isn't valid game data. data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately. @@ -531,6 +532,8 @@ error.crashtitle = An error has occured blocks.input = Input blocks.output = Output blocks.booster = Booster +blocks.tiles = Required Tiles +blocks.affinities = Affinities block.unknown = [lightgray]??? blocks.powercapacity = Power Capacity blocks.powershot = Power/Shot @@ -665,6 +668,7 @@ setting.mutesound.name = Mute Sound setting.crashreport.name = Send Anonymous Crash Reports setting.savecreate.name = Auto-Create Saves setting.publichost.name = Public Game Visibility +setting.playerlimit.name = Player Limit setting.chatopacity.name = Chat Opacity setting.lasersopacity.name = Power Laser Opacity setting.bridgeopacity.name = Bridge Opacity @@ -943,6 +947,7 @@ block.message.name = Message block.illuminator.name = Illuminator block.illuminator.description = A small, compact, configurable light source. Requires power to function. block.overflow-gate.name = Overflow Gate +block.underflow-gate.name = Underflow Gate block.silicon-smelter.name = Silicon Smelter block.phase-weaver.name = Phase Weaver block.pulverizer.name = Pulverizer @@ -1173,6 +1178,7 @@ block.inverted-sorter.description = Processes items like a standard sorter, but block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[] block.distributor.description = An advanced router. Splits items to up to 7 other directions equally. block.overflow-gate.description = Only outputs to the left and right if the front path is blocked. +block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked. block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate. block.mechanical-pump.description = A cheap pump with slow output, but no power consumption. block.rotary-pump.description = An advanced pump. Pumps more liquid, but requires power. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index 2c09d6393d..cd22f0d91a 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -37,7 +37,7 @@ be.noupdates = Aktualizace nebyla nalezena. be.check = Zkontrolovat aktualizace schematic = Šablona -schematic.add = Ukládám šablonu... +schematic.add = Uložit šablonu... schematics = Šablony schematic.replace = Šablona tohoto jména již existuje. Chceš ji nahradit? schematic.import = Importuji šablonu... @@ -61,16 +61,16 @@ stat.deconstructed = Budov rozebráno:[accent] {0} stat.delivered = Materiálu vysláno: stat.rank = Celková známka: [accent]{0} -launcheditems = [accent]Vyslané předměty[] -launchinfo = [unlaunched][Je třeba [LAUNCH] Tvé jádro, abys získal věci vyznačené modře. +launcheditems = [accent]Získané předměty[] +launchinfo = [unlaunched]Je třeba vyslat zpět Tvé jádro, abys získal věci vyznačené modře.[] map.delete = Jsi si jistý, že chceš smazat mapu "[accent]{0}[]"? level.highscore = Nejvyšší skóre: [accent]{0}[] level.select = Výběr úrovně -level.mode = Herní mód: +level.mode = Herní režim: showagain = Znovu neukazovat coreattack = < Jádro je pod útokem! > nearpoint = [ [scarlet]IHNED OPUSŤTE PROSTOR VÝSADKU[] ]\nNebezpečí okamžité smrti! -database = Databáze objektů ve hře +database = Katalog objektů savegame = Uložit hru loadgame = Načíst hru joingame = Připojit se ke hře @@ -100,7 +100,7 @@ feature.unsupported = Tvoje zařízení nepodporuje tuto vlastnost hry. mods.alphainfo = Měj na paměti, že modifikace jsou stále v alfa fázi vývoje a mohou být [scarlet]velmi chybové[].\nNahlaš, prosím, jakékoliv závady na GitHub nebo Discord serveru Mindustry. Děkujeme! mods.alpha = [accent](Alfa)[] mods = Mody -mods.none = [LIGHT_GRAY]Modifikace nebyly nalezeny.[] +mods.none = [lightgray]Modifikace nebyly nalezeny.[] mods.guide = Průvodce modifikacemi mods.report = Nahlásit závadu mods.openfolder = Otevřít složku s modifikacemi @@ -121,7 +121,7 @@ mod.import = Importovat modifikaci mod.import.github = Import modifikaci z GitHubu mod.item.remove = Tato položka je součástí [accent]'{0}'[] modifikace. Pokud ji chcete odstranit, odinstalujte tuto modifikaci. mod.remove.confirm = Tato modifikace bude odstraněna. -mod.author = [LIGHT_GRAY]Autor:[] {0} +mod.author = [lightgray]Autor:[] {0} mod.missing = Toto uložení hra obsahuje modifikace, které byly nedávno aktualizovány, nebo již nejsou nainstalovány. Použití tohoto uložení může vést k chybám. Jsi si jist, že chceš nahrát toto uložení hry?\n[lightgray]Modifikace:\n{0} mod.preview.missing = Než vystavíš svou modifikaci v dílně, musíš přidat obrázek pro náhled.\nUmísti obrázek pojmenovaný [accent]preview.png[] do složky modifikace a zkus to znovu. mod.folder.missing = V dílně mohou být vystaveny pouze modifikace ve formě složky.\nAbys převedl modifikaci na formu složky, jednoduše rozbal zip soubor do složky a smaž starý zip soubor. Potom znovu spusť hru nebo znovu načti modifikace. @@ -157,8 +157,8 @@ server.kicked.customClient = Tento server nepodporuje upravené verze hry. Stáh server.kicked.gameover = Konec hry! server.kicked.serverRestarting = Server se restartuje. server.versions = Verze klienta: [accent]{0}[]\nVerze serveru: [accent]{1}[] -host.info = Tento [accent]hostitel[] hostuje server na portu [scarlet]6567[]. \nKdokoliv na stejné [LIGHT_GRAY]síti Wifi nebo LAN (místní)[] by měl vidět server ve svém listu serverů.\n\nJestliže chcete, aby se uživatelé připojovali odkudkoliv pomocí adresy IP, může být nezbytné nastavit [accent]přesměrování portů[].\n\n[LIGHT_GRAY]Poznámka: Jestliže má někdo problém s připojením k LAN hře, ujisti se, že má program Mindustry povolený přístup k místní síti v nastavení místního firewallu. -join.info = Zde můžeš vložit [accent]adresu IP serveru[], ke kterému se chceš připojit, nebo zkusit nalézt [accent]servery v místní síti[], ke kterým se můžeš připojit.\nJsou podporovány režimy hry více hráčů přes LAN i WAN.\n\n[LIGHT_GRAY]Poznámka: Neexistuje automatický globální seznam serverů Mindustry. Pokud se chceš k někomu připojit pomocí adresy IP, budeš ji muset znát od hostitele. +host.info = Tento [accent]hostitel[] hostuje server na portu [scarlet]6567[]. \nKdokoliv na stejné [lightgray]síti Wifi nebo LAN (místní)[] by měl vidět server ve svém listu serverů.\n\nJestliže chcete, aby se uživatelé připojovali odkudkoliv pomocí adresy IP, může být nezbytné nastavit [accent]přesměrování portů[].\n\n[lightgray]Poznámka: Jestliže má někdo problém s připojením k LAN hře, měl by se předem ujistit, že má program Mindustry povolený přístup k místní síti v nastavení místního firewallu. +join.info = Zde můžeš vložit [accent]adresu IP serveru[], ke kterému se chceš připojit, nebo zkusit nalézt [accent]servery v místní síti[], ke kterým se můžeš připojit.\nJsou podporovány režimy hry více hráčů přes LAN i WAN.\n\n[lightgray]Poznámka: Neexistuje automatický globální seznam serverů Mindustry. Pokud se chceš k někomu připojit pomocí adresy IP, budeš ji muset znát od hostitele. hostserver = Hostovat hru více hráčů invitefriends = Pozvat přátele hostserver.mobile = Hostovat\nhru @@ -251,13 +251,14 @@ copylink = Zkopírovat odkaz back = Zpět data.export = Exportovat data data.import = Importovat data +data.openfolder = Otevřít složku s daty data.exported = Data byla exportována. data.invalid = Herní data nejsou v pořádku. data.import.confirm = Import externích dat smaže [scarlet]všechna[] Tvá současná herní data.\n[accent]Toto nelze vrátit zpět![]\n\nPo importu dat se hra bezprostředně sama ukončí. classic.export = Exportovat data pro verzi Classic classic.export.text = [accent]Mindustry[] mělo významnou aktualizaci.\nByly detekovány uložení hry nebo mapy pro předchozí verzi Classic (v3.5 build 40). Chtěl bys exportovat tato uložení do domovského zařízení Tvého telefonu, pro pozdější použití v této verzi Mindustry Classic? quit.confirm = Jsi si jistý, že chceš ukončit hru? -quit.confirm.tutorial = Jsi si jistý?Výuku je možné znovu spustit v [accent]Volby->Hra->Spustit znovu výuku[]. +quit.confirm.tutorial = Jsi si jistý?\Výuku je možné znovu spustit v [accent]Volby->Hra->Spustit znovu výuku[]. loading = [accent]Načítám... reloading = [accent]Načítám modifikace... saving = [accent]Ukládám... @@ -286,7 +287,7 @@ map.invalid = Chyba v načítání mapy: poškozený nebo neplatný soubor mapy. workshop.update = Aktualizovat položku workshop.error = Chyba při načítání podrobností z dílny: {0} map.publish.confirm = Jsi si jistý, že chceš vystavit tuto mapu?\n\n[lightgray]Ujisti se nejprve, že souhlasíš se smluvními podmínkami dílny (EULA), jinak se Tvoje mapa nezobrazí.[] -workshop.menu = Vybwer si, co bys chtěl dělat s touto položkou. +workshop.menu = Vyber si, co bys chtěl dělat s touto položkou. workshop.info = Informace o položce changelog = Seznam změn (volitelně): eula = Smluvní podmínky platformy Steam @@ -294,7 +295,7 @@ missing = Tato položka byla smazána nebo přesunuta.\n[lightgray]Položka bude publishing = [accent]Publikuji... publish.confirm = Opravdu chceš toto vystavit?\n\n[lightgray]Ujisti se nejprve, že souhlasíš se smluvními podmínkami dílny (EULA), jinak se Tvoje položky nezobrazí.[] publish.error = Chyba při vystavování položky: {0} -steam.error = Nepodařilo se inicializovat služby platformy Steam.Chyba: {0} +steam.error = Nepodařilo se inicializovat služby platformy Steam.\Chyba: {0} editor.brush = Štětec editor.openin = Otevřít v editoru @@ -335,7 +336,7 @@ editor.removeunit = Odstranit jednotku editor.teams = Týmy editor.errorload = Chyba při načítání souboru. editor.errorsave = Chyba při ukládání souboru. -editor.errorimage = Toto je obrázek, ne mapa.\nPokud chceš importovat mapu z verze 3.5/sestavení 40, použij položku nabídky 'Importovat starou mapu'. +editor.errorimage = Toto je obrázek, ne mapa.\n\Pokud chceš importovat mapu z verze 3.5/sestavení 40, použij položku nabídky 'Importovat starou mapu'. editor.errorlegacy = Tato mapa je příliš stará a používá formát mapy, který už není podporován. editor.errornot = Toto není soubor mapy. editor.errorheader = Tento soubor mapy je buď neplatný nebo poškozen. @@ -437,15 +438,15 @@ editor = Editor mapeditor = Editor map abandon = Opustit -abandon.text = Tato zóna a všechny její zdroje připadnou nepříteli. +abandon.text = Tato mapa a všechny její zdroje připadnou nepříteli. locked = Zamčeno complete = [lightgray]Dokončeno: requirement.wave = Dosáhni vlny {0} na mapě {1} requirement.core = Znič nepřátelské jádro na mapě {0} requirement.unlock = Odemknuto {0} -resume = Zpět k mapě:\n[lightgray]{0}[] +resume = Zpět do mapy:\n[lightgray]{0}[] bestwave = [lightgray]Nejvyšší vlna: {0} -launch = Vyslat do této zóny Tvé jádro +launch = Vyslat do této mapy Tvé jádro launch.title = Vyslání bylo úspěšné launch.next = [lightgray]další možnost bude až ve vlně {0}[] launch.unable2 = [scarlet]Není možno se vyslat.[] @@ -455,9 +456,9 @@ uncover = Odkrýt mapu configure = Přizpůsobit vybavení bannedblocks = Zakázané bloky addall = Přidat vše -configure.locked = [lightgray]Dosáhni vlny {0},\naby sis mohl přizpůsobit vybavení pro mapu. +configure.locked = [lightgray]{0},\naby sis mohl přizpůsobit vybavení pro mapu.[] configure.invalid = Hodnota musí být číslo mezi 0 a {0}. -zone.unlocked = [lightgray]Mapa {0} byla odemknuta. +zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[] zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}. zone.config.unlocked = Odemknuto přizpůsobení vybavení pro mapu:[lightgray]\n{0}[] zone.resources = [lightgray]Byly detekovány tyto suroviny:[] @@ -495,24 +496,24 @@ zone.fungalPass.name = Plísňový průsmyk zone.groundZero.description = Optimální místo, kde znovu začít. Nízký výskyt nepřátel. Několik málo surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál. zone.frozenForest.description = Dokonce až sem, blízko hor, se dokázaly spóry rozrůst. Mráz je však nemůže zadržet navěky.\n\nPusť se do práce za pomocí energie. Stav spalovací generátory. Nauč se, jak používat opravovací věže. -zone.desertWastes.description = Tyto pustiny jsou rozsáhlé, nepředvídatelné a skrz naskrz se hemží opuštěnými budovami.\nV této oblasti nalezneš uhlí. Spal ho v generátorech na energii nebo syntetizuj na grafit.\n\n[lightgray]Tato výsadková zóna není zaručena[] +zone.desertWastes.description = Tyto pustiny jsou rozsáhlé, nepředvídatelné a skrz naskrz se hemží opuštěnými budovami.\nV této oblasti nalezneš uhlí. Spal ho v generátorech na energii nebo syntetizuj na grafit.\n\n[lightgray]Toto místo přistání nelze zaručit.[] zone.saltFlats.description = Na okraji pouště leží Solné nížiny. V této lokaci se nachází jen několik málo surovin.\n\nNepřítel zde vybudoval zásobovací komplex. Znič jádro v jeho základně. Nenechej kámen na kameni. zone.craters.description = V těchto relikviích starých válek se nahromadilo velké množství vody. Znovu získej tuto oblast. Sbírej písek. Vyrob z něj metasklo. Použij vodu k chlazení svých vrtů a střílen. zone.ruinousShores.description = Za pustinou se nachází pobřeží. Kdysi zde stál obranný pobřežní systém. Moc z něj už dneska nezbylo. Jen základní stavby zůstaly ušetřeny, zbytek se rozpadl na šrot.\nPokračuj ve své expanzi hlouběji. Objev ztracenou technologii. -zone.stainedMountains.description = Dále ve vnitrozemí leží hory, dosud neposkvrněny spórami.\nVytěž titánium, kterým tato oblast oplývá. Nauč se jej používat.\n\nPřítomnost nepřátelských jednotek je zde větší. Radši jim nedej moc času na vyslání jejich nejsilnějších jednotech. -zone.overgrowth.description = Tato přerostlá džungle se nachází blíže ke zdroji spór.\nNepřítel zde zbudoval předsunutou hlídku. Stav jednotky Dagger a znič s jejich pomocí jádro základny. Získej znovu to, co bylo již dávno ztraceno. -zone.tarFields.description = Rozhraní produkční ropné oblasti mezi horami a pouští. Jedna z mála oblastí, kde se stále nachází dehet.\nAčkoliv je oblast opuštěná, stále se v jejím okolí nachází nebezpečné nepřátelské síly. Není radno je podcenit.\n\n[lightgray]Vyzkoumej technologii na zpracování ropy.[] -zone.desolateRift.description = Extrémně nebezpečná zóna. Na úkor prostoru se zde nachází přehršel surovin. Vysoká pravděpodobnost zničení. Opusť tuto oblast co nejdříve to půjde. Nenech se zmást dlouhými prodlevami mezi vlnami nepřátel. +zone.stainedMountains.description = Dále ve vnitrozemí leží hory, dosud neposkvrněny spórami.\nVytěž titan, kterým tato oblast oplývá. Nauč se jej používat.\n\nPřítomnost nepřátelských jednotek je zde větší. Radši jim nedej moc času na vyslání jejich nejsilnějších jednotech. +zone.overgrowth.description = Tato přerostlá džungle se nachází blíže ke zdroji spór.\nNepřítel zde zbudoval předsunutou hlídku. Stav jednotky Dýka a znič s jejich pomocí jádro základny. Získej znovu to, co bylo již dávno ztraceno. +zone.tarFields.description = Rozhraní produkční naftové oblasti mezi horami a pouští. Jedna z mála oblastí, kde se stále nachází dehet.\nAčkoliv je oblast opuštěná, stále se v jejím okolí nachází nebezpečné nepřátelské síly. Není radno je podcenit.\n\n[lightgray]Vyzkoumej technologii na zpracování nafty.[] +zone.desolateRift.description = Extrémně nebezpečná mapa. Na úkor prostoru se zde nachází přehršel surovin. Vysoká pravděpodobnost zničení. Opusť tuto oblast co nejdříve to půjde. Nenech se zmást dlouhými prodlevami mezi vlnami nepřátel. zone.nuclearComplex.description = Bývalá továrna na zpracování thoria, dnes v troskách.\n[lightgray]Objev thorium a jeho široké využití.[]\n\nNepřátelské jednotky se zde nacházejí v hojném počtu, a neustále prohledávají oblast. -zone.fungalPass.description = Přechodová oblast mezi vysokými horami a spórami nasycenou zemí. Nachází se zde malá průzkumná základna Tvého nepřítele.\nZnič ji.\nPoužij jednotky Dagger a Crawler. Znič obě nepřátelské jádra. +zone.fungalPass.description = Přechodová oblast mezi vysokými horami a spórami nasycenou zemí. Nachází se zde malá průzkumná základna Tvého nepřítele.\nZnič ji.\nPoužij mechy Dýka a Slídil. Znič obě nepřátelské jádra. zone.impact0078.description = zone.crags.description = settings.language = Jazyk settings.data = Data hry settings.reset = Nastavit na původní hodnoty -settings.rebind = Přemapovat -settings.resetKey = Vrátit změny +settings.rebind = Změnit +settings.resetKey = Původní settings.controls = Ovládání settings.game = Hra settings.sound = Zvuky @@ -541,7 +542,7 @@ blocks.itemsmoved = Rychlost pohybu blocks.launchtime = Čas mezi vysláním blocks.shootrange = Dostřel blocks.size = Velikost -blocks.liquidcapacity = Kapacita tekutin +blocks.liquidcapacity = Kapacita kapalin blocks.powerrange = Rozsah energie blocks.powerconnections = Nejvyšší počet spojení blocks.poweruse = Spotřeba energie @@ -566,287 +567,288 @@ blocks.ammo = Střelivo bar.drilltierreq = Je vyžadován lepší vrt bar.drillspeed = Rychlost vrtu: {0}/s -bar.pumpspeed = Pump Speed: {0}/s -bar.efficiency = Efektivita: {0}% +bar.pumpspeed = Rychlost pumpy: {0}/s +bar.efficiency = Účinnost: {0}% bar.powerbalance = Energie: {0} bar.powerstored = Uskladněno: {0}/{1} bar.poweramount = Energie celkem: {0} bar.poweroutput = Výstup energie: {0} bar.items = Předměty: {0} -bar.capacity = Kpacita: {0} -bar.liquid = Tekutiny +bar.capacity = Kapacita: {0} +bar.liquid = Chlazení bar.heat = Teplo bar.power = Energie -bar.progress = Proces stavby +bar.progress = Stavba v průběhu bar.spawned = Jednotek: {0}/{1} -bar.input = Input -bar.output = Output +bar.input = Vstup +bar.output = Výstup -bullet.damage = [stat]{0}[lightgray] poškození -bullet.splashdamage = [stat]{0}[lightgray] AOE ~[stat] {1}[lightgray] bloků +bullet.damage = [stat]{0}[lightgray] poškození[] +bullet.splashdamage = [stat]{0}[lightgray] plošného poškození ~[stat] {1}[lightgray] dlaždic bullet.incendiary = [stat]zápalné bullet.homing = [stat]samonaváděcí bullet.shock = [stat]šokové bullet.frag = [stat]trhavé bullet.knockback = [stat]{0}[lightgray] odhození -bullet.freezing = [stat]ledové -bullet.tarred = [stat]tarové -bullet.multiplier = [stat]{0}[lightgray]x násobič střeliva -bullet.reload = [stat]{0}[lightgray]x nabití +bullet.freezing = [stat]mrazivé +bullet.tarred = [stat]dehtové +bullet.multiplier = [stat]{0}[lightgray]x více střel +bullet.reload = [stat]{0}[lightgray]x rychlost střelby -unit.blocks = Bloky -unit.powersecond = jednotek energie/sekunda -unit.liquidsecond = jednotek tekutin/sekundu +unit.blocks = bloky +unit.powersecond = energie/sekunda +unit.liquidsecond = kapalin/sekundu unit.itemssecond = předmětů/sekundu -unit.liquidunits = jednotek tekutin +unit.liquidunits = jednotek kapalin unit.powerunits = jednotek energie unit.degrees = úhly unit.seconds = sekundy -unit.persecond = /sek -unit.timesspeed = x rychlost +unit.persecond = /s +unit.timesspeed = x větší rychlost unit.percent = % unit.items = předměty -unit.thousands = k -unit.millions = mil +unit.thousands = t +unit.millions = m category.general = Všeobecné category.power = Energie -category.liquids = Tekutiny +category.liquids = Kapaliny category.items = Předměty -category.crafting = Vyžaduje +category.crafting = Vstup/Výstup category.shooting = Střílí category.optional = Volitelné vylepšení setting.landscape.name = Uzamknout krajinu setting.shadows.name = Stíny -setting.blockreplace.name = Automatic Block Suggestions +setting.blockreplace.name = Automatický návrh bloků setting.linear.name = Lineární filtrování -setting.hints.name = Hints -setting.buildautopause.name = Auto-Pause Building +setting.hints.name = Rady a tipy +setting.buildautopause.name = Automaticky pozastavit stavění setting.animatedwater.name = Animovaná voda setting.animatedshields.name = Animované štíty -setting.antialias.name = Antialias[LIGHT_GRAY] (vyžaduje restart)[] -setting.indicators.name = Indikátor pro spojence -setting.autotarget.name = Automaticky zaměřuje -setting.keyboard.name = Ovládání myš+klávesnice +setting.antialias.name = Použít antialias [lightgray](vyžaduje restart)[] +setting.indicators.name = Indikátor pro spojence/nepřátele +setting.autotarget.name = Automaticky zaměřovat +setting.keyboard.name = Ovládání myší a klávesnicí setting.touchscreen.name = Ovládání dotykovým displejem -setting.fpscap.name = Max FPS -setting.fpscap.none = žádný +setting.fpscap.name = Strop FPS (snímků/s) +setting.fpscap.none = Žádný setting.fpscap.text = {0} FPS -setting.uiscale.name = Škálování rozhraní[lightgray] (vyžaduje restart)[] -setting.swapdiagonal.name = Vždy pokládat diagonálně -setting.difficulty.training = Trénink -setting.difficulty.easy = lehká -setting.difficulty.normal = normální -setting.difficulty.hard = težká -setting.difficulty.insane = šílená +setting.uiscale.name = Škálování uživatelského rozhraní[lightgray] (vyžaduje restart)[] +setting.swapdiagonal.name = Vždy pokládat úhlopříčně +setting.difficulty.training = Zácviková +setting.difficulty.easy = Lehká +setting.difficulty.normal = Normální +setting.difficulty.hard = Těžká +setting.difficulty.insane = Šílená setting.difficulty.name = Obtížnost: -setting.screenshake.name = Třes obrazu +setting.screenshake.name = Chvění obrazovky setting.effects.name = Zobrazit efekty -setting.destroyedblocks.name = Display Destroyed Blocks -setting.conveyorpathfinding.name = Conveyor Placement Pathfinding -setting.coreselect.name = Allow Schematic Cores +setting.destroyedblocks.name = Zobrazit zničené bloky +setting.conveyorpathfinding.name = Hledat cestu při umisťování pásu +setting.coreselect.name = Povolit jádra v šablonách setting.sensitivity.name = Citlivost ovladače setting.saveinterval.name = Interval automatického ukládání -setting.seconds = {0} Sekund -setting.blockselecttimeout.name = Block Select Timeout -setting.milliseconds = {0} milliseconds +setting.seconds = {0} sekund +setting.blockselecttimeout.name = Časový limit pro výběr bloku +setting.milliseconds = {0} milisekund setting.fullscreen.name = Celá obrazovka -setting.borderlesswindow.name = Bezokrajové okno[LIGHT_GRAY] (může vyžadovat restart) -setting.fps.name = Ukázat snímky/sekundu -setting.blockselectkeys.name = Show Block Select Keys +setting.borderlesswindow.name = Bezokrajové okno[lightgray] (může vyžadovat restart)[] +setting.fps.name = Ukázat FPS a ping +setting.blockselectkeys.name = Ukázat klávesy při práci s blokem setting.vsync.name = Vertikální synchronizace -setting.pixelate.name = Pixelizovat [LIGHT_GRAY](může snížit výkon) -setting.minimap.name = Ukázat minimapu -setting.position.name = Show Player Position +setting.pixelate.name = Rozpixlovat [lightgray](může snížit výkon)[] +setting.minimap.name = Ukázat mapičku +setting.position.name = Ukázat pozici hráče setting.musicvol.name = Hlasitost hudby -setting.ambientvol.name = Ambient Volume +setting.ambientvol.name = Hlasitost prostředí setting.mutemusic.name = Ztišit hudbu -setting.sfxvol.name = SFX hlasitost -setting.mutesound.name = Ztišit zvuky -setting.crashreport.name = Poslat anonymní spis o zhroucení hry -setting.savecreate.name = Auto-Create Saves -setting.publichost.name = Public Game Visibility -setting.chatopacity.name = Chat Opacity -setting.lasersopacity.name = Power Laser Opacity -setting.playerchat.name = Displej v herním četu -public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility. -public.beta = Note that beta versions of the game cannot make public lobbies. -uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings... +setting.sfxvol.name = Hlasitost efektů +setting.mutesound.name = Ztišit zvuk +setting.crashreport.name = Poslat anonymní hlášení o spadnutí Mindustry +setting.savecreate.name = Automaticky ukládat hru +setting.publichost.name = Veřejná viditelnost hry +setting.chatopacity.name = Průsvitnost kanálu zpráv +setting.lasersopacity.name = Průsvitnost energetického laseru +setting.bridgeopacity.name = Průsvitnost přemostění +setting.playerchat.name = Zobrazit bublinu se zprávami hráče +public.confirm = Chceš Tvoji hru zpřístupnit veřejnosti?\n[accent]Kdokoli se bude moci připojit ke tvé hře.[]\n[lightgray]Toto se dá později změnit v nabídce Volby->Hra->Veřejná viditelnost hry. +public.beta = Poznámka: nevydané verze her nemůžou být veřejné. +uiscale.reset = Škálování uživatelskho rozhraní se změnilo.\nZmáčkni "OK", abys potvrdil toto nastavení.\n[scarlet]Návrat k původním hodnotám proběhne za [accent]{0}[] vteřin...[] uiscale.cancel = Ukončit a odejít -setting.bloom.name = Bloom -keybind.title = Přenastavit klávesy -keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported. +setting.bloom.name = Použít filtr Bloom +keybind.title = Změnit klávesy +keybinds.mobile = [scarlet]Většina kláves nefunguje v mobilní verzi hry. Je podporován jen základní pohyb.[] category.general.name = Všeobecné category.view.name = Pohled -category.multiplayer.name = Multiplayer +category.multiplayer.name = Hra více hráčů command.attack = Útok -command.rally = Rally +command.rally = Shromáždění command.retreat = Ústup -placement.blockselectkeys = \n[lightgray]Key: [{0}, -keybind.clear_building.name = Clear Building -keybind.press = Stiskni klívesu... -keybind.press.axis = Stiskni osu nebo klávesu... -keybind.screenshot.name = Sníměk mapy -keybind.toggle_power_lines.name = Toggle Power Lasers -keybind.move_x.name = Pohyb na X -keybind.move_y.name = Pohyb na Y -keybind.mouse_move.name = Follow Mouse -keybind.dash.name = Sprint -keybind.schematic_select.name = Select Region -keybind.schematic_menu.name = Šablona Menu -keybind.schematic_flip_x.name = Flip Šablona X -keybind.schematic_flip_y.name = Flip Šablona Y -keybind.category_prev.name = Previous Category -keybind.category_next.name = Next Category -keybind.block_select_left.name = Block Select Left -keybind.block_select_right.name = Block Select Right -keybind.block_select_up.name = Block Select Up -keybind.block_select_down.name = Block Select Down -keybind.block_select_01.name = Category/Block Select 1 -keybind.block_select_02.name = Category/Block Select 2 -keybind.block_select_03.name = Category/Block Select 3 -keybind.block_select_04.name = Category/Block Select 4 -keybind.block_select_05.name = Category/Block Select 5 -keybind.block_select_06.name = Category/Block Select 6 -keybind.block_select_07.name = Category/Block Select 7 -keybind.block_select_08.name = Category/Block Select 8 -keybind.block_select_09.name = Category/Block Select 9 -keybind.block_select_10.name = Category/Block Select 10 -keybind.fullscreen.name = Toggle Fullscreen +placement.blockselectkeys = \n[lightgray]Klávesa:[] [{0}, +keybind.clear_building.name = Vyčistit stavění +keybind.press = Stiskni klávesu... +keybind.press.axis = Stiskni osu ovladače nebo klávesu... +keybind.screenshot.name = Snímek mapy +keybind.toggle_power_lines.name = Přepnout zobrazení energetického vedení +keybind.move_x.name = Pohyb vodorovně +keybind.move_y.name = Pohyb svisle +keybind.mouse_move.name = Následovat myš +keybind.dash.name = Sprintovat +keybind.schematic_select.name = Vybrat oblast +keybind.schematic_menu.name = Nabídka šablon +keybind.schematic_flip_x.name = Překlopit šablona podle svislé osy +keybind.schematic_flip_y.name = Překlopit šablona podle vodorovné osy +keybind.category_prev.name = Předchozí kategorie +keybind.category_next.name = Další kategorie +keybind.block_select_left.name = Výběr bloku vlevo +keybind.block_select_right.name = Výběr bloku vpravo +keybind.block_select_up.name = Výběr bloku nahoře +keybind.block_select_down.name = Výběr bloku dole +keybind.block_select_01.name = Výběr kategorie/bloku 1 +keybind.block_select_02.name = Výběr kategorie/bloku 2 +keybind.block_select_03.name = Výběr kategorie/bloku 3 +keybind.block_select_04.name = Výběr kategorie/bloku 4 +keybind.block_select_05.name = Výběr kategorie/bloku 5 +keybind.block_select_06.name = Výběr kategorie/bloku 6 +keybind.block_select_07.name = Výběr kategorie/bloku 7 +keybind.block_select_08.name = Výběr kategorie/bloku 8 +keybind.block_select_09.name = Výběr kategorie/bloku 9 +keybind.block_select_10.name = Výběr kategorie/bloku 10 +keybind.fullscreen.name = Přepnout zobrazení na celou obrazovku keybind.select.name = Vybrat/Střílet -keybind.diagonal_placement.name = Diagonal Placement -keybind.pick.name = Pick Block -keybind.break_block.name = Break Block +keybind.diagonal_placement.name = Umisťovat úhlopříčně +keybind.pick.name = Vybrat blok +keybind.break_block.name = Rozbít blok keybind.deselect.name = Odznačit keybind.shoot.name = Střílet -keybind.zoom.name = přiblížení +keybind.zoom.name = Přiblížení keybind.menu.name = Hlavní nabídka -keybind.pause.name = pauza -keybind.pause_building.name = Pause/Resume Building -keybind.minimap.name = Minimapa -keybind.chat.name = Chat +keybind.pause.name = Pozastavení hry +keybind.pause_building.name = Pozastavit nebo spustit stavění +keybind.minimap.name = Mapička +keybind.chat.name = Kanál zpráv keybind.player_list.name = Seznam hráčů -keybind.console.name = Konzole +keybind.console.name = Terminál keybind.rotate.name = Otočit -keybind.rotateplaced.name = Rotate Existing (Hold) -keybind.toggle_menus.name = Přepínání nabídek -keybind.chat_history_prev.name = Předchozí historie chatu -keybind.chat_history_next.name = Další historie chatu -keybind.chat_scroll.name = Chat posun +keybind.rotateplaced.name = Otočit existující (podržet + klávesa pro Otočení) +keybind.toggle_menus.name = Přepnout zobrazení nabídek +keybind.chat_history_prev.name = Pohyb v historii zpráv zpět +keybind.chat_history_next.name = Pohyb v historii zpráv dopředu +keybind.chat_scroll.name = Rolování kanálu zpráv keybind.drop_unit.name = Zahodit jednotku -keybind.zoom_minimap.name = Přiblížit minimapu -mode.help.title = Popis módů -mode.survival.name = Survival -mode.survival.description = Normální mód. Limitované suroviny a automatické přepínání vln. -mode.sandbox.name = Sandbox -mode.sandbox.description = Nekonečné zdroje a žádný čas pro vlny nepřátel. +keybind.zoom_minimap.name = Přiblížit mapu +mode.help.title = Popis režimů +mode.survival.name = Hra o přežití +mode.survival.description = Klasický režim. Zdroje jsou limitované a vlny nepřátel přicházejí automaticky.\n[gray]Vyžaduje, aby v mapě bylo místo pro líhnutí nepřítel.[] +mode.sandbox.name = Pískoviště +mode.sandbox.description = Zdroje jsou nekonečné, vlny nepřátel nemají automatické načasování. mode.editor.name = Editor -mode.pvp.name = PvP -mode.pvp.description = Bojuj proti ostatním hráčům v lokální síti. +mode.pvp.name = Hráči proti sobě +mode.pvp.description = Bojuj proti ostatním hráčům v lokální síti.\n[gray]Vyžaduje na mapě přítomnost alespoň dvou rozdílně zbarvených jader.[] mode.attack.name = Útok mode.attack.description = Znič nepřátelskou základnu.\n[gray]Vyžaduje přítomnost červeného jádra na mapě.[] -mode.custom = Custom Rules +mode.custom = Vlastní pravidla -rules.infiniteresources = Nekonečno surovin -rules.reactorexplosions = Reactor Explosions +rules.infiniteresources = Neomezeně surovin +rules.reactorexplosions = Výbuch reaktoru rules.wavetimer = Časovač vln rules.waves = Vlny -rules.attack = Attack Mode -rules.enemyCheat = Infinite AI Resources -rules.unitdrops = Unit Drops -rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier -rules.unithealthmultiplier = Unit Health Multiplier -rules.blockhealthmultiplier = Block Health Multiplier -rules.playerhealthmultiplier = Hráčovy životy(multiplejer) -rules.playerdamagemultiplier = Hráčův útok (multiplejer) -rules.unitdamagemultiplier = Demič jedmotek (Multiplejer) -rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles) -rules.respawntime = Spaumovací čas:[LIGHT_GRAY] (sec) -rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec) -rules.buildcostmultiplier = Build Cost Multiplier -rules.buildspeedmultiplier = Build Speed Multiplier -rules.waitForWaveToEnd = Vllny čekají na nepřátele -rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles) -rules.respawns = Max respawns per wave -rules.limitedRespawns = Limit Respawns +rules.attack = Režim útoku +rules.enemyCheat = Neomezeně surovin pro umělou inteligenci +rules.unitdrops = Sesílání jednotek +rules.unitbuildspeedmultiplier = Násobek rychlosti výroby jednotek +rules.unithealthmultiplier = Násobek zdraví jednotek +rules.blockhealthmultiplier = Násobek zdraví bloků +rules.playerhealthmultiplier = Násobek zdraví hráče +rules.playerdamagemultiplier = Násobek útoku hráče +rules.unitdamagemultiplier = Násobek poškození jednotkami +rules.enemycorebuildradius = Poloměr, ve kterém se okolo nepřítelského jádra nesmí stavět: [lightgray](dlaždic)[] +rules.respawntime = Čas znovuzrození: [lightgray](vteřin)[] +rules.wavespacing = Čas rozestupu mezi vlnami: [lightgray](vteřin)[] +rules.buildcostmultiplier = Násobek ceny stavění +rules.buildspeedmultiplier = Násobek rychlosti stavění +rules.waitForWaveToEnd = Vlny čekají na nepřátele +rules.dropzoneradius = Poloměr oblasti pro sestoupení: [lightgray](dlaždic)[] +rules.respawns = Maximální počet znovuvylíhnutí za vlnu +rules.limitedRespawns = Maximální počet znovuzrození rules.title.waves = Vlny -rules.title.respawns = Respawns -rules.title.resourcesbuilding = surovyny & Stavby +rules.title.respawns = Znovuzrození +rules.title.resourcesbuilding = Suroviny a stavění rules.title.player = Hráči rules.title.enemy = Nepřátelé rules.title.unit = Jednotky -rules.title.experimental = Experimental -rules.lighting = Lighting -rules.ambientlight = Ambient Light +rules.title.experimental = Experimentální +rules.lighting = Světlo +rules.ambientlight = Světlo prostředí content.item.name = Předměty -content.liquid.name = Tekutiny +content.liquid.name = Kapaliny content.unit.name = Jednotky -content.block.name = Blocks -content.mech.name = Mechy +content.block.name = Bloky +content.mech.name = Mechové item.copper.name = Měď item.lead.name = Olovo item.coal.name = Uhlí -item.graphite.name = Graphite -item.titanium.name = Titánium +item.graphite.name = Grafit +item.titanium.name = Titan item.thorium.name = Thorium item.silicon.name = Křemík -item.plastanium.name = Plastanium +item.plastanium.name = Plastan item.phase-fabric.name = Fázová tkanina -item.surge-alloy.name = Impulzní slitina -item.spore-pod.name = Spore Pod +item.surge-alloy.name = Rázová slitina +item.spore-pod.name = Syntetizér spór item.sand.name = Písek -item.blast-compound.name = Výbušná směs -item.pyratite.name = Pyratite +item.blast-compound.name = Výbušnina +item.pyratite.name = Pyratit item.metaglass.name = Metasklo item.scrap.name = Šrot liquid.water.name = Voda -liquid.slag.name = Rostavené železo -liquid.oil.name = Ropa -liquid.cryofluid.name = Cryofluid +liquid.slag.name = Roztavený kov +liquid.oil.name = Nafta +liquid.cryofluid.name = Chladící kapalina mech.alpha-mech.name = Alfa -mech.alpha-mech.weapon = Těžký Opakovač -mech.alpha-mech.ability = Roj dronů +mech.alpha-mech.weapon = Těžký kulomet +mech.alpha-mech.ability = Regenerace mech.delta-mech.name = Delta mech.delta-mech.weapon = Obloukový generátor -mech.delta-mech.ability = Průtok +mech.delta-mech.ability = Výboj mech.tau-mech.name = Tau -mech.tau-mech.weapon = Restruktní laser -mech.tau-mech.ability = Opravná dávka +mech.tau-mech.weapon = Restrukturní laser +mech.tau-mech.ability = Dávkové léčení mech.omega-mech.name = Omega -mech.omega-mech.weapon = Rojové střely +mech.omega-mech.weapon = Roj raket mech.omega-mech.ability = Obrněná konfigurace mech.dart-ship.name = Šipka -mech.dart-ship.weapon = Opakovač +mech.dart-ship.weapon = Kulomet mech.javelin-ship.name = Oštěp -mech.javelin-ship.weapon = Dávka raket -mech.javelin-ship.ability = Výbojový posilovač +mech.javelin-ship.weapon = Sprška raket +mech.javelin-ship.ability = Posilovač výboje mech.trident-ship.name = Trojzubec -mech.trident-ship.weapon = Bombová zátoka -mech.glaive-ship.name = Glaiva -mech.glaive-ship.weapon = Plamenný opakovač -item.corestorable = [lightgray]Storable in Core: {0} -item.explosiveness = [LIGHT_GRAY]Výbušnost: {0}% -item.flammability = [LIGHT_GRAY]Zápalnost: {0}% -item.radioactivity = [LIGHT_GRAY]Radioaktivita: {0}% -unit.health = [LIGHT_GRAY]Životy: {0} -unit.speed = [LIGHT_GRAY]Rychlost: {0} -mech.weapon = [LIGHT_GRAY]Zbraň: {0} -mech.health = [LIGHT_GRAY]Životy: {0} -mech.itemcapacity = [LIGHT_GRAY]Kapacita předmětů: {0} -mech.minespeed = [LIGHT_GRAY]Rychlost těžení: {0} -mech.minepower = [LIGHT_GRAY]Síla těžení: {0} -mech.ability = [LIGHT_GRAY]Schopnost: {0} -mech.buildspeed = [LIGHT_GRAY]Rychlost stavění: {0}% -liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0} -liquid.viscosity = [LIGHT_GRAY]Viskozita: {0} -liquid.temperature = [LIGHT_GRAY]Teplota: {0} +mech.trident-ship.weapon = Bombový útok +mech.glaive-ship.name = Šavle +mech.glaive-ship.weapon = Plamenomet +item.corestorable = [lightgray]Úložné místo v jídře: {0}[] +item.explosiveness = [lightgray]Výbušnost: {0}%[] +item.flammability = [lightgray]Zápalnost: {0}%[] +item.radioactivity = [lightgray]Radioaktivita: {0}%[] +unit.health = [lightgray]Životy: {0}[] +unit.speed = [lightgray]Rychlost: {0}[] +mech.weapon = [lightgray]Zbraň: {0}[] +mech.health = [lightgray]Životy: {0}[] +mech.itemcapacity = [lightgray]Kapacita předmětů: {0}[] +mech.minespeed = [lightgray]Rychlost těžení: {0}[] +mech.minepower = [lightgray]Síla těžení: {0}[] +mech.ability = [lightgray]Schopnost: {0}[] +mech.buildspeed = [lightgray]Rychlost stavění: {0}%[] +liquid.heatcapacity = [lightgray]Teplotní kapacita: {0}[] +liquid.viscosity = [lightgray]Viskozita: {0}[] +liquid.temperature = [lightgray]Teplota: {0}[] -block.sand-boulder.name = Balvan písku +block.sand-boulder.name = Pískovec block.grass.name = Tráva block.salt.name = Sůl block.saltrocks.name = Solný kámen block.pebbles.name = Oblázky -block.tendrils.name = Tendrils +block.tendrils.name = Úponky block.sandrocks.name = Písečný kámen block.spore-pine.name = Spórová borovice block.sporerocks.name = Spórové kamení @@ -859,127 +861,127 @@ block.moss.name = Mech block.shrubs.name = Křoví block.spore-moss.name = Spórový mech block.shalerocks.name = Břidlicové kamení -block.scrap-wall.name = Stará zeď -block.scrap-wall-large.name = Velá stará zeď -block.scrap-wall-huge.name = Obří stará zeď -block.scrap-wall-gigantic.name = Gigantická stará zeď -block.thruster.name = Thruster -block.kiln.name = Pec -block.graphite-press.name = Graphitový lis -block.multi-press.name = Všětraný lis -block.constructing = {0} [LIGHT_GRAY](Ve výstavbě) -block.spawn.name = Nepřátelský spawn -block.core-shard.name = Core: Shard -block.core-foundation.name = Core: Foundation -block.core-nucleus.name = Core: Nucleus +block.scrap-wall.name = Rozpadlá zeď +block.scrap-wall-large.name = Velká rozpadlá zeď +block.scrap-wall-huge.name = Obří rozpadlá zeď +block.scrap-wall-gigantic.name = Gigantická rozpadlá zeď +block.thruster.name = Pohon +block.kiln.name = Vysoká pec +block.graphite-press.name = Lis na grafit +block.multi-press.name = Všestranný lis +block.constructing = {0} [lightgray](ve výstavbě)[] +block.spawn.name = Nepřátelská líheň +block.core-shard.name = Jádro: Odštěpek +block.core-foundation.name = Jádro: Základ +block.core-nucleus.name = Jádro: Atom block.deepwater.name = Hluboká voda block.water.name = Voda -block.tainted-water.name = Tainted Water -block.darksand-tainted-water.name = Dark Sand Tainted Water -block.tar.name = Tar +block.tainted-water.name = Zamořená voda +block.darksand-tainted-water.name = Zamořená voda s černým pískem +block.tar.name = Dehet block.stone.name = Kámen block.sand.name = Písek block.darksand.name = Černý písek block.ice.name = Led block.snow.name = Sníh block.craters.name = Krátery -block.sand-water.name = Písková voda -block.darksand-water.name = Černá písková voda +block.sand-water.name = Voda s pískem +block.darksand-water.name = Voda s černým pískem block.char.name = Char -block.holostone.name = Holo stone -block.ice-snow.name = Ice Snow -block.rocks.name = Kameny -block.icerocks.name = Ledové kameny -block.snowrocks.name = Sněhové kameny -block.dunerocks.name = Dune Rocks -block.pine.name = Pine -block.white-tree-dead.name = White Tree Dead -block.white-tree.name = White Tree -block.spore-cluster.name = Spore Cluster -block.metal-floor.name = Železná podlaha -block.metal-floor-2.name = Železná Podlaha -block.metal-floor-3.name = železná Podlaha3 -block.metal-floor-5.name = Železná podlaha 5 -block.metal-floor-damaged.name = Rozbytáb -block.dark-panel-1.name = Dark Panel 1 -block.dark-panel-2.name = Dark Panel 2 -block.dark-panel-3.name = Dark Panel 3 -block.dark-panel-4.name = Dark Panel 4 -block.dark-panel-5.name = Dark Panel 5 -block.dark-panel-6.name = Dark Panel 6 -block.dark-metal.name = Dark Metal -block.ignarock.name = Igna Rock -block.hotrock.name = Hot Rock +block.holostone.name = Blok kamene +block.ice-snow.name = Zasněžený led +block.rocks.name = Skály +block.icerocks.name = Ledové skály +block.snowrocks.name = Sněhové skály +block.dunerocks.name = Písečné duny +block.pine.name = Borovice +block.white-tree-dead.name = Bílá souška +block.white-tree.name = Bílý strom +block.spore-cluster.name = Shluk spór +block.metal-floor.name = Kovový povrch 1 +block.metal-floor-2.name = Kovový povrch 2 +block.metal-floor-3.name = Kovový povrch 3 +block.metal-floor-5.name = Kovový povrch 4 +block.metal-floor-damaged.name = Poškozený kovový povrch +block.dark-panel-1.name = Tmavá deska 1 +block.dark-panel-2.name = Tmavá deska 2 +block.dark-panel-3.name = Tmavá deska 3 +block.dark-panel-4.name = Tmavá deska 4 +block.dark-panel-5.name = Tmavá deska 5 +block.dark-panel-6.name = Tmavá deska 6 +block.dark-metal.name = Tmavý kov +block.ignarock.name = Třaskavec +block.hotrock.name = Horký kámen block.magmarock.name = Magmatický kámen block.cliffs.name = Útesy block.copper-wall.name = Měděná zeď block.copper-wall-large.name = Velká měděná zeď -block.titanium-wall.name = Titaniová zeď -block.titanium-wall-large.name = Velká titaniová zeď -block.plastanium-wall.name = Plastaniová zeď -block.plastanium-wall-large.name = Velká plastaniová zeď -block.phase-wall.name = Fázová stěna -block.phase-wall-large.name = Velká fázová stěna -block.thorium-wall.name = Thoriová stěna -block.thorium-wall-large.name = Velká thoriová stěna +block.titanium-wall.name = Titanová zeď +block.titanium-wall-large.name = Velká titanová zeď +block.plastanium-wall.name = Plastanová zeď +block.plastanium-wall-large.name = Velká plastanová zeď +block.phase-wall.name = Fázová zeď +block.phase-wall-large.name = Velká fázová zeď +block.thorium-wall.name = Thoriová zeď +block.thorium-wall-large.name = Velká thoriová zeď block.door.name = Dveře block.door-large.name = Velké dveře -block.duo.name = Duo -block.scorch.name = Scorch -block.scatter.name = Scatter -block.hail.name = Hail -block.lancer.name = Lancer +block.duo.name = Střálna Duo +block.scorch.name = Palivec +block.scatter.name = Rozsévač +block.hail.name = Kroupomet +block.lancer.name = Kopiník block.conveyor.name = Dopravník -block.titanium-conveyor.name = Titániový dopravník +block.titanium-conveyor.name = Titanoový dopravník block.armored-conveyor.name = Obrněný dopravník -block.armored-conveyor.description = Přepravuje předměty stejně rychle jako titaniový přepravník. Je obrněný a déle vydrží, avšak nepřijímá předměty z boku z ničeho jiného než jiných přepravníků. +block.armored-conveyor.description = Přepravuje předměty stejně rychle jako titanový přepravník, ale má navíc brnění. Přijímá předměty ze srtan pouze z jiných přepravníků. block.junction.name = Křižovatka block.router.name = Směrovač -block.distributor.name = Distributor -block.sorter.name = Dělička +block.distributor.name = Rozdělovač +block.sorter.name = Třídička block.inverted-sorter.name = Obrácená třídička block.message.name = Zpráva -block.illuminator.name = Illuminator -block.illuminator.description = A small, compact, configurable light source. Requires power to function. -block.overflow-gate.name = Brána přetečení -block.silicon-smelter.name = Silicon Smelter +block.illuminator.name = Osvětlovač +block.illuminator.description = Malý, kompaktní, konfigurovatelný zdroj světla. Vyžaduje pro svoje fungování energii. +block.overflow-gate.name = Přepadová brána +block.silicon-smelter.name = Křemíková huť block.phase-weaver.name = Tkalcovna pro fázovou tkaninu block.pulverizer.name = Rozmělňovač -block.cryofluidmixer.name = Cryofluid mixér +block.cryofluidmixer.name = Míchačka na chladící kapalinu block.melter.name = Tavírna block.incinerator.name = Spalovna -block.spore-press.name = Spore Press -block.separator.name = Separátor -block.coal-centrifuge.name = Coal Centrifuge +block.spore-press.name = Lis na spóry +block.separator.name = Oddělovač +block.coal-centrifuge.name = Odstředivka na uhlí block.power-node.name = Energetický uzel block.power-node-large.name = Velký energetický uzel -block.surge-tower.name = Surge Tower -block.diode.name = Battery Diode +block.surge-tower.name = Přepěťová věž +block.diode.name = Bateriová dioda block.battery.name = Baterie block.battery-large.name = Velká baterie block.combustion-generator.name = Spalovací generátor block.turbine-generator.name = Turbínový generátor -block.differential-generator.name = Differential Generator -block.impact-reactor.name = Impact Reactor +block.differential-generator.name = Rozdílový Generator +block.impact-reactor.name = Rázový reaktor block.mechanical-drill.name = Mechanický vrt block.pneumatic-drill.name = Pneumatický vrt block.laser-drill.name = Laserový vrt -block.water-extractor.name = Vodní extraktor +block.water-extractor.name = Vrt na vodu block.cultivator.name = Kultivátor -block.dart-mech-pad.name = Dart Mech Pad -block.delta-mech-pad.name = Plošina pro Delta Mech -block.javelin-ship-pad.name = Plošina pro Oštěp Mech +block.dart-mech-pad.name = Plošina pro mecha Alfa +block.delta-mech-pad.name = Plošina pro mecha Delta +block.javelin-ship-pad.name = Plošina pro loď Oštěp block.trident-ship-pad.name = Plošina pro loď Trojzubec -block.glaive-ship-pad.name = Plošina pro loď Glaiva -block.omega-mech-pad.name = Plošina pro Omega Mech -block.tau-mech-pad.name = Plošina pro Tau Mech +block.glaive-ship-pad.name = Plošina pro loď Šavle +block.omega-mech-pad.name = Plošina pro mecha Omega +block.tau-mech-pad.name = Plošina pro mecha Tau block.conduit.name = Potrubí -block.mechanical-pump.name = Mechanická pumpa +block.mechanical-pump.name = Mechanické čerpadlo block.item-source.name = Zdroj předmětů -block.item-void.name = Prázdnota pro předměty -block.liquid-source.name = Zdroj tekutin -block.liquid-void.name = Liquid Void -block.power-void.name = Prázdnota pro energii +block.item-void.name = Černá díra na předměty (/dev/null) +block.liquid-source.name = Zdroj kapalin +block.liquid-void.name = Černá díra na kapaliny (/dev/null) +block.power-void.name = Černá díra na energii (/dev/null) block.power-source.name = Nekonečný zdroj energie block.unloader.name = Odbavovač block.vault.name = Trezor @@ -988,262 +990,262 @@ block.swarmer.name = Rojiště block.salvo.name = Salva block.ripple.name = Vlnění block.phase-conveyor.name = Fázový přepravník -block.bridge-conveyor.name = Mostový přepravník -block.plastanium-compressor.name = Kompresor na plastanium -block.pyratite-mixer.name = Pyratit mixér -block.blast-mixer.name = Výbušninový mixér +block.bridge-conveyor.name = Přemostění přepravníku +block.plastanium-compressor.name = Kompresor na plastan +block.pyratite-mixer.name = Míchačka na pyratit +block.blast-mixer.name = Míchačka na výbušninu block.solar-panel.name = Solární panel block.solar-panel-large.name = Velký solární panel -block.oil-extractor.name = Ropný extraktor +block.oil-extractor.name = Vrt na naftu block.command-center.name = Řídící středisko -block.draug-factory.name = Draug Miner Drone Factory -block.spirit-factory.name = Továrna na Spirit drony -block.phantom-factory.name = Továrna na Fantom drony -block.wraith-factory.name = Továrna na Wraithy -block.ghoul-factory.name = Továrna na Ghůl bombardéry -block.dagger-factory.name = Továrna na Dagger mechy -block.crawler-factory.name = Továrna na Crawler mechy -block.titan-factory.name = Továrna na Titán mechy -block.fortress-factory.name = Továrna na Fortress mechy -block.revenant-factory.name = Továrna na Revenanty -block.repair-point.name = Opravný bod +block.draug-factory.name = Továrna na těžící drony Dragoun +block.spirit-factory.name = Továrna na opravovací drony Spirit +block.phantom-factory.name = Továrna na stavící drony Fantóm +block.wraith-factory.name = Továrna na stíhačky Přízrak +block.ghoul-factory.name = Továrna na bombardéry Ghúl +block.dagger-factory.name = Továrna na mechy Dýka +block.crawler-factory.name = Továrna na mechy Slídil +block.titan-factory.name = Továrna na mechy Titán +block.fortress-factory.name = Továrna na mechy Pevnost +block.revenant-factory.name = Továrna na stíhačky Mstitel +block.repair-point.name = Opravovací bod block.pulse-conduit.name = Pulzní potrubí -block.plated-conduit.name = Plated Conduit +block.plated-conduit.name = Plátované potrubí block.phase-conduit.name = Fázové potrubí -block.liquid-router.name = Směrovač tekutin -block.liquid-tank.name = Nádrž na tekutiny -block.liquid-junction.name = Křižovatka tekutin -block.bridge-conduit.name = Mostové potrubí -block.rotary-pump.name = Rotační pumpa +block.liquid-router.name = Směrovač kapalin +block.liquid-tank.name = Nádrž na kapaliny +block.liquid-junction.name = Křižovatka kapalin +block.bridge-conduit.name = Přemostění potrubí +block.rotary-pump.name = Rotační čerpadlo block.thorium-reactor.name = Thoriový reaktor -block.mass-driver.name = Hromadný distributor +block.mass-driver.name = Hromadný přenašeč block.blast-drill.name = Tlakovzdušný vrt -block.thermal-pump.name = Termální pumpa -block.thermal-generator.name = Termální generátor -block.alloy-smelter.name = Slitinová pec -block.mender.name = Mender +block.thermal-pump.name = Tepelné čerpadlo +block.thermal-generator.name = Tepelný generátor +block.alloy-smelter.name = Slitinová huť +block.mender.name = Opravář block.mend-projector.name = Opravný projektor -block.surge-wall.name = Impulzní stěna -block.surge-wall-large.name = Velká impulzní stěna +block.surge-wall.name = Rázová stěna +block.surge-wall-large.name = Velká rázová stěna block.cyclone.name = Cyklón -block.fuse.name = Fůze +block.fuse.name = Fúze block.shock-mine.name = Šoková mina -block.overdrive-projector.name = Vysokorychlostní projektor +block.overdrive-projector.name = Urychlující projektor block.force-projector.name = Silový projektor block.arc.name = Oblouk -block.rtg-generator.name = RTG generátor -block.spectre.name = Spektr -block.meltdown.name = Meltdown +block.rtg-generator.name = RTG +block.spectre.name = Duch +block.meltdown.name = Tavička block.container.name = Kontejnér -block.launch-pad.name = Launch Pad -block.launch-pad-large.name = Large Launch Pad -team.blue.name = modrá -team.crux.name = červená -team.sharded.name = orange -team.orange.name = oranžová -team.derelict.name = derelict -team.green.name = zelená -team.purple.name = fialová -unit.spirit.name = Spirit dron -unit.draug.name = Draug Miner Drone -unit.phantom.name = Fantom dron -unit.dagger.name = Dagger -unit.crawler.name = Crawler -unit.titan.name = Titán -unit.ghoul.name = Ghůl bombardér -unit.wraith.name = Wraith -unit.fortress.name = Pevnost -unit.revenant.name = Revenant -unit.eruptor.name = Eruptor -unit.chaos-array.name = Chaos Array -unit.eradicator.name = Eradicator -unit.lich.name = Lich -unit.reaper.name = Reaper +block.launch-pad.name = Vysílací plošina +block.launch-pad-large.name = Velká vysílací plošina +team.blue.name = modrý +team.crux.name = červený +team.sharded.name = oranžový +team.orange.name = oranžový +team.derelict.name = opuštěný +team.green.name = zelený +team.purple.name = fialový +unit.spirit.name = Opravovací dron Spirit +unit.draug.name = Těžící dron Dragoun +unit.phantom.name = Stavící drom Fantóm +unit.dagger.name = Mech Dýka +unit.crawler.name = Mech Slídil +unit.titan.name = Mech Titán +unit.ghoul.name = Bombardér Ghúl +unit.wraith.name = Stíhačka Přízrak +unit.fortress.name = Mech Pevnost +unit.revenant.name = Stíhačka Mstitel +unit.eruptor.name = Lávovec +unit.chaos-array.name = Čirý chaos +unit.eradicator.name = Likvidátor +unit.lich.name = Kostěj nesmrtelný +unit.reaper.name = Rozparovač tutorial.next = [lightgray] -tutorial.intro = Vítej ve [scarlet]výuce Mindustry.[]\nZačni [accent] těžením mědi[] - klikni na měděnou žílu v blízkosti jádra.\n\n[accent]{0}/{1} copper -tutorial.intro.mobile = Vítej ve [scarlet]výuce Mindustry.[]\nPohybuj se táhnutím do stran.\nPřibližuj a oddaluj [accent]2 prsty [].\nZačni [accent] těžením mědi[] - přibliž se k měděné žíle v blízkosti jádra a klepni na ni.\n\n[accent]{0}/{1} mědi -tutorial.drill = Manuální těžba je neefektivní.\n[accent]Vrty []budou těžit automaticky.\nPostav jeden na měděnou rudu. -tutorial.drill.mobile = Manuální těžba je neefektivní.\n[accent]Vrty []budou těžit automaticky.\nKlepni na vrt v záložce dole vpravo.\nVyber [accent] mechanický vrt[].\nPolož ho klepnutím na měděnou žílu a následně potvrď [accent] fajfkou[] níže.\nStiskni [accent] X [] pro zrušení stavby. -tutorial.blockinfo = Každý blok má jiné vlastnosti. Každý vrt může těžit pouze některé suroviny.\nNa tyto vlastnosti se můžeš podívat [accent] klepnutím na "?" ve stavebním menu.[]\n\n[accent] Nyní se podívej na vlastnosti mechanického vrtu.[] -tutorial.conveyor = [accent]Dopravníky[] jsou zapotřebí k dopravě materiálu k jádru.\nVytvoř řadu dopravníků od vrtu až k jádru -tutorial.conveyor.mobile = [accent]Dopravníky[] jsou zapotřebí k dopravě materiálu k jádru.\nVytvoř řadu dopravníku od vrtu až k jádru.\n[accent] Pokládej dopravníky v řadě dlouhým stiskem prstu[] a táhnutím v požadovaném směru.\n\n[accent]{0}/{1} přepravníků položeno v řadě\n[accent]0/1 předmětů doručeno -tutorial.turret = Defenzivní stavby musí být postaveny za účelem obrany vůči[LIGHT_GRAY] nepříteli[].\nPostav střílnu Duo blízko svého jádra. -tutorial.drillturret = Duo střílny požadují[accent] měděnou munici []jako střelivo.\nPolož mechanický vrt blízko střílny pro zásobování mědí. -tutorial.pause = Během boje můžeš[accent] pauznout hru.[]\nBěhem pauzy je možné plánovat stavbu budov.\n\n[accent]Pauzni mezerníkem. -tutorial.pause.mobile = Během boje můžeš[accent] pauznout hru.[]\nBěhem pauzy je možné plánovat stavbu budov.\n\n[accent]Pauzu dáš tímhle tlačítkem vlevo nahoře. -tutorial.unpause = Teď zmáčkni mezerník znova a odpauzuj hru. -tutorial.unpause.mobile = Teď ho zmáčkni znova a odpauzuj hru. -tutorial.breaking = Často je nutné bloky i ničit.\n[accent]Drž pravé tlačítko[] a táhni pro výběr oblasti bloků ke zničení.[]\n\n[accent]Znič všechny bloky šrotu vlevo od Tvého jádra. -tutorial.breaking.mobile = Často je nutné bloky i ničit.\n[accent]Vyber rozebírací mód[] a klepni na blok, který chceš zničit.\nZnič celou oblast delším stiskem prstu[] a táhnutím v nějakém směru.\nZmáčkni fajfku pro potvrzení zničení.\n\n[accent]Znič všechny bloky šrotu vlevo od Tvého jádra. -tutorial.withdraw = Někdy je třeba odebírat předměty přímo z bloků.\n[accent]Klikni na blok[], ve kterém jsou předměty a pak [accent]klikni na předmět[] z jeho inventáře.\nVícero předmětů může být odebráno [accent]kliknutím a držením[].\n\n[accent]Odeber nějakou měď z jádra.[] -tutorial.deposit = Vložit předměty dovnitř bloku můžeš přetažením z Tvé lodi na cílový blok.\n\n[accent]Vlož svou měď zpět do jádra.[] -tutorial.waves = [LIGHT_GRAY] Nepřítel[] se přibližuje.\n\nUbraň své jádro po dobu 2 vln, postav více střílen. -tutorial.waves.mobile = [lightgray] Nepřítel[] se přibližuje.\n\nUbraň své jádro po dobu 2 vln. Tvá loď bude automaticky střílet po nepřátelských jednotkách.\nPostav více střílen a vrtů. Natěž více mědi. -tutorial.launch = Jakmile dosáhneš určité vlny, budeš moci [accent]vyslat své jádro zpět[]. Opustíš tím svou základnu a [accent]získáš suroviny uložené v jádře[].\nZískané suroviny mohou být použity pro výzkum nových technologií.\n\n[accent]Stiskni tlačítko pro vyslání jádra. +tutorial.intro = Vítej ve [scarlet]výuce Mindustry[]. Zde se dozvíš základy hraní.\nPoznámka: výuka předpokládá [accent]výchozí klávesy[] v nastavení, pokud jsi je změnil, bude třeba to vzít v potaz.\nPoužij [accent][[WASD][] pro pohyb a [accent]kolečko myši[] pro přibližování a oddalování.\nZačni [accent]těžením mědi[]. Přibliž se k měděné žíle u Tvého jádra a klikni na ni pro zahájení těžby.\n\n[accent]{0}/{1} mědi[] +tutorial.intro.mobile = Vítej ve [scarlet]výuce Mindustry[].\nPohybuj se táhnutím prstem do strany.\nPřibližuj a oddaluj mapu [accent]2 prsty[].\nZačni [accent] těžením mědi[]. Přibliž se k měděné žíle u Tvého jádra a ťupni na ni pro zahájení těžby.\n\n[accent]{0}/{1} mědi[] +tutorial.drill = Sám vidíš, že ruční těžba není moc efektivní.\n[accent]Vrty[] umožňují těžit automaticky.\nKlikni na vrt v nabídce v pravém dolním rohu.\nVyber [accent]mechanický vrt[]. Umisti jej kliknutím na měděnou žílu.\nTaké můžeš vybrat mechanický vrt stiskem kláves [accent][[2][] a následně [accent][[1][] rychle po sobě, nezávisle na tom, jaká záložka je v nabídce zrovna otevřena.\n[accent]Pravým klikem[] přerušíš stavění. +tutorial.drill.mobile = Sám vidíš, že ruční těžba není moc efektivní.\n[accent]Vrty[] umožňují těžit automaticky.\nŤupni na vrt v nabídce v pravém dolním rohu.\nVyber [accent]mechanický vrt[]. Umisti jej klikutím na měděnou žílu ťupnutím a následně zaškrtni [accent]fajfku[] na spodku nabídky pro potvrzení volby.\nŤupnutím na [accent]X[] přerušíš stavění. +tutorial.blockinfo = Každý blok má jiné vlastnosti. Každý vrt může těžit pouze některé suroviny.\nPro zobrazení informací a statistik o bloku [accent]zvol "?" při vybraném bloku ve stavební nabídce[].\n\nNyní se podívej na [accent]vlastnosti mechanického vrtu[]. +tutorial.conveyor = Pro dopravu materiálu k jádru jsou zapotřebí [accent]dopravníky[].\nVytvoř řadu dopravníků od vrtu až k jádru.\nDrž zmáčknuté [accent]levé tlačítko myši[], abys umístil dopravníky v jedné řadě.\nKdyž zmáčkneš [accent]Ctrl[], řada dopravníků se bude umisťovat navíc úhlopříčně.\nPoužij [accent]kolečko myši[] pro otáčení bloku před umístěním.\n[accent]Umísti dopravníky tak, abys dopravil měď do jádra[]. +tutorial.conveyor.mobile = Pro dopravu materiálu k jádru jsou zapotřebí [accent]dopravníky[].\nVytvoř řadu dopravníků od vrtu až k jádru.\n[accent]Pokládej dopravníky v řadě ťupnutím a delším prstu[] a táhnutím v požadovaném směru.\n[accent]Umísti dopravníky tak, abys dopravil měď do jádra[]. +tutorial.turret = Jakmile se materiál dostane do jádra, může být použit pro stavbu.\nPamatuj si, že ne všechno lze použít pro stavbu.\nVěci, které melze použít jako stavební materiál, jako například [accent]uhlí[] nebo [accent]šrot[], nelze do jádra uložit, a zasekne tak celý dopravník na vstupu.\nPro odehnání útočných jednotek [lightgray]nepřítele[] od jádra je třeba postavit obranné stavby.\nPostav [accent]střílnu Duo[] poblíž svého jádra. +tutorial.drillturret = Střílny Duo potřebují jako střelivo [accent]měď[].\nPolož mechanický vrt blízko střílny.\nPro zásobování mědí veď dopravníky od vrtu ke střílně.\n\n[accent]Doručeno střeliva: {0}/{1}[] +tutorial.pause = Během hry, například v boji, můžeš [accent]pozastavit hru[].\nPři pozastavení můžeš naplánovat stavbu do fronty.\n\n[accent]Pozastav hru mezerníkem[]. +tutorial.pause.mobile =Během hry, například v boji, můžeš [accent]pozastavit hru[].\nPři pozastavení můžeš naplánovat stavbu do fronty.\n\n[accent]Pozastavení hry probedeš ťupnutím na dvě čárky vlevo nahoře. +tutorial.unpause = Teď zmáčkni mezerník znova a pokračuj ve hře. +tutorial.unpause.mobile = Teď ťupni na ikonu na stejném místě a pokračuj ve hře. +tutorial.breaking = Bloky je třeba nejen stavět, ale Často rozbít.\n[accent]Drž pravé tlačítko myšu[] a táhni s ní pro výběr bloků, které potřebuješ rozbít.\n\n[accent]Znič všechen šrot vlevo od Tvého jádra použitím blokového výběru[]. +tutorial.breaking.mobile = Bloky je třeba nejen stavět, ale Často rozbít.\n[accent]Ťupnu na ikonku kladiva dole[] a pak ťupni na blok, který chceš rozbít.\nRozbití více bloků se provádí delším podržením prstu a táhnutím.\nRozbití dokončíš ťupnutím na fajfku.\n\n[accent]Znič všechen šrot vlevo od Tvého jádra použitím blokového výběru[]. +tutorial.withdraw = Někdy je třeba odebírat předměty přímo z bloků.\n[accent]Klikni na blok[], ve kterém jsou předměty a pak [accent]klikni na předmět[] z inventáře bloku.\nVícero předmětů může být odebráno [accent]ťupnutím a držením[].\n\n[accent]Odeber trochu mědi z jádra[]. +tutorial.deposit = Vložit předměty do bloku můžeš přetažením z Tvé lodi na cílový blok.\n\n[accent]Vlož odebranou měď zprátky do Tvého jádra[]. +tutorial.waves = [lightgray]Nepřítel[] se přibližuje.\n\nUbraň své jádro po dobu 2 vln. [accent]Klikni levým tlačítkem[] pro střílení.\nPostav více střílen a vrtů. Natěž více mědi. +tutorial.waves.mobile = [lightgray]Nepřítel[] se přibližuje.\n\nUbraň své jádro po dobu 2 vln. Tvá loď bude automaticky střílet po nepřátelských jednotkách.\nPostav více střílen a vrtů. Natěž více mědi. +tutorial.launch = Jakmile dosáhneš určité vlny, budeš moci [accent]vyslat své jádro zpět[]. Opustíš tím svou základnu a [accent]získáš suroviny uložené v jádře[].\nZískané suroviny mohou být použity pro výzkum nových technologií.\n\n[accent]Stiskni tlačítko pro vyslání jádra zpět[]. -item.copper.description = Užitečný strukturální materiál. Používá se rozsáhle v ostatních typech bloků. -item.lead.description = Základní počáteční materiál. Požívá se rozsáhle v elektronice a v blocích pro transport tekutin. -item.metaglass.description = Velmi důležitá součást všeho, co se týká tekutin -item.graphite.description = Stlačený uhlík, používaný v elektronických komponentách a též jako munice. -item.sand.description = Běžný materiál rozšířeně používaný v spalování slitin. -item.coal.description = Běžné a snadno dostupné palivo, pochází z Ostravy. -item.titanium.description = Vzácný, velice lehký kov, používá se rozsáhle v trasportu tekutin, vrtech a letounech. -item.thorium.description = Hustý, radioaktivní materiál, používá se jako strukturální podpora a jako nuklearní palivo. -item.scrap.description = Staré železo které se dá přepracovat na grafit měď olovo titánium a písek -item.silicon.description = Extrémně užitečný polovodič, aplikuje se v solárních panelech a v komplexní elektronice. -item.plastanium.description = Lehký, kujný materiál, používá se v pokročilém letectví a jako fragmentační střelivo. -item.phase-fabric.description = Skoro beztížná substance používaná v pokročilé elektronice a v sebeopravné technologii. -item.surge-alloy.description = Pokročilá slitina s unikátními elektronickými vlastnostmi. -item.spore-pod.description = Used for conversion into oil, explosives and fuel. -item.blast-compound.description = Těkavá směs používaná v bombácha a výbušninách. Dá se spalovat ale jako palivo se nedoporučuje. -item.pyratite.description = Extrémně vznětlivá substance, používá ve vznětovém střelivu. -liquid.water.description = Nejčastěji se používá ke chlazení a zpracování odpadu. -liquid.slag.description = Rostavený scrap pou žívá se k vírobě olova mědi a grafitu. -liquid.oil.description = Může být spálen, vybouchnout nebo použit jako chlazení. -liquid.cryofluid.description = Nejefektivnější tekutina pro chlazení. -mech.alpha-mech.description = Standartní mech. Má slušnou rychlost a poškození; Může vytvořit až 3 drony Pro zvýšenou ofenzivní způsobilost. -mech.delta-mech.description = Rychlý, lehce obrněný mech vytvořený pro udeř a uteč akce. Působí malé poškození vůči struktůrám, ale může zneškodnit velkou skupinu nepřátelských jednotek velmi rychle svýmy elektro-obloukovými zbraněmi -mech.tau-mech.description = Podpůrný mech. Léčí spojenecké stavby a jednotky střelbou do nich. Může léčit i spojence ve svém poli působení. -mech.omega-mech.description = Objemný a velice dovře obrněný mech, určen pro útok v přední linii. Jeho schopnost obrnění blokuje až 90% příchozího poškození. -mech.dart-ship.description = Standartní loď. Poměrně rychlá a lehká, má malou ofenzívu a pomalou rychlost těžení. -mech.javelin-ship.description = Loď stylu udeř a uteč. Zpočátku pomalý ale umí akcelerovat do obrovské rychlosti a létat u nepřátelských základen a působit značné škody svými elektrickými zbraněmi a raketami. -mech.trident-ship.description = Těžký bombardér. Docela dobře obrněný. -mech.glaive-ship.description = Obrovská, dobře obrněná střelecká loď. Vybavena zápalným opakovačem. Dobrá akcelerace a maximální rychlost. -unit.draug.description = Jednoduchý těžící dron. Levný a postradatelný. Automaticky těží měď a olovo v blízkosti. Natěžené suroviny donese do nejbližšího jádra. -unit.spirit.description = Startovní dron. Standardně se objevuje u jádra. Automaticky těží rudy a opravuje stavby. -unit.phantom.description = Pokročilý dron. Automaticky těží rudy a opravuje stavby. Podstatně víc efektivní než Spirit dron. -unit.dagger.description = Základní pozemní jednotka. Efektivní ve velkém počtu. -unit.crawler.description = Pozemní jednotka zkonstruovaná z okřesané železné kostry a připlácnutých výbušnin. Vydrží málo a exploduje při kontaktu. -unit.titan.description = Pokročilá, obrněná pozemní jednotka. Útočí jak na pozemní tak vzdušné nepřátelské jednotky. -unit.fortress.description = Težká, pozemní artilérní jednotka. -unit.eruptor.description = Těžký protibudovní mech. Střílí proud žhavé kapaliny na nepřátelské budovy. Zapaluje a roztavuje vše v cestě. -unit.wraith.description = Rychlý, udeř a uteč stíhací letoun. -unit.ghoul.description = Těžký, kobercový bombardér. -unit.revenant.description = A heavy, hovering missile array. +item.copper.description = Nejběžnější stavební materiál. Používá se ve všech typech bloků. +item.lead.description = Základní materiál. Používá se v energetických blocích a při přepravě kapalin. +item.metaglass.description = Velmi tvrdá skleněná sloučenina. Hodně používaná pro ukládání a rozvod kapalin. +item.graphite.description = Mineralizovaný uhlík, používaný v energetických komponentách a též jako munice. +item.sand.description = Běžný materiál, který se hojně používá při slévání a tavení. +item.coal.description = Zkamenělé rostliny, zformované dávno před vznikem mapy. Používané běžně jako palivo a pro vyrobu dalších materálů. +item.titanium.description = Vzácný, velice lehký kov, využívaný hojně při přepravě kapalin, ve vrtech a při výrobě letových strojů. +item.thorium.description = Hutný, radioaktivní materiál, využívaný jako strukturální podpora a nuklearní palivo. +item.scrap.description = Zbytky starých struktur a jednotek. Obsahuje stopové množství mnoha různých kovů. +item.silicon.description = Extrémně užitečný polovodič. Využívá se v solárních panelech, pokročilých energetických blocích a jako munice do samonaváděcích střel ve střílnách. +item.plastanium.description = Lehký, kujný materiál, využívaný v pokročilém letectví a jako tříštivá munice. +item.phase-fabric.description = Takřka nehmotná substance používaná v pokročilých energetických blocích a v samoopravných technologiích. +item.surge-alloy.description = Vyspělá slitina s jedinečnými energetickými vlastnostmi. +item.spore-pod.description = Umělé spór, syntetizované pro průmyslové účely z atmosférických koncentrací. Jejich využití spočívá v přeměně na naftu, výbušniny a jako palivo. +item.blast-compound.description = Nestálá směs používaná v bombách a výbušninách. Syntetizuje se ze spórových tobolek a těkavých substancí. Nedoporučuje se využívat jako palivo. +item.pyratite.description = Extrémně vznětlivá substance, používaná ve zápalném střelivu. +liquid.water.description = Nejužitečnější kapalina. Hojně využívaná jak chlazení do strojů a též pro výrobu spór. +liquid.slag.description = Různé různé druhy roztaveného kovu smíchané dohromady. Lze je rozdělit na jednotlivé minerály, nebo se tato slitina dá použít jako munice při střílení na nepřátelské jednotky. +liquid.oil.description = Kapalina použitá při pokročilé výrobě materiálů. Může být přeměněna na uhlí, nebo při rozprášení a zapálení použita jako zbraň. +liquid.cryofluid.description = Netečná, nereznoucí kapalina, vytvořená z vody a titanu. Má extrémně vysokou tepelnou kapacitu. Hojně se používá jako chladicí kapalina. +mech.alpha-mech.description = Standardní mech. Je založen na mechovi Dýka, s vylepšeným brněním a schopnostmi stavět. Dává více poškození, než Šipka. +mech.delta-mech.description = Rychlý, lehce obrněný mech stvořený pro bleskové útočné akce. Proti stavbám sice způsobuje jen malé poškození, ale umí zlikvidovat početné skupiny nepřátelských jednotek velmi rychle pomocí výbojových zbraní. +mech.tau-mech.description = Podpůrný mech. Léčí spojenecké bloky pomocí vystřelení opravných dávek. V dosahu svého působení může léčit i spojenecké jednotky. +mech.omega-mech.description = Objemný a velice dobře obrněný mech, určený pro útok v přední linii. Jeho plátování zblokuje až 90% příchozího poškození. +mech.dart-ship.description = Standardní loď. Umí rychle težit suroviny. Je dostatečně rychlá a lehká, ale má jen malou útočnou schopnost. +mech.javelin-ship.description = Loď pro bleskové útoky. Zpočátku je pomalá, ale dokáže zrychlit na velkou rychlost a přelétávat nad nepřátelskými základnami. Způsobuje přitom značné škody svými energetickými zbraněmi a raketami. +mech.trident-ship.description = Těžký bombardér. Umí dvě věci: pomáhat při stavění a ničit nepřátelské opevnění. Je dostatečně dobře obrněn. +mech.glaive-ship.description = Obrovská, dobře obrněná střelecká loď. Je vybavena plamenometem a má výbornou schopnost manévrů. +unit.draug.description = Jednoduchý těžící dron. Levný a postradatelný. Automaticky těží měď a olovo ve své blízkosti. Natěžené suroviny donese do nejbližšího jádra. +unit.spirit.description = Modifikovaný dron Dragoun, upravený pro opravu staveb, namísto těžení. Automaticky opravuje poškozené bloky v oblasti svého působení. +unit.phantom.description = Pokročilý dron. Následuje uživatele. Pomáhá při stavění. +unit.dagger.description = Základní pozemní jednotka. Levná výroba. Zdrcující ve velkém houfu. +unit.crawler.description = Pozemní jednotka sestávající z oholené železné kostry s přilepenými výbušninami. Vydrží málo a exploduje při kontaktu s nepřáteli. +unit.titan.description = Vyspělá obrněná pozemní jednotka. Útočí jak na pozemní, tak vzdušné nepřátelské cíle. Je vybavena dvěma změnšenými plamenomety třídy Palivec. +unit.fortress.description = Těžký dělostřelecký mech. Je vybaven dvěma upravenými kanóny typu Kroupomet pro útok dalekého dosahu proti nepřátelským jednotkám a stavbám. +unit.eruptor.description = Těžký mech navržený na ničení budov. Pálí proudy rozžhaveného kovu na nepřátelská opevnění. Taví a zapaluje vše v cestě. +unit.wraith.description = Rychlá stíhačka pro bleskové útoky. Cílí na generátory energie. +unit.ghoul.description = Těžký bombardér pro kobercový nálet. Trhá nepřátelské struktury, cílí na kritickou infrastrukturu. +unit.revenant.description = Těžký vznášející se mrak raket. block.message.description = Ukládá zprávu. Používá se pro komunikaci mezi spojenci. -block.graphite-press.description = Přeměňuje neforemné kusy uhlí do ušlechtilých výlisků graphitu. -block.multi-press.description = Vylepšená verze graphitového lisu. Využívá vodu a energii k rychlejšímu a efektivnějšímu zpracování uhlí. -block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku. -block.kiln.description = Přetavuje písek a olovo do metaskla. Vyžaduje malé množství energie. -block.plastanium-compressor.description = Produkuje plastánium za pomocí titánia a ropy. -block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a velkého množství písku. -block.alloy-smelter.description = Produkuje impulzní slitinu z titánia, olova, křemíku a mědi. -block.cryofluidmixer.description = Kombinuje vodu a titánium do cryofluid, která je více efektivní pro chlazení. -block.blast-mixer.description = Používá ropu k přeměně pyratitu do méně hořlavé ale více explozivní těkavé směsi. -block.pyratite-mixer.description = Míchá uhlí, olovo a písek do velice hořlavého pyratitu. -block.melter.description = Taví kámen při velice vysokých teplotách na lávu. -block.separator.description = Vystaví kámen velkému tlaku vody k získání různých materiálů obsažené v kameni. -block.spore-press.description = Vylisuje ze spórů ropu. -block.pulverizer.description = Drtí kámen na písek. Užitečné když se v oblasti nenalézá písek. -block.coal-centrifuge.description = Solidifes oil into chunks of coal. -block.incinerator.description = Zbaví tě přebytku předmětů. -block.power-void.description = Prázdnota pro veškerou energii vstupující do něj. Jen pro Sandbox. -block.power-source.description = Nekonečný zdroj energie. Jen pro Sandbox. -block.item-source.description = Nekonečný zdroj předmětů. Jen pro Sandbox. -block.item-void.description = Likviduje jakéhokoliv vstupní předmět bež použití energie. Jen pro Sandbox. -block.liquid-source.description = Nekonečný zdroj tekutin. Jen pro Sandbox. -block.liquid-void.description = Removes any liquids. Sandbox only. -block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně Tvé základny a střílen v prvotních vlnách nepřátel. -block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně Tvé základny a střílen v prvotních vlnách nepřátel.\nZabírá více polí. -block.titanium-wall.description = Středně dobrý obranný blok.\nPoskytuje středně dobrou obranu proti nepřátelům. -block.titanium-wall-large.description = Středně dobrý obranný blok.\nPoskytuje středně dobrou obranu proti nepřátelům.\nZabírá více polí. -block.plastanium-wall.description = Speciální typ zdi, která je schopná absorbovat elektrické oblouky a blokuje energetické připojení. -block.plastanium-wall-large.description = Speciální typ zdi, která je schopná absorbovat elektrické oblouky a blokuje energetické připojení.\nZabírá více polí. -block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům. -block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí. -block.phase-wall.description = Není tak silná, jako zeď Thoria, ale odráží nepřátelské projektily dokud nejsou moc silné. -block.phase-wall-large.description = Není tak silná, jako zeď Thoria, ale odráží nepřátelské projektily dokud nejsou moc silné.\nZabírá více polí. -block.surge-wall.description = Nejsilnější defenzivní blok.\nMá malou šanci vystřelit elektrický paprsek vůči útočníkovi. -block.surge-wall-large.description = Nejsilnější defenzivní blok.\nMá malou šanci vystřelit elektrický paprsek vůči útočníkovi.\nZabírá více polí. -block.door.description = Malé dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz. -block.door-large.description = Velké dveře, které se dají otevřít nebo zavřít kliknutím na ně.\nKdyž otevřené nepřátelé mohou střílet a dostat se skrz.\nZabírá více polí. -block.mender.description = Pravidelně opravuje bloky ve svém okolí. Mezi vlnami opraví zátarasy.\nVolitelně lze využít křemíku pro posílení dosahu a efektivity. -block.mend-projector.description = Kontinuálně léčí bloky v poli svého působení. -block.overdrive-projector.description = Zrychluje funkce blízkých struktůr jako jsou vrty a dopravníky. -block.force-projector.description = Vytvoří okolo sebe šestihrané silové pole, chrání jednotky a budovy uvnitř sebe vůči střelám. -block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Skoro neviditelné nepřáteli. -block.conveyor.description = Základní blok přepravy předmětů. Nese předměty kupředu a automaticky plní střílny nebo bloky výroby do kterých směřují. dá se otáčet do různých směrů. -block.titanium-conveyor.description = Pokročilý blok přepravy předmětů. Nese předměty rychleji jak standardní dopravníky. -block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci kdy dva rozdílné dopravníky dopravují dva rozdílné materiálny na rozdílné místa. -block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy. -block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti. -block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva. -block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead. -block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů. -block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru. -block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná. -block.mass-driver.description = Ultimátní blok přepravy předmětů. Sbírá několik druhů předmětů a vystřelí je k dalšímu hromadnému distributoru přes veliké vzdálenosti. -block.mechanical-pump.description = Levná pumpa s pomalým tokem, ale nevyžaduje energii k provozu. -block.rotary-pump.description = Pokročilá pumpa která, zdvojnásobuje přísun tekutin za použití energie. -block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší než mechanická pumpa a jediná pumpa která dokáže pracovat s lávou. -block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím. -block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standardní potrubí. -block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less. -block.liquid-router.description = Příjmá tekutiny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže uložit na krátkou dobu nějaký obsah tekutin. Užitečný při rozdělení jednoho zdroje směřující do různých cílů. -block.liquid-tank.description = Uloží velké množství tekutin. Použíj ho pro vyrovnávací zásoby vody když je příděl nestabilní nebo jako záložní chlazení pro generátory. -block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Užitečný v situacích když dvě rozdílné potrubí nesou rozdílný obsah na rozdílná místa. -block.bridge-conduit.description = Pokročilý blok přepravy tekutin. Dovoluje transportovat tekutiny až přez tři pole jakéhokoliv terénu nebo budovy. -block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá energii k teleportu tekutin do druhého bodu přez několik polí. -block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky. -block.power-node-large.description = Má větší dosah než standardní energetický uzel and a dokáže propojit až 6 staveb nebo uzly. -block.surge-tower.description = Energetický uzel s extrémním dosahem, ale méně dostupnými přípojkami. -block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored. -block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita. -block.battery-large.description = Uloží více energie než standardní baterie. -block.combustion-generator.description = Generuje energii spalováním ropy nebo jinných hořlavých materiálů. -block.thermal-generator.description = Generuje obrovské množství energie z lávy. -block.turbine-generator.description = Více efektivní než spalovací generátor, ale vyžaduje dodatečný přísun vody. +block.graphite-press.description = Přeměňuje neforemné kusy uhlí do ušlechtilých výlisků grafitu. +block.multi-press.description = Vylepšená verze lisu na grafit. Využívá vodu a energii k rychlejšímu a efektivnějšímu zpracování uhlí. +block.silicon-smelter.description = Redukuje písek vyčištěným uhlím, čímž vyrábí křemík. +block.kiln.description = Taví písek a olovo na směs známou jako metasklo. Vyžaduje k běhu malé množství energie. +block.plastanium-compressor.description = Produkuje plastanu z titanu a nafty. +block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a písku. Spotřebuje k tomu výrazné množství energie. +block.alloy-smelter.description = Produkuje rázovou slitinu z titanu, olova, křemíku a mědi. +block.cryofluidmixer.description = Míchá vodu a jemný titanová prášek do chladící kapaliny, nezbytné například pro thoriový reaktor. +block.blast-mixer.description = Drtí a míchá shluky spór s pyratitem, čímž vzniká výbušnina. +block.pyratite-mixer.description = Míchá uhlí, olovo a písek do vysoce hořlavého pyratitu. +block.melter.description = Taví šrot do roztaveného kovu pro další zpracování, nebo pro munici do střílny Vlna. +block.separator.description = Odděluje z roztaveného kovu jednotlivé minerální součásti, které na výstupu zchlazuje do pevné formy. +block.spore-press.description = Lisuje ze spór pod enormním tlakem naftu. +block.pulverizer.description = Drtí šrot na jemný písek. +block.coal-centrifuge.description = Tuhne naftu do kusů uhlí. +block.incinerator.description = Vypaří jakékoliv nadbytečné předměty nebo kapaliny, které mu pošleš. +block.power-void.description = Zničí jakoukoliv energii, kterou bloku pošleš. Jen pro režim Pískoviště. +block.power-source.description = Nekonečný zdroj energie. Jen pro Pískoviště. +block.item-source.description = Nekonečný zdroj předmětů. Jen pro Pískoviště. +block.item-void.description = Zničí jakýkoliv vstupní předmět, který bloku pošleš. Jen pro Pískoviště. +block.liquid-source.description = Nekonečný zdroj kapalin. Jen pro Pískoviště. +block.liquid-void.description = Zničí jakoukoliv kapalinu, kterou bloku pošleš. Jen pro Pískoviště. +block.copper-wall.description = Levný obranný blok.\nUžitečný k obraně Tvého jádra a střílen pro prvních několik vln nepřátel. +block.copper-wall-large.description = Levný obranný blok.\nUžitečný k obraně Tvého jádra a střílen pro prvních několik vln nepřátel.\nZabírá více dlaždic. +block.titanium-wall.description = Středně silný obranný blok.\nPoskytuje středně dobrou obranu proti nepřátelům. +block.titanium-wall-large.description = Středně silný obranný blok.\nPoskytuje středně dobrou obranu proti nepřátelům.\nZabírá více dlaždic. +block.plastanium-wall.description = Speciální typ zdi, která je schopná absorbovat energetické výboje a blokuje automaticky energetické vedení, například mezi uzly. +block.plastanium-wall-large.description = Speciální typ zdi, která je schopná absorbovat energetické výboje a blokuje automaticky energetické vedení, například mezi uzly.\nZabírá více dlaždic. +block.thorium-wall.description = Silný obranný blok.\nSlušná obrana před nepřáteli. +block.thorium-wall-large.description = Silný obranný blok.\nSlušná obrana před nepřáteli.\nZabírá více dlaždic. +block.phase-wall.description = Zeď potažená speciální odrazivou sloučeninou na fázové bázi. Odráží při nárazu většinu střel. +block.phase-wall-large.description = Zeď potažená speciální odrazivou sloučeninou na fázové bázi. Odráží při nárazu většinu střel.\nZabírá více dlaždic. +block.surge-wall.description = Extrémně odolný obranný blok.\nPři zásahu střelou akumuluje energii, kterou pak náhodně uvolňuje ve formě výboje. +block.surge-wall-large.description = Extrémně odolný obranný blok.\nPři zásahu střelou akumuluje energii, kterou pak náhodně uvolňuje ve formě výboje.\nZabírá více dlaždic. +block.door.description = Malé dveře, které se dají otevřít nebo zavřít kliknutím/tupnutím na ně. +block.door-large.description = Velké dveře, které se dají otevřít nebo zavřít kliknutím/ťupnutím na ně.\nZabírají více dlaždic. +block.mender.description = Pravidelně opravuje bloky ve svém poli působnosti. Dobré pro opravu obranného systému mezi vlnami.\nVolitelně lze využít křemíku pro posílení dosahu a efektivity. +block.mend-projector.description = Vylepšená verze Opraváře. Opravuje bloky ve svém poli působnosti.\nVolitelně lze využít fízové tkaniny pro posílení dosahu a efektivity. +block.overdrive-projector.description = Zrychluje funkce budov v okolí.\nVolitelně lze využít křemíku pro posílení dosahu a efektivity. +block.force-projector.description = Vytvoří okolo sebe šestihrané silové pole, které chrání jednotky a budovy uvnitř před poškozením.\nPokud dostane moc poškození, tak se přehřeje. Volitelně lze použít chlazení pro snížení přehřívání a fázové tkaniny pro zvětšené dosahu štítu. +block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Takřka neviditelné pro nepřátele (a i v nabídce bloků :) ). +block.conveyor.description = Základní blok pro přepravu předmětů. Unáší předměty kupředu a automaticky plní vhodná úložiště (budovy, kontejnery, jádro), které po cestě potká. Lze jej otáčet dle potřeby. +block.titanium-conveyor.description = Pokročilý blok pro přepravu předmětů. Přenáší předměty rychleji, než základní dopravník. +block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci, kdy dva rozdílné dopravníky dopravují dva rozdílné materiály přes jedno pole. +block.bridge-conveyor.description = Pokročilý blok pro přepravu předmětů. Dovoluje transport předmětů až přes tři pole, a to přes jakýkoliv terén nebo budovu. +block.phase-conveyor.description = Pokročilý blok pro přepravu předmětů. Využívá energii k teleportaci předmětů na vzdálenost několika dlaždic mezi jiným propojeným fázovým dopravníkem. +block.sorter.description = Třídí předměty. Pokud je předmět shodný s výběrem, je poslán rovně dál. Jinak je předmět je odbočen do strany. +block.inverted-sorter.description = Třídí předměty. Pokud je předmět shodný s výběrem, je odbočen do strany. Jinak je předmět je poslán rovně dál. +block.router.description = Přijímá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný pro rozdělení předmětů z jednoho zdroje do různých cílů, jako odbočení z dopravníků a podobně.\n\n[scarlet]Pozor, nepoužívejte pro vstup do produkční budovy, jinak se bude ucpávat výstupními předměty[]. +block.distributor.description = Pokročilý směrovač. Rozděluje předměty rovnoměrně až do 7 dalších směrů. +block.overflow-gate.description = Předměty jsou poslány do strany, pokud je směr vpřed zablokován. Užitečné například pro zpracování přebytečného materiálu, pokud je primární příjemce saturován. +block.mass-driver.description = Ultimátní blok pro přepravu předmětů. Sebere několik předmětů a vystřelí je k dalšímu hromadnému distributoru přes několik dlaždic. Vyžaduje ke své funkci energii. +block.mechanical-pump.description = Levné čerpadlo s pomalým průtokem, nevyžaduje však energii k provozu. +block.rotary-pump.description = Pokročilé čerpadlo, které za pomoci energie vyčerpá větší množství kapalin, než standardní. +block.thermal-pump.description = Ultimátní čerpadlo. Nejrychlejší čerpání kapalin. +block.conduit.description = Základní blok pro přepravu kapalin. Unáší kapaliny vpřed. Používá se s čerpadly, v některých vrtech a nebo ve spojení s jiným potrubím. +block.pulse-conduit.description = Pokročilý blok přepravy kapalin. Přepravuje kapaliny rychleji a má větší kapacitu, než základní potrubí. +block.plated-conduit.description = Přenáší kapaliny stejně rychle jako pulzní potrubí, ale díky oplátování má větší výdržnost. Ze stran přijímá kapaliny pouze z dalších potrubí.\nV případě poškození má menší ztrátu kapaliny. +block.liquid-router.description = Přijímá kapaliny z jednoho směru a vypouští je rovnoměrně do zbylých tří směrů. Dokáže pojmout i určitý objem kapalin do vnitřího úložiště. Používá se při rozdělení kapaliny z jednoho zdroje směřující do různých cílů. +block.liquid-tank.description = Ukládá velké množství kapalin. Používá se pro vyrovnávání zásob vody, když je přítok nestabilní nebo jako záložní chlazení pro životně důležité stavby. +block.liquid-junction.description = Chová se jako most pro dvě křížící se potrubí. Používá se v situacích, kdy dvě rozdílná potrubí vedou rozdílný obsah přes jedno místo. +block.bridge-conduit.description = Pokročilý blok přepravy kapalin. Dovoluje přenášet kapaliny přes tři dlaždice napříč jakýmkoliv terénem nebo přes budovy. +block.phase-conduit.description = Pokročilý blok pro přepravu kapalib. Využívá energii k teleportaci kapalin na vzdálenost několika dlaždic mezi jiným propojeným fázovým potrubím. +block.power-node.description = Přenáší energii mezi propojenými uzly. Uzel získává energii z nebo dodává energii do bloků ve svém poli působnosti. +block.power-node-large.description = Pokročilý energerický uzel. Má větší dosah než základní uzel. +block.surge-tower.description = Energetický uzel s extrémním dosahem, ale méně dostupnými přípojkami pro ostatní bloky, než ostatní uzly. +block.diode.description = Energie z baterie přes tento blok protéká jen jedním směrem, a to jen za podmínky, že a druhé straně je méně energie (například vybitá baterie). +block.battery.description = Ukládá energii v případě nadbytku v síti a poskytuje energii kdykolik, když se energetické síti nedostává (záporný rozdíl). +block.battery-large.description = Ukládá více energie, než základní baterie. +block.combustion-generator.description = Generuje energii spalováním hořlaných materiálů, jako je například uhlí. +block.thermal-generator.description = Pokud je umístěn na teplotně aktivní místo (jako je magmatický kámen), dokáže z tepla generovat energii. +block.turbine-generator.description = Pokročilý spalovací generátor. Efektivnější, ale vyžaduje dodatečný přísun vody pro produkci páry. block.differential-generator.description = Generuje velké množství energie. Využívá teplotního rozdílu mezi chladící kapalinou a hořícím pyratitem. -block.rtg-generator.description = Rádioizotopní Termoelektrický Generátor nevyžaduje chlazení, za to generuje méně energie než Thoriový generátor. -block.solar-panel.description = Poskytuje malé množství energie ze slunce. -block.solar-panel-large.description = Poskytuje mnohem lepší zdroj energie než standardní solární panel, za to je mnohem nákladnější na stavbu. -block.thorium-reactor.description = Generuje obrovské množství energie z radioaktivního thoria. Vyžaduje konstantní chlazení. Způsobí velikou explozi je-li zásobován nedostatečným množstvím chlazení. Výstup energie závisí na plnosti obsahu generátoru, základní generování energie se aktivuje při poloviční kapacitě. -block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process. -block.mechanical-drill.description = Levný vrt. Při položení na vhodné pole, natrvalo a pomalu produkuje materiál na který byl položen. -block.pneumatic-drill.description = Vylepšený vrt, který je rychlejší a je schopen zpracovat tvrdší materiály za pomocí tlaku. -block.laser-drill.description = Dovoluje vrtat ještě rychleji díky laserové technologii, požaduje energii k provozu. Dodatečně, dokáže vrtat žíly radioaktivního thoria. -block.blast-drill.description = Ultimátní vrt, vyžaduje velké množství energie k provozu. -block.water-extractor.description = Extrahuje vodu ze země. Vhodný k použití když se v oblasti nenachází zdroj vody. -block.cultivator.description = Kultivuje půdu vodou za účelem získání biohmoty. -block.oil-extractor.description = Vyžaduje velké množství energie na extrakci ropy z písku. Použíj ho když se v oblasti nenachází žádný zdroj ropy. -block.core-shard.description = První verze jádra. V případě, že je zničeno, veškerý kontakt s regionem je ztracen. Nedopusťte aby se to stalo. -block.core-foundation.description = Druhá, lépe obrněná verze jádra. Pojme více surovin. -block.core-nucleus.description = Třetí a finální iterace vývoje jádra. Extrémně obrněná, extrémně prostorná. -block.vault.description = Ukládá velké množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY]Odbavovač[] lze použít pro odbavení předmětů z trezoru. -block.container.description = Ukládá malé množství předmětů každého typu. Připojené kontejnéry, trezory nebo jádra se budou chovat jako samostatné skladovací jednotky. [LIGHT_GRAY]Odbavovač[] lze použít pro odbavení předmětů z kontejnéru. -block.unloader.description = Vykládá předměty z kontejnéru, trezoru nebo jádra na dopravník nebo přímo do produktivních bloků. Druh předmětu pro vykládání lze změnit kliknutím na odbavovač. -block.launch-pad.description = Posílá dávky předmětů do vesmíru bez nutnosti vysílat jádro. Nedokončený. -block.launch-pad-large.description = Vylepšený Launch Pad. Větší úložný prostor, častěji vysílán do vesmíru. -block.duo.description = Malá, levná střílna. -block.scatter.description = Protivzdušná střílna střední velikosti. Střílí hrstky olova nebo šrotu. -block.scorch.description = Spálí nepřátele v blízkosti na prach. Velmi efektivní na malé vzdálenosti. -block.hail.description = Malá artilérní střílna. -block.wave.description = Středně vělká, rychle pálící střílna, která střílí krystalizované bubliny. -block.lancer.description = Středně velká střílna, která střílí nabité elektrické paprsky. -block.arc.description = Malá střílna, která střílí elektřinu v náhodném oblouku po nepřátelských jednotkách. -block.swarmer.description = Středně velká střílna, která střílí rakety v dávkách. -block.salvo.description = Středně velká střílna, která střílí v salvách. -block.fuse.description = Velká střílna, která střílí paprsky krátkého dosahu. -block.ripple.description = Velká artilérní střílna, která vystřelí několik projektilů najednou. -block.cyclone.description = Velká rychle pálící střílna. -block.spectre.description = Velká střílna, která vystřelí dva mocné projektily naráz. -block.meltdown.description = Velká střílna, která vystřelí mocný paprsek dalekého dosahu. -block.command-center.description = Umožňuje zadávat příkazy k pohybu spojeneckých jednotek po mapě.\nUmožňuje výběr mezi patrolováním, útokem na nepřítele, či návratem k jádru nebo továrně. Pokud se na mapě nenachází nepřátelské jádro, jednotky budou patrolovat v útočném režimu. -block.draug-factory.description = Produkuje těžící Draug drony. -block.spirit-factory.description = Produkuje lehké drony, kteří teží minerály a opravují budovy -block.phantom-factory.description = Produkuje pokročilé drony kteří jsou podstatně efektivnější jak spirit droni. -block.wraith-factory.description = Produkuje rychlé, udeř a uteč stíhače. -block.ghoul-factory.description = Produkuje těžké kobercové bombardéry. -block.revenant-factory.description = Produkuje vzdušné, težké laserové stíhače.. -block.dagger-factory.description = Produkuje standardní pozemní jednotky. -block.crawler-factory.description = Produces fast self-destructing swarm units. -block.titan-factory.description = Produkuje pokročilé, orněné pozemní jednotky. -block.fortress-factory.description = Produkuje těžké artilérní, pozmení jednotky. -block.repair-point.description = Kontinuálně léčí nejbližší budovy a jednotky. -block.dart-mech-pad.description = Zanech zde své aktuální plavidlo a vyměň ho za základního útočného mecha.\nAktivuj kliknutím, když se nacházíš nad platformou. -block.delta-mech-pad.description = Zanech zde své aktuální plavidlo a vyměň ho za rychlého, lehce obrněného mecha určeného pro udeř a uteč operace.\nAktivuj kliknutím, když se nacházíš nad platformou. -block.tau-mech-pad.description = Zanech zde své aktuální plavidlo a vyměň ho za na podpůrného mecha, který léčí spojenecké budovy a jednotky.\nAktivuj kliknutím, když se nacházíš nad platformou. -block.omega-mech-pad.description = Zanech zde své aktuální plavidlo a vyměň ho za objemného dobře obrněného mecha, určeného pro útok v přední linii.\nAktivuj kliknutím, když se nacházíš nad platformou. -block.javelin-ship-pad.description = Zanech zde své aktuální plavidlo a vyměň ho za silný a rychlý stíhač s bleskovými zbraněmi.\nAktivuj kliknutím, když se nacházíš nad platformou. -block.trident-ship-pad.description = Zanech zde své aktuální plavidlo a vyměň ho za docela dobře obrněného těžkého bombardéru.\nAktivuj kliknutím, když se nacházíš nad platformou. -block.glaive-ship-pad.description = Zanech zde své aktuální plavidlo a vyměň ho za velkou, dobře obrněnou střeleckou loď.\nAktivuj kliknutím, když se nacházíš nad platformou. +block.rtg-generator.description = Radioizotopní termoenergetický generátor (RTG) je jednoduchý, spolehlivý generátor. Využívá tepla z rozpadu radioaktivních složek ke generování menších dávek energie. +block.solar-panel.description = Základní solární panel pro generování malého množství energie ze Slunce. +block.solar-panel-large.description = Výrazně efektivnější verze solárního panelu pro generování energie ze Slunce. +block.thorium-reactor.description = Generuje významné množství energie z thoria. Vyžaduje nepřetržité chlazení. Je-li chlazen nedostatečně, způsobí značnou explozi. Výstup energie závisí na míře naplnění generátoru, základní generování energie se aktivuje při plné kapacitě. +block.impact-reactor.description = Vyspělý generátor, schopný vytvářet při maximálním výkonu obrovská množství energie. Vyžaduje však značné množství energie pro nastartování celého procesu. +block.mechanical-drill.description = Levný vrt. Při položení na vhodné pole (ruda, písek) natrvalo a pomalu produkuje odpovídající materiál. Umí těžit jen základní rudy. +block.pneumatic-drill.description = Vylepšený vrt, který je schopen těžit i titan. Těží vyšší rychlostí než mechanický vrt. +block.laser-drill.description = Vrtá rychleji než penumatický vrt díky laserové technologii, ale vyžaduje ke svému fungování energii. Dokáže navrtat i rudné žíly thoria. +block.blast-drill.description = Ultimátní vrt, vyžadující k provozu značné množství energie. +block.water-extractor.description = Extrahuje podzemní vodu. Vhodný pro místa, kde se nevyskytuje povrchová voda. +block.cultivator.description = Kultivuje drobounké koncentrace spór v atmosféře do formy vhodné pro průmyslové využití spór. +block.oil-extractor.description = Vyžaduje značné množství energie, písku a vody na těžení nafty. +block.core-shard.description = První verze jádra. Pokud je zničeno, veškerý kontakt s mapou je ztracen. Nedopusť, aby se to stalo. +block.core-foundation.description = Druhá cerze jádra. Je lépe obrněná a pojme více surovin. +block.core-nucleus.description = Třetí a konečná iterace vývoje jádra. Velmi dobře obrněná. Dokáže skladovat významné množství zdrojů. +block.vault.description = Ukládá velké množství předmětů od každého typu. K vyskladnění věcí z trezoru je možné použít odbavovač. +block.container.description = Ukládá menší množství předmětů od každého typu. K vyskladnění věcí z kontejneru je možné použít odbavovač. +block.unloader.description = Vyskladňuje předměty z kontejneru, trezoru nebo jádra na dopravník nebo přímo do produktivních bloků. Druh předmětu pro vyskladnění lze nastavit kliknutím nebo ťupnutím na odbavovač. +block.launch-pad.description = Vysílá dávky předmětů z mapy bez nutnosti vyslat zpět jádro. +block.launch-pad-large.description = Vylepšená verze vysílací plošiny. Má větší úložný prostor a vysílá předměty z mapy častěji. +block.duo.description = Malá, levná střílna. Užitečná proti pozemním jednotkám. +block.scatter.description = Základní protivzdušná střílna. Střílí kusy olova nebo pláty šrotu na nepřátelské jednotky. +block.scorch.description = Sežehne pozemní jednotky blízkosti. Velmi efektivní na malé vzdálenosti. +block.hail.description = Malá dělostřelecká střílna na dělší vzdálenosti. +block.wave.description = Středně velká střílna. Pálí po nepřítelích proudy kapaliny (například roztaveného kovu). Umí automaticky uhasit oheň, pokud je zásobena vodou. +block.lancer.description = Středně velká střílna proti pozemním jednotkám. Po nabití se střílí mocné energetické paprsky. +block.arc.description = Malá energetická střílna. Pálí výboje po nepřátelských jednotkách. +block.swarmer.description = Středně velká střílna s raketami. Útočí na pozemní i vzdušné cíle. Pálí samonaváděcí střely. +block.salvo.description = Větší, pokročilejší verze střílny Duo. Pálí na nepřátele rychlé dávky střel. +block.fuse.description = Velká střílna s krátkým dosahem. Pálí trojice energetických paprsků blízké nepřátele. +block.ripple.description = Extrémně silná dělostřelecká střílna. Pálí na dálku shluky střel na nepřátelské jednotky. +block.cyclone.description = Velká protiletecká a protipozemní střílna. Pálí explodující dávky na nepřítele v okolí. +block.spectre.description = Velká střílna s kanónem s dvěma hlavněmi. Střílí velké náboje, které pronikají brněním jak pozemních, tak vzdušných nepřítelských cílů. +block.meltdown.description = Masivní laserový kanón. Nabije se a pak pálí nepřetržitý laserový paprsek na nepřátele v okolí. Vyžaduje ke své funkci chlazení. +block.command-center.description = Vydává příkazy spojeneckým jednotkám na mapě.\nInstruuje jednotky k útoku na nepřítelské jádro, návratu do jádra nebo továrny a ke shromáždění se. Pokud se na mapě nepřátelské jádro nenachází, jednotky budou v útočném režimu držet hlídku. +block.draug-factory.description = Vyrábí těžící drony Dragoun. +block.spirit-factory.description = Vyrábí drony, které opravují budovy. +block.phantom-factory.description = Vyrábí drony s pokročilou konstrukcí. +block.wraith-factory.description = Produkuje rychlé stíhače pro bleskový útok. +block.ghoul-factory.description = Vyrábí těžké bombardéry pro kobercové nálety. +block.revenant-factory.description = Vyrábí těžké jednotky na bázi raket. +block.dagger-factory.description = Vyrábí základní pozemní jednotky. +block.crawler-factory.description = Vyrábí roje rychlých sebezničujících jednotek. +block.titan-factory.description = Vyrábí pokročilé obrněné pozemní jednotky. +block.fortress-factory.description = Vyrábí těžké dělostřelecké pozemní jednotky. +block.repair-point.description = Nepřetržitě léčí nejbližší poškozenou jednotku v poli své působnosti. +block.dart-mech-pad.description = Umožňuje přeměnu Tvého vozidla na základního útočného mecha.\nAktivuj kliknutím nebo ťupnutím, když se nacházíš nad plošinou. +block.delta-mech-pad.description = Umožňuje přeměnu Tvého vozidla na lehkého obrněného mecha pro bleskový útok.\nAktivuj kliknutím nebo ťupnutím, když se nacházíš nad plošinou. +block.tau-mech-pad.description = Umožňuje přeměnu Tvého vozidla na pokročilého podpůrného mecha.\nAktivuj kliknutím nebo ťupnutím, když se nacházíš nad plošinou. +block.omega-mech-pad.description = Umožňuje přeměnu Tvého vozidla na těžce obrněného mecha s raketami.\nAktivuj kliknutím nebo ťupnutím, když se nacházíš nad plošinou. +block.javelin-ship-pad.description = Umožňuje přeměnu Tvého vozidla na rychlou, lehce obrněnou stíhačku.\nAktivuj kliknutím nebo ťupnutím, když se nacházíš nad plošinou. +block.trident-ship-pad.description = Umožňuje přeměnu Tvého vozidla na těžkého podpůrného bombardéra.\nAktivuj kliknutím nebo ťupnutím, když se nacházíš nad plošinou. +block.glaive-ship-pad.description = Umožňuje přeměnu Tvého vozidla na velkou, dobře obrněnou střeleckou loď.\nAktivuj kliknutím nebo ťupnutím, když se nacházíš nad plošinou. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index f7d9474c8c..cba4075537 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -251,6 +251,7 @@ copylink = Copia link back = Indietro data.export = Esporta Salvataggio data.import = Importa Salvataggio +data.openfolder = Apri Cartella\nSalvataggi data.exported = Dati esportati. data.invalid = Questi non sono dati di gioco validi. data.import.confirm = Importare dati di gioco esterni sovrascriverà[scarlet] tutti[] i tuoi progressi attuali.\n[accent]L'operazione è irreversibile![]\n\nUna volta importati i dati, il gioco si chiuderà immediatamente. @@ -464,7 +465,7 @@ zone.resources = [lightgray]Risorse Trovate: zone.objective = [lightgray]Obiettivo: [accent]{0} zone.objective.survival = Sopravvivere zone.objective.attack = Distruggere il Nucleo Nemico -add = Aggiungi... +add = Aggiungi boss.health = Vita del Boss connectfail = [crimson]Impossibile connettersi al server:\n\n[accent] {0} @@ -642,7 +643,7 @@ setting.difficulty.name = Difficoltà: setting.screenshake.name = Movimento dello Schermo setting.effects.name = Visualizza Effetti setting.destroyedblocks.name = Mostra Blocchi Distrutti -setting.conveyorpathfinding.name = Conveyor Placement Pathfinding +setting.conveyorpathfinding.name = Posizionamento Nastri Trasportatori Intelligente setting.coreselect.name = Consenti Schematiche dei Nuclei setting.sensitivity.name = Sensibilità del Controller setting.saveinterval.name = Intervallo di Salvataggio Automatico @@ -668,7 +669,7 @@ setting.publichost.name = Gioco Visibile Pubblicamente setting.chatopacity.name = Opacità Chat setting.lasersopacity.name = Opacità Raggi Energetici setting.bridgeopacity.name = Opacità Nastri e Condotti Sopraelevati -setting.playerchat.name = Mostra Chat in-game +setting.playerchat.name = Mostra Chat public.confirm = Vuoi rendere la tua partita pubblica?\n[accent]Chiunque sarà in grado di accedere alle tue partite.\n[lightgray]Questo può essere modificato più tardi in Impostazioni->Gioco->Partite Pubbliche. public.beta = Nota che le versioni beta del gioco non possono creare lobby pubbliche. uiscale.reset = La scala dell'interfaccia utente è stata modificata.\nPremere 'OK' per confermare questa scala.\n[scarlet]Ripristina ed esci in [accent] {0}[] secondi... @@ -943,6 +944,7 @@ block.message.name = Messaggio block.illuminator.name = Lanterna block.illuminator.description = Una piccola, compatta sorgente di luce. Richiede energia per funzionare. block.overflow-gate.name = Separatore per Eccesso +block.underflow-gate.name = Separatore per Eccesso Inverso block.silicon-smelter.name = Fonderia block.phase-weaver.name = Tessitore di Fase block.pulverizer.name = Polverizzatore @@ -1172,7 +1174,8 @@ block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello block.inverted-sorter.description = Elabora gli oggetti come uno smistatore standard, ma in uscita dà gli elementi selezionati ai lati. block.router.description = Accetta gli elementi da una direzione e li emette fino a 3 altre direzioni allo stesso modo. Utile per suddividere i materiali da una fonte a più destinazioni. block.distributor.description = Un distributore avanzato che divide gli oggetti in altre 7 direzioni allo stesso modo. -block.overflow-gate.description = Una combinazione di un incrocio e di un distributore, che distribuisce sui suoi lati se in nastro difronte si satura. +block.overflow-gate.description = Distribuisce gli oggetti ai lati se il nastro davanti a sé è saturo. +block.underflow-gate.description = L'opposto di un separatore per eccesso. Distribuisce gli oggetti nel nastro davanti a sé se i nastri a destra e a sinistra sono saturi. block.mass-driver.description = Ultimo blocco di trasporto di oggetti. Raccoglie diversi oggetti e poi li spara su un'altra Lìlancia materiali a lungo raggio. block.mechanical-pump.description = Una pompa economica a bassa efficienza, ma nessun consumo di energia. block.rotary-pump.description = Una pompa avanzata che raddoppia la velocità consumando energia. diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index d2d9b54b9a..28efe4d483 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -29,12 +29,12 @@ load.system = 시스템 load.mod = 모드 load.scripts = 스크립트 -be.update = A new Bleeding Edge build is available: -be.update.confirm = Download it and restart now? -be.updating = Updating... -be.ignore = Ignore -be.noupdates = No updates found. -be.check = Check for updates +be.update = 새로운 블리딩 엣지 버전이 출시되었습니다. +be.update.confirm = 다운로드 후 게임을 재시작하시겠습니까? +be.updating = 업데이트 중... +be.ignore = 무시 +be.noupdates = 새로운 업데이트가 발견되지 않았습니다. +be.check = 업데이트 확인 schematic = 설계도 schematic.add = 설계도 저장하기 @@ -98,15 +98,15 @@ done = 완료 feature.unsupported = 당신의 기기는 이 기능을 지원하지 않습니다. mods.alphainfo = 현재의 모드는 첫 번째 시도이며, 그리고[scarlet] 버그가 매우 많음을 명심하십시오[].\n만약 버그를 발견할경우 Mindustry 깃허브 또는 디스코드로 제보해주세요. -mods.alpha = [scarlet](Alpha) +mods.alpha=[accent](시험적 기능) mods = 모드 mods.none = [LIGHT_GRAY]추가한 모드가 없습니다! mods.guide = 모드 가이드 mods.report = 문제 신고 mods.openfolder = 모드 폴더 열기 -mod.enabled = [lightgray]활성화 -mod.disabled = [scarlet]비활성화 -mod.disable = 비활성화 +mod.enabled=[blue]활성화 +mod.disabled=[scarlet]적용 안됨 +mod.disable=[lightgray]비활성화 mod.delete.error = 모드를 삭제할 수 없습니다. 아마도 해당 모드가 사용중인 것 같습니다. mod.requiresversion = [scarlet]게임의 버전이 낮아 모드를 활성화할 수 없습니다!\n[scarlet]요구되는 게임 버전 : [accent]{0} mod.missingdependencies = [scarlet]의존되는 모드: {0} @@ -114,7 +114,7 @@ mod.erroredcontent = [scarlet]컨텐츠 오류 mod.errors = 컨텐츠를 불러오는 중 오류가 발생하였습니다. mod.noerrorplay = [scarlet]모드에 오류가 존재합니다.[] 해당 오류가 발생하는 모드를 비활성화하거나 모드의 오류를 고친 후 플레이가 가능합니다. mod.nowdisabled = [scarlet]모드 '{0}'는 다음의 모드에 의존합니다 : [accent] {1}\n[lightgray]이 모드를 먼저 다운로드해야합니다.\n이 모드는 자동으로 비활성화됩니다. -mod.enable = 활성화 +mod.enable=활성화 mod.requiresrestart = 모드 변경사항을 적용하기 위해 게임을 종료합니다. mod.reloadrequired = [scarlet]새로고침 예정됨 mod.import = 모드 추가 @@ -123,8 +123,8 @@ mod.item.remove = 이것은 모드[accent] '{0}'[]의 자원입니다. 이 자 mod.remove.confirm = 이 모드를 삭제하시겠습니까? mod.author = [LIGHT_GRAY]제작자 : [] {0} mod.missing = 이 세이브파일에는 설치하지 않은 모드 혹은 현재 버전에 속해있지 않은 데이터가 포함되어 있습니다. 이 파일을 불러올 경우 세이브파일의 데이터가 손상될 수 있습니다. 정말로 이 파일을 불러오시겠습니까?\n[lightgray]모드 :\n{0} -mod.preview.missing = 워크샵에 당신의 모드를 업로드하기 전에 미리보기 이미지를 먼저 추가해야합니다.\n[accent] preview.png[]라는 이름으로 미리보기 이미지를 당신의 모드 폴더안에 준비한 후 다시 시도해주세요. -mod.folder.missing = 워크샵에는 폴더 형태의 모드만 게시할 수 있습니다.\n모드를 폴더 형태로 바꾸려면 파일을 폴더에 압축 해제하고 이전 압축파일을 제거한 후, 게임을 재시작하거나 모드를 다시 로드하십시오. +mod.preview.missing=Workshop에 당신의 모드를 업로드하기 전에 미리보기 이미지를 먼저 추가해야합니다.\n[accent] preview.png[]라는 이름으로 미리보기 이미지를 당신의 모드 폴더안에 준비한 후 다시 시도해주세요. +mod.folder.missing=Workshop에는 폴더 형태의 모드만 게시할 수 있습니다.\n모드를 폴더 형태로 바꾸려면 파일을 폴더에 압축 해제하고 이전 압축파일을 제거한 후, 게임을 재시작하거나 모드를 다시 로드하십시오. mod.scripts.unsupported = 당신의 기기는 모드스크립트를 지원하지 않습니다. 모드의 일부 기능이 작동하지 않을 수 있습니다. about.button = 정보 @@ -155,10 +155,10 @@ server.kicked.nameEmpty = 당신의 닉네임이 비어있습니다. server.kicked.idInUse = 이미 서버에 접속중입니다! 다중 계정은 허용되지 않습니다. server.kicked.customClient = 이 서버는 직접 빌드한 버전을 지원하지 않습니다. 공식 버전을 사용하세요. server.kicked.gameover = 코어가 파괴되었습니다... -server.kicked.serverRestarting = The server is restarting. +server.kicked.serverRestarting = 서버가 재시작합니다. server.versions = 클라이언트 버전 : [accent] {0}[]\n서버 버전 : [accent] {1}[] host.info = [accent]호스트[] 버튼은 현재 네트워크의 [scarlet]6567[] 포트를 사용합니다.\n[LIGHT_GRAY]같은 Wi-Fi 또는 로컬 네트워크[] 에서 서버 목록을 볼 수 있습니다.\n\n만약 플레이어들이 이 IP를 통해 어디에서나 연결할 수 있게 하고 싶다면, 공유기 설정에서 [accent]포트 포워딩[]을 하시거나 VPN을 사용하셔야 합니다.\n\n[LIGHT_GRAY]참고: LAN 게임 연결에 문제가 있는 사람이 있다면, 방화벽 설정에서 Mindustry 가 로컬 네트워크에 액세스하도록 허용했는지 확인해주세요. -join.info = 여기서 서버 추가를 누르신 후, [accent]서버 IP[]를 입력하여 다른 서버에 접속할 수 있습니다.\n또는 [accent]로컬 네트워크(LAN)[] 서버를 검색하여 접속할 수 있습니다.\nLAN 및 WAN 멀티 플레이어 모두 지원합니다.\n\n[LIGHT_GRAY]참고:여기에서는 자동으로 글로벌 서버를 추가하지 않습니다. IP로 다른 사람의 서버에 접속하려면 직접 서버 주소를 찾아서 적으셔야합니다.[]\n\n[ROYAL]한국의 서버로는 [accent]mindustry.kr[]의 6567, 6568포트와 [accent]server1.mindustry.r-e.kr[]의 8000, 8002 포트가 있습니다.\n서버 주소 입력방법은 < 주소:포트 >의 형식입니다.\n[royal]포트가 없을 시에는 그냥 주소만 입력하시면 됩니다.\n\n[royal]예시) mindustry.kr의 6567포트\nmindustry.kr:6567\n포트가 6567일 경우에는 :6567을 생략할 수 있습니다. +join.info = 여기서 서버 추가를 누르신 후, [accent]서버 IP[]를 입력하여 다른 서버에 접속할 수 있습니다.\n또는 [accent]로컬 네트워크(LAN)[] 서버를 검색하여 접속할 수 있습니다.\nLAN 및 WAN 멀티 플레이어 모두 지원합니다.\n\n[LIGHT_GRAY]참고:여기에서는 자동으로 글로벌 서버를 추가하지 않습니다. IP로 다른 사람의 서버에 접속하려면 직접 서버 주소를 찾아서 적으셔야합니다.[]\n\n[ROYAL]한국의 서버로는 [accent]mindustry.kr[]가 있습니다.\n서버 주소 입력방법은 < 주소:포트 >의 형식입니다.\n[royal]포트가 없을 시에는 그냥 주소만 입력하시면 됩니다.\n\n[royal]예시) mindustry.kr의 6567포트\nmindustry.kr:6567\n포트가 6567일 경우에는 :6567을 생략할 수 있습니다. hostserver = 서버 열기 invitefriends = 친구 초대 hostserver.mobile = 서버\n열기 @@ -240,8 +240,8 @@ save.playtime = 플레이타임 : {0} warning = 경고. confirm = 확인 delete = 삭제 -view.workshop = 워크샵에서 보기 -workshop.listing = 워크샵 목록 편집하기 +view.workshop=Workshop에서 보기 +workshop.listing=Workshop 목록 편집하기 ok = 확인 open = 열기 customize = 맞춤설정 @@ -310,7 +310,7 @@ editor.generation = 맵 생성 설정 : editor.ingame = 인게임 편집 editor.publish.workshop = 워크샵 업로드 editor.newmap = 신규 맵 -workshop = 워크샵 +workshop=Workshop waves.title = 단계 waves.remove = 삭제 waves.never = 여기까지 유닛생성 @@ -377,15 +377,15 @@ toolmode.replace = 재배치 toolmode.replace.description = 블록을 배치합니다. toolmode.replaceall = 모두 재배치 toolmode.replaceall.description = 맵에 있는 모든 블록을 재배치합니다. -toolmode.orthogonal = 직교 -toolmode.orthogonal.description = 직교로 블록을 배치합니다. +toolmode.orthogonal=직각 +toolmode.orthogonal.description=직각으로 블록을 배치합니다. toolmode.square = 정사각형 toolmode.square.description = 정사각형 형태의 브러시. toolmode.eraseores = 자원 초기화 toolmode.eraseores.description = 자원만 초기화합니다. toolmode.fillteams = 팀 채우기 toolmode.fillteams.description = 블록 대신 팀 건물로 채웁니다. -toolmode.drawteams = 팀 그리기 +toolmode.drawteams=팀 색상으로 그리기 toolmode.drawteams.description = 블록 대신 팀 건물을 배치합니다. filters.empty = [LIGHT_GRAY]필터가 없습니다!! 아래 버튼을 눌러 추가하세요. @@ -580,7 +580,7 @@ bar.power = 전력 bar.progress = 생산 진행도 bar.spawned = 최대 {1}기 중 {0}기 생산됨 bar.input = 입력 -bar.output = Output +bar.output = bullet.damage = [lightgray]피해량 : [stat]{0}[] bullet.splashdamage = [lightgray]범위 피해량 : [stat]{0}[] / [lightgray]피해 범위 : [stat]{1}[lightgray] 타일 @@ -643,7 +643,7 @@ setting.screenshake.name = 화면 흔들기 setting.effects.name = 화면 효과 setting.destroyedblocks.name = 부서진 블럭 표시 setting.conveyorpathfinding.name = 교차기 자동 설치 -setting.coreselect.name = Allow Schematic Cores +setting.coreselect.name = Schematic Cores 켜기 setting.sensitivity.name = 컨트롤러 감도 setting.saveinterval.name = 저장 간격 setting.seconds = {0} 초 @@ -690,7 +690,7 @@ keybind.toggle_power_lines.name = 전력 라인 허용 keybind.move_x.name = 오른쪽 / 왼쪽 이동 keybind.move_y.name = 위 / 아래 이동 keybind.mouse_move.name = 커서를 따라서 이동 -keybind.dash.name = 달리기 +keybind.dash.name = 부스터 keybind.schematic_select.name = 영역 설정 keybind.schematic_menu.name = 설계도 메뉴 keybind.schematic_flip_x.name = 설계도 X축 뒤집기 @@ -755,7 +755,7 @@ rules.enemyCheat = 무한한 적 자원 rules.unitdrops = 유닛 처치시 자원 약탈 rules.unitbuildspeedmultiplier = 유닛 제조속도 배수 rules.unithealthmultiplier = 유닛 체력 배수 -rules.blockhealthmultiplier = Block Health Multiplier +rules.blockhealthmultiplier = 건물 체력 배수 rules.playerhealthmultiplier = 플레이어 체력 배수 rules.playerdamagemultiplier = 플레이어 공격력 배수 rules.unitdamagemultiplier = 유닛 공격력 배수 @@ -978,7 +978,6 @@ block.mechanical-pump.name = 기계식 펌프 block.item-source.name = 아이템 소스 block.item-void.name = 아이템 삭제 장치 block.liquid-source.name = 무한 액체공급 장치 -block.liquid-void.name = Liquid Void block.power-void.name = 방전장치 block.power-source.name = 무한 전력공급 장치 block.unloader.name = 언로더 @@ -1142,7 +1141,6 @@ block.power-source.description = 무한한 전력을 공급해주는 블록입 block.item-source.description = 자원을 선택하면 그 자원이 무한하게 생성되는 블록입니다.\n샌드박스에서만 건설가능. block.item-void.description = 자원을 사라지게 만듭니다.\n샌드박스에서만 건설가능. block.liquid-source.description = 무한한 액체를 출력합니다.\n샌드박스에서만 건설가능. -block.liquid-void.description = Removes any liquids. Sandbox only. block.copper-wall.description = 게임 시작 초기에 방어용으로 적합합니다. block.copper-wall-large.description = 구리 벽 4개를 뭉친 블럭입니다. block.titanium-wall.description = 흑연이 생산될 즈음에 사용하기 적합합니다. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 1375245580..f845f98200 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -12,7 +12,7 @@ link.itch.io.description = Pagina da Itch.io com os Descarregamentos link.google-play.description = Listamento do google play store link.f-droid.description = F-Droid catalogue listing link.wiki.description = Wiki oficial do Mindustry -link.feathub.description = Suggest new features +link.feathub.description = Sugerir novas funcionalidades linkfail = Falha ao abrir a ligação\nO Url foi copiado screenshot = Screenshot gravado para {0} screenshot.invalid = Mapa grande demais, Potencialmente sem memória suficiente para captura. @@ -29,12 +29,12 @@ load.system = Sistema load.mod = Mods load.scripts = Scripts -be.update = A new Bleeding Edge build is available: -be.update.confirm = Download it and restart now? -be.updating = Updating... -be.ignore = Ignore -be.noupdates = No updates found. -be.check = Check for updates +be.update = Uma nova versão do Bleeding Edge está disponível: +be.update.confirm = Transferir e reiniciar agora? +be.updating = A atualizar... +be.ignore = Ignora +be.noupdates = Atualizações não encontradas. +be.check = A Verificar por atualizações schematic = Esquema schematic.add = Gravar Esquema... @@ -62,7 +62,7 @@ stat.delivered = Recursos lançados: stat.rank = Rank Final: [accent]{0} launcheditems = [accent]Itens lançados -launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue. +launchinfo = [unlaunched][[LAUNCH] seu núcleo para obter os itens indicados em azul. map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"? level.highscore = Melhor\npontuação: [accent] {0} level.select = Seleção de Fase @@ -108,18 +108,18 @@ mod.enabled = [lightgray]Ativado mod.disabled = [scarlet]Desativado mod.disable = Desativar mod.delete.error = Incapaz de apagar o mod. Ficheiro já em uso. -mod.requiresversion = [scarlet]Requires min game version: [accent]{0} +mod.requiresversion = [scarlet]Requer versão minima de jogo: [accent]{0} mod.missingdependencies = [scarlet]Dependências ausentes: {0} -mod.erroredcontent = [scarlet]Content Errors -mod.errors = Errors have occurred loading content. -mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. +mod.erroredcontent = [scarlet]Erros de conteudo +mod.errors = Ocorreram erros ao carregar o conteúdo. +mod.noerrorplay = [scarlet]Tens mods com erros.[] Desative os mods afetados ou corrija os erros antes de jogar. mod.nowdisabled = [scarlet]Mod '{0}' está faltando dependências:[accent] {1}\n[lightgray]Esses mods precisam ser baixados primeiro. NEste mod será automaticamente desativado mod.enable = Ativar mod.requiresrestart = O jogo será fechado agora para aplicar as alterações no mod. -mod.reloadrequired = [scarlet]Reload Required +mod.reloadrequired = [scarlet]É necessario recarregar mod.import = Importar Mod mod.import.github = Importar Mod pelo GitHub -mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. +mod.item.remove = Este item faz parte do [accent] '{0}'[] mod. Para lhe remover, desinstala o mod. mod.remove.confirm = Este mod irá ser apagado. mod.author = [LIGHT_GRAY]Autor:[] {0} mod.missing = Este save contém mods que foram recentemente atualizados ou que não estão mais instalados. Ao guardar pode ocorreu corrupção. Tem certeza de que deseja carregá-lo?\n[lightgray]Mods:\n{0} diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 1e1e6a11b1..24a2f0af7d 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -607,7 +607,7 @@ unit.persecond = /сек unit.timesspeed = x скорость unit.percent = % unit.items = предметов -unit.thousands = тыс. +unit.thousands = тыс unit.millions = млн category.general = Основные category.power = Энергия @@ -1250,4 +1250,4 @@ block.tau-mech-pad.description = Обеспечивает превращение block.omega-mech-pad.description = Обеспечивает превращение в тяжелобронированный ракетный мех.\nИспользуйте, нажав, стоя на нём. block.javelin-ship-pad.description = Обеспечивает превращение в быстрый перехватчик в лёгкой броне.\nИспользуйте, нажав, стоя на нём. block.trident-ship-pad.description = Обеспечивает превращение в тяжёлый бомбардировщик поддержки.\nИспользуйте, нажав, стоя на нём. -block.glaive-ship-pad.description = Обеспечивает превращение в большой, хорошо бронированный боевой корабль.\nИспользуйте, нажав, стоя на нём. +block.glaive-ship-pad.description = Обеспечивает превращение в большой, хорошо бронированный боевой корабль.\nИспользуйте, нажав, стоя на нём. \ No newline at end of file diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 884ac22dd0..db38a26842 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -12,7 +12,7 @@ link.itch.io.description = itch.io 上的 PC 版下载 link.google-play.description = Google Play 页面 link.f-droid.description = F-Droid 页面 link.wiki.description = Mindustry 官方 Wiki -link.feathub.description = Suggest new features +link.feathub.description = 提出新特性的建议 linkfail = 打开链接失败!\n网址已复制到您的剪贴板。 screenshot = 屏幕截图已保存到 {0} screenshot.invalid = 地图太大,可能没有足够的内存用于截图。 @@ -29,12 +29,13 @@ load.system = 系统加载中 load.mod = 模组加载中 load.scripts = Scripts -be.update = A new Bleeding Edge build is available: -be.update.confirm = Download it and restart now? -be.updating = Updating... -be.ignore = Ignore -be.noupdates = No updates found. -be.check = Check for updates + +be.update = 发现游戏最新版本: +be.update.confirm = 现在下载并重启游戏? +be.updating = 更新... +be.ignore = 忽略 +be.noupdates = 未发现更新。 +be.check = 检测更新 schematic = 蓝图 schematic.add = 保存蓝图… @@ -110,22 +111,22 @@ mod.disable = 禁用 mod.delete.error = 无法删除模组。可能文件被占用。 mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0} mod.missingdependencies = [scarlet]缺少依赖条件:{0} -mod.erroredcontent = [scarlet]Content Errors -mod.errors = Errors have occurred loading content. -mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing. +mod.erroredcontent = [scarlet]内容(content)错误 +mod.errors = 读取内容(content)时发生错误. +mod.noerrorplay = [scarlet]你的模组发生了错误.[] 禁用相关模组或修复错误后才能进入游戏. mod.nowdisabled = [scarlet]“{0}”模组缺少依赖条件:[accent] {1}\n[lightgray]需要先下载上述模组。\n此模组现在将自动禁用。 mod.enable = 启用 mod.requiresrestart = 需要重启使模组生效。 mod.reloadrequired = [scarlet]需要重启 mod.import = 导入模组 mod.import.github = 导入 GitHub 模组 -mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod. +mod.item.remove = 这个物品是[accent] '{0}'[]模组的一部分. 删除物品需要先卸载此模组. mod.remove.confirm = 此模组将被删除。 mod.author = [LIGHT_GRAY]作者:[] {0} mod.missing = 此存档包含您最近已更新或者现在未安装的模组。存档可能会损坏。确定要加载它吗?\n[lightgray]模组:\n{0} mod.preview.missing = 在创意工坊中发布此模组前,您必须添加一则预览图像。\n请将名为[accent] preview.png[] 的图像放入模组文件夹,然后重试。 mod.folder.missing = 只有文件夹形式的模组能在创意工坊上发布。\n若要将任何模组转换为文件夹,只需将其文件解压缩到文件夹中并删除旧压缩包,然后重新启动游戏或重新加载模组。 -mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly. +mod.scripts.unsupported = 你的设备不支持模组脚本,一些模组可能不会正确工作。 about.button = 关于 name = 名字: @@ -155,7 +156,7 @@ server.kicked.nameEmpty = 无效的名字! server.kicked.idInUse = 你已在这个服务器上!不允许用两个账号连接。 server.kicked.customClient = 这个服务器不支持自定义版本。请下载官方版本。 server.kicked.gameover = 游戏结束! -server.kicked.serverRestarting = The server is restarting. +server.kicked.serverRestarting = 服务器正在重启. server.versions = 客户端版本:[accent] {0}[]\n服务器版本:[accent] {1}[] host.info = [accent]创建局域网游戏[]按钮会在[scarlet] 6567 []端口运行一个服务器。[]\n任何在同一个[lightgray] Wi-Fi 或本地网络[]下的人应该都可以在服务器列表中看到你的服务器。\n\n如果你想让别人在任何地方都能通过 IP 地址连接,你需要设定[accent]端口转发[]。\n\n[lightgray]注意:如果某人无法连接到你的局域网游戏,请确保你在防火墙设置里允许了 Mindustry 访问本地网络。 join.info = 您可以输入[accent]服务器的 IP 地址[]来连接,或寻找[accent]本地网络[]中的服务器来连接。\n支持局域网或广域网的多人游戏。\n\n[lightgray]注意:没有全球服务器列表;如果你想通过 IP 地址连接某个服务器,你需要向房主询问 IP 地址。 @@ -325,7 +326,7 @@ waves.copy = 复制到剪贴板 waves.load = 从剪贴板读取 waves.invalid = 剪贴板中的波次信息无效。 waves.copied = 波次信息已复制。 -waves.none = 没有定义敌人。\n请注意,空布局将自动替换为默认布局。 +waves.none = 没有定义敌人。\n请注意,这将自动替换为默认的敌人列表。 editor.default = [lightgray]<默认> details = 详情… edit = 编辑… @@ -453,7 +454,7 @@ launch.confirm = 您将装载并发射核心中的所有资源。\n此地图将 launch.skip.confirm = 如果现在跳过,在下一个发射窗口到来前,您都无法发射。 uncover = 解锁 configure = 设定装运的数量 -bannedblocks = 禁用方块 +bannedblocks = 禁用建筑 addall = 添加所有 configure.locked = [lightgray]完成{0}\n解锁装运配置。 configure.invalid = 数量必须是0到{0}之间的数字。 @@ -512,7 +513,7 @@ settings.language = 语言 settings.data = 游戏数据 settings.reset = 恢复默认设置 settings.rebind = 重新绑定 -settings.resetKey = Reset +settings.resetKey = 重置按键 settings.controls = 控制 settings.game = 游戏 settings.sound = 声音 @@ -549,7 +550,7 @@ blocks.powerdamage = 功率/损伤 blocks.itemcapacity = 物品容量 blocks.basepowergeneration = 基础能源输出 blocks.productiontime = 生产时间 -blocks.repairtime = 方块完全修复时间 +blocks.repairtime = 建筑完全修复时间 blocks.speedincrease = 提速 blocks.range = 范围 blocks.drilltier = 可钻探矿物 @@ -591,8 +592,8 @@ bullet.frag = [stat] 分裂 bullet.knockback = [stat]{0}[lightgray] 击退 bullet.freezing = [stat] 冰冻 bullet.tarred = [stat] 减速 -bullet.multiplier = [stat]{0}[lightgray]x 弹药数量 -bullet.reload = [stat]{0}[lightgray]x 装弹 +bullet.multiplier = [stat]{0}[lightgray]x 装弹数量 +bullet.reload = [stat]{0}[lightgray]x 装弹速度 unit.blocks = 方块 unit.powersecond = 能量/秒 @@ -617,7 +618,7 @@ category.shooting = 发射 category.optional = 可选的增强 setting.landscape.name = 锁定横屏 setting.shadows.name = 影子 -setting.blockreplace.name = 自动推荐块 +setting.blockreplace.name = 自动推荐合适的建筑 setting.linear.name = 抗锯齿 setting.hints.name = 提示 setting.buildautopause.name = 自动暂停建造 @@ -632,7 +633,7 @@ setting.fpscap.name = 最大FPS setting.fpscap.none = 无 setting.fpscap.text = {0} FPS setting.uiscale.name = UI缩放比例[lightgray](需要重新启动)[] -setting.swapdiagonal.name = 自动铺设 +setting.swapdiagonal.name = 自动斜线建造 setting.difficulty.training = 训练 setting.difficulty.easy = 简单 setting.difficulty.normal = 普通 @@ -641,18 +642,18 @@ setting.difficulty.insane = 疯狂 setting.difficulty.name = 难度: setting.screenshake.name = 屏幕抖动 setting.effects.name = 显示效果 -setting.destroyedblocks.name = 显示摧毁的块 -setting.conveyorpathfinding.name = 传送带放置寻路 -setting.coreselect.name = Allow Schematic Cores +setting.destroyedblocks.name = 显示摧毁的建筑 +setting.conveyorpathfinding.name = 传送带自动寻路 +setting.coreselect.name = 允许蓝图包含核心 setting.sensitivity.name = 控制器灵敏度 setting.saveinterval.name = 自动保存间隔 setting.seconds = {0} 秒 -setting.blockselecttimeout.name = 块选择超时 +setting.blockselecttimeout.name = 建筑选择超时 setting.milliseconds = {0} 毫秒 setting.fullscreen.name = 全屏 setting.borderlesswindow.name = 无边框窗口[lightgray](可能需要重启) setting.fps.name = 显示 FPS 和网络延迟 -setting.blockselectkeys.name = 显示块选择按键 +setting.blockselectkeys.name = 显示建筑选择按键 setting.vsync.name = 垂直同步 setting.pixelate.name = 像素画面 [lightgray](禁用动画) setting.minimap.name = 显示小地图 @@ -667,6 +668,7 @@ setting.savecreate.name = 自动创建存档 setting.publichost.name = 游戏公开可见 setting.chatopacity.name = 聊天界面不透明度 setting.lasersopacity.name = 能量激光不透明度 +setting.bridgeopacity.name = 桥梁不透明度 setting.playerchat.name = 显示玩家聊天气泡 public.confirm = 确定使您的游戏公开可见?\n[accent]其他人将可以加入到您的游戏。\n[lightgray]您之后可以在 设置->游戏->游戏公开可见 更改。 public.beta = 请注意,测试版的游戏不能公开可见。 @@ -697,25 +699,25 @@ keybind.schematic_flip_x.name = 水平翻转 keybind.schematic_flip_y.name = 竖直翻转 keybind.category_prev.name = 上一分类 keybind.category_next.name = 下一分类 -keybind.block_select_left.name = 块选择向左 -keybind.block_select_right.name = 块选择向右 -keybind.block_select_up.name = 块选择向上 -keybind.block_select_down.name = 块选择向下 -keybind.block_select_01.name = 分类/块选择 1 -keybind.block_select_02.name = 分类/块选择 2 -keybind.block_select_03.name = 分类/块选择 3 -keybind.block_select_04.name = 分类/块选择 4 -keybind.block_select_05.name = 分类/块选择 5 -keybind.block_select_06.name = 分类/块选择 6 -keybind.block_select_07.name = 分类/块选择 7 -keybind.block_select_08.name = 分类/块选择 8 -keybind.block_select_09.name = 分类/块选择 9 -keybind.block_select_10.name = 分类/块选择 10 +keybind.block_select_left.name = 建筑朝向向左 +keybind.block_select_right.name = 建筑朝向向右 +keybind.block_select_up.name = 建筑朝向向上 +keybind.block_select_down.name = 建筑朝向向下 +keybind.block_select_01.name = 分类/建筑选择 1 +keybind.block_select_02.name = 分类/建筑选择 2 +keybind.block_select_03.name = 分类/建筑选择 3 +keybind.block_select_04.name = 分类/建筑选择 4 +keybind.block_select_05.name = 分类/建筑选择 5 +keybind.block_select_06.name = 分类/建筑选择 6 +keybind.block_select_07.name = 分类/建筑选择 7 +keybind.block_select_08.name = 分类/建筑选择 8 +keybind.block_select_09.name = 分类/建筑选择 9 +keybind.block_select_10.name = 分类/建筑选择 10 keybind.fullscreen.name = 切换全屏 keybind.select.name = 选择/射击 -keybind.diagonal_placement.name = 自动铺设 -keybind.pick.name = 选择方块 -keybind.break_block.name = 破坏方块 +keybind.diagonal_placement.name = 斜线建造 +keybind.pick.name = 选择建筑 +keybind.break_block.name = 破坏建筑 keybind.deselect.name = 取消选择 keybind.shoot.name = 射击 keybind.zoom.name = 缩放 @@ -755,7 +757,7 @@ rules.enemyCheat = 敌人(红队)无限资源 rules.unitdrops = 敌人出生点 rules.unitbuildspeedmultiplier = 单位生产速度倍数 rules.unithealthmultiplier = 单位生命倍数 -rules.blockhealthmultiplier = Block Health Multiplier +rules.blockhealthmultiplier = 建筑生命倍数 rules.playerhealthmultiplier = 玩家生命倍数 rules.playerdamagemultiplier = 玩家伤害倍数 rules.unitdamagemultiplier = 单位伤害倍数 @@ -824,7 +826,7 @@ mech.trident-ship.name = Trident mech.trident-ship.weapon = 炸弹 mech.glaive-ship.name = Glaive mech.glaive-ship.weapon = 火焰机枪 -item.corestorable = [lightgray]Storable in Core: {0} +item.corestorable = [lightgray]核心可存储: {0} item.explosiveness = [lightgray]爆炸性:{0}% item.flammability = [lightgray]易燃性:{0}% item.radioactivity = [lightgray]放射性:{0}% @@ -933,7 +935,7 @@ block.conveyor.name = 传送带 block.titanium-conveyor.name = 钛传送带 block.armored-conveyor.name = 装甲传送带 block.armored-conveyor.description = 运送物品,与钛传送带一样的速度,但有更强的装甲。除其他传送带,不接受任何边的输入。 -block.junction.name = 交叉器 +block.junction.name = 连接器 block.router.name = 路由器 block.distributor.name = 分配器 block.sorter.name = 分类器 @@ -942,6 +944,7 @@ block.message.name = 信息板 block.illuminator.name = 照明器 block.illuminator.description = 小型、紧凑、可配置的光源。需要能量运行。 block.overflow-gate.name = 溢流门 +block.underflow-gate.name = 反向溢流门 block.silicon-smelter.name = 硅冶炼厂 block.phase-weaver.name = 相织布编织器 block.pulverizer.name = 粉碎机 @@ -978,7 +981,7 @@ block.mechanical-pump.name = 机械泵 block.item-source.name = 无限物品 block.item-void.name = 物品黑洞 block.liquid-source.name = 无限液体 -block.liquid-void.name = Liquid Void +block.liquid-void.name = 液体黑洞 block.power-void.name = 能源黑洞 block.power-source.name = 无限能源 block.unloader.name = 装卸器 @@ -1057,14 +1060,14 @@ unit.revenant.name = 亡魂 unit.eruptor.name = 暴君 unit.chaos-array.name = 混沌者 unit.eradicator.name = 根除者 -unit.lich.name = 尸鬼 +unit.lich.name = 巫妖 unit.reaper.name = 死神 tutorial.next = [lightgray]<点击以继续> tutorial.intro = 您已进入[scarlet] Mindustry 教程[]。[]\n使用[accent][[WASD][]键移动主角和视角。\n[accent]按住[[Ctrl]并转动鼠标滚轮[]缩放视野。\n让我们从[accent]采集铜矿[]开始。先移动到铜矿旁边,然后点按矿脉附近散落的矿物。\n\n[accent]{0}/{1} 铜 tutorial.intro.mobile = 您已进入[scarlet] Mindustry 教程[]。\n在屏幕上滑动来继续。\n[accent]双指捏合[] 来缩小和放大。\n让我们从[accent]采集铜矿[]开始。先移动到铜矿旁边,然后点按矿脉附近散落的矿物。\n\n[accent]铜 {0}/{1} tutorial.drill = 手动采矿效率不高。\n[accent]钻头[]可以自动采矿。\n让我们在在铜矿上放一个。\n点击右下角的钻头菜单。\n选择[accent]机械钻头[]。\n单击将其放置在铜矿上。\n[accent]右键单击[]来停止。 tutorial.drill.mobile = 手动采矿效率不高。\n[accent]钻头[]可以自动采矿。\n点右下角的钻头菜单。\n选择[accent]机械钻头[]。\n点一下将其放在铜矿上,点[accent]对号[]来确定。\n点[accent]叉号[]来取消。 -tutorial.blockinfo = 每种方块都有其独特的数据。每个钻头只能开采部分矿石。\n若要查看块的信息和统计信息,[accent]在菜单中点击问号。[]\n\n[accent]现在查看机械钻头的数据吧。[] +tutorial.blockinfo = 每种钻头都有其独特的数据。每个钻头只能开采部分矿石。\n若要查看建筑的详细信息,[accent]在菜单中点击问号。[]\n\n[accent]现在查看机械钻头的数据吧。[] tutorial.conveyor = [accent]传送带[]可以把物资传送到核心。\n请在钻头到核心间建造一条传送带。 tutorial.conveyor.mobile = [accent]传送带[]可以把物资传送到核心。\n请在钻头到核心间建造一条传送带。\n[accent]长按数秒[]并向一个方向拖动来直线放置。\n\n[accent]{0}/{1} 条传送带\n[accent]0/1 物品 tutorial.turret = 必须建造防御建筑来击退[lightgray]敌人[]。\n请在核心附近造一个双管炮。 @@ -1073,20 +1076,20 @@ tutorial.pause = 在战斗中,您可以[accent]暂停游戏[]。\n暂停时您 tutorial.pause.mobile = 在战斗中,您可以[accent]暂停游戏[]。\n暂停时您可以规划建筑物。\n\n[accent]点击左上角的按钮以暂停。 tutorial.unpause = 现在再次按空格以继续。 tutorial.unpause.mobile = 现在再次点按以继续。 -tutorial.breaking = 方块经常需要拆除。\n[accent]按住鼠标右键[]来拆除选中的方块。[]\n\n[accent]使用范围拆除来拆除核心左侧的废墙。 -tutorial.breaking.mobile = 方块经常需要拆除。\n[accent]选择拆除模式[],点击方块以拆除。\n[accent]长按几秒[]并拖动来范围拆除。\n点击对号来确定。\n\n[accent]使用范围拆除来拆除核心左侧的废墙。 -tutorial.withdraw = 有时,从方块中取出物品是必要的。\n[accent]点击有物品的方块[],然后[accent]点击在方框中的物品[]。\n可以通过[accent]点击或长按[]来取出物品。\n\n[accent]从核心中取出一些铜[]。 -tutorial.deposit = 将物品从机甲拖向方块来放下物品。\n\n[accent]将铜放回核心[]。 +tutorial.breaking = 建筑经常需要拆除。\n[accent]按住鼠标右键[]来拆除选中的建筑。[]\n\n[accent]使用范围拆除来拆除核心左侧的废墙。 +tutorial.breaking.mobile = 建筑经常需要拆除。\n[accent]选择拆除模式[],点击建筑以拆除。\n[accent]长按几秒[]并拖动来范围拆除。\n点击对号来确定。\n\n[accent]使用范围拆除来拆除核心左侧的废墙。 +tutorial.withdraw = 有时,从建筑中取出物品是必要的。\n[accent]点击包含物品的建筑[],然后[accent]点击在方框中的物品[]。\n可以通过[accent]点击或长按[]来取出物品。\n\n[accent]从核心中取出一些铜[]。 +tutorial.deposit = 将物品从机甲拖向建筑来放下物品。\n\n[accent]将铜放回核心[]。 tutorial.waves = [lightgray]敌人[]来了。\n\n保护核心,防御两波攻击。造更多的炮塔。[accent]点击[]以射击。\n建造更多的炮塔和钻头,并采更多的矿。 tutorial.waves.mobile = [lightgray]敌人[]来了。\n\n保护核心,防御两波攻击。造更多的炮塔。你的机甲将对敌人自动开火。\n建造更多的炮塔和钻头,并采更多的矿。 tutorial.launch = 进入特定波次后,你可以[accent]发射核心(起飞)[],[accent]带走核心中的所有资源[]并抛下所有的建筑。\n装运的资源可用于研究科技。\n\n[accent]点击发射按钮。 -item.copper.description = 最基本的的结构材料。在各种类型的方块中被广泛使用。 +item.copper.description = 最基本的的建筑材料。在各种类型的建筑中被广泛使用。 item.lead.description = 一种基本的电力材料。广泛用于电子设备和液体输送模块。 item.metaglass.description = 一种致密坚硬的复合玻璃。广泛用于液体输送和存储。 -item.graphite.description = 矿化碳,用于弹药和电路绝缘。 +item.graphite.description = 一种高密度的碳材料,用于弹药和电器元件。 item.sand.description = 一种常见的材料,广泛用于冶炼,包括制作合金和助熔剂。 -item.coal.description = 植物的化石,常见且容易获得,常用作燃料或其他资源的生产。 +item.coal.description = 在农耕文明前就形成的植物化石,常见且容易获得,常用作燃料或其他资源的生产。 item.titanium.description = 一种罕见的超轻金属,被广泛运用于液体运输、钻头和飞机。 item.thorium.description = 一种致密的放射性金属,用作结构支撑和核燃料。 item.scrap.description = 一种废弃的建筑物及废弃单位的残骸,富含多种金属元素。 @@ -1110,7 +1113,7 @@ mech.javelin-ship.description = 一艘一击即退的攻击船。虽然最初很 mech.trident-ship.description = 为建造和摧毁敌人防御工事而建造的重型轰炸机。有相当好的装甲。 mech.glaive-ship.description = 一种大型的装甲厚重的武装直升机。配备火焰机枪。有优秀的加速能力和最快的速度。 unit.draug.description = 一种原始的采矿机。生产成本低,消耗品。在附近自动开采铜和铅。将开采的资源输送到最近的核心。 -unit.spirit.description = 一种改进的德鲁格无人机,设计用于维修而不是采矿。自动修复该区域中任何损坏的块。 +unit.spirit.description = 采矿机的改进版本,用于维修而不是采矿。自动修复该区域中任何损坏的建筑。 unit.phantom.description = 一种先进的无人机。跟随玩家并协助建造。 unit.dagger.description = 一种最基本的地面机甲。生产成本低。集群使用时比较有用。 unit.crawler.description = 一种地面装置,由一个框架和绑在上面的烈性炸药组成。不是特别耐用。与敌人接触后爆炸。 @@ -1120,14 +1123,14 @@ unit.eruptor.description = 一种用来拆除建筑物的重型机甲。在敌 unit.wraith.description = 一种快速、一击即退的拦截器机甲。目标是发电机。 unit.ghoul.description = 一种重型地毯式轰炸机。瞄准关键的基础设施来击溃敌人的基地。 unit.revenant.description = 一种发射导弹的重型飞行机甲。 -block.message.description = 储存一条消息。用于盟友间的交流。 +block.message.description = 保存一条文字信息。用于队友之间进行交流。 block.graphite-press.description = 将煤块压缩成纯石墨片材料。 block.multi-press.description = 石墨压缩机的升级版。利用水和电力快速高效地处理煤炭。 block.silicon-smelter.description = 用高纯度的焦炭来加工沙子以生产硅。 block.kiln.description = 将铅和沙子熔炼成钢化玻璃,需要少量电力。 block.plastanium-compressor.description = 用石油和钛生产塑钢。 block.phase-weaver.description = 用放射性钍和大量沙子生产相织物。 -block.alloy-smelter.description = 用钛、铅、硅和铜生产浪涌合金。 +block.alloy-smelter.description = 用钛、铅、硅和铜生产巨浪合金。 block.cryofluidmixer.description = 将水和细的钛粉混成冷却液。钍反应堆的必备之物。 block.blast-mixer.description = 用油料将硫转化为不易燃但更具爆炸性的爆炸化合物。 block.pyratite-mixer.description = 将煤、铅和沙子混合成高度易燃的硫。 @@ -1142,56 +1145,57 @@ block.power-source.description = 无限输出能量。仅限沙盒。 block.item-source.description = 无限输出物品。仅限沙盒。 block.item-void.description = 销毁输入的所有物品。仅限沙盒。 block.liquid-source.description = 无限输出液体。仅限沙盒。 -block.liquid-void.description = Removes any liquids. Sandbox only. -block.copper-wall.description = 廉价的防御方块。\n适合在前几个波次中保护核心和炮塔。 -block.copper-wall-large.description = 廉价的防御方块。\n适合在前几个波次中保护核心和炮塔。\n占多个方格。 -block.titanium-wall.description = 中等强度的防御方块。\n提供中等强度的防御以抵御敌人。 -block.titanium-wall-large.description = 中等强度的防御方块。\n提供中等强度的防御以防敌人攻击。\n占多个方格。 -block.plastanium-wall.description = 一种特殊的防御方块,能吸收电弧、自动与能量节点连接。 -block.plastanium-wall-large.description = 一种特殊的防御方块,能吸收电弧、自动与能量节点连接。\n占多个方格。 -block.thorium-wall.description = 强大的防御方块。\n可以很好的防御敌人。 -block.thorium-wall-large.description = 强大的防御方块。\n很好地防御敌人。\n占多个方格。 +block.liquid-void.description = 销毁输入的所有液体。仅限沙盒 +block.copper-wall.description = 廉价的防御建筑。\n适合在前几个波次中保护核心和炮塔。 +block.copper-wall-large.description = 廉价的防御建筑。\n适合在前几个波次中保护核心和炮塔。\n占多个方格。 +block.titanium-wall.description = 中等强度的防御建筑。\n提供中等强度的防御以抵御敌人。 +block.titanium-wall-large.description = 中等强度的防御建筑。\n提供中等强度的防御以防敌人攻击。\n占多个方格。 +block.plastanium-wall.description = 一种特殊的防御建筑,能吸收电弧、自动与能量节点连接。 +block.plastanium-wall-large.description = 一种特殊的防御建筑,能吸收电弧、自动与能量节点连接。\n占多个方格。 +block.thorium-wall.description = 强大的防御建筑。\n可以很好的防御敌人。 +block.thorium-wall-large.description = 强大的防御建筑。\n很好地防御敌人。\n占多个方格。 block.phase-wall.description = 没有钍墙那样坚固,但是它可以使不太强的弹药发生偏转。 block.phase-wall-large.description = 没有钍墙那样坚固,但是它可以使不太强的弹药发生偏转。\n占多个方格。 -block.surge-wall.description = 强大的防御方块。\n有很小的机会向攻击者发射闪电。 -block.surge-wall-large.description = 强大的防御方块。\n有很小的机会向攻击者发射闪电。\n占多个方格。 -block.door.description = 一扇小门。点按切换它的打开/关闭状态。 -block.door-large.description = 一扇大门。点按切换它的打开/关闭状态。\n占多个方格。 -block.mender.description = 定期修理附近的方块,使防御系统在波次之间得到修复。\n可选使用硅来提高修复范围和修复效率。 +block.surge-wall.description = 强大的防御建筑。\n被攻击时有很小的机会向攻击者发射闪电。 +block.surge-wall-large.description = 强大的防御建筑。\n被攻击时有很小的机会向攻击者发射闪电。\n占多个方格。 +block.door.description = 一扇门。点按切换它的打开/关闭状态。 +block.door-large.description = 一扇大型门。点按切换它的打开/关闭状态。\n占多个方格。 +block.mender.description = 定期修理附近的建筑,使防御系统在波次之间得到修复。\n可选使用硅来提高修复范围和修复效率。 block.mend-projector.description = 修理者的升级版,定期修复附近的建筑物。 block.overdrive-projector.description = 提高附近建筑物的速度,如钻头和传送带。 block.force-projector.description = 在自身周围创建一个六角形力场,使里面的建筑物和单位免受伤害。\n持续承受高伤害会导致过热,可以使用冷却液降温。相织物可用于增加屏障大小。 block.shock-mine.description = 伤害踩到它的敌人。敌人几乎看不到它。 -block.conveyor.description = 初级物资传送带。将物品向前输送并在可能时运入建筑。可旋转方向。 -block.titanium-conveyor.description = 高级物资传送带。运送物品的速度优于初级传送带。 -block.junction.description = 两条传送带的交叉桥连接。适用于两条不同方向的传送带要分别将不同的物品运送到不同的位置。 +block.conveyor.description = 初级物品传送带。将物品向前输送并在可能时运入建筑。可旋转方向。 +block.titanium-conveyor.description = 高级物品传送带。运送物品的速度快于初级传送带。 +block.junction.description = 两条交叉传送带的桥梁。用于连接两条不同的传输线路使其互不影响。 block.bridge-conveyor.description = 先进的物品运输方块。允许跨越任意地形或建筑物运输物品,最多跨越3格。 -block.phase-conveyor.description = 先进的传送带,使用电力将物品传送到距离几个块的相位传送带上。 +block.phase-conveyor.description = 先进的传送带,使用电力将物品传送到距离几个方块的相位传送带上。 block.sorter.description = 对物品进行分类,如果物品与所选种类相同,则允许其通过。否则,物品将从左边和右边输出。 -block.inverted-sorter.description = 同分类器一样分类物品,但所选物品输出到左边和右边。 -block.router.description = 从一个方向接受物品,并将它们平均输出到其他3个方向。可以将材料分成多份。 -block.distributor.description = 改进的路由器,可将物品输出到周围的最多7个其他方向。 -block.overflow-gate.description = 仅在前路被阻塞时向左和右输出。 -block.mass-driver.description = 终极传送带,收集若干物品后将其射到远处的另一个质量驱动器。 -block.mechanical-pump.description = 一种廉价泵,输出速度慢,但无需能量。 +block.inverted-sorter.description = 像分类器一样处理物品,但却是向两侧输出选定的物品。 +block.router.description = 从一个方向接受物品,并将它们平均输出到其他3个方向。可以将材料分成多份\n\n[scarlet]永远不要把它与生产建筑相连,因为它会被产出的产品阻塞[]。 +block.distributor.description = 大型路由器,可将物品输出到周围的最多7个其他方向。 +block.overflow-gate.description = 当前方被阻塞时才会向左和右输出,用于处理多余的物品。 +block.underflow-gate.description = 与溢流门相反。 当左右均堵塞时才向前方运输。 +block.mass-driver.description = 终极物品传输器,收集若干物品后将其射到远处的另一个质量驱动器。 +block.mechanical-pump.description = 一种廉价液体泵,输出速度慢,但无需能量。 block.rotary-pump.description = 先进液泵。泵送更多液体,但需要能量。 block.thermal-pump.description = 终级液泵。 block.conduit.description = 基本液体传输管道。像传送带一样工作,但仅适用于液体。用于从泵或其他导管中提取液体。 block.pulse-conduit.description = 高级液体传输管道。比普通导管更快地输送液体且能储存更多液体。 -block.plated-conduit.description = 转移液体的速度与脉冲导管相同,但护甲更强。两侧只接受通过导管传入液体。\n更少泄漏。 +block.plated-conduit.description = 转移液体的速度与脉冲导管相同,但护甲更强。两侧只接受通过导管传入液体。\n发生泄漏时泄漏较少。 block.liquid-router.description = 接受一个方向的液体并将它们平均输出到其他3个方向。同时可以储存一定量的液体。用于将液体从一个源分往多个目标。 -block.liquid-tank.description = 存储大量液体,可在材料需求不恒定作为缓冲区,或作为供给冷却液体的保障设施。 -block.liquid-junction.description = 两条管道的交叉桥连接。适用于两条不同方向的导管要将不同的液体输送到不同的位置。 -block.bridge-conduit.description = 先进的液体传输方块。可以跨越任何地形或建筑物,最多跨越3格来传输液体。 -block.phase-conduit.description = 先进的液体传输方块。使用电力将液体传送到多个块上的连接管道。 +block.liquid-tank.description = 存储大量液体,可在材料需求不恒定时作为缓冲区,或作为供给冷却液体的保障设施。 +block.liquid-junction.description = 两条交叉管道的桥梁。适用连接两条不同方向的导管线路。 +block.bridge-conduit.description = 先进的液体传输建筑。可以跨越任何地形或建筑物,最多跨越3格来传输液体。 +block.phase-conduit.description = 先进的液体传输建筑。使用电力将液体传送到多个方块上的连接管道。 block.power-node.description = 将电源传输到连接的节点上。节点将接收来自任何方块的能量或向任何方块供给能量。 block.power-node-large.description = 更大范围、更多连接点的高级能量节点。 block.surge-tower.description = 连接数低但范围很远的能量节点。 -block.diode.description = 此方块上的电能只能单向流动,仅当对方的储能更低时流动。 -block.battery.description = 存储能量作为缓冲,在能源亏空时提供。 +block.diode.description = 此方块上的电能只能单向流动,仅当另一侧的电池储能更低时输送电力。 +block.battery.description = 存储能量作为缓冲,在发电量不足时提供保障。 block.battery-large.description = 比普通电池容量更大。 block.combustion-generator.description = 燃烧煤等材料发电。 -block.thermal-generator.description = 放置在炽热的地方发电。 +block.thermal-generator.description = 放置在炽热的地形上能够发电。 block.turbine-generator.description = 先进的火力发电机,效率更高,但需要水来产生蒸汽。 block.differential-generator.description = 利用低温流体与燃烧的硫之间的温差产生大量能量。 block.rtg-generator.description = 一种简单可靠的发电机。利用放射性化合物的衰变产生的热量,以缓慢的速度产生能量。 @@ -1206,9 +1210,9 @@ block.blast-drill.description = 终极钻头,需要大量能量。 block.water-extractor.description = 从地下提取水。当附近没有水源时使用它。 block.cultivator.description = 将微小的孢子培养成工业用的孢子荚。 block.oil-extractor.description = 使用大量能量、沙子和水提炼石油。 -block.core-shard.description = 初代核心。一旦被摧毁,与该地区的所有连接都将断开。不要让它被摧毁。 -block.core-foundation.description = 二代核心。血量更高。可以存储更多资源。 -block.core-nucleus.description = 三代核心,也是最新一代,血量非常高。能存储大量资源。 +block.core-shard.description = 小型核心。一旦被摧毁,与该地区的所有连接都将断开。不要让它被摧毁。 +block.core-foundation.description = 中型核心。血量更高。可以存储更多资源。 +block.core-nucleus.description = 大型核心,也是最强大的,血量非常高。能存储大量资源。 block.vault.description = 存储大量物品。当存在非恒定的材料需求时,使用它来创建缓冲区。[lightgray]卸载器[]可从仓库中提取物品。 block.container.description = 存储少量物品。当存在非恒定的材料需求时,使用它来创建缓冲区。[lightgray]卸载器[]可从容器中提取物品。 block.unloader.description = 将物品从容器、仓库或你的核心中提取到传送带或直接提取到相邻的方块。点击卸载器本身更改所要卸载的物品类型。 @@ -1218,9 +1222,9 @@ block.duo.description = 小而便宜的炮塔,对地很有效。 block.scatter.description = 基本型防空炮塔。向空中敌人喷出一团铅或废料。 block.scorch.description = 小型炮塔,点燃任何靠近它的地面敌人。近距离非常有效。 block.hail.description = 小型远程炮台。 -block.wave.description = 中型快速炮塔,射出液体泡泡。有液体输入时自动灭火。 +block.wave.description = 中型快速炮塔,射出液体泡泡。使用水或者冷却液时能够自动灭火。 block.lancer.description = 中型对地炮塔。会充能并发射强力的的能量束。 -block.arc.description = 小型炮塔,发射电弧。 +block.arc.description = 小型炮塔,发射电弧。电弧无法穿过塑钢墙。 block.swarmer.description = 中型炮塔,对空对地,发射跟踪爆炸导弹。 block.salvo.description = 双管炮的升级版。中型,快速射出一串子弹。 block.fuse.description = 大型近程炮塔,发射三道刺穿敌人的短程光束。 @@ -1228,7 +1232,7 @@ block.ripple.description = 大型远程炮台,非常强力,向远处的敌 block.cyclone.description = 大型炮塔,对空对地,发射在敌人周围引爆的爆炸物。 block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的穿甲弹药。 block.meltdown.description = 超大型激光炮塔,充能之后持续发射光束,需要冷却剂。 -block.command-center.description = 在地图上向联盟单位发出移动命令。\n使部队巡逻、攻击一个敌人核心,或者撤退到核心/工厂。当没有敌人核心时,得到攻击命令的部队默认执行巡逻。 +block.command-center.description = 在地图上向联盟单位发出移动命令。\n使部队攻击一个敌人核心,或者撤退到核心/工厂或者集合。当没有敌人核心时,得到攻击命令的部队默认向最近的敌人出现的地方集结。 block.draug-factory.description = 生产德鲁格釆矿机。 block.spirit-factory.description = 生产幽灵修理机。 block.phantom-factory.description = 生产幻影建造机。 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index aad624d1e2..a519738a82 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -251,7 +251,8 @@ copylink = 複製連結 back = 返回 data.export = 匯出數據 data.import = 匯入數據 -data.exported = 數據已匯出. +data.openfolder = 開啟檔案資料夾 +data.exported = 數據已匯出。 data.invalid = 這不是有效的遊戲資料。 data.import.confirm = 導入外部數據將覆蓋您當前[scarlet]所有的[]遊戲數據,\n[accent]這個動作不能撤銷![]\n\n匯入數據後,您的遊戲將立即退出。 classic.export = 匯出 Classic 數據 @@ -667,6 +668,7 @@ setting.savecreate.name = 自動建立存檔 setting.publichost.name = 公開遊戲可見度 setting.chatopacity.name = 聊天框不透明度 setting.lasersopacity.name = 激光不透明度 +setting.bridgeopacity.name = 橋透明度 setting.playerchat.name = 在遊戲中顯示聊天框 public.confirm = 您想公開遊戲嗎?\n[accent]任何人都可以加入您的遊戲。\n[lightgray]以後可以在“設置”->“遊戲”->“公開遊戲可見度”中進行更改。 public.beta = 請注意,該遊戲的Beta版本無法公開遊戲大廳。 @@ -942,6 +944,7 @@ block.message.name = 訊息板 block.illuminator.name = 照明燈 block.illuminator.description = 小、緊湊而且可調整的光源。需要能源來運作。 block.overflow-gate.name = 溢流器 +block.underflow-gate.name = 反向溢流器 block.silicon-smelter.name = 煉矽廠 block.phase-weaver.name = 相織布編織器 block.pulverizer.name = 粉碎機 @@ -978,7 +981,7 @@ block.mechanical-pump.name = 機械泵 block.item-source.name = 物品源 block.item-void.name = 物品虛空 block.liquid-source.name = 液體源 -block.liquid-void.name = Liquid Void +block.liquid-void.name = 液體虛空 block.power-void.name = 能量虛空 block.power-source.name = 無限能量源 block.unloader.name = 裝卸器 @@ -1078,7 +1081,7 @@ tutorial.breaking.mobile = 方塊經常需要被拆除。\n[accent]選擇拆除 tutorial.withdraw = 在某些情況下,直接從方塊中取出物品是必要的。\n[accent]點擊有物品的方塊[],然後[accent]點擊在方框中的物品[]以將其取出。\n可以通過[accent]點擊或長按[]來取出物品。\n\n[accent]從核心中取出一些銅。[] tutorial.deposit = 通過將物品從船上拖到目標方塊,將物品放入方塊中。\n\n[accent]將您的銅放到核心中。[] tutorial.waves = [lightgray]敵人[]來臨。\n\n保護核心抵抗兩波攻擊。\n建造更多的砲塔和鑽頭。開採更多的銅。 -tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper. +tutorial.waves.mobile = [lightgray]敵人[]來臨。\n\n保護核心抵抗兩波攻擊。您的飛船會自動向敵人開火。\n建造更多的砲塔和鑽頭。開採更多的銅。 tutorial.launch = 一旦您達到特定的波數, 您就可以[accent] 發射核心[],放棄防禦並[accent]獲取核心中的所有資源。[]\n這些資源可以用於研究新科技。\n\n[accent]按下發射按鈕。 item.copper.description = 最基本的結構材料。在各種類型的方塊中廣泛使用。 @@ -1142,7 +1145,7 @@ block.power-source.description = 無限輸出能量。僅限沙盒。 block.item-source.description = 無限輸出物品。僅限沙盒。 block.item-void.description = 不使用能量銷毀任何進入它的物品。僅限沙盒。 block.liquid-source.description = 無限輸出液體。僅限沙盒。 -block.liquid-void.description = Removes any liquids. Sandbox only. +block.liquid-void.description = 銷毀所有輸入的液體。僅限沙盒。 block.copper-wall.description = 一種便宜的防禦方塊。\n用於前幾波防衛核心和砲塔。 block.copper-wall-large.description = 一種便宜的防禦方塊。\n用於前幾波防禦核心和砲塔\n佔據多個方塊。 block.titanium-wall.description = 一個中等強度的防禦方塊。\n提供對敵人的適度保護。 @@ -1169,9 +1172,10 @@ block.bridge-conveyor.description = 高級的物品運輸方塊。允許跨過 block.phase-conveyor.description = 高級物品傳輸方塊。使用能量將物品傳送到幾個方塊外連接的相織輸送帶。 block.sorter.description = 對物品進行分類。如果物品與所選種類匹配,則允許其通過。否則,物品將從左邊和右邊輸出。 block.inverted-sorter.description = 處理物品的方式類似於分類器,但將所選擇的物品輸出到側面。 -block.router.description = 接受來自一個方向的物品並將它們平均輸出到最多3個其他方向。用於將物品從一個來源分割為多個目標。 +block.router.description = 接受來自一個方向的物品並將它們平均輸出到最多3個其他方向。用於將物品從一個來源分割為多個目標。\n\n[[scarlet]]不建議緊貼在生產型方塊旁使用,可能導致其被產出堵塞。[] block.distributor.description = 高級的分配器,可將物品均分到最多7個其他方向。 -block.overflow-gate.description = 如果前面被擋住,則向左邊和右邊輸出物品。 +block.overflow-gate.description = 如果前面被阻擋,則向左邊和右邊輸出物品。 +block.underflow-gate.description = 反向的溢流器。如果側面被阻擋,則向前方輸出物品。 block.mass-driver.description = 終極物品運輸方塊。收集大量物品,然後將它們射向另一個質量驅動器。需要能源以運作。 block.mechanical-pump.description = 一種便宜的泵,輸出速度慢,但不使用能量。 block.rotary-pump.description = 高級的泵。抽更多液體,但需要能量。 diff --git a/core/assets/fonts/font.ttf b/core/assets/fonts/font.ttf index 6b585dcbdd..1312204c3d 100644 Binary files a/core/assets/fonts/font.ttf and b/core/assets/fonts/font.ttf differ diff --git a/core/assets/fonts/icon.ttf b/core/assets/fonts/icon.ttf new file mode 100644 index 0000000000..91dbc108e1 Binary files /dev/null and b/core/assets/fonts/icon.ttf differ diff --git a/core/assets/icons/icons.properties b/core/assets/icons/icons.properties new file mode 100755 index 0000000000..0e9e3ce8d1 --- /dev/null +++ b/core/assets/icons/icons.properties @@ -0,0 +1,220 @@ +63743=spawn|block-spawn-medium +63742=deepwater|block-deepwater-medium +63741=water|block-water-medium +63740=tainted-water|block-tainted-water-medium +63739=darksand-tainted-water|block-darksand-tainted-water-medium +63738=sand-water|block-sand-water-medium +63737=darksand-water|block-darksand-water-medium +63736=tar|block-tar-medium +63735=stone|block-stone-medium +63734=craters|block-craters-medium +63733=char|block-char-medium +63732=ignarock|block-ignarock-medium +63731=hotrock|block-hotrock-medium +63730=magmarock|block-magmarock-medium +63729=sand|block-sand-medium +63728=darksand|block-darksand-medium +63727=holostone|block-holostone-medium +63726=grass|block-grass-medium +63725=salt|block-salt-medium +63724=snow|block-snow-medium +63723=ice|block-ice-medium +63722=ice-snow|block-ice-snow-medium +63721=cliffs|block-cliffs-medium +63720=rocks|block-rocks-medium +63719=sporerocks|block-sporerocks-medium +63718=rock|block-rock-medium +63717=snowrock|block-snowrock-medium +63716=icerocks|block-icerocks-medium +63715=snowrocks|block-snowrocks-medium +63714=dunerocks|block-dunerocks-medium +63713=sandrocks|block-sandrocks-medium +63712=saltrocks|block-saltrocks-medium +63711=spore-pine|block-spore-pine-medium +63710=snow-pine|block-snow-pine-medium +63709=pine|block-pine-medium +63708=shrubs|block-shrubs-medium +63707=white-tree-dead|block-white-tree-dead-medium +63706=white-tree|block-white-tree-medium +63705=spore-cluster|block-spore-cluster-medium +63704=shale|block-shale-medium +63703=shalerocks|block-shalerocks-medium +63702=shale-boulder|block-shale-boulder-medium +63701=sand-boulder|block-sand-boulder-medium +63700=moss|block-moss-medium +63699=spore-moss|block-spore-moss-medium +63698=metal-floor|block-metal-floor-medium +63697=metal-floor-damaged|block-metal-floor-damaged-medium +63696=metal-floor-2|block-metal-floor-2-medium +63695=metal-floor-3|block-metal-floor-3-medium +63694=metal-floor-5|block-metal-floor-5-medium +63693=dark-panel-1|block-dark-panel-1-medium +63692=dark-panel-2|block-dark-panel-2-medium +63691=dark-panel-3|block-dark-panel-3-medium +63690=dark-panel-4|block-dark-panel-4-medium +63689=dark-panel-5|block-dark-panel-5-medium +63688=dark-panel-6|block-dark-panel-6-medium +63687=dark-metal|block-dark-metal-medium +63686=pebbles|block-pebbles-medium +63685=tendrils|block-tendrils-medium +63684=ore-copper|block-ore-copper-medium +63683=ore-lead|block-ore-lead-medium +63682=ore-scrap|block-ore-scrap-medium +63681=ore-coal|block-ore-coal-medium +63680=ore-titanium|block-ore-titanium-medium +63679=ore-thorium|block-ore-thorium-medium +63678=graphite-press|block-graphite-press-medium +63677=multi-press|block-multi-press-medium +63676=silicon-smelter|block-silicon-smelter-medium +63675=kiln|block-kiln-medium +63674=plastanium-compressor|block-plastanium-compressor-medium +63673=phase-weaver|block-phase-weaver-medium +63672=alloy-smelter|block-alloy-smelter-medium +63671=cryofluidmixer|block-cryofluidmixer-medium +63670=blast-mixer|block-blast-mixer-medium +63669=pyratite-mixer|block-pyratite-mixer-medium +63668=melter|block-melter-medium +63667=separator|block-separator-medium +63666=spore-press|block-spore-press-medium +63665=pulverizer|block-pulverizer-medium +63664=coal-centrifuge|block-coal-centrifuge-medium +63663=incinerator|block-incinerator-medium +63662=copper-wall|block-copper-wall-medium +63661=copper-wall-large|block-copper-wall-large-medium +63660=titanium-wall|block-titanium-wall-medium +63659=titanium-wall-large|block-titanium-wall-large-medium +63658=plastanium-wall|block-plastanium-wall-medium +63657=plastanium-wall-large|block-plastanium-wall-large-medium +63656=thorium-wall|block-thorium-wall-medium +63655=thorium-wall-large|block-thorium-wall-large-medium +63654=phase-wall|block-phase-wall-medium +63653=phase-wall-large|block-phase-wall-large-medium +63652=surge-wall|block-surge-wall-medium +63651=surge-wall-large|block-surge-wall-large-medium +63650=door|block-door-medium +63649=door-large|block-door-large-medium +63648=scrap-wall|block-scrap-wall-medium +63647=scrap-wall-large|block-scrap-wall-large-medium +63646=scrap-wall-huge|block-scrap-wall-huge-medium +63645=scrap-wall-gigantic|block-scrap-wall-gigantic-medium +63644=thruster|block-thruster-medium +63643=mender|block-mender-medium +63642=mend-projector|block-mend-projector-medium +63641=overdrive-projector|block-overdrive-projector-medium +63640=force-projector|block-force-projector-medium +63639=shock-mine|block-shock-mine-medium +63638=conveyor|block-conveyor-medium +63637=titanium-conveyor|block-titanium-conveyor-medium +63636=armored-conveyor|block-armored-conveyor-medium +63635=junction|block-junction-medium +63634=bridge-conveyor|block-bridge-conveyor-medium +63633=phase-conveyor|block-phase-conveyor-medium +63632=sorter|block-sorter-medium +63631=inverted-sorter|block-inverted-sorter-medium +63630=router|block-router-medium +63629=distributor|block-distributor-medium +63628=overflow-gate|block-overflow-gate-medium +63627=mass-driver|block-mass-driver-medium +63626=mechanical-pump|block-mechanical-pump-medium +63625=rotary-pump|block-rotary-pump-medium +63624=thermal-pump|block-thermal-pump-medium +63623=conduit|block-conduit-medium +63622=pulse-conduit|block-pulse-conduit-medium +63621=plated-conduit|block-plated-conduit-medium +63620=liquid-router|block-liquid-router-medium +63619=liquid-tank|block-liquid-tank-medium +63618=liquid-junction|block-liquid-junction-medium +63617=bridge-conduit|block-bridge-conduit-medium +63616=phase-conduit|block-phase-conduit-medium +63615=power-node|block-power-node-medium +63614=power-node-large|block-power-node-large-medium +63613=surge-tower|block-surge-tower-medium +63612=diode|block-diode-medium +63611=battery|block-battery-medium +63610=battery-large|block-battery-large-medium +63609=combustion-generator|block-combustion-generator-medium +63608=thermal-generator|block-thermal-generator-medium +63607=turbine-generator|block-turbine-generator-medium +63606=differential-generator|block-differential-generator-medium +63605=rtg-generator|block-rtg-generator-medium +63604=solar-panel|block-solar-panel-medium +63603=solar-panel-large|block-solar-panel-large-medium +63602=thorium-reactor|block-thorium-reactor-medium +63601=impact-reactor|block-impact-reactor-medium +63600=mechanical-drill|block-mechanical-drill-medium +63599=pneumatic-drill|block-pneumatic-drill-medium +63598=laser-drill|block-laser-drill-medium +63597=blast-drill|block-blast-drill-medium +63596=water-extractor|block-water-extractor-medium +63595=cultivator|block-cultivator-medium +63594=oil-extractor|block-oil-extractor-medium +63593=core-shard|block-core-shard-medium +63592=core-foundation|block-core-foundation-medium +63591=core-nucleus|block-core-nucleus-medium +63590=vault|block-vault-medium +63589=container|block-container-medium +63588=unloader|block-unloader-medium +63587=launch-pad|block-launch-pad-medium +63586=launch-pad-large|block-launch-pad-large-medium +63585=duo|block-duo-medium +63584=scatter|block-scatter-medium +63583=scorch|block-scorch-medium +63582=hail|block-hail-medium +63581=wave|block-wave-medium +63580=lancer|block-lancer-medium +63579=arc|block-arc-medium +63578=swarmer|block-swarmer-medium +63577=salvo|block-salvo-medium +63576=fuse|block-fuse-medium +63575=ripple|block-ripple-medium +63574=cyclone|block-cyclone-medium +63573=spectre|block-spectre-medium +63572=meltdown|block-meltdown-medium +63571=draug-factory|block-draug-factory-medium +63570=spirit-factory|block-spirit-factory-medium +63569=phantom-factory|block-phantom-factory-medium +63568=command-center|block-command-center-medium +63567=wraith-factory|block-wraith-factory-medium +63566=ghoul-factory|block-ghoul-factory-medium +63565=revenant-factory|block-revenant-factory-medium +63564=dagger-factory|block-dagger-factory-medium +63563=crawler-factory|block-crawler-factory-medium +63562=titan-factory|block-titan-factory-medium +63561=fortress-factory|block-fortress-factory-medium +63560=repair-point|block-repair-point-medium +63559=dart-mech-pad|block-dart-mech-pad-medium +63558=delta-mech-pad|block-delta-mech-pad-medium +63557=tau-mech-pad|block-tau-mech-pad-medium +63556=omega-mech-pad|block-omega-mech-pad-medium +63555=javelin-ship-pad|block-javelin-ship-pad-medium +63554=trident-ship-pad|block-trident-ship-pad-medium +63553=glaive-ship-pad|block-glaive-ship-pad-medium +63552=power-source|block-power-source-medium +63551=power-void|block-power-void-medium +63550=item-source|block-item-source-medium +63549=item-void|block-item-void-medium +63548=liquid-source|block-liquid-source-medium +63547=liquid-void|block-liquid-void-medium +63546=message|block-message-medium +63545=illuminator|block-illuminator-medium +63544=copper|item-copper-icon +63543=lead|item-lead-icon +63542=metaglass|item-metaglass-icon +63541=graphite|item-graphite-icon +63540=sand|item-sand-icon +63539=coal|item-coal-icon +63538=titanium|item-titanium-icon +63537=thorium|item-thorium-icon +63536=scrap|item-scrap-icon +63535=silicon|item-silicon-icon +63534=plastanium|item-plastanium-icon +63533=phase-fabric|item-phase-fabric-icon +63532=surge-alloy|item-surge-alloy-icon +63531=spore-pod|item-spore-pod-icon +63530=blast-compound|item-blast-compound-icon +63529=pyratite|item-pyratite-icon +63528=water|liquid-water-icon +63527=slag|liquid-slag-icon +63526=oil|liquid-oil-icon +63525=cryofluid|liquid-cryofluid-icon +63524=underflow-gate|block-underflow-gate-medium diff --git a/core/assets/sprites/block_colors.png b/core/assets/sprites/block_colors.png index 65838bd5f5..7d90f729f7 100644 Binary files a/core/assets/sprites/block_colors.png and b/core/assets/sprites/block_colors.png differ diff --git a/core/assets/sprites/sprites.atlas b/core/assets/sprites/sprites.atlas index c23fb40fb5..c25284f828 100644 --- a/core/assets/sprites/sprites.atlas +++ b/core/assets/sprites/sprites.atlas @@ -20,7 +20,7 @@ mend-projector-top index: -1 mender-top rotate: false - xy: 1754, 891 + xy: 1481, 781 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -34,448 +34,448 @@ overdrive-projector-top index: -1 shock-mine rotate: false - xy: 1607, 789 + xy: 1489, 373 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bridge-arrow rotate: false - xy: 1920, 1095 + xy: 1895, 1139 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bridge-conveyor-bridge rotate: false - xy: 1954, 1095 + xy: 1328, 1121 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bridge-conveyor-end rotate: false - xy: 1988, 1129 + xy: 1328, 1087 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 center rotate: false - xy: 1954, 1061 + xy: 1328, 1053 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-0-0 rotate: false - xy: 1278, 971 + xy: 890, 851 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-armored-conveyor-full rotate: false - xy: 1278, 971 + xy: 890, 851 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-0-1 rotate: false - xy: 890, 851 + xy: 389, 15 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-0-2 rotate: false - xy: 1278, 937 + xy: 423, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-0-3 rotate: false - xy: 389, 15 + xy: 457, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-1-0 rotate: false - xy: 423, 10 + xy: 491, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-1-1 rotate: false - xy: 457, 10 + xy: 525, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-1-2 rotate: false - xy: 491, 10 + xy: 559, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-1-3 rotate: false - xy: 525, 10 + xy: 593, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-2-0 rotate: false - xy: 559, 10 + xy: 627, 12 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-2-1 rotate: false - xy: 593, 10 + xy: 661, 12 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-2-2 rotate: false - xy: 627, 12 + xy: 911, 11 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-2-3 rotate: false - xy: 661, 12 + xy: 945, 11 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-3-0 rotate: false - xy: 1236, 887 + xy: 695, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-3-1 rotate: false - xy: 1312, 971 + xy: 729, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-3-2 rotate: false - xy: 1312, 937 + xy: 763, 10 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-3-3 rotate: false - xy: 911, 11 + xy: 1158, 1181 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-4-0 rotate: false - xy: 945, 11 + xy: 1158, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-4-1 rotate: false - xy: 1278, 903 + xy: 1192, 1181 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-4-2 rotate: false - xy: 1312, 903 + xy: 1158, 1113 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 armored-conveyor-4-3 rotate: false - xy: 1209, 827 + xy: 1192, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-0-1 rotate: false - xy: 1954, 1027 + xy: 1356, 869 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-0-2 rotate: false - xy: 1988, 1027 + xy: 1345, 835 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-0-3 rotate: false - xy: 1368, 1035 + xy: 1345, 801 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-1-0 rotate: false - xy: 1402, 1027 + xy: 1345, 767 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-1-1 rotate: false - xy: 1436, 1019 + xy: 1345, 733 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-1-2 rotate: false - xy: 1470, 1019 + xy: 1345, 699 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-1-3 rotate: false - xy: 1504, 1019 + xy: 1345, 665 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-2-0 rotate: false - xy: 1301, 835 + xy: 1345, 631 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-2-1 rotate: false - xy: 1335, 835 + xy: 1345, 597 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-2-2 rotate: false - xy: 1369, 843 + xy: 1345, 563 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-2-3 rotate: false - xy: 1369, 809 + xy: 1345, 529 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-3-0 rotate: false - xy: 1538, 993 + xy: 1345, 495 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-3-1 rotate: false - xy: 1572, 993 + xy: 1397, 1175 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-3-2 rotate: false - xy: 1606, 993 + xy: 1396, 1141 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-3-3 rotate: false - xy: 1640, 993 + xy: 1396, 1107 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-4-0 rotate: false - xy: 1674, 993 + xy: 1396, 1073 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-4-1 rotate: false - xy: 1708, 993 + xy: 1396, 1039 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-4-2 rotate: false - xy: 1742, 993 + xy: 1396, 1005 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-4-3 rotate: false - xy: 1776, 993 + xy: 1396, 971 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-0-1 rotate: false - xy: 1675, 857 + xy: 1489, 305 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-0-2 rotate: false - xy: 1641, 789 + xy: 1387, 271 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-0-3 rotate: false - xy: 1675, 823 + xy: 1421, 271 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-1-0 rotate: false - xy: 1709, 857 + xy: 1455, 271 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-1-1 rotate: false - xy: 1675, 789 + xy: 1489, 271 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-1-2 rotate: false - xy: 1709, 823 + xy: 1492, 917 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-1-3 rotate: false - xy: 1743, 857 + xy: 1492, 883 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-2-0 rotate: false - xy: 1709, 789 + xy: 1492, 849 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-2-1 rotate: false - xy: 1743, 823 + xy: 1515, 815 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-2-2 rotate: false - xy: 1777, 857 + xy: 1515, 781 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-2-3 rotate: false - xy: 1743, 789 + xy: 1515, 747 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-3-0 rotate: false - xy: 1777, 823 + xy: 1515, 713 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-3-1 rotate: false - xy: 1811, 857 + xy: 1515, 679 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-3-2 rotate: false - xy: 1777, 789 + xy: 1515, 645 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-3-3 rotate: false - xy: 1811, 823 + xy: 1515, 611 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-4-0 rotate: false - xy: 1845, 857 + xy: 1515, 577 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-4-1 rotate: false - xy: 1811, 789 + xy: 1515, 543 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-4-2 rotate: false - xy: 1845, 823 + xy: 1515, 509 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-4-3 rotate: false - xy: 1879, 857 + xy: 1515, 475 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -489,21 +489,28 @@ mass-driver-base index: -1 phase-conveyor-arrow rotate: false - xy: 1822, 925 + xy: 1481, 645 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 phase-conveyor-bridge rotate: false - xy: 1856, 959 + xy: 1481, 611 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 phase-conveyor-end rotate: false - xy: 1822, 891 + xy: 1481, 577 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +underflow-gate + rotate: false + xy: 1523, 407 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -650,56 +657,56 @@ pneumatic-drill-top index: -1 water-extractor rotate: false - xy: 1135, 1365 + xy: 1201, 1431 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 water-extractor-liquid rotate: false - xy: 1201, 1431 + xy: 1201, 1365 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 water-extractor-rotator rotate: false - xy: 1201, 1365 + xy: 1135, 1299 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 water-extractor-top rotate: false - xy: 1135, 1299 + xy: 1267, 1431 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 block-border rotate: false - xy: 1209, 691 + xy: 1192, 1113 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-middle rotate: false - xy: 1580, 1129 + xy: 1209, 637 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-select rotate: false - xy: 1818, 1163 + xy: 1311, 841 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-liquid rotate: false - xy: 1682, 1027 + xy: 1362, 1005 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -825,175 +832,175 @@ rubble-8-1 index: -1 bridge-conduit-arrow rotate: false - xy: 1954, 1129 + xy: 1929, 1139 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bridge-conveyor-arrow rotate: false - xy: 1954, 1129 + xy: 1929, 1139 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bridge-conduit-bridge rotate: false - xy: 1988, 1163 + xy: 1329, 1189 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bridge-conduit-end rotate: false - xy: 1920, 1061 + xy: 1328, 1155 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-bottom rotate: false - xy: 1988, 1061 + xy: 1363, 1175 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-bottom-0 rotate: false - xy: 1546, 1027 + xy: 1362, 1141 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-bottom-1 rotate: false - xy: 1580, 1027 + xy: 1362, 1107 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-bottom-2 rotate: false - xy: 1614, 1027 + xy: 1362, 1073 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-bottom-3 rotate: false - xy: 1614, 1027 + xy: 1362, 1073 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-bottom-4 rotate: false - xy: 1614, 1027 + xy: 1362, 1073 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-bottom-6 rotate: false - xy: 1614, 1027 + xy: 1362, 1073 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-bottom-5 rotate: false - xy: 1648, 1027 + xy: 1362, 1039 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-top-0 rotate: false - xy: 1716, 1027 + xy: 1328, 985 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-top-1 rotate: false - xy: 1750, 1027 + xy: 1322, 951 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-top-2 rotate: false - xy: 1784, 1027 + xy: 1322, 917 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-top-3 rotate: false - xy: 1818, 1027 + xy: 1322, 883 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pulse-conduit-top-3 rotate: false - xy: 1818, 1027 + xy: 1322, 883 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-top-4 rotate: false - xy: 1852, 1027 + xy: 1362, 971 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-top-5 rotate: false - xy: 1886, 1027 + xy: 1356, 937 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conduit-top-6 rotate: false - xy: 1920, 1027 + xy: 1356, 903 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-overflow-gate rotate: false - xy: 1652, 891 + xy: 1447, 611 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-overflow-gate-top rotate: false - xy: 1686, 925 + xy: 1413, 543 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-router-bottom rotate: false - xy: 1720, 959 + xy: 1447, 577 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-router-liquid rotate: false - xy: 1686, 891 + xy: 1413, 509 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-router-top rotate: false - xy: 1720, 925 + xy: 1447, 543 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1021,133 +1028,133 @@ liquid-tank-top index: -1 phase-conduit-arrow rotate: false - xy: 1788, 925 + xy: 1481, 747 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 phase-conduit-bridge rotate: false - xy: 1822, 959 + xy: 1481, 713 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 phase-conduit-end rotate: false - xy: 1788, 891 + xy: 1481, 679 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plated-conduit-cap rotate: false - xy: 1856, 925 + xy: 1481, 543 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plated-conduit-top-0 rotate: false - xy: 1890, 959 + xy: 1481, 509 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plated-conduit-top-1 rotate: false - xy: 1856, 891 + xy: 1481, 475 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plated-conduit-top-2 rotate: false - xy: 1890, 925 + xy: 1353, 461 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plated-conduit-top-3 rotate: false - xy: 1924, 959 + xy: 1353, 427 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plated-conduit-top-4 rotate: false - xy: 1890, 891 + xy: 1353, 393 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plated-conduit-top-5 rotate: false - xy: 1924, 925 + xy: 1353, 359 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plated-conduit-top-6 rotate: false - xy: 1958, 959 + xy: 1353, 325 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pulse-conduit-top-0 rotate: false - xy: 1958, 925 + xy: 1387, 441 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pulse-conduit-top-1 rotate: false - xy: 1992, 959 + xy: 1387, 407 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pulse-conduit-top-2 rotate: false - xy: 1958, 891 + xy: 1421, 441 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pulse-conduit-top-4 rotate: false - xy: 1992, 925 + xy: 1387, 373 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pulse-conduit-top-5 rotate: false - xy: 1992, 891 + xy: 1421, 407 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pulse-conduit-top-6 rotate: false - xy: 1505, 849 + xy: 1455, 441 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 battery rotate: false - xy: 1209, 793 + xy: 1226, 1181 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-battery-full rotate: false - xy: 1209, 793 + xy: 1226, 1181 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1168,7 +1175,7 @@ block-battery-large-full index: -1 combustion-generator-top rotate: false - xy: 1988, 1095 + xy: 1328, 1019 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1189,14 +1196,14 @@ differential-generator-top index: -1 diode-arrow rotate: false - xy: 1335, 801 + xy: 1379, 665 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 illuminator-top rotate: false - xy: 1380, 891 + xy: 1379, 529 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1252,14 +1259,14 @@ impact-reactor-plasma-3 index: -1 power-source rotate: false - xy: 1924, 891 + xy: 1353, 291 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 rtg-generator-top rotate: false - xy: 1539, 789 + xy: 1455, 373 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1280,7 +1287,7 @@ thorium-reactor-lights index: -1 turbine-generator-top rotate: false - xy: 1069, 1431 + xy: 1069, 1365 size: 64, 64 orig: 64, 64 offset: 0, 0 @@ -1406,21 +1413,21 @@ plastanium-compressor-top index: -1 pulverizer rotate: false - xy: 1505, 815 + xy: 1387, 339 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pulverizer-rotator rotate: false - xy: 1505, 781 + xy: 1421, 373 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 pump-liquid rotate: false - xy: 1539, 857 + xy: 1455, 407 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1432,51 +1439,58 @@ separator-liquid orig: 64, 64 offset: 0, 0 index: -1 -spore-press +separator-spinner rotate: false - xy: 1143, 596 + xy: 1143, 662 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 -spore-press-frame0 +spore-press rotate: false xy: 1143, 530 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 -spore-press-frame1 +spore-press-frame0 rotate: false xy: 1143, 464 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 -spore-press-frame2 +spore-press-frame1 rotate: false xy: 1185, 398 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 -spore-press-liquid +spore-press-frame2 rotate: false xy: 1185, 332 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 -spore-press-top +spore-press-liquid rotate: false xy: 1185, 266 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 +spore-press-top + rotate: false + xy: 1177, 200 + size: 64, 64 + orig: 64, 64 + offset: 0, 0 + index: -1 unloader-center rotate: false - xy: 1879, 823 + xy: 1523, 373 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1490,7 +1504,7 @@ arc-heat index: -1 block-1 rotate: false - xy: 1209, 759 + xy: 1158, 1079 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1518,7 +1532,7 @@ block-4 index: -1 hail-heat rotate: false - xy: 1069, 1257 + xy: 887, 1593 size: 40, 40 orig: 40, 40 offset: 0, 0 @@ -1567,14 +1581,14 @@ salvo-panel-right index: -1 scorch-heat rotate: false - xy: 1607, 857 + xy: 1455, 339 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 wave-liquid rotate: false - xy: 1267, 1365 + xy: 1201, 1299 size: 64, 64 orig: 64, 64 offset: 0, 0 @@ -1693,7 +1707,7 @@ rally-point index: -1 repair-point-base rotate: false - xy: 1573, 857 + xy: 1421, 339 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1714,7 +1728,7 @@ revenant-factory-top index: -1 spirit-factory-top rotate: false - xy: 1143, 662 + xy: 1143, 596 size: 64, 64 orig: 64, 64 offset: 0, 0 @@ -1728,7 +1742,7 @@ titan-factory index: -1 wraith-factory-top rotate: false - xy: 1201, 1299 + xy: 1333, 1431 size: 64, 64 orig: 64, 64 offset: 0, 0 @@ -1742,14 +1756,14 @@ door-large-open index: -1 door-open rotate: false - xy: 1369, 775 + xy: 1379, 631 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 insulator-wall rotate: false - xy: 1380, 993 + xy: 1379, 495 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -1805,49 +1819,49 @@ scrap-wall-large4 index: -1 scrap-wall2 rotate: false - xy: 1573, 789 + xy: 1455, 305 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 scrap-wall3 rotate: false - xy: 1607, 823 + xy: 1489, 441 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 scrap-wall4 rotate: false - xy: 1641, 857 + xy: 1489, 407 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 scrap-wall5 rotate: false - xy: 1641, 857 + xy: 1489, 407 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bullet rotate: false - xy: 1095, 7 + xy: 1153, 14 size: 52, 52 orig: 52, 52 offset: 0, 0 index: -1 bullet-back rotate: false - xy: 1149, 14 + xy: 1207, 14 size: 52, 52 orig: 52, 52 offset: 0, 0 index: -1 casing rotate: false - xy: 2038, 2031 + xy: 1176, 993 size: 8, 16 orig: 8, 16 offset: 0, 0 @@ -1861,7 +1875,7 @@ circle-end index: -1 circle-mid rotate: false - xy: 2022, 1030 + xy: 1549, 648 size: 1, 199 orig: 1, 199 offset: 0, 0 @@ -1875,7 +1889,7 @@ circle-shadow index: -1 error rotate: false - xy: 1991, 1331 + xy: 1749, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -1931,35 +1945,35 @@ scale_marker index: -1 scorch1 rotate: false - xy: 1243, 673 + xy: 1523, 271 size: 28, 100 orig: 28, 100 offset: 0, 0 index: -1 scorch2 rotate: false - xy: 1243, 571 + xy: 1553, 271 size: 28, 100 orig: 28, 100 offset: 0, 0 index: -1 scorch3 rotate: false - xy: 1243, 469 + xy: 1498, 1053 size: 28, 100 orig: 28, 100 offset: 0, 0 index: -1 scorch4 rotate: false - xy: 1251, 367 + xy: 1498, 951 size: 28, 100 orig: 28, 100 offset: 0, 0 index: -1 scorch5 rotate: false - xy: 1273, 673 + xy: 1526, 849 size: 28, 100 orig: 28, 100 offset: 0, 0 @@ -1973,28 +1987,28 @@ shell index: -1 shell-back rotate: false - xy: 1186, 861 + xy: 1371, 1209 size: 36, 36 orig: 36, 36 offset: 0, 0 index: -1 shot rotate: false - xy: 1641, 823 + xy: 1489, 339 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 transfer rotate: false - xy: 979, 259 + xy: 2043, 1231 size: 4, 48 orig: 4, 48 offset: 0, 0 index: -1 transfer-arrow rotate: false - xy: 1845, 789 + xy: 1523, 441 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2008,7 +2022,7 @@ transfer-end index: -1 white rotate: false - xy: 1209, 464 + xy: 1251, 266 size: 3, 3 orig: 3, 3 offset: 0, 0 @@ -2022,7 +2036,7 @@ arc index: -1 block-arc-full rotate: false - xy: 1209, 725 + xy: 1226, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2036,42 +2050,42 @@ block-blast-drill-full index: -1 block-bridge-conduit-full rotate: false - xy: 1209, 657 + xy: 1260, 1181 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bridge-conduit rotate: false - xy: 1209, 657 + xy: 1260, 1181 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-bridge-conveyor-full rotate: false - xy: 1209, 623 + xy: 1158, 1045 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 bridge-conveyor rotate: false - xy: 1209, 623 + xy: 1158, 1045 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-char-full rotate: false - xy: 1209, 589 + xy: 1260, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-cliffs-full rotate: false - xy: 1209, 555 + xy: 1226, 1113 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2092,14 +2106,14 @@ coal-centrifuge index: -1 block-combustion-generator-full rotate: false - xy: 1209, 521 + xy: 1192, 1079 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 combustion-generator rotate: false - xy: 1209, 521 + xy: 1192, 1079 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2120,7 +2134,7 @@ command-center index: -1 block-conduit-full rotate: false - xy: 1209, 487 + xy: 1294, 1181 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2141,28 +2155,28 @@ container index: -1 block-conveyor-full rotate: false - xy: 695, 10 + xy: 1158, 1011 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 conveyor-0-0 rotate: false - xy: 695, 10 + xy: 1158, 1011 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-copper-wall-full rotate: false - xy: 729, 10 + xy: 1294, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 copper-wall rotate: false - xy: 729, 10 + xy: 1294, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2225,7 +2239,7 @@ core-shard index: -1 block-craters-full rotate: false - xy: 763, 10 + xy: 1260, 1113 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2267,70 +2281,70 @@ block-dagger-factory-full index: -1 block-dark-metal-full rotate: false - xy: 1334, 1013 + xy: 1226, 1079 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-1-full rotate: false - xy: 1346, 979 + xy: 1192, 1045 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-2-full rotate: false - xy: 1346, 945 + xy: 1294, 1113 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-3-full rotate: false - xy: 1346, 911 + xy: 1260, 1079 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-4-full rotate: false - xy: 1270, 869 + xy: 1226, 1045 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-5-full rotate: false - xy: 1304, 869 + xy: 1192, 1011 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-6-full rotate: false - xy: 1346, 877 + xy: 1294, 1079 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-darksand-full rotate: false - xy: 1342, 1181 + xy: 1260, 1045 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-darksand-tainted-water-full rotate: false - xy: 1342, 1147 + xy: 1226, 1011 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-darksand-water-full rotate: false - xy: 1342, 1113 + xy: 1294, 1045 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2351,7 +2365,7 @@ dart-mech-pad index: -1 block-deepwater-full rotate: false - xy: 1342, 1079 + xy: 1260, 1011 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2386,14 +2400,14 @@ differential-generator index: -1 block-diode-full rotate: false - xy: 1376, 1205 + xy: 1294, 1011 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 diode rotate: false - xy: 1376, 1205 + xy: 1294, 1011 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2414,14 +2428,14 @@ distributor index: -1 block-door-full rotate: false - xy: 1376, 1171 + xy: 1186, 977 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 door rotate: false - xy: 1376, 1171 + xy: 1186, 977 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2449,14 +2463,14 @@ block-draug-factory-full index: -1 block-dunerocks-full rotate: false - xy: 1376, 1137 + xy: 1186, 943 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-duo-full rotate: false - xy: 1376, 1103 + xy: 1220, 977 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2526,70 +2540,70 @@ graphite-press index: -1 block-grass-full rotate: false - xy: 1410, 1197 + xy: 1186, 909 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-hail-full rotate: false - xy: 1410, 1163 + xy: 1254, 977 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-holostone-full rotate: false - xy: 1410, 1129 + xy: 1220, 943 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-hotrock-full rotate: false - xy: 1410, 1095 + xy: 1186, 875 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-ice-full rotate: false - xy: 1376, 1069 + xy: 1288, 977 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-ice-snow-full rotate: false - xy: 1410, 1061 + xy: 1254, 943 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-icerocks-full rotate: false - xy: 1444, 1189 + xy: 1220, 909 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-ignarock-full rotate: false - xy: 1444, 1155 + xy: 1288, 943 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-illuminator-full rotate: false - xy: 1478, 1189 + xy: 1254, 909 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 illuminator rotate: false - xy: 1478, 1189 + xy: 1254, 909 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2603,56 +2617,56 @@ block-impact-reactor-full index: -1 block-incinerator-full rotate: false - xy: 1444, 1121 + xy: 1220, 875 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 incinerator rotate: false - xy: 1444, 1121 + xy: 1220, 875 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-inverted-sorter-full rotate: false - xy: 1478, 1155 + xy: 1288, 909 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 inverted-sorter rotate: false - xy: 1478, 1155 + xy: 1288, 909 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-item-source-full rotate: false - xy: 1444, 1087 + xy: 1254, 875 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-source rotate: false - xy: 1444, 1087 + xy: 1254, 875 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-item-void-full rotate: false - xy: 1478, 1121 + xy: 1288, 875 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-void rotate: false - xy: 1478, 1121 + xy: 1288, 875 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2673,14 +2687,14 @@ javelin-ship-pad index: -1 block-junction-full rotate: false - xy: 1478, 1087 + xy: 1209, 841 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 junction rotate: false - xy: 1478, 1087 + xy: 1209, 841 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2743,35 +2757,35 @@ launch-pad-large index: -1 block-liquid-junction-full rotate: false - xy: 1444, 1053 + xy: 1209, 807 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-junction rotate: false - xy: 1444, 1053 + xy: 1209, 807 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-liquid-router-full rotate: false - xy: 1478, 1053 + xy: 1243, 841 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-liquid-source-full rotate: false - xy: 1512, 1189 + xy: 1209, 773 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-source rotate: false - xy: 1512, 1189 + xy: 1209, 773 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2785,21 +2799,21 @@ block-liquid-tank-full index: -1 block-liquid-void-full rotate: false - xy: 1512, 1155 + xy: 1277, 841 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-void rotate: false - xy: 1512, 1155 + xy: 1277, 841 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-magmarock-full rotate: false - xy: 1512, 1121 + xy: 1243, 807 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2820,14 +2834,14 @@ block-mechanical-drill-full index: -1 block-mechanical-pump-full rotate: false - xy: 1512, 1087 + xy: 1209, 739 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 mechanical-pump rotate: false - xy: 1512, 1087 + xy: 1209, 739 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2841,14 +2855,14 @@ block-meltdown-full index: -1 block-melter-full rotate: false - xy: 1512, 1053 + xy: 1277, 807 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 melter rotate: false - xy: 1512, 1053 + xy: 1277, 807 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2869,70 +2883,70 @@ mend-projector index: -1 block-mender-full rotate: false - xy: 1546, 1197 + xy: 1243, 773 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 mender rotate: false - xy: 1546, 1197 + xy: 1243, 773 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-message-full rotate: false - xy: 1546, 1163 + xy: 1209, 705 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 message rotate: false - xy: 1546, 1163 + xy: 1209, 705 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-2-full rotate: false - xy: 1580, 1197 + xy: 1277, 773 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-3-full rotate: false - xy: 1546, 1129 + xy: 1243, 739 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-5-full rotate: false - xy: 1580, 1163 + xy: 1209, 671 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-damaged-full rotate: false - xy: 1614, 1197 + xy: 1277, 739 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-full rotate: false - xy: 1546, 1095 + xy: 1243, 705 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-moss-full rotate: false - xy: 1614, 1163 + xy: 1277, 705 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -2974,256 +2988,46 @@ omega-mech-pad index: -1 block-ore-coal-full rotate: false - xy: 1648, 1197 + xy: 1243, 671 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-ore-coal-medium - rotate: false - xy: 1648, 1197 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -block-ore-coal-large - rotate: false - xy: 887, 1635 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-ore-coal-small - rotate: false - xy: 873, 1 - size: 24, 24 - orig: 24, 24 - offset: 0, 0 - index: -1 -block-ore-coal-tiny - rotate: false - xy: 797, 26 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -block-ore-coal-xlarge - rotate: false - xy: 1448, 1381 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 block-ore-copper-full rotate: false - xy: 1546, 1061 + xy: 1209, 603 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-ore-copper-medium - rotate: false - xy: 1546, 1061 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -block-ore-copper-large - rotate: false - xy: 887, 1593 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-ore-copper-small - rotate: false - xy: 1342, 1053 - size: 24, 24 - orig: 24, 24 - offset: 0, 0 - index: -1 -block-ore-copper-tiny - rotate: false - xy: 797, 8 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -block-ore-copper-xlarge - rotate: false - xy: 1498, 1381 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 block-ore-lead-full rotate: false - xy: 1580, 1095 + xy: 1277, 671 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-ore-lead-medium - rotate: false - xy: 1580, 1095 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -block-ore-lead-large - rotate: false - xy: 887, 1551 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-ore-lead-small - rotate: false - xy: 1224, 861 - size: 24, 24 - orig: 24, 24 - offset: 0, 0 - index: -1 -block-ore-lead-tiny - rotate: false - xy: 204, 1129 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -block-ore-lead-xlarge - rotate: false - xy: 1548, 1381 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 block-ore-scrap-full rotate: false - xy: 1614, 1129 + xy: 1243, 637 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-ore-scrap-medium - rotate: false - xy: 1614, 1129 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -block-ore-scrap-large - rotate: false - xy: 607, 1375 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-ore-scrap-small - rotate: false - xy: 259, 1379 - size: 24, 24 - orig: 24, 24 - offset: 0, 0 - index: -1 -block-ore-scrap-tiny - rotate: false - xy: 566, 929 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -block-ore-scrap-xlarge - rotate: false - xy: 1598, 1381 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 block-ore-thorium-full rotate: false - xy: 1648, 1163 + xy: 1209, 569 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-ore-thorium-medium - rotate: false - xy: 1648, 1163 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -block-ore-thorium-large - rotate: false - xy: 673, 1243 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-ore-thorium-small - rotate: false - xy: 960, 966 - size: 24, 24 - orig: 24, 24 - offset: 0, 0 - index: -1 -block-ore-thorium-tiny - rotate: false - xy: 660, 831 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -block-ore-thorium-xlarge - rotate: false - xy: 1648, 1381 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 block-ore-titanium-full rotate: false - xy: 1682, 1197 + xy: 1277, 637 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-ore-titanium-medium - rotate: false - xy: 1682, 1197 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -block-ore-titanium-large - rotate: false - xy: 945, 752 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-ore-titanium-small - rotate: false - xy: 901, 1820 - size: 24, 24 - orig: 24, 24 - offset: 0, 0 - index: -1 -block-ore-titanium-tiny - rotate: false - xy: 749, 733 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -block-ore-titanium-xlarge - rotate: false - xy: 1698, 1381 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 block-overdrive-projector-full rotate: false xy: 821, 1545 @@ -3240,21 +3044,21 @@ overdrive-projector index: -1 block-overflow-gate-full rotate: false - xy: 1580, 1061 + xy: 1243, 603 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 overflow-gate rotate: false - xy: 1580, 1061 + xy: 1243, 603 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-pebbles-full rotate: false - xy: 1614, 1095 + xy: 1209, 535 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3268,42 +3072,42 @@ block-phantom-factory-full index: -1 block-phase-conduit-full rotate: false - xy: 1648, 1129 + xy: 1277, 603 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 phase-conduit rotate: false - xy: 1648, 1129 + xy: 1277, 603 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-phase-conveyor-full rotate: false - xy: 1682, 1163 + xy: 1243, 569 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 phase-conveyor rotate: false - xy: 1682, 1163 + xy: 1243, 569 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-phase-wall-full rotate: false - xy: 1716, 1197 + xy: 1209, 501 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 phase-wall rotate: false - xy: 1716, 1197 + xy: 1209, 501 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3331,7 +3135,7 @@ block-phase-weaver-full index: -1 block-pine-full rotate: false - xy: 1748, 1381 + xy: 1549, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -3352,14 +3156,14 @@ plastanium-compressor index: -1 block-plastanium-wall-full rotate: false - xy: 1614, 1061 + xy: 1277, 569 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 plastanium-wall rotate: false - xy: 1614, 1061 + xy: 1277, 569 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3380,7 +3184,7 @@ plastanium-wall-large index: -1 block-plated-conduit-full rotate: false - xy: 1648, 1095 + xy: 1243, 535 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3394,14 +3198,14 @@ block-pneumatic-drill-full index: -1 block-power-node-full rotate: false - xy: 1682, 1129 + xy: 1209, 467 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 power-node rotate: false - xy: 1682, 1129 + xy: 1209, 467 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3422,35 +3226,35 @@ power-node-large index: -1 block-power-source-full rotate: false - xy: 1716, 1163 + xy: 1277, 535 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-power-void-full rotate: false - xy: 1750, 1197 + xy: 1243, 501 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 power-void rotate: false - xy: 1750, 1197 + xy: 1243, 501 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-pulse-conduit-full rotate: false - xy: 1648, 1061 + xy: 1277, 501 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-pulverizer-full rotate: false - xy: 1682, 1095 + xy: 1243, 467 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3471,7 +3275,7 @@ pyratite-mixer index: -1 block-repair-point-full rotate: false - xy: 1716, 1129 + xy: 1277, 467 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3492,14 +3296,14 @@ block-ripple-full index: -1 block-rock-full rotate: false - xy: 1798, 1381 + xy: 1599, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 block-rocks-full rotate: false - xy: 1750, 1163 + xy: 1251, 433 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3520,14 +3324,14 @@ rotary-pump index: -1 block-router-full rotate: false - xy: 1784, 1197 + xy: 1251, 399 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 router rotate: false - xy: 1784, 1197 + xy: 1251, 399 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3548,14 +3352,14 @@ rtg-generator index: -1 block-salt-full rotate: false - xy: 1682, 1061 + xy: 1251, 365 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-saltrocks-full rotate: false - xy: 1716, 1095 + xy: 1251, 331 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3569,28 +3373,28 @@ block-salvo-full index: -1 block-sand-boulder-full rotate: false - xy: 1750, 1129 + xy: 1251, 297 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-sand-full rotate: false - xy: 1784, 1163 + xy: 1285, 433 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-sand-water-full rotate: false - xy: 1818, 1197 + xy: 1285, 399 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-sandrocks-full rotate: false - xy: 1716, 1061 + xy: 1285, 365 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3604,21 +3408,21 @@ block-scatter-full index: -1 block-scorch-full rotate: false - xy: 1750, 1095 + xy: 1285, 331 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-scrap-wall-full rotate: false - xy: 1784, 1129 + xy: 1285, 297 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 scrap-wall1 rotate: false - xy: 1784, 1129 + xy: 1285, 297 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3674,35 +3478,35 @@ separator index: -1 block-shale-boulder-full rotate: false - xy: 1852, 1197 + xy: 1311, 807 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-shale-full rotate: false - xy: 1750, 1061 + xy: 1311, 773 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-shalerocks-full rotate: false - xy: 1784, 1095 + xy: 1311, 739 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-shock-mine-full rotate: false - xy: 1818, 1129 + xy: 1311, 705 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-shrubs-full rotate: false - xy: 1852, 1163 + xy: 1311, 671 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3723,42 +3527,42 @@ silicon-smelter index: -1 block-snow-full rotate: false - xy: 1886, 1197 + xy: 1311, 637 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-snow-pine-full rotate: false - xy: 1848, 1381 + xy: 1649, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 block-snowrock-full rotate: false - xy: 1898, 1381 + xy: 1699, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 block-snowrocks-full rotate: false - xy: 1784, 1061 + xy: 1311, 603 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-solar-panel-full rotate: false - xy: 1818, 1095 + xy: 1311, 569 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 solar-panel rotate: false - xy: 1818, 1095 + xy: 1311, 569 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3779,21 +3583,21 @@ solar-panel-large index: -1 block-sorter-full rotate: false - xy: 1852, 1129 + xy: 1311, 535 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 sorter rotate: false - xy: 1852, 1129 + xy: 1311, 535 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-spawn-full rotate: false - xy: 1886, 1163 + xy: 1311, 501 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3814,21 +3618,21 @@ block-spirit-factory-full index: -1 block-spore-cluster-full rotate: false - xy: 1011, 1544 + xy: 887, 1635 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-spore-moss-full rotate: false - xy: 1920, 1197 + xy: 1311, 467 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-spore-pine-full rotate: false - xy: 1948, 1381 + xy: 1749, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -3842,14 +3646,14 @@ block-spore-press-full index: -1 block-sporerocks-full rotate: false - xy: 1818, 1061 + xy: 1319, 433 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-stone-full rotate: false - xy: 1852, 1095 + xy: 1319, 399 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3870,14 +3674,14 @@ surge-tower index: -1 block-surge-wall-full rotate: false - xy: 1886, 1129 + xy: 1319, 365 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 surge-wall rotate: false - xy: 1886, 1129 + xy: 1319, 365 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3905,14 +3709,14 @@ block-swarmer-full index: -1 block-tainted-water-full rotate: false - xy: 1920, 1163 + xy: 1319, 331 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-tar-full rotate: false - xy: 1954, 1197 + xy: 1319, 297 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3933,7 +3737,7 @@ tau-mech-pad index: -1 block-tendrils-full rotate: false - xy: 1852, 1061 + xy: 1975, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -3982,14 +3786,14 @@ thorium-reactor index: -1 block-thorium-wall-full rotate: false - xy: 1886, 1095 + xy: 2009, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 thorium-wall rotate: false - xy: 1886, 1095 + xy: 2009, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -4031,28 +3835,28 @@ block-titan-factory-full index: -1 block-titanium-conveyor-full rotate: false - xy: 1920, 1129 + xy: 1725, 1155 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-conveyor-0-0 rotate: false - xy: 1920, 1129 + xy: 1725, 1155 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-titanium-wall-full rotate: false - xy: 1954, 1163 + xy: 1759, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 titanium-wall rotate: false - xy: 1954, 1163 + xy: 1759, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -4099,16 +3903,23 @@ turbine-generator orig: 64, 64 offset: 0, 0 index: -1 +block-underflow-gate-full + rotate: false + xy: 1793, 1147 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 block-unloader-full rotate: false - xy: 1988, 1197 + xy: 1827, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 unloader rotate: false - xy: 1988, 1197 + xy: 1827, 1147 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -4136,7 +3947,7 @@ block-water-extractor-full index: -1 block-water-full rotate: false - xy: 1886, 1061 + xy: 1861, 1139 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -4171,56 +3982,56 @@ block-wraith-factory-full index: -1 cracks-1-0 rotate: false - xy: 1810, 993 + xy: 1390, 937 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 cracks-1-1 rotate: false - xy: 1844, 993 + xy: 1390, 903 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 cracks-1-2 rotate: false - xy: 1878, 993 + xy: 1390, 869 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 cracks-1-3 rotate: false - xy: 1912, 993 + xy: 1379, 835 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 cracks-1-4 rotate: false - xy: 1946, 993 + xy: 1379, 801 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 cracks-1-5 rotate: false - xy: 1980, 993 + xy: 1379, 767 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 cracks-1-6 rotate: false - xy: 2014, 993 + xy: 1379, 733 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 cracks-1-7 rotate: false - xy: 1301, 801 + xy: 1379, 699 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -4458,7 +4269,7 @@ cyclone index: -1 duo rotate: false - xy: 1380, 959 + xy: 1379, 597 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -4472,525 +4283,525 @@ fuse index: -1 hail rotate: false - xy: 1380, 925 + xy: 1379, 563 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-blast-compound-large rotate: false - xy: 1219, 1257 + xy: 887, 1551 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-blast-compound-medium rotate: false - xy: 1414, 951 + xy: 1465, 1189 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-blast-compound-small rotate: false - xy: 1913, 865 + xy: 1499, 1197 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-blast-compound-tiny rotate: false - xy: 623, 1709 + xy: 797, 26 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-blast-compound-xlarge rotate: false - xy: 1575, 1281 + xy: 1999, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-coal-large rotate: false - xy: 1219, 1215 + xy: 607, 1375 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-coal-medium rotate: false - xy: 1414, 917 + xy: 1465, 1155 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-coal-small rotate: false - xy: 1879, 797 + xy: 873, 1 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-coal-tiny rotate: false - xy: 649, 1399 + xy: 797, 8 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-coal-xlarge rotate: false - xy: 1625, 1281 + xy: 1849, 1281 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-copper-large rotate: false - xy: 1208, 1007 + xy: 673, 1243 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-copper-medium rotate: false - xy: 1482, 985 + xy: 1464, 1121 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-copper-small rotate: false - xy: 1243, 775 + xy: 1499, 1171 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-copper-tiny rotate: false - xy: 987, 776 + xy: 204, 1129 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-copper-xlarge rotate: false - xy: 1675, 1281 + xy: 1899, 1273 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-graphite-large rotate: false - xy: 1011, 1502 + xy: 945, 752 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-graphite-medium rotate: false - xy: 1482, 951 + xy: 1430, 1053 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-graphite-small rotate: false - xy: 1251, 341 + xy: 259, 1379 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-graphite-tiny rotate: false - xy: 924, 867 + xy: 566, 929 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-graphite-xlarge rotate: false - xy: 1725, 1281 + xy: 1949, 1281 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-lead-large rotate: false - xy: 1011, 1460 + xy: 1011, 1544 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-lead-medium rotate: false - xy: 1414, 883 + xy: 1430, 1019 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-lead-small rotate: false - xy: 1273, 647 + xy: 960, 966 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-lead-tiny rotate: false - xy: 924, 849 + xy: 660, 831 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-lead-xlarge rotate: false - xy: 1775, 1281 + xy: 1999, 1281 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-metaglass-large rotate: false - xy: 99, 2 + xy: 1069, 1257 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-metaglass-medium rotate: false - xy: 1482, 883 + xy: 1430, 985 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-metaglass-small rotate: false - xy: 285, 1379 + xy: 1237, 1273 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-metaglass-tiny rotate: false - xy: 1345, 1239 + xy: 749, 733 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-metaglass-xlarge rotate: false - xy: 1825, 1281 + xy: 1325, 1315 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-phase-fabric-large rotate: false - xy: 1261, 1215 + xy: 1725, 1189 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-phase-fabric-medium rotate: false - xy: 1403, 815 + xy: 1464, 985 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-phase-fabric-small rotate: false - xy: 1913, 839 + xy: 901, 1820 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-phase-fabric-tiny rotate: false - xy: 1345, 1221 + xy: 623, 1709 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-phase-fabric-xlarge rotate: false - xy: 1875, 1281 + xy: 1375, 1297 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-plastanium-large rotate: false - xy: 1303, 1215 + xy: 1011, 1502 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-plastanium-medium rotate: false - xy: 1403, 781 + xy: 1464, 951 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-plastanium-small rotate: false - xy: 1939, 865 + xy: 1251, 271 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-plastanium-tiny rotate: false - xy: 1516, 1001 + xy: 1425, 1329 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-plastanium-xlarge rotate: false - xy: 1925, 1281 + xy: 1325, 1265 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-pyratite-large rotate: false - xy: 1258, 1173 + xy: 1111, 1257 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-pyratite-medium rotate: false - xy: 1471, 849 + xy: 1424, 883 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-pyratite-small rotate: false - xy: 1269, 775 + xy: 285, 1379 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-pyratite-tiny rotate: false - xy: 2026, 975 + xy: 1825, 1305 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-pyratite-xlarge rotate: false - xy: 1975, 1281 + xy: 1375, 1247 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-sand-large rotate: false - xy: 1258, 1131 + xy: 1011, 1460 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-sand-medium rotate: false - xy: 1471, 815 + xy: 1458, 883 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-sand-small rotate: false - xy: 1295, 775 + xy: 1277, 271 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-sand-tiny rotate: false - xy: 1209, 469 + xy: 649, 1399 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-sand-xlarge rotate: false - xy: 1267, 1257 + xy: 1425, 1273 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-scrap-large rotate: false - xy: 1300, 1173 + xy: 1153, 1257 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-scrap-medium rotate: false - xy: 1516, 959 + xy: 1458, 849 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-scrap-small rotate: false - xy: 1251, 315 + xy: 1303, 271 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-scrap-tiny rotate: false - xy: 1250, 869 + xy: 987, 776 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-scrap-xlarge rotate: false - xy: 1317, 1257 + xy: 1425, 1223 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-silicon-large rotate: false - xy: 1258, 1089 + xy: 1195, 1257 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-silicon-medium rotate: false - xy: 1550, 959 + xy: 1413, 781 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-silicon-small rotate: false - xy: 1273, 621 + xy: 1301, 245 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-silicon-tiny rotate: false - xy: 1347, 783 + xy: 924, 867 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-silicon-xlarge rotate: false - xy: 1367, 1239 + xy: 1475, 1273 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-spore-pod-large rotate: false - xy: 1300, 1131 + xy: 1119, 1215 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-spore-pod-medium rotate: false - xy: 1550, 925 + xy: 1413, 747 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-spore-pod-small rotate: false - xy: 1939, 839 + xy: 1301, 219 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-spore-pod-tiny rotate: false - xy: 1303, 731 + xy: 924, 849 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-spore-pod-xlarge rotate: false - xy: 1417, 1231 + xy: 1475, 1223 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-surge-alloy-large rotate: false - xy: 1300, 1089 + xy: 1161, 1215 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-surge-alloy-medium rotate: false - xy: 1550, 891 + xy: 1413, 713 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-surge-alloy-small rotate: false - xy: 1965, 865 + xy: 1301, 193 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-surge-alloy-tiny rotate: false - xy: 1329, 757 + xy: 1119, 1197 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-surge-alloy-xlarge rotate: false - xy: 1467, 1223 + xy: 1525, 1281 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 item-thorium-large rotate: false - xy: 1258, 1047 + xy: 99, 2 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-thorium-medium rotate: false - xy: 1618, 959 + xy: 1413, 679 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-thorium-small rotate: false - xy: 1321, 775 + xy: 1301, 167 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-thorium-tiny rotate: false - xy: 1251, 271 + xy: 1158, 993 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -5004,35 +4815,35 @@ item-thorium-xlarge index: -1 item-titanium-large rotate: false - xy: 1300, 1047 + xy: 1203, 1215 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 item-titanium-medium rotate: false - xy: 1618, 925 + xy: 1413, 645 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-titanium-small rotate: false - xy: 1303, 749 + xy: 1301, 141 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 item-titanium-tiny rotate: false - xy: 1273, 577 + xy: 2025, 1263 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 item-titanium-xlarge rotate: false - xy: 1575, 1231 + xy: 1575, 1281 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -5046,140 +4857,140 @@ lancer index: -1 liquid-cryofluid-large rotate: false - xy: 1250, 1005 + xy: 1767, 1181 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 liquid-cryofluid-medium rotate: false - xy: 1618, 891 + xy: 1413, 611 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-cryofluid-small rotate: false - xy: 1251, 289 + xy: 1301, 115 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 liquid-cryofluid-tiny rotate: false - xy: 1991, 847 + xy: 1387, 477 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 liquid-cryofluid-xlarge rotate: false - xy: 1775, 1231 + xy: 1675, 1281 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 liquid-oil-large rotate: false - xy: 1292, 1005 + xy: 1245, 1215 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 liquid-oil-medium rotate: false - xy: 1686, 959 + xy: 1413, 577 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-oil-small rotate: false - xy: 1273, 595 + xy: 1301, 89 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 liquid-oil-tiny rotate: false - xy: 222, 1129 + xy: 1528, 1137 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 liquid-oil-xlarge rotate: false - xy: 1825, 1231 + xy: 1675, 1231 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 liquid-slag-large rotate: false - xy: 1236, 963 + xy: 1287, 1215 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 liquid-slag-medium rotate: false - xy: 1720, 891 + xy: 1413, 475 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-slag-small rotate: false - xy: 1965, 839 + xy: 1525, 1155 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 liquid-slag-tiny rotate: false - xy: 584, 929 + xy: 1329, 279 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 liquid-slag-xlarge rotate: false - xy: 1875, 1231 + xy: 1725, 1281 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 liquid-water-large rotate: false - xy: 1236, 921 + xy: 1329, 1223 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 liquid-water-medium rotate: false - xy: 1788, 959 + xy: 1481, 815 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-water-small rotate: false - xy: 1991, 865 + xy: 1551, 1155 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 liquid-water-tiny rotate: false - xy: 678, 831 + xy: 1301, 71 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 liquid-water-xlarge rotate: false - xy: 1925, 1231 + xy: 1725, 1231 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -5193,21 +5004,21 @@ mass-driver index: -1 mech-alpha-mech-full rotate: false - xy: 1975, 1231 + xy: 1775, 1273 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 mech-dart-ship-full rotate: false - xy: 1119, 1249 + xy: 1775, 1223 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 mech-delta-mech-full rotate: false - xy: 1169, 1249 + xy: 1825, 1231 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -5221,28 +5032,28 @@ mech-glaive-ship-full index: -1 mech-javelin-ship-full rotate: false - xy: 1119, 1199 + xy: 1875, 1223 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 mech-omega-mech-full rotate: false - xy: 1333, 1374 + xy: 1243, 70 size: 56, 56 orig: 56, 56 offset: 0, 0 index: -1 mech-tau-mech-full rotate: false - xy: 1243, 70 + xy: 1267, 1307 size: 56, 56 orig: 56, 56 offset: 0, 0 index: -1 mech-trident-ship-full rotate: false - xy: 1267, 1307 + xy: 157, 25 size: 56, 56 orig: 56, 56 offset: 0, 0 @@ -5256,7 +5067,7 @@ meltdown index: -1 repair-point rotate: false - xy: 1539, 823 + xy: 1387, 305 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -5284,7 +5095,7 @@ scatter index: -1 scorch rotate: false - xy: 1573, 823 + xy: 1421, 305 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -5298,7 +5109,7 @@ spectre index: -1 swarmer rotate: false - xy: 1177, 200 + xy: 1177, 134 size: 64, 64 orig: 64, 64 offset: 0, 0 @@ -5312,14 +5123,14 @@ unit-chaos-array-full index: -1 unit-crawler-full rotate: false - xy: 1208, 1149 + xy: 1575, 1181 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 unit-dagger-full rotate: false - xy: 1208, 1099 + xy: 1625, 1181 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -5333,217 +5144,217 @@ unit-eradicator-full index: -1 unit-eruptor-full rotate: false - xy: 1069, 1365 + xy: 1135, 1431 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 unit-fortress-full rotate: false - xy: 1135, 1431 + xy: 1069, 1299 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 unit-titan-full rotate: false - xy: 1069, 1299 + xy: 1135, 1365 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 wave rotate: false - xy: 1267, 1431 + xy: 1267, 1365 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 item-blast-compound rotate: false - xy: 1414, 985 + xy: 1431, 1189 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-coal rotate: false - xy: 1448, 985 + xy: 1431, 1155 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-copper rotate: false - xy: 1448, 951 + xy: 1430, 1121 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-graphite rotate: false - xy: 1448, 917 + xy: 1430, 1087 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-lead rotate: false - xy: 1482, 917 + xy: 1464, 1087 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-metaglass rotate: false - xy: 1448, 883 + xy: 1464, 1053 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-phase-fabric rotate: false - xy: 1403, 849 + xy: 1464, 1019 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-plastanium rotate: false - xy: 1437, 849 + xy: 1430, 951 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-pyratite rotate: false - xy: 1437, 815 + xy: 1424, 917 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-sand rotate: false - xy: 1437, 781 + xy: 1458, 917 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-scrap rotate: false - xy: 1471, 781 + xy: 1424, 849 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-silicon rotate: false - xy: 1516, 925 + xy: 1413, 815 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-spore-pod rotate: false - xy: 1516, 891 + xy: 1447, 815 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-surge-alloy rotate: false - xy: 1584, 959 + xy: 1447, 781 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-thorium rotate: false - xy: 1584, 925 + xy: 1447, 747 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 item-titanium rotate: false - xy: 1584, 891 + xy: 1447, 713 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-cryofluid rotate: false - xy: 1652, 959 + xy: 1447, 679 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-oil rotate: false - xy: 1652, 925 + xy: 1447, 645 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-slag rotate: false - xy: 1754, 959 + xy: 1447, 509 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 liquid-water rotate: false - xy: 1754, 925 + xy: 1447, 475 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 alpha-mech rotate: false - xy: 1398, 1447 + xy: 1399, 1447 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 alpha-mech-base rotate: false - xy: 1203, 18 + xy: 1261, 20 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 alpha-mech-leg rotate: false - xy: 1253, 20 + xy: 1399, 1397 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 delta-mech rotate: false - xy: 1791, 1331 + xy: 1549, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 delta-mech-base rotate: false - xy: 1841, 1331 + xy: 1599, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 delta-mech-leg rotate: false - xy: 1891, 1331 + xy: 1649, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 omega-mech rotate: false - xy: 157, 25 + xy: 215, 25 size: 56, 56 orig: 56, 56 offset: 0, 0 @@ -5557,42 +5368,42 @@ omega-mech-armor index: -1 omega-mech-base rotate: false - xy: 215, 25 + xy: 273, 25 size: 56, 56 orig: 56, 56 offset: 0, 0 index: -1 omega-mech-leg rotate: false - xy: 273, 25 + xy: 331, 25 size: 56, 56 orig: 56, 56 offset: 0, 0 index: -1 tau-mech rotate: false - xy: 979, 3 + xy: 1037, 3 size: 56, 56 orig: 56, 56 offset: 0, 0 index: -1 tau-mech-base rotate: false - xy: 1186, 949 + xy: 1975, 1181 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 tau-mech-leg rotate: false - xy: 1186, 899 + xy: 1525, 1181 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 dart-ship rotate: false - xy: 1741, 1331 + xy: 1499, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -5606,21 +5417,21 @@ glaive-ship index: -1 javelin-ship rotate: false - xy: 1625, 1231 + xy: 1575, 1231 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 javelin-ship-shield rotate: false - xy: 1675, 1231 + xy: 1625, 1281 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 trident-ship rotate: false - xy: 1037, 3 + xy: 1095, 3 size: 56, 56 orig: 56, 56 offset: 0, 0 @@ -5641,7 +5452,7 @@ circle index: -1 shape-3 rotate: false - xy: 1333, 1432 + xy: 1333, 1366 size: 63, 63 orig: 63, 63 offset: 0, 0 @@ -5669,49 +5480,49 @@ chaos-array-leg index: -1 crawler rotate: false - xy: 1441, 1331 + xy: 1899, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 crawler-base rotate: false - xy: 1491, 1331 + xy: 1949, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 crawler-leg rotate: false - xy: 1541, 1331 + xy: 1999, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 dagger rotate: false - xy: 1591, 1331 + xy: 1398, 1347 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 dagger-base rotate: false - xy: 1641, 1331 + xy: 1448, 1323 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 dagger-leg rotate: false - xy: 1691, 1331 + xy: 1267, 1257 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 draug rotate: false - xy: 1941, 1331 + xy: 1699, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -5802,14 +5613,14 @@ lich index: -1 phantom rotate: false - xy: 331, 25 + xy: 815, 7 size: 56, 56 orig: 56, 56 offset: 0, 0 index: -1 power-cell rotate: false - xy: 815, 7 + xy: 979, 3 size: 56, 56 orig: 56, 56 offset: 0, 0 @@ -5830,63 +5641,63 @@ revenant index: -1 spirit rotate: false - xy: 1158, 1049 + xy: 1875, 1173 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 titan rotate: false - xy: 1177, 134 + xy: 1177, 68 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 titan-leg rotate: false - xy: 1177, 68 + xy: 1069, 1431 size: 64, 64 orig: 64, 64 offset: 0, 0 index: -1 wraith rotate: false - xy: 1208, 1049 + xy: 1675, 1181 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 artillery-equip rotate: false - xy: 1325, 1307 + xy: 1449, 1373 size: 48, 56 orig: 48, 56 offset: 0, 0 index: -1 blaster-equip rotate: false - xy: 1398, 1397 + xy: 1499, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 bomber-equip rotate: false - xy: 1998, 1381 + xy: 1799, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 missiles-equip rotate: false - xy: 1998, 1381 + xy: 1799, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 chain-blaster-equip rotate: false - xy: 1391, 1347 + xy: 1849, 1381 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -5907,63 +5718,63 @@ eradication-equip index: -1 eruption-equip rotate: false - xy: 1375, 1289 + xy: 1799, 1323 size: 48, 56 orig: 48, 56 offset: 0, 0 index: -1 flakgun-equip rotate: false - xy: 1425, 1281 + xy: 1849, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 flamethrower-equip rotate: false - xy: 1475, 1273 + xy: 1899, 1323 size: 48, 56 orig: 48, 56 offset: 0, 0 index: -1 heal-blaster-equip rotate: false - xy: 1525, 1281 + xy: 1949, 1331 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 lich-missiles-equip rotate: false - xy: 1725, 1231 + xy: 1625, 1231 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 reaper-gun-equip rotate: false - xy: 1169, 1199 + xy: 1925, 1223 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 revenant-missiles-equip rotate: false - xy: 1158, 1149 + xy: 1975, 1231 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 shockgun-equip rotate: false - xy: 1158, 1099 + xy: 1825, 1181 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 swarmer-equip rotate: false - xy: 1158, 999 + xy: 1925, 1173 size: 48, 48 orig: 48, 48 offset: 0, 0 @@ -9333,13 +9144,20 @@ turbine-generator-icon-editor orig: 64, 64 offset: 0, 0 index: -1 -unloader-icon-editor +underflow-gate-icon-editor rotate: false xy: 751, 589 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 +unloader-icon-editor + rotate: false + xy: 717, 521 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 vault-icon-editor rotate: false xy: 457, 179 @@ -9487,7 +9305,7 @@ alpha-bg index: -1 bar rotate: false - xy: 1500, 131 + xy: 1085, 560 size: 27, 36 split: 9, 9, 9, 9 orig: 27, 36 @@ -9495,7 +9313,7 @@ bar index: -1 bar-top rotate: false - xy: 751, 578 + xy: 1056, 560 size: 27, 36 split: 9, 10, 9, 10 orig: 27, 36 @@ -9510,7 +9328,7 @@ block-alloy-smelter-large index: -1 block-alloy-smelter-medium rotate: false - xy: 1223, 647 + xy: 1681, 899 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -9524,7 +9342,7 @@ block-alloy-smelter-small index: -1 block-alloy-smelter-tiny rotate: false - xy: 821, 928 + xy: 1989, 957 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9545,21 +9363,21 @@ block-arc-large index: -1 block-arc-medium rotate: false - xy: 1257, 647 + xy: 1715, 899 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-arc-small rotate: false - xy: 80, 2 + xy: 43, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-arc-tiny rotate: false - xy: 301, 1 + xy: 929, 494 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9573,28 +9391,28 @@ block-arc-xlarge index: -1 block-armored-conveyor-large rotate: false - xy: 909, 933 + xy: 501, 424 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-armored-conveyor-medium rotate: false - xy: 1291, 647 + xy: 1749, 899 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-armored-conveyor-small rotate: false - xy: 1571, 290 + xy: 2021, 915 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-armored-conveyor-tiny rotate: false - xy: 319, 1 + xy: 301, 1 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9608,35 +9426,35 @@ block-armored-conveyor-xlarge index: -1 block-battery-large rotate: false - xy: 951, 933 + xy: 551, 474 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-battery-large-large rotate: false - xy: 993, 933 + xy: 601, 524 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-battery-large-medium rotate: false - xy: 1325, 647 + xy: 1783, 899 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-battery-large-small rotate: false - xy: 106, 2 + xy: 895, 538 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-battery-large-tiny rotate: false - xy: 839, 928 + xy: 319, 1 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9650,21 +9468,21 @@ block-battery-large-xlarge index: -1 block-battery-medium rotate: false - xy: 1359, 647 + xy: 1817, 899 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-battery-small rotate: false - xy: 1571, 264 + xy: 1114, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-battery-tiny rotate: false - xy: 2031, 705 + xy: 947, 494 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9678,28 +9496,28 @@ block-battery-xlarge index: -1 block-blast-drill-large rotate: false - xy: 1035, 933 + xy: 651, 574 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-blast-drill-medium rotate: false - xy: 1393, 647 + xy: 1851, 899 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-blast-drill-small rotate: false - xy: 2021, 915 + xy: 1629, 611 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-blast-drill-tiny rotate: false - xy: 2031, 687 + xy: 131, 540 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9713,28 +9531,28 @@ block-blast-drill-xlarge index: -1 block-blast-mixer-large rotate: false - xy: 1077, 933 + xy: 351, 224 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-blast-mixer-medium rotate: false - xy: 1427, 647 + xy: 1885, 899 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-blast-mixer-small rotate: false - xy: 1571, 238 + xy: 69, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-blast-mixer-tiny rotate: false - xy: 2031, 669 + xy: 309, 698 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9748,28 +9566,28 @@ block-blast-mixer-xlarge index: -1 block-bridge-conduit-large rotate: false - xy: 1119, 933 + xy: 401, 274 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-bridge-conduit-medium rotate: false - xy: 1461, 647 + xy: 882, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-bridge-conduit-small rotate: false - xy: 751, 2 + xy: 2021, 889 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-bridge-conduit-tiny rotate: false - xy: 2031, 651 + xy: 331, 598 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9783,28 +9601,28 @@ block-bridge-conduit-xlarge index: -1 block-bridge-conveyor-large rotate: false - xy: 1161, 933 + xy: 451, 324 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-bridge-conveyor-medium rotate: false - xy: 1495, 647 + xy: 916, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-bridge-conveyor-small rotate: false - xy: 777, 2 + xy: 921, 538 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-bridge-conveyor-tiny rotate: false - xy: 1361, 1 + xy: 859, 682 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9818,28 +9636,28 @@ block-bridge-conveyor-xlarge index: -1 block-char-large rotate: false - xy: 1203, 933 + xy: 501, 382 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-char-medium rotate: false - xy: 1529, 647 + xy: 950, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-char-small rotate: false - xy: 803, 2 + xy: 1140, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-char-tiny rotate: false - xy: 1379, 1 + xy: 1658, 639 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9853,28 +9671,28 @@ block-char-xlarge index: -1 block-cliffs-large rotate: false - xy: 1245, 933 + xy: 693, 574 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-cliffs-medium rotate: false - xy: 1563, 647 + xy: 984, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-cliffs-small rotate: false - xy: 829, 2 + xy: 95, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-cliffs-tiny rotate: false - xy: 131, 540 + xy: 1901, 726 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9888,28 +9706,28 @@ block-cliffs-xlarge index: -1 block-coal-centrifuge-large rotate: false - xy: 1287, 933 + xy: 351, 182 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-coal-centrifuge-medium rotate: false - xy: 1597, 647 + xy: 1018, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-coal-centrifuge-small rotate: false - xy: 855, 2 + xy: 1166, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-coal-centrifuge-tiny rotate: false - xy: 309, 698 + xy: 309, 680 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9923,28 +9741,28 @@ block-coal-centrifuge-xlarge index: -1 block-combustion-generator-large rotate: false - xy: 1329, 933 + xy: 735, 574 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-combustion-generator-medium rotate: false - xy: 1631, 647 + xy: 1052, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-combustion-generator-small rotate: false - xy: 1534, 223 + xy: 121, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-combustion-generator-tiny rotate: false - xy: 331, 598 + xy: 331, 580 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9958,28 +9776,28 @@ block-combustion-generator-xlarge index: -1 block-command-center-large rotate: false - xy: 1371, 933 + xy: 351, 140 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-command-center-medium rotate: false - xy: 1665, 647 + xy: 1086, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-command-center-small rotate: false - xy: 1534, 197 + xy: 1192, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-command-center-tiny rotate: false - xy: 1971, 663 + xy: 435, 4 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -9993,28 +9811,28 @@ block-command-center-xlarge index: -1 block-conduit-large rotate: false - xy: 1413, 933 + xy: 351, 98 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-conduit-medium rotate: false - xy: 1699, 647 + xy: 1120, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-conduit-small rotate: false - xy: 1532, 171 + xy: 1218, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-conduit-tiny rotate: false - xy: 881, 581 + xy: 453, 4 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10028,28 +9846,28 @@ block-conduit-xlarge index: -1 block-container-large rotate: false - xy: 1455, 933 + xy: 351, 56 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-container-medium rotate: false - xy: 1733, 647 + xy: 1154, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-container-small rotate: false - xy: 1560, 212 + xy: 1244, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-container-tiny rotate: false - xy: 132, 10 + xy: 687, 2 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10063,28 +9881,28 @@ block-container-xlarge index: -1 block-conveyor-large rotate: false - xy: 1497, 933 + xy: 351, 14 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-conveyor-medium rotate: false - xy: 1767, 647 + xy: 1188, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-conveyor-small rotate: false - xy: 1560, 186 + xy: 1270, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-conveyor-tiny rotate: false - xy: 2021, 897 + xy: 705, 2 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10098,35 +9916,35 @@ block-conveyor-xlarge index: -1 block-copper-wall-large rotate: false - xy: 1539, 933 + xy: 501, 340 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-copper-wall-large-large rotate: false - xy: 1581, 933 + xy: 543, 424 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-copper-wall-large-medium rotate: false - xy: 1801, 647 + xy: 1222, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-copper-wall-large-small rotate: false - xy: 1558, 160 + xy: 1296, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-copper-wall-large-tiny rotate: false - xy: 881, 10 + xy: 723, 2 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10140,21 +9958,21 @@ block-copper-wall-large-xlarge index: -1 block-copper-wall-medium rotate: false - xy: 1835, 647 + xy: 1256, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-copper-wall-small rotate: false - xy: 1532, 145 + xy: 1322, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-copper-wall-tiny rotate: false - xy: 1917, 387 + xy: 741, 2 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10168,28 +9986,28 @@ block-copper-wall-xlarge index: -1 block-core-foundation-large rotate: false - xy: 1623, 933 + xy: 543, 382 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-core-foundation-medium rotate: false - xy: 1869, 647 + xy: 1290, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-core-foundation-small rotate: false - xy: 1558, 134 + xy: 1348, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-core-foundation-tiny rotate: false - xy: 309, 680 + xy: 1919, 726 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10203,28 +10021,28 @@ block-core-foundation-xlarge index: -1 block-core-nucleus-large rotate: false - xy: 1665, 933 + xy: 543, 340 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-core-nucleus-medium rotate: false - xy: 1903, 647 + xy: 1324, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-core-nucleus-small rotate: false - xy: 1586, 212 + xy: 1374, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-core-nucleus-tiny rotate: false - xy: 331, 580 + xy: 1108, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10238,28 +10056,28 @@ block-core-nucleus-xlarge index: -1 block-core-shard-large rotate: false - xy: 1707, 933 + xy: 593, 474 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-core-shard-medium rotate: false - xy: 1937, 647 + xy: 1358, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-core-shard-small rotate: false - xy: 1586, 186 + xy: 1400, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-core-shard-tiny rotate: false - xy: 1917, 369 + xy: 1126, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10273,28 +10091,28 @@ block-core-shard-xlarge index: -1 block-craters-large rotate: false - xy: 1749, 933 + xy: 585, 432 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-craters-medium rotate: false - xy: 919, 589 + xy: 1392, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-craters-small rotate: false - xy: 1584, 160 + xy: 1426, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-craters-tiny rotate: false - xy: 1935, 387 + xy: 1144, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10308,28 +10126,28 @@ block-craters-xlarge index: -1 block-crawler-factory-large rotate: false - xy: 1791, 933 + xy: 585, 390 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-crawler-factory-medium rotate: false - xy: 953, 589 + xy: 1426, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-crawler-factory-small rotate: false - xy: 1584, 134 + xy: 1452, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-crawler-factory-tiny rotate: false - xy: 1935, 369 + xy: 1162, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10343,28 +10161,28 @@ block-crawler-factory-xlarge index: -1 block-cryofluidmixer-large rotate: false - xy: 1833, 933 + xy: 585, 348 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-cryofluidmixer-medium rotate: false - xy: 987, 589 + xy: 1460, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-cryofluidmixer-small rotate: false - xy: 1529, 119 + xy: 1478, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-cryofluidmixer-tiny rotate: false - xy: 1953, 387 + xy: 1180, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10378,28 +10196,28 @@ block-cryofluidmixer-xlarge index: -1 block-cultivator-large rotate: false - xy: 1875, 933 + xy: 643, 524 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-cultivator-medium rotate: false - xy: 1021, 589 + xy: 1494, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-cultivator-small rotate: false - xy: 1555, 108 + xy: 1504, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-cultivator-tiny rotate: false - xy: 1953, 369 + xy: 1198, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10413,28 +10231,28 @@ block-cultivator-xlarge index: -1 block-cyclone-large rotate: false - xy: 1917, 933 + xy: 635, 482 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-cyclone-medium rotate: false - xy: 1055, 589 + xy: 1528, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-cyclone-small rotate: false - xy: 1581, 108 + xy: 1530, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-cyclone-tiny rotate: false - xy: 1971, 387 + xy: 1216, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10448,28 +10266,28 @@ block-cyclone-xlarge index: -1 block-dagger-factory-large rotate: false - xy: 1959, 933 + xy: 685, 532 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dagger-factory-medium rotate: false - xy: 1089, 589 + xy: 1562, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dagger-factory-small rotate: false - xy: 1600, 355 + xy: 1556, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dagger-factory-tiny rotate: false - xy: 1971, 369 + xy: 1234, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10483,28 +10301,28 @@ block-dagger-factory-xlarge index: -1 block-dark-metal-large rotate: false - xy: 845, 883 + xy: 727, 532 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dark-metal-medium rotate: false - xy: 1123, 589 + xy: 1596, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-metal-small rotate: false - xy: 1600, 329 + xy: 1582, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dark-metal-tiny rotate: false - xy: 1989, 387 + xy: 1252, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10518,28 +10336,28 @@ block-dark-metal-xlarge index: -1 block-dark-panel-1-large rotate: false - xy: 859, 841 + xy: 393, 224 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dark-panel-1-medium rotate: false - xy: 1157, 589 + xy: 1630, 870 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-1-small rotate: false - xy: 1600, 303 + xy: 1608, 572 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dark-panel-1-tiny rotate: false - xy: 1989, 369 + xy: 1270, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10553,28 +10371,28 @@ block-dark-panel-1-xlarge index: -1 block-dark-panel-2-large rotate: false - xy: 859, 799 + xy: 393, 182 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dark-panel-2-medium rotate: false - xy: 1191, 589 + xy: 1919, 912 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-2-small rotate: false - xy: 1597, 277 + xy: 2021, 863 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dark-panel-2-tiny rotate: false - xy: 2007, 387 + xy: 1288, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10588,28 +10406,28 @@ block-dark-panel-2-xlarge index: -1 block-dark-panel-3-large rotate: false - xy: 859, 757 + xy: 393, 140 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dark-panel-3-medium rotate: false - xy: 1225, 613 + xy: 1953, 912 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-3-small rotate: false - xy: 1597, 251 + xy: 929, 512 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dark-panel-3-tiny rotate: false - xy: 2007, 369 + xy: 1306, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10623,28 +10441,28 @@ block-dark-panel-3-xlarge index: -1 block-dark-panel-4-large rotate: false - xy: 859, 715 + xy: 393, 98 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dark-panel-4-medium rotate: false - xy: 1259, 613 + xy: 1919, 878 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-4-small rotate: false - xy: 1607, 108 + xy: 1114, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dark-panel-4-tiny rotate: false - xy: 1397, 3 + xy: 1324, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10658,28 +10476,28 @@ block-dark-panel-4-xlarge index: -1 block-dark-panel-5-large rotate: false - xy: 887, 883 + xy: 393, 56 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dark-panel-5-medium rotate: false - xy: 1293, 613 + xy: 1953, 878 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-5-small rotate: false - xy: 1623, 277 + xy: 1140, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dark-panel-5-tiny rotate: false - xy: 1415, 3 + xy: 1342, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10693,28 +10511,28 @@ block-dark-panel-5-xlarge index: -1 block-dark-panel-6-large rotate: false - xy: 929, 891 + xy: 393, 14 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dark-panel-6-medium rotate: false - xy: 1327, 613 + xy: 1987, 907 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dark-panel-6-small rotate: false - xy: 1623, 251 + xy: 1166, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dark-panel-6-tiny rotate: false - xy: 1433, 3 + xy: 1360, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10728,49 +10546,49 @@ block-dark-panel-6-xlarge index: -1 block-darksand-large rotate: false - xy: 971, 891 + xy: 443, 274 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-darksand-medium rotate: false - xy: 1361, 613 + xy: 1987, 873 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-darksand-small rotate: false - xy: 1612, 225 + xy: 1192, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-darksand-tainted-water-large rotate: false - xy: 1013, 891 + xy: 435, 232 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-darksand-tainted-water-medium rotate: false - xy: 1395, 613 + xy: 1664, 865 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-darksand-tainted-water-small rotate: false - xy: 1612, 199 + xy: 1218, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-darksand-tainted-water-tiny rotate: false - xy: 2025, 387 + xy: 1378, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10784,35 +10602,35 @@ block-darksand-tainted-water-xlarge index: -1 block-darksand-tiny rotate: false - xy: 2025, 369 + xy: 1396, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 block-darksand-water-large rotate: false - xy: 1055, 891 + xy: 435, 190 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-darksand-water-medium rotate: false - xy: 1429, 613 + xy: 1698, 865 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-darksand-water-small rotate: false - xy: 1612, 173 + xy: 1244, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-darksand-water-tiny rotate: false - xy: 1683, 361 + xy: 1414, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10833,28 +10651,28 @@ block-darksand-xlarge index: -1 block-dart-mech-pad-large rotate: false - xy: 1097, 891 + xy: 435, 148 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dart-mech-pad-medium rotate: false - xy: 1463, 613 + xy: 1732, 865 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dart-mech-pad-small rotate: false - xy: 1610, 147 + xy: 1270, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dart-mech-pad-tiny rotate: false - xy: 1701, 361 + xy: 1432, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10868,28 +10686,28 @@ block-dart-mech-pad-xlarge index: -1 block-deepwater-large rotate: false - xy: 1139, 891 + xy: 435, 106 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-deepwater-medium rotate: false - xy: 1497, 613 + xy: 1766, 865 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-deepwater-small rotate: false - xy: 1638, 225 + xy: 1296, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-deepwater-tiny rotate: false - xy: 1719, 361 + xy: 1450, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10903,28 +10721,28 @@ block-deepwater-xlarge index: -1 block-delta-mech-pad-large rotate: false - xy: 1181, 891 + xy: 435, 64 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-delta-mech-pad-medium rotate: false - xy: 1531, 613 + xy: 1800, 865 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-delta-mech-pad-small rotate: false - xy: 1638, 199 + xy: 1322, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-delta-mech-pad-tiny rotate: false - xy: 1737, 361 + xy: 1468, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10938,28 +10756,28 @@ block-delta-mech-pad-xlarge index: -1 block-differential-generator-large rotate: false - xy: 1223, 891 + xy: 435, 22 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-differential-generator-medium rotate: false - xy: 1565, 613 + xy: 1834, 865 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-differential-generator-small rotate: false - xy: 1638, 173 + xy: 1348, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-differential-generator-tiny rotate: false - xy: 1755, 361 + xy: 1486, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -10973,28 +10791,28 @@ block-differential-generator-xlarge index: -1 block-diode-large rotate: false - xy: 1265, 891 + xy: 493, 298 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-diode-medium rotate: false - xy: 1599, 613 + xy: 1868, 865 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-diode-small rotate: false - xy: 1636, 147 + xy: 1374, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-diode-tiny rotate: false - xy: 1773, 361 + xy: 1504, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11008,28 +10826,28 @@ block-diode-xlarge index: -1 block-distributor-large rotate: false - xy: 1307, 891 + xy: 535, 298 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-distributor-medium rotate: false - xy: 1633, 613 + xy: 859, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-distributor-small rotate: false - xy: 1633, 121 + xy: 1400, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-distributor-tiny rotate: false - xy: 1791, 361 + xy: 1522, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11043,35 +10861,35 @@ block-distributor-xlarge index: -1 block-door-large rotate: false - xy: 1349, 891 + xy: 485, 256 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-door-large-large rotate: false - xy: 1391, 891 + xy: 527, 256 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-door-large-medium rotate: false - xy: 1667, 613 + xy: 859, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-door-large-small rotate: false - xy: 1633, 95 + xy: 1426, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-door-large-tiny rotate: false - xy: 1809, 361 + xy: 1540, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11085,21 +10903,21 @@ block-door-large-xlarge index: -1 block-door-medium rotate: false - xy: 1701, 613 + xy: 893, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-door-small rotate: false - xy: 1659, 121 + xy: 1452, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-door-tiny rotate: false - xy: 1678, 343 + xy: 1558, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11113,28 +10931,28 @@ block-door-xlarge index: -1 block-draug-factory-large rotate: false - xy: 1433, 891 + xy: 477, 214 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-draug-factory-medium rotate: false - xy: 1735, 613 + xy: 859, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-draug-factory-small rotate: false - xy: 1659, 95 + xy: 1478, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-draug-factory-tiny rotate: false - xy: 1678, 325 + xy: 1576, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11148,28 +10966,28 @@ block-draug-factory-xlarge index: -1 block-dunerocks-large rotate: false - xy: 1475, 891 + xy: 477, 172 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-dunerocks-medium rotate: false - xy: 1769, 613 + xy: 927, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-dunerocks-small rotate: false - xy: 1662, 147 + xy: 1504, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-dunerocks-tiny rotate: false - xy: 1696, 343 + xy: 1594, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11183,28 +11001,28 @@ block-dunerocks-xlarge index: -1 block-duo-large rotate: false - xy: 1517, 891 + xy: 519, 214 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-duo-medium rotate: false - xy: 1803, 613 + xy: 893, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-duo-small rotate: false - xy: 1685, 121 + xy: 1530, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-duo-tiny rotate: false - xy: 1714, 343 + xy: 1612, 528 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11218,28 +11036,28 @@ block-duo-xlarge index: -1 block-force-projector-large rotate: false - xy: 1559, 891 + xy: 477, 130 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-force-projector-medium rotate: false - xy: 1837, 613 + xy: 859, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-force-projector-small rotate: false - xy: 1685, 95 + xy: 1556, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-force-projector-tiny rotate: false - xy: 1696, 325 + xy: 1927, 860 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11253,28 +11071,28 @@ block-force-projector-xlarge index: -1 block-fortress-factory-large rotate: false - xy: 1601, 891 + xy: 519, 172 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-fortress-factory-medium rotate: false - xy: 1871, 613 + xy: 961, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-fortress-factory-small rotate: false - xy: 1337, 147 + xy: 1582, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-fortress-factory-tiny rotate: false - xy: 1732, 343 + xy: 1945, 860 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11288,28 +11106,28 @@ block-fortress-factory-xlarge index: -1 block-fuse-large rotate: false - xy: 1643, 891 + xy: 477, 88 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-fuse-medium rotate: false - xy: 1905, 613 + xy: 927, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-fuse-small rotate: false - xy: 1363, 149 + xy: 1608, 546 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-fuse-tiny rotate: false - xy: 1714, 325 + xy: 1927, 842 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11323,28 +11141,28 @@ block-fuse-xlarge index: -1 block-ghoul-factory-large rotate: false - xy: 1685, 891 + xy: 519, 130 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-ghoul-factory-medium rotate: false - xy: 1939, 613 + xy: 893, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-ghoul-factory-small rotate: false - xy: 1337, 121 + xy: 771, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-ghoul-factory-tiny rotate: false - xy: 1750, 343 + xy: 1963, 860 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11358,28 +11176,28 @@ block-ghoul-factory-xlarge index: -1 block-glaive-ship-pad-large rotate: false - xy: 1727, 891 + xy: 477, 46 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-glaive-ship-pad-medium rotate: false - xy: 1225, 579 + xy: 859, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-glaive-ship-pad-small rotate: false - xy: 1363, 123 + xy: 797, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-glaive-ship-pad-tiny rotate: false - xy: 1732, 325 + xy: 1945, 842 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11393,28 +11211,28 @@ block-glaive-ship-pad-xlarge index: -1 block-graphite-press-large rotate: false - xy: 1769, 891 + xy: 519, 88 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-graphite-press-medium rotate: false - xy: 1259, 579 + xy: 995, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-graphite-press-small rotate: false - xy: 1335, 95 + xy: 823, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-graphite-press-tiny rotate: false - xy: 1768, 343 + xy: 1927, 824 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11428,28 +11246,28 @@ block-graphite-press-xlarge index: -1 block-grass-large rotate: false - xy: 1811, 891 + xy: 519, 46 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-grass-medium rotate: false - xy: 1293, 579 + xy: 961, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-grass-small rotate: false - xy: 1335, 69 + xy: 849, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-grass-tiny rotate: false - xy: 1750, 325 + xy: 1963, 842 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11463,28 +11281,28 @@ block-grass-xlarge index: -1 block-hail-large rotate: false - xy: 1853, 891 + xy: 477, 4 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-hail-medium rotate: false - xy: 1327, 579 + xy: 927, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-hail-small rotate: false - xy: 1335, 43 + xy: 875, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-hail-tiny rotate: false - xy: 1786, 343 + xy: 1945, 824 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11498,28 +11316,28 @@ block-hail-xlarge index: -1 block-holostone-large rotate: false - xy: 1895, 891 + xy: 519, 4 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-holostone-medium rotate: false - xy: 1361, 579 + xy: 893, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-holostone-small rotate: false - xy: 1335, 17 + xy: 901, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-holostone-tiny rotate: false - xy: 1768, 325 + xy: 1927, 806 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11533,28 +11351,28 @@ block-holostone-xlarge index: -1 block-hotrock-large rotate: false - xy: 1937, 891 + xy: 627, 432 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-hotrock-medium rotate: false - xy: 1395, 579 + xy: 1029, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-hotrock-small rotate: false - xy: 1389, 125 + xy: 927, 2 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-hotrock-tiny rotate: false - xy: 1804, 343 + xy: 1963, 824 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11568,49 +11386,49 @@ block-hotrock-xlarge index: -1 block-ice-large rotate: false - xy: 901, 841 + xy: 627, 390 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-ice-medium rotate: false - xy: 1429, 579 + xy: 995, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-ice-small rotate: false - xy: 1415, 125 + xy: 953, 6 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-ice-snow-large rotate: false - xy: 901, 799 + xy: 627, 348 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-ice-snow-medium rotate: false - xy: 1463, 579 + xy: 961, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-ice-snow-small rotate: false - xy: 1441, 125 + xy: 979, 6 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-ice-snow-tiny rotate: false - xy: 1786, 325 + xy: 1945, 806 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11624,7 +11442,7 @@ block-ice-snow-xlarge index: -1 block-ice-tiny rotate: false - xy: 1804, 325 + xy: 1927, 788 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11638,28 +11456,28 @@ block-ice-xlarge index: -1 block-icerocks-large rotate: false - xy: 901, 757 + xy: 585, 306 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-icerocks-medium rotate: false - xy: 1497, 579 + xy: 927, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-icerocks-small rotate: false - xy: 1467, 117 + xy: 1005, 6 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-icerocks-tiny rotate: false - xy: 1727, 7 + xy: 1963, 806 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11673,28 +11491,28 @@ block-icerocks-xlarge index: -1 block-ignarock-large rotate: false - xy: 901, 715 + xy: 627, 306 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-ignarock-medium rotate: false - xy: 1531, 579 + xy: 893, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-ignarock-small rotate: false - xy: 1493, 105 + xy: 1634, 585 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-ignarock-tiny rotate: false - xy: 1745, 7 + xy: 1945, 788 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11708,28 +11526,28 @@ block-ignarock-xlarge index: -1 block-illuminator-large rotate: false - xy: 943, 849 + xy: 677, 482 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-illuminator-medium rotate: false - xy: 1565, 579 + xy: 1063, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-illuminator-small rotate: false - xy: 1519, 93 + xy: 1634, 559 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-illuminator-tiny rotate: false - xy: 1763, 7 + xy: 1927, 770 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11743,28 +11561,28 @@ block-illuminator-xlarge index: -1 block-impact-reactor-large rotate: false - xy: 943, 807 + xy: 669, 440 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-impact-reactor-medium rotate: false - xy: 1599, 579 + xy: 1029, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-impact-reactor-small rotate: false - xy: 1545, 82 + xy: 1634, 533 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-impact-reactor-tiny rotate: false - xy: 1891, 350 + xy: 1963, 788 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11778,28 +11596,28 @@ block-impact-reactor-xlarge index: -1 block-incinerator-large rotate: false - xy: 985, 849 + xy: 669, 398 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-incinerator-medium rotate: false - xy: 1633, 579 + xy: 995, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-incinerator-small rotate: false - xy: 1571, 82 + xy: 1655, 611 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-incinerator-tiny rotate: false - xy: 1909, 350 + xy: 1945, 770 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11813,28 +11631,28 @@ block-incinerator-xlarge index: -1 block-inverted-sorter-large rotate: false - xy: 943, 765 + xy: 669, 356 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-inverted-sorter-medium rotate: false - xy: 1667, 579 + xy: 961, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-inverted-sorter-small rotate: false - xy: 1597, 82 + xy: 1660, 585 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-inverted-sorter-tiny rotate: false - xy: 1927, 351 + xy: 1927, 752 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11848,28 +11666,28 @@ block-inverted-sorter-xlarge index: -1 block-item-source-large rotate: false - xy: 985, 807 + xy: 669, 314 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-item-source-medium rotate: false - xy: 1701, 579 + xy: 927, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-item-source-small rotate: false - xy: 1623, 69 + xy: 1660, 559 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-item-source-tiny rotate: false - xy: 1945, 351 + xy: 1963, 770 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11883,28 +11701,28 @@ block-item-source-xlarge index: -1 block-item-void-large rotate: false - xy: 1027, 849 + xy: 719, 490 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-item-void-medium rotate: false - xy: 1735, 579 + xy: 1097, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-item-void-small rotate: false - xy: 1649, 69 + xy: 1660, 533 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-item-void-tiny rotate: false - xy: 1963, 351 + xy: 1945, 752 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11918,28 +11736,28 @@ block-item-void-xlarge index: -1 block-javelin-ship-pad-large rotate: false - xy: 943, 723 + xy: 769, 532 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-javelin-ship-pad-medium rotate: false - xy: 1769, 579 + xy: 1063, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-javelin-ship-pad-small rotate: false - xy: 1675, 69 + xy: 1641, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-javelin-ship-pad-tiny rotate: false - xy: 1981, 351 + xy: 1963, 752 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11953,28 +11771,28 @@ block-javelin-ship-pad-xlarge index: -1 block-junction-large rotate: false - xy: 985, 765 + xy: 761, 490 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-junction-medium rotate: false - xy: 1803, 579 + xy: 1029, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-junction-small rotate: false - xy: 1701, 69 + xy: 1641, 813 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-junction-tiny rotate: false - xy: 1999, 351 + xy: 1981, 855 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -11988,28 +11806,28 @@ block-junction-xlarge index: -1 block-kiln-large rotate: false - xy: 1027, 807 + xy: 811, 536 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-kiln-medium rotate: false - xy: 1837, 579 + xy: 995, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-kiln-small rotate: false - xy: 1605, 387 + xy: 1667, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-kiln-tiny rotate: false - xy: 2017, 351 + xy: 1999, 855 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12023,28 +11841,28 @@ block-kiln-xlarge index: -1 block-lancer-large rotate: false - xy: 1069, 849 + xy: 853, 536 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-lancer-medium rotate: false - xy: 1871, 579 + xy: 961, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-lancer-small rotate: false - xy: 1631, 389 + xy: 1641, 787 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-lancer-tiny rotate: false - xy: 1822, 343 + xy: 1981, 837 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12058,28 +11876,28 @@ block-lancer-xlarge index: -1 block-laser-drill-large rotate: false - xy: 985, 723 + xy: 569, 256 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-laser-drill-medium rotate: false - xy: 1905, 579 + xy: 1131, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-laser-drill-small rotate: false - xy: 1673, 455 + xy: 1693, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-laser-drill-tiny rotate: false - xy: 1822, 325 + xy: 1981, 819 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12093,35 +11911,35 @@ block-laser-drill-xlarge index: -1 block-launch-pad-large rotate: false - xy: 1027, 765 + xy: 561, 214 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-launch-pad-large-large rotate: false - xy: 1069, 807 + xy: 561, 172 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-launch-pad-large-medium rotate: false - xy: 1939, 579 + xy: 1097, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-launch-pad-large-small rotate: false - xy: 1699, 457 + xy: 1667, 813 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-launch-pad-large-tiny rotate: false - xy: 1840, 345 + xy: 1999, 837 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12135,21 +11953,21 @@ block-launch-pad-large-xlarge index: -1 block-launch-pad-medium rotate: false - xy: 901, 555 + xy: 1063, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-launch-pad-small rotate: false - xy: 1725, 457 + xy: 1641, 761 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-launch-pad-tiny rotate: false - xy: 1858, 345 + xy: 1981, 801 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12163,28 +11981,28 @@ block-launch-pad-xlarge index: -1 block-liquid-junction-large rotate: false - xy: 1111, 849 + xy: 561, 130 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-liquid-junction-medium rotate: false - xy: 901, 521 + xy: 1029, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-liquid-junction-small rotate: false - xy: 1751, 457 + xy: 1719, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-liquid-junction-tiny rotate: false - xy: 1840, 327 + xy: 1999, 819 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12198,28 +12016,28 @@ block-liquid-junction-xlarge index: -1 block-liquid-router-large rotate: false - xy: 1027, 723 + xy: 561, 88 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-liquid-router-medium rotate: false - xy: 935, 555 + xy: 995, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-liquid-router-small rotate: false - xy: 1777, 457 + xy: 1693, 813 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-liquid-router-tiny rotate: false - xy: 1858, 327 + xy: 1981, 783 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12233,28 +12051,28 @@ block-liquid-router-xlarge index: -1 block-liquid-source-large rotate: false - xy: 1069, 765 + xy: 561, 46 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-liquid-source-medium rotate: false - xy: 901, 487 + xy: 1165, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-liquid-source-small rotate: false - xy: 1803, 457 + xy: 1667, 787 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-liquid-source-tiny rotate: false - xy: 1701, 307 + xy: 1999, 801 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12268,28 +12086,28 @@ block-liquid-source-xlarge index: -1 block-liquid-tank-large rotate: false - xy: 1111, 807 + xy: 561, 4 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-liquid-tank-medium rotate: false - xy: 935, 521 + xy: 1131, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-liquid-tank-small rotate: false - xy: 1829, 457 + xy: 1641, 735 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-liquid-tank-tiny rotate: false - xy: 1701, 289 + xy: 1981, 765 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12303,28 +12121,28 @@ block-liquid-tank-xlarge index: -1 block-liquid-void-large rotate: false - xy: 1153, 849 + xy: 611, 264 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-liquid-void-medium rotate: false - xy: 969, 555 + xy: 1097, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-liquid-void-small rotate: false - xy: 1855, 457 + xy: 1745, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-liquid-void-tiny rotate: false - xy: 1719, 307 + xy: 1999, 783 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12338,28 +12156,28 @@ block-liquid-void-xlarge index: -1 block-magmarock-large rotate: false - xy: 1069, 723 + xy: 653, 264 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-magmarock-medium rotate: false - xy: 901, 453 + xy: 1063, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-magmarock-small rotate: false - xy: 1881, 457 + xy: 1719, 813 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-magmarock-tiny rotate: false - xy: 1701, 271 + xy: 1999, 765 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12373,28 +12191,28 @@ block-magmarock-xlarge index: -1 block-mass-driver-large rotate: false - xy: 1111, 765 + xy: 711, 440 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-mass-driver-medium rotate: false - xy: 935, 487 + xy: 1029, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-mass-driver-small rotate: false - xy: 1907, 457 + xy: 1693, 787 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-mass-driver-tiny rotate: false - xy: 1719, 289 + xy: 2017, 845 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12408,28 +12226,28 @@ block-mass-driver-xlarge index: -1 block-mechanical-drill-large rotate: false - xy: 1153, 807 + xy: 711, 398 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-mechanical-drill-medium rotate: false - xy: 969, 521 + xy: 1199, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-mechanical-drill-small rotate: false - xy: 1933, 457 + xy: 1667, 761 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-mechanical-drill-tiny rotate: false - xy: 1737, 307 + xy: 2017, 827 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12443,28 +12261,28 @@ block-mechanical-drill-xlarge index: -1 block-mechanical-pump-large rotate: false - xy: 1195, 849 + xy: 711, 356 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-mechanical-pump-medium rotate: false - xy: 1003, 555 + xy: 1165, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-mechanical-pump-small rotate: false - xy: 1959, 457 + xy: 1641, 709 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-mechanical-pump-tiny rotate: false - xy: 1719, 271 + xy: 2017, 809 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12478,28 +12296,28 @@ block-mechanical-pump-xlarge index: -1 block-meltdown-large rotate: false - xy: 1111, 723 + xy: 711, 314 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-meltdown-medium rotate: false - xy: 901, 419 + xy: 1131, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-meltdown-small rotate: false - xy: 1985, 457 + xy: 1771, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-meltdown-tiny rotate: false - xy: 1755, 307 + xy: 2017, 791 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12513,28 +12331,28 @@ block-meltdown-xlarge index: -1 block-melter-large rotate: false - xy: 1153, 765 + xy: 695, 272 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-melter-medium rotate: false - xy: 935, 453 + xy: 1097, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-melter-small rotate: false - xy: 2011, 457 + xy: 1745, 813 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-melter-tiny rotate: false - xy: 1737, 289 + xy: 2017, 773 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12548,28 +12366,28 @@ block-melter-xlarge index: -1 block-mend-projector-large rotate: false - xy: 1195, 807 + xy: 753, 448 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-mend-projector-medium rotate: false - xy: 969, 487 + xy: 1063, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-mend-projector-small rotate: false - xy: 1673, 429 + xy: 1719, 787 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-mend-projector-tiny rotate: false - xy: 1773, 307 + xy: 1981, 747 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12583,28 +12401,28 @@ block-mend-projector-xlarge index: -1 block-mender-large rotate: false - xy: 1237, 849 + xy: 753, 406 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-mender-medium rotate: false - xy: 1003, 521 + xy: 1233, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-mender-small rotate: false - xy: 1699, 431 + xy: 1693, 761 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-mender-tiny rotate: false - xy: 1755, 289 + xy: 1999, 747 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12618,28 +12436,28 @@ block-mender-xlarge index: -1 block-message-large rotate: false - xy: 1153, 723 + xy: 753, 364 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-message-medium rotate: false - xy: 1037, 555 + xy: 1199, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-message-small rotate: false - xy: 1725, 431 + xy: 1667, 735 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-message-tiny rotate: false - xy: 1737, 271 + xy: 2017, 755 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12653,28 +12471,28 @@ block-message-xlarge index: -1 block-metal-floor-2-large rotate: false - xy: 1195, 765 + xy: 753, 322 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-metal-floor-2-medium rotate: false - xy: 901, 385 + xy: 1165, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-2-small rotate: false - xy: 1751, 431 + xy: 1797, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-metal-floor-2-tiny rotate: false - xy: 1791, 307 + xy: 1937, 734 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12688,28 +12506,28 @@ block-metal-floor-2-xlarge index: -1 block-metal-floor-3-large rotate: false - xy: 1237, 807 + xy: 737, 272 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-metal-floor-3-medium rotate: false - xy: 935, 419 + xy: 1131, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-3-small rotate: false - xy: 1777, 431 + xy: 1771, 813 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-metal-floor-3-tiny rotate: false - xy: 1773, 289 + xy: 1955, 734 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12723,28 +12541,28 @@ block-metal-floor-3-xlarge index: -1 block-metal-floor-5-large rotate: false - xy: 1279, 849 + xy: 803, 490 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-metal-floor-5-medium rotate: false - xy: 969, 453 + xy: 1097, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-5-small rotate: false - xy: 1803, 431 + xy: 1745, 787 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-metal-floor-5-tiny rotate: false - xy: 1755, 271 + xy: 2017, 737 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12758,28 +12576,28 @@ block-metal-floor-5-xlarge index: -1 block-metal-floor-damaged-large rotate: false - xy: 1195, 723 + xy: 795, 448 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-metal-floor-damaged-medium rotate: false - xy: 1003, 487 + xy: 1267, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-damaged-small rotate: false - xy: 1829, 431 + xy: 1719, 761 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-metal-floor-damaged-tiny rotate: false - xy: 1809, 307 + xy: 1937, 716 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12793,28 +12611,28 @@ block-metal-floor-damaged-xlarge index: -1 block-metal-floor-large rotate: false - xy: 1237, 765 + xy: 795, 406 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-metal-floor-medium rotate: false - xy: 1037, 521 + xy: 1233, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-metal-floor-small rotate: false - xy: 1855, 431 + xy: 1693, 735 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-metal-floor-tiny rotate: false - xy: 1791, 289 + xy: 1955, 716 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12828,28 +12646,28 @@ block-metal-floor-xlarge index: -1 block-moss-large rotate: false - xy: 1279, 807 + xy: 795, 364 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-moss-medium rotate: false - xy: 1071, 555 + xy: 1199, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-moss-small rotate: false - xy: 1881, 431 + xy: 1667, 709 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-moss-tiny rotate: false - xy: 1773, 271 + xy: 1973, 729 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12863,28 +12681,28 @@ block-moss-xlarge index: -1 block-multi-press-large rotate: false - xy: 1321, 849 + xy: 795, 322 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-multi-press-medium rotate: false - xy: 901, 351 + xy: 1165, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-multi-press-small rotate: false - xy: 1907, 431 + xy: 1823, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-multi-press-tiny rotate: false - xy: 1809, 289 + xy: 1991, 729 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12898,28 +12716,28 @@ block-multi-press-xlarge index: -1 block-oil-extractor-large rotate: false - xy: 1237, 723 + xy: 845, 494 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-oil-extractor-medium rotate: false - xy: 935, 385 + xy: 1131, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-oil-extractor-small rotate: false - xy: 1933, 431 + xy: 1797, 813 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-oil-extractor-tiny rotate: false - xy: 1791, 271 + xy: 1973, 711 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12933,28 +12751,28 @@ block-oil-extractor-xlarge index: -1 block-omega-mech-pad-large rotate: false - xy: 1279, 765 + xy: 779, 280 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 block-omega-mech-pad-medium rotate: false - xy: 969, 419 + xy: 1301, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 block-omega-mech-pad-small rotate: false - xy: 1959, 431 + xy: 1771, 787 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 block-omega-mech-pad-tiny rotate: false - xy: 1809, 271 + xy: 1991, 711 size: 16, 16 orig: 16, 16 offset: 0, 0 @@ -12966,3299 +12784,3544 @@ block-omega-mech-pad-xlarge orig: 48, 48 offset: 0, 0 index: -1 -block-overdrive-projector-large +block-ore-coal-large rotate: false - xy: 1321, 807 + xy: 821, 280 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-overdrive-projector-medium +block-ore-coal-medium rotate: false - xy: 1003, 453 + xy: 1267, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-overdrive-projector-small +block-ore-coal-small rotate: false - xy: 1985, 431 + xy: 1745, 761 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-overdrive-projector-tiny +block-ore-coal-tiny rotate: false - xy: 1827, 307 + xy: 2009, 719 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-overdrive-projector-xlarge +block-ore-coal-xlarge rotate: false xy: 251, 208 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-overflow-gate-large +block-ore-copper-large rotate: false - xy: 1363, 849 + xy: 603, 214 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-overflow-gate-medium +block-ore-copper-medium rotate: false - xy: 1037, 487 + xy: 1233, 768 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-overflow-gate-small +block-ore-copper-small rotate: false - xy: 2011, 431 + xy: 1719, 735 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-overflow-gate-tiny +block-ore-copper-tiny rotate: false - xy: 1827, 289 + xy: 2009, 701 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-overflow-gate-xlarge +block-ore-copper-xlarge rotate: false xy: 251, 158 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-pebbles-large +block-ore-lead-large rotate: false - xy: 1279, 723 + xy: 603, 172 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-pebbles-medium +block-ore-lead-medium rotate: false - xy: 1071, 521 + xy: 1199, 734 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-pebbles-small +block-ore-lead-small rotate: false - xy: 1363, 97 + xy: 1693, 709 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-pebbles-tiny +block-ore-lead-tiny rotate: false - xy: 1827, 271 + xy: 2027, 719 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-pebbles-xlarge +block-ore-lead-xlarge rotate: false xy: 251, 108 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-phantom-factory-large +block-ore-scrap-large rotate: false - xy: 1321, 765 + xy: 603, 130 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-phantom-factory-medium +block-ore-scrap-medium rotate: false - xy: 1105, 555 + xy: 1165, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-phantom-factory-small +block-ore-scrap-small rotate: false - xy: 1389, 99 + xy: 1849, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-phantom-factory-tiny +block-ore-scrap-tiny rotate: false - xy: 1845, 309 + xy: 2027, 701 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-phantom-factory-xlarge +block-ore-scrap-xlarge rotate: false xy: 251, 58 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-phase-conduit-large +block-ore-thorium-large rotate: false - xy: 1363, 807 + xy: 603, 88 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-phase-conduit-medium +block-ore-thorium-medium rotate: false - xy: 901, 317 + xy: 1335, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-phase-conduit-small +block-ore-thorium-small rotate: false - xy: 1415, 99 + xy: 1823, 813 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-phase-conduit-tiny +block-ore-thorium-tiny rotate: false - xy: 1845, 291 + xy: 947, 540 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-phase-conduit-xlarge +block-ore-thorium-xlarge rotate: false xy: 151, 8 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-phase-conveyor-large +block-ore-titanium-large rotate: false - xy: 1405, 849 + xy: 603, 46 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-phase-conveyor-medium +block-ore-titanium-medium rotate: false - xy: 935, 351 + xy: 1301, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-phase-conveyor-small +block-ore-titanium-small rotate: false - xy: 1441, 99 + xy: 1797, 787 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-phase-conveyor-tiny +block-ore-titanium-tiny rotate: false - xy: 1845, 273 + xy: 965, 540 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-phase-conveyor-xlarge +block-ore-titanium-xlarge rotate: false xy: 201, 8 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-phase-wall-large +block-overdrive-projector-large rotate: false - xy: 1321, 723 + xy: 603, 4 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-phase-wall-large-large +block-overdrive-projector-medium rotate: false - xy: 1363, 765 - size: 40, 40 - orig: 40, 40 - 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+block-phantom-factory-large rotate: false - xy: 1447, 849 + xy: 645, 138 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-pine-medium +block-phantom-factory-medium rotate: false - xy: 1071, 487 + xy: 1369, 836 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-pine-small +block-phantom-factory-small rotate: false - xy: 1361, 71 + xy: 1875, 839 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-pine-tiny +block-phantom-factory-tiny rotate: false - xy: 1716, 253 + xy: 1037, 540 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-pine-xlarge +block-phantom-factory-xlarge rotate: false xy: 301, 519 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-plastanium-compressor-large +block-phase-conduit-large rotate: false - xy: 1363, 723 + xy: 645, 96 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-plastanium-compressor-medium +block-phase-conduit-medium rotate: false - xy: 1105, 521 + xy: 1335, 802 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 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+block-snow-pine-large rotate: false - xy: 1543, 4 + xy: 921, 410 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-snow-pine-medium + rotate: false + xy: 1573, 700 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +block-snow-pine-small + rotate: false + xy: 1837, 631 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-sorter-tiny +block-snow-pine-tiny rotate: false - xy: 1781, 109 + xy: 1037, 486 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-sorter-xlarge +block-snow-pine-xlarge rotate: false xy: 331, 616 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-spawn-large +block-snow-small rotate: false - xy: 1867, 723 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-spawn-medium - rotate: false - xy: 901, 113 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -block-spawn-small - rotate: false - xy: 1569, 4 + xy: 1863, 631 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-spawn-tiny +block-snow-tiny rotate: false - xy: 1799, 127 + xy: 1035, 468 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-spawn-xlarge +block-snow-xlarge rotate: false xy: 381, 666 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-spectre-large +block-snowrock-large rotate: false - xy: 1909, 765 + xy: 921, 368 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-spectre-medium +block-snowrock-medium rotate: false - xy: 935, 147 + xy: 1607, 700 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-spectre-small +block-snowrock-small rotate: false - xy: 1595, 4 + xy: 1889, 631 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-spectre-tiny +block-snowrock-tiny rotate: false - xy: 1817, 145 + xy: 1035, 450 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-spectre-xlarge +block-snowrock-xlarge rotate: false xy: 381, 616 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-spirit-factory-large +block-snowrocks-large rotate: false - xy: 1909, 723 + xy: 921, 326 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-spirit-factory-medium +block-snowrocks-medium rotate: false - xy: 969, 181 + xy: 881, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-spirit-factory-small +block-snowrocks-small rotate: false - xy: 1623, 17 + xy: 1686, 605 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-spirit-factory-tiny +block-snowrocks-tiny rotate: false - xy: 1799, 109 + xy: 1035, 432 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-spirit-factory-xlarge +block-snowrocks-xlarge rotate: false xy: 431, 666 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-spore-cluster-large +block-solar-panel-large rotate: false - xy: 1951, 849 + xy: 947, 284 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-spore-cluster-medium +block-solar-panel-large-large rotate: false - xy: 1003, 215 + xy: 947, 242 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-solar-panel-large-medium + rotate: false + xy: 881, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-spore-cluster-small +block-solar-panel-large-small rotate: false - xy: 1649, 17 + xy: 1686, 579 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-spore-cluster-tiny +block-solar-panel-large-tiny rotate: false - xy: 1817, 127 + xy: 1035, 414 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-spore-cluster-xlarge +block-solar-panel-large-xlarge rotate: false xy: 431, 616 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-spore-moss-large +block-solar-panel-medium rotate: false - xy: 1951, 807 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-spore-moss-medium - rotate: false - xy: 1037, 249 + xy: 915, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-spore-moss-small +block-solar-panel-small rotate: false - xy: 1675, 17 + xy: 1712, 605 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-spore-moss-tiny +block-solar-panel-tiny rotate: false - xy: 1817, 109 + xy: 1035, 396 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-spore-moss-xlarge +block-solar-panel-xlarge rotate: false xy: 481, 666 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-spore-pine-large +block-sorter-large rotate: false - xy: 1951, 765 + xy: 947, 200 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-spore-pine-medium +block-sorter-medium rotate: false - xy: 1071, 283 + xy: 881, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-spore-pine-small +block-sorter-small rotate: false - xy: 1701, 17 + xy: 1686, 553 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-spore-pine-tiny +block-sorter-tiny rotate: false - xy: 1835, 145 + xy: 1035, 378 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-spore-pine-xlarge +block-sorter-xlarge rotate: false xy: 481, 616 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-spore-press-large +block-spawn-large rotate: false - xy: 1951, 723 + xy: 897, 154 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-spore-press-medium +block-spawn-medium rotate: false - xy: 1105, 317 + xy: 949, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-spore-press-small +block-spawn-small rotate: false - xy: 1699, 405 + xy: 1712, 579 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-spore-press-tiny +block-spawn-tiny rotate: false - xy: 1835, 127 + xy: 1035, 360 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-spore-press-xlarge +block-spawn-xlarge rotate: false xy: 531, 666 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-sporerocks-large +block-spectre-large rotate: false - xy: 1979, 891 + xy: 897, 112 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-sporerocks-medium +block-spectre-medium rotate: false - xy: 1139, 351 + xy: 915, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-sporerocks-small +block-spectre-small rotate: false - xy: 1725, 405 + xy: 1738, 605 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-sporerocks-tiny +block-spectre-tiny rotate: false - xy: 1835, 109 + xy: 1035, 342 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-sporerocks-xlarge +block-spectre-xlarge rotate: false xy: 531, 616 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-stone-large +block-spirit-factory-large rotate: false - xy: 1993, 849 + xy: 897, 70 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-stone-medium +block-spirit-factory-medium rotate: false - xy: 1173, 385 + xy: 983, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-stone-small +block-spirit-factory-small rotate: false - xy: 1751, 405 + xy: 1712, 553 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-stone-tiny +block-spirit-factory-tiny rotate: false - xy: 1779, 91 + xy: 1055, 516 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-stone-xlarge +block-spirit-factory-xlarge rotate: false xy: 581, 666 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-surge-tower-large +block-spore-cluster-large rotate: false - xy: 1993, 807 + xy: 897, 28 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-surge-tower-medium +block-spore-cluster-medium rotate: false - xy: 901, 79 + xy: 949, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-surge-tower-small +block-spore-cluster-small rotate: false - xy: 1777, 405 + xy: 1738, 579 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-surge-tower-tiny +block-spore-cluster-tiny rotate: false - xy: 1779, 73 + xy: 1055, 498 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-surge-tower-xlarge +block-spore-cluster-xlarge rotate: false xy: 581, 616 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-surge-wall-large +block-spore-moss-large rotate: false - xy: 1993, 765 + xy: 939, 158 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-surge-wall-large-large +block-spore-moss-medium rotate: false - xy: 1993, 723 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-surge-wall-large-medium - rotate: false - xy: 935, 113 + xy: 915, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-surge-wall-large-small +block-spore-moss-small rotate: false - xy: 1803, 405 + xy: 1764, 605 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-surge-wall-large-tiny +block-spore-moss-tiny rotate: false - xy: 1797, 91 + xy: 1073, 516 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-surge-wall-large-xlarge +block-spore-moss-xlarge rotate: false xy: 631, 666 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-surge-wall-medium +block-spore-pine-large rotate: false - xy: 969, 147 + xy: 939, 116 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-spore-pine-medium + rotate: false + xy: 1017, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-surge-wall-small +block-spore-pine-small rotate: false - xy: 1829, 405 + xy: 1738, 553 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-surge-wall-tiny +block-spore-pine-tiny rotate: false - xy: 1779, 55 + xy: 1073, 498 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-surge-wall-xlarge +block-spore-pine-xlarge rotate: false xy: 631, 616 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-swarmer-large +block-spore-press-large rotate: false - xy: 943, 681 + xy: 939, 74 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-swarmer-medium +block-spore-press-medium rotate: false - xy: 1003, 181 + xy: 983, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-swarmer-small +block-spore-press-small rotate: false - xy: 1855, 405 + xy: 1764, 579 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-swarmer-tiny +block-spore-press-tiny rotate: false - xy: 1797, 73 + xy: 1055, 480 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-swarmer-xlarge +block-spore-press-xlarge rotate: false xy: 681, 666 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-tainted-water-large +block-sporerocks-large rotate: false - xy: 985, 681 + xy: 939, 32 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-tainted-water-medium +block-sporerocks-medium rotate: false - xy: 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0, 0 index: -1 -block-tar-xlarge +block-stone-xlarge rotate: false xy: 731, 666 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-tau-mech-pad-large +block-surge-tower-large rotate: false - xy: 1069, 681 + xy: 981, 116 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-tau-mech-pad-medium +block-surge-tower-medium rotate: false - xy: 1105, 283 + xy: 1017, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-tau-mech-pad-small +block-surge-tower-small rotate: false - xy: 1933, 405 + xy: 1790, 579 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-tau-mech-pad-tiny +block-surge-tower-tiny rotate: false - xy: 1797, 55 + xy: 1053, 444 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-tau-mech-pad-xlarge +block-surge-tower-xlarge rotate: false xy: 731, 616 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-tendrils-large +block-surge-wall-large rotate: false - xy: 1111, 681 + xy: 981, 74 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-tendrils-medium +block-surge-wall-large-large rotate: false - xy: 1139, 317 + xy: 981, 32 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-surge-wall-large-medium + rotate: false + xy: 983, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-tendrils-small +block-surge-wall-large-small rotate: false - xy: 1959, 405 + xy: 1816, 605 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-tendrils-tiny +block-surge-wall-large-tiny rotate: false - xy: 1815, 73 + xy: 1071, 462 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-tendrils-xlarge +block-surge-wall-large-xlarge rotate: false xy: 781, 628 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-thermal-generator-large +block-surge-wall-medium rotate: false - xy: 1153, 681 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-thermal-generator-medium - rotate: false - xy: 1173, 351 + xy: 1085, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-thermal-generator-small +block-surge-wall-small rotate: false - xy: 1985, 405 + xy: 1790, 553 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-thermal-generator-tiny +block-surge-wall-tiny rotate: false - xy: 1833, 91 + xy: 1053, 426 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-thermal-generator-xlarge +block-surge-wall-xlarge rotate: false xy: 831, 628 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-thermal-pump-large +block-swarmer-large rotate: false - xy: 1195, 681 + xy: 821, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-thermal-pump-medium +block-swarmer-medium rotate: false - xy: 901, 45 + xy: 1051, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-thermal-pump-small +block-swarmer-small rotate: false - xy: 2011, 405 + xy: 1816, 579 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-thermal-pump-tiny +block-swarmer-tiny rotate: false - xy: 1797, 37 + xy: 1071, 444 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-thermal-pump-xlarge +block-swarmer-xlarge rotate: false xy: 781, 578 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-thorium-reactor-large +block-tainted-water-large rotate: false - xy: 1237, 681 + xy: 863, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-thorium-reactor-medium +block-tainted-water-medium rotate: false - xy: 935, 79 + xy: 1017, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-thorium-reactor-small +block-tainted-water-small rotate: false - xy: 1714, 155 + xy: 1842, 605 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-thorium-reactor-tiny +block-tainted-water-tiny rotate: false - xy: 1815, 55 + xy: 1053, 408 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-thorium-reactor-xlarge +block-tainted-water-xlarge rotate: false xy: 831, 578 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-thorium-wall-large +block-tar-large rotate: false - xy: 1279, 681 + xy: 905, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-thorium-wall-large-large +block-tar-medium rotate: false - xy: 1321, 681 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-thorium-wall-large-medium - rotate: false - xy: 969, 113 + xy: 1119, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-thorium-wall-large-small +block-tar-small rotate: false - xy: 1711, 129 + xy: 1816, 553 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-thorium-wall-large-tiny +block-tar-tiny rotate: false - xy: 1833, 73 + xy: 1071, 426 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-thorium-wall-large-xlarge +block-tar-xlarge rotate: false xy: 351, 566 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-thorium-wall-medium +block-tau-mech-pad-large rotate: false - xy: 1003, 147 + xy: 947, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-tau-mech-pad-medium + rotate: false + xy: 1085, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-thorium-wall-small +block-tau-mech-pad-small rotate: false - xy: 1711, 103 + xy: 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index: -1 -block-titan-factory-large +block-thermal-generator-large rotate: false - xy: 1405, 681 + xy: 1031, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-titan-factory-medium +block-thermal-generator-medium rotate: false - xy: 1071, 215 + xy: 1153, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-titan-factory-small +block-thermal-generator-small rotate: false - xy: 1737, 103 + xy: 1842, 553 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-titan-factory-tiny +block-thermal-generator-tiny rotate: false - xy: 1833, 37 + xy: 1053, 372 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-titan-factory-xlarge +block-thermal-generator-xlarge rotate: false xy: 351, 466 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-titanium-conveyor-large +block-thermal-pump-large rotate: false - xy: 1447, 681 + xy: 1073, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-titanium-conveyor-medium +block-thermal-pump-medium rotate: false - xy: 1105, 249 + xy: 1119, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-titanium-conveyor-small +block-thermal-pump-small rotate: false - xy: 1727, 77 + xy: 1868, 579 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-titanium-conveyor-tiny +block-thermal-pump-tiny rotate: false - xy: 1781, 19 + xy: 1071, 390 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-titanium-conveyor-xlarge +block-thermal-pump-xlarge rotate: false xy: 401, 516 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-titanium-wall-large +block-thorium-reactor-large rotate: false - xy: 1489, 681 + xy: 1115, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-titanium-wall-large-large +block-thorium-reactor-medium rotate: false - xy: 1531, 681 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-titanium-wall-large-medium - rotate: false - xy: 1139, 283 + xy: 1085, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-titanium-wall-large-small +block-thorium-reactor-small rotate: false - xy: 1727, 51 + xy: 1868, 553 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-titanium-wall-large-tiny +block-thorium-reactor-tiny rotate: false - xy: 1781, 1 + xy: 1053, 354 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-titanium-wall-large-xlarge +block-thorium-reactor-xlarge rotate: false xy: 451, 566 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-titanium-wall-medium +block-thorium-wall-large rotate: false - xy: 1173, 317 + xy: 1157, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-thorium-wall-large-large + rotate: false + xy: 1199, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-thorium-wall-large-medium + rotate: false + xy: 1187, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-titanium-wall-small +block-thorium-wall-large-small rotate: false - xy: 1727, 25 + xy: 1894, 605 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-titanium-wall-tiny +block-thorium-wall-large-tiny rotate: false - xy: 1799, 19 + xy: 1071, 372 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-titanium-wall-xlarge +block-thorium-wall-large-xlarge rotate: false xy: 351, 416 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-trident-ship-pad-large +block-thorium-wall-medium rotate: false - xy: 1573, 681 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-trident-ship-pad-medium - rotate: false - xy: 935, 45 + xy: 1153, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-trident-ship-pad-small +block-thorium-wall-small rotate: false - xy: 1753, 77 + xy: 1894, 579 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-trident-ship-pad-tiny +block-thorium-wall-tiny rotate: false - xy: 1799, 1 + xy: 1071, 354 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-trident-ship-pad-xlarge +block-thorium-wall-xlarge rotate: false xy: 401, 466 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-turbine-generator-large +block-thruster-large rotate: false - xy: 1615, 681 + xy: 1241, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-turbine-generator-medium +block-thruster-medium rotate: false - xy: 969, 79 + xy: 1119, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-turbine-generator-small +block-thruster-small rotate: false - xy: 1753, 51 + xy: 1894, 553 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-turbine-generator-tiny +block-thruster-tiny rotate: false - xy: 1817, 19 + xy: 1053, 336 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-turbine-generator-xlarge +block-thruster-xlarge rotate: false xy: 451, 516 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-unloader-large +block-titan-factory-large rotate: false - xy: 1657, 681 + xy: 1283, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-unloader-medium +block-titan-factory-medium rotate: false - xy: 1003, 113 + xy: 1221, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-unloader-small +block-titan-factory-small rotate: false - xy: 1753, 25 + xy: 1686, 527 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-unloader-tiny +block-titan-factory-tiny rotate: false - xy: 1817, 1 + xy: 1071, 336 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-unloader-xlarge +block-titan-factory-xlarge rotate: false xy: 501, 566 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-vault-large +block-titanium-conveyor-large rotate: false - xy: 1699, 681 + xy: 1325, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-vault-medium +block-titanium-conveyor-medium rotate: false - xy: 1037, 147 + xy: 1187, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-vault-small +block-titanium-conveyor-small rotate: false - xy: 1657, 395 + xy: 1712, 527 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-vault-tiny +block-titanium-conveyor-tiny rotate: false - xy: 1835, 19 + xy: 1089, 462 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-vault-xlarge +block-titanium-conveyor-xlarge rotate: false xy: 351, 366 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-water-extractor-large +block-titanium-wall-large rotate: false - xy: 1741, 681 + xy: 1367, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-water-extractor-medium +block-titanium-wall-large-large rotate: false - xy: 1071, 181 + xy: 1409, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-titanium-wall-large-medium + rotate: false + xy: 1153, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-water-extractor-small +block-titanium-wall-large-small rotate: false - xy: 1657, 369 + xy: 1738, 527 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-water-extractor-tiny +block-titanium-wall-large-tiny rotate: false - xy: 1835, 1 + xy: 1089, 444 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-water-extractor-xlarge +block-titanium-wall-large-xlarge rotate: false xy: 401, 416 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-water-large +block-titanium-wall-medium rotate: false - xy: 1783, 681 - size: 40, 40 - orig: 40, 40 - offset: 0, 0 - index: -1 -block-water-medium - rotate: false - xy: 1105, 215 + xy: 1255, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-water-small +block-titanium-wall-small rotate: false - xy: 1683, 379 + xy: 1764, 527 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-water-tiny +block-titanium-wall-tiny rotate: false - xy: 1876, 332 + xy: 1089, 426 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-water-xlarge +block-titanium-wall-xlarge rotate: false xy: 451, 466 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-wave-large +block-trident-ship-pad-large rotate: false - xy: 1825, 681 + xy: 1451, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-wave-medium +block-trident-ship-pad-medium rotate: false - xy: 1139, 249 + xy: 1221, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-wave-small +block-trident-ship-pad-small rotate: false - xy: 1709, 379 + xy: 1790, 527 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-wave-tiny +block-trident-ship-pad-tiny rotate: false - xy: 1894, 332 + xy: 1089, 408 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-wave-xlarge +block-trident-ship-pad-xlarge rotate: false xy: 501, 516 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-white-tree-dead-large +block-turbine-generator-large rotate: false - xy: 1867, 681 + xy: 1493, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-white-tree-dead-medium +block-turbine-generator-medium rotate: false - xy: 1173, 283 + xy: 1187, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-white-tree-dead-small +block-turbine-generator-small rotate: false - xy: 1735, 379 + xy: 1816, 527 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-white-tree-dead-tiny +block-turbine-generator-tiny rotate: false - xy: 1912, 332 + xy: 1089, 390 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-white-tree-dead-xlarge +block-turbine-generator-xlarge rotate: false xy: 551, 566 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-white-tree-large +block-underflow-gate-large rotate: false - xy: 1909, 681 + xy: 1535, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-white-tree-medium +block-underflow-gate-medium rotate: false - xy: 969, 45 + xy: 1289, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-white-tree-small +block-underflow-gate-small rotate: false - xy: 1761, 379 + xy: 1842, 527 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-white-tree-tiny +block-underflow-gate-tiny rotate: false - xy: 1930, 333 + xy: 1089, 372 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-white-tree-xlarge +block-underflow-gate-xlarge rotate: false xy: 351, 316 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 -block-wraith-factory-large +block-unloader-large rotate: false - xy: 1951, 681 + xy: 1577, 933 size: 40, 40 orig: 40, 40 offset: 0, 0 index: -1 -block-wraith-factory-medium +block-unloader-medium rotate: false - xy: 1003, 79 + xy: 1255, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 -block-wraith-factory-small +block-unloader-small rotate: false - xy: 1787, 379 + xy: 1868, 527 size: 24, 24 orig: 24, 24 offset: 0, 0 index: -1 -block-wraith-factory-tiny +block-unloader-tiny rotate: false - xy: 1948, 333 + xy: 1089, 354 size: 16, 16 orig: 16, 16 offset: 0, 0 index: -1 -block-wraith-factory-xlarge +block-unloader-xlarge rotate: false xy: 401, 366 size: 48, 48 orig: 48, 48 offset: 0, 0 index: -1 +block-vault-large + rotate: false + xy: 1619, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-vault-medium + rotate: false + xy: 1221, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +block-vault-small + rotate: false + xy: 1894, 527 + size: 24, 24 + orig: 24, 24 + offset: 0, 0 + index: -1 +block-vault-tiny + rotate: false + xy: 1089, 336 + size: 16, 16 + orig: 16, 16 + offset: 0, 0 + index: -1 +block-vault-xlarge + rotate: false + xy: 451, 416 + size: 48, 48 + orig: 48, 48 + offset: 0, 0 + index: -1 +block-water-extractor-large + rotate: false + xy: 1661, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-water-extractor-medium + rotate: false + xy: 1323, 666 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +block-water-extractor-small + rotate: false + xy: 1915, 631 + size: 24, 24 + orig: 24, 24 + offset: 0, 0 + index: -1 +block-water-extractor-tiny + rotate: false + xy: 989, 324 + size: 16, 16 + orig: 16, 16 + offset: 0, 0 + index: -1 +block-water-extractor-xlarge + rotate: false + xy: 501, 466 + size: 48, 48 + orig: 48, 48 + offset: 0, 0 + index: -1 +block-water-large + rotate: false + xy: 1703, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-water-medium + rotate: false + xy: 1289, 632 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +block-water-small + rotate: false + xy: 1920, 605 + size: 24, 24 + orig: 24, 24 + offset: 0, 0 + index: -1 +block-water-tiny + rotate: false + xy: 989, 306 + size: 16, 16 + orig: 16, 16 + offset: 0, 0 + index: -1 +block-water-xlarge + rotate: false + xy: 551, 516 + size: 48, 48 + orig: 48, 48 + offset: 0, 0 + index: -1 +block-wave-large + rotate: false + xy: 1745, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-wave-medium + rotate: false + xy: 1255, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +block-wave-small + rotate: false + xy: 1920, 579 + size: 24, 24 + orig: 24, 24 + offset: 0, 0 + index: -1 +block-wave-tiny + rotate: false + xy: 1007, 324 + size: 16, 16 + orig: 16, 16 + offset: 0, 0 + index: -1 +block-wave-xlarge + rotate: false + xy: 601, 566 + size: 48, 48 + orig: 48, 48 + offset: 0, 0 + index: -1 +block-white-tree-dead-large + rotate: false + xy: 1787, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-white-tree-dead-medium + rotate: false + xy: 1357, 666 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +block-white-tree-dead-small + rotate: false + xy: 1920, 553 + size: 24, 24 + orig: 24, 24 + offset: 0, 0 + index: -1 +block-white-tree-dead-tiny + rotate: false + xy: 989, 288 + size: 16, 16 + orig: 16, 16 + offset: 0, 0 + index: -1 +block-white-tree-dead-xlarge + rotate: false + xy: 351, 266 + size: 48, 48 + orig: 48, 48 + offset: 0, 0 + index: -1 +block-white-tree-large + rotate: false + xy: 1829, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-white-tree-medium + rotate: false + xy: 1323, 632 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +block-white-tree-small + rotate: false + xy: 1920, 527 + size: 24, 24 + orig: 24, 24 + offset: 0, 0 + index: -1 +block-white-tree-tiny + rotate: false + xy: 1025, 324 + size: 16, 16 + orig: 16, 16 + offset: 0, 0 + index: -1 +block-white-tree-xlarge + rotate: false + xy: 401, 316 + size: 48, 48 + orig: 48, 48 + offset: 0, 0 + index: -1 +block-wraith-factory-large + rotate: false + xy: 1871, 933 + size: 40, 40 + orig: 40, 40 + offset: 0, 0 + index: -1 +block-wraith-factory-medium + rotate: false + xy: 1289, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +block-wraith-factory-small + rotate: false + xy: 1056, 534 + size: 24, 24 + orig: 24, 24 + offset: 0, 0 + index: -1 +block-wraith-factory-tiny + rotate: false + xy: 1007, 306 + size: 16, 16 + orig: 16, 16 + offset: 0, 0 + index: -1 +block-wraith-factory-xlarge + rotate: false + xy: 451, 366 + size: 48, 48 + orig: 48, 48 + offset: 0, 0 + index: -1 button rotate: false - xy: 1071, 652 + xy: 1377, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16266,7 +16329,7 @@ button index: -1 button-disabled rotate: false - xy: 859, 686 + xy: 1913, 946 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16274,7 +16337,7 @@ button-disabled index: -1 button-down rotate: false - xy: 1993, 694 + xy: 1951, 946 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16282,7 +16345,7 @@ button-down index: -1 button-edge-1 rotate: false - xy: 897, 686 + xy: 845, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16290,7 +16353,7 @@ button-edge-1 index: -1 button-edge-2 rotate: false - xy: 821, 946 + xy: 883, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16298,7 +16361,7 @@ button-edge-2 index: -1 button-edge-3 rotate: false - xy: 881, 657 + xy: 921, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16306,7 +16369,7 @@ button-edge-3 index: -1 button-edge-4 rotate: false - xy: 881, 628 + xy: 959, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16314,7 +16377,7 @@ button-edge-4 index: -1 button-edge-over-4 rotate: false - xy: 881, 599 + xy: 997, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16322,7 +16385,7 @@ button-edge-over-4 index: -1 button-over rotate: false - xy: 1993, 665 + xy: 1035, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16330,7 +16393,7 @@ button-over index: -1 button-red rotate: false - xy: 919, 652 + xy: 1073, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16338,7 +16401,7 @@ button-red index: -1 button-right rotate: false - xy: 957, 623 + xy: 1187, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16346,7 +16409,7 @@ button-right index: -1 button-right-down rotate: false - xy: 919, 623 + xy: 1111, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16354,7 +16417,7 @@ button-right-down index: -1 button-right-over rotate: false - xy: 957, 652 + xy: 1149, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16362,7 +16425,7 @@ button-right-over index: -1 button-select rotate: false - xy: 1813, 379 + xy: 1082, 534 size: 24, 24 split: 4, 4, 4, 4 orig: 24, 24 @@ -16370,7 +16433,7 @@ button-select index: -1 button-square rotate: false - xy: 1033, 652 + xy: 1301, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16378,7 +16441,7 @@ button-square index: -1 button-square-down rotate: false - xy: 995, 652 + xy: 1225, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16386,7 +16449,7 @@ button-square-down index: -1 button-square-over rotate: false - xy: 995, 623 + xy: 1263, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16394,7 +16457,7 @@ button-square-over index: -1 button-trans rotate: false - xy: 1033, 623 + xy: 1339, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -16402,42 +16465,42 @@ button-trans index: -1 check-disabled rotate: false - xy: 1037, 113 + xy: 1391, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 check-off rotate: false - xy: 1071, 147 + xy: 1357, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 check-on rotate: false - xy: 1105, 181 + xy: 1323, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 check-on-disabled rotate: false - xy: 1139, 215 + xy: 1425, 666 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 check-on-over rotate: false - xy: 1173, 249 + xy: 1391, 632 size: 32, 32 orig: 32, 32 offset: 0, 0 index: -1 check-over rotate: false - xy: 1003, 45 + xy: 1357, 598 size: 32, 32 orig: 32, 32 offset: 0, 0 @@ -16451,7 +16514,7 @@ clear index: -1 cursor rotate: false - xy: 2001, 969 + xy: 1913, 940 size: 4, 4 orig: 4, 4 offset: 0, 0 @@ -16465,3204 +16528,12 @@ discord-banner index: -1 flat-down-base rotate: false - xy: 1071, 623 + xy: 1415, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 offset: 0, 0 index: -1 -icon-about - rotate: false - xy: 451, 416 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-about-small - rotate: false - xy: 1037, 79 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-about-smaller - rotate: false - xy: 1411, 343 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-about-tiny - rotate: false - xy: 1966, 333 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-add - rotate: false - xy: 501, 466 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-add-small - rotate: false - xy: 1071, 113 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-add-smaller - rotate: false - xy: 1445, 377 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-add-tiny - rotate: false - xy: 1984, 333 - size: 16, 16 - orig: 16, 16 - offset: 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-icon-save-image-smaller - rotate: false - xy: 1643, 481 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-save-image-tiny - rotate: false - xy: 1871, 93 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-save-map - rotate: false - xy: 801, 178 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-save-map-small - rotate: false - xy: 1547, 545 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-save-map-smaller - rotate: false - xy: 1641, 449 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-save-map-tiny - rotate: false - xy: 1869, 75 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-save-small - rotate: false - xy: 1207, 171 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-save-smaller - rotate: false - xy: 1675, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-save-tiny - rotate: false - xy: 1869, 57 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-settings - rotate: false - xy: 751, 78 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-settings-small - rotate: false - xy: 1241, 205 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-settings-smaller - rotate: false - xy: 1707, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-settings-tiny - rotate: false - xy: 1869, 39 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-spray - rotate: false - xy: 801, 128 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-spray-small - rotate: false - xy: 1275, 239 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-spray-smaller - rotate: false - xy: 1739, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-spray-tiny - rotate: false - xy: 1871, 21 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-terrain - rotate: false - xy: 751, 28 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-terrain-small - rotate: false - xy: 1309, 273 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-terrain-smaller - rotate: false - xy: 1771, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-terrain-tiny - rotate: false - xy: 1871, 3 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-tools - rotate: false - xy: 801, 78 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-tools-small - rotate: false - xy: 1343, 307 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-tools-smaller - rotate: false - xy: 1803, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-tools-tiny - rotate: false - xy: 1889, 80 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-trash - rotate: false - xy: 801, 28 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-trash-16 - rotate: false - xy: 851, 528 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-trash-16-small - rotate: false - xy: 1377, 341 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-trash-16-smaller - rotate: false - xy: 1835, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-trash-16-tiny - rotate: false - xy: 1907, 80 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-trash-small - rotate: false - xy: 1411, 375 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-trash-smaller - rotate: false - xy: 1867, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-trash-tiny - rotate: false - xy: 1925, 80 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-tree - rotate: false - xy: 851, 478 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-tree-small - rotate: false - xy: 1445, 409 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-tree-smaller - rotate: false - xy: 1899, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-tree-tiny - rotate: false - xy: 1887, 62 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-trello - rotate: false - xy: 851, 428 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-trello-small - rotate: false - xy: 1479, 443 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-trello-smaller - rotate: false - xy: 1931, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-trello-tiny - rotate: false - xy: 1905, 62 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-turret - rotate: false - xy: 851, 378 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-turret-small - rotate: false - xy: 1513, 477 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-turret-smaller - rotate: false - xy: 1963, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-turret-tiny - rotate: false - xy: 1887, 44 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-tutorial - rotate: false - xy: 851, 328 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-tutorial-small - rotate: false - xy: 1547, 511 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-tutorial-smaller - rotate: false - xy: 1997, 515 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-tutorial-tiny - rotate: false - xy: 1923, 62 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-undo - rotate: false - xy: 851, 278 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-undo-small - rotate: false - xy: 1581, 545 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-undo-smaller - rotate: false - xy: 1995, 483 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-undo-tiny - rotate: false - xy: 1905, 44 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-units - rotate: false - xy: 851, 228 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-units-small - rotate: false - xy: 1207, 137 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-units-smaller - rotate: false - xy: 1303, 107 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-units-tiny - rotate: false - xy: 1923, 44 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-unlocks - rotate: false - xy: 851, 178 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-unlocks-small - rotate: false - xy: 1241, 171 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-unlocks-smaller - rotate: false - xy: 1303, 75 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-unlocks-tiny - rotate: false - xy: 1889, 26 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-upgrade - rotate: false - xy: 851, 128 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-upgrade-small - rotate: false - xy: 1275, 205 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-upgrade-smaller - rotate: false - xy: 1303, 43 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-upgrade-tiny - rotate: false - xy: 1889, 8 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-wiki - rotate: false - xy: 851, 78 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-wiki-small - rotate: false - xy: 1309, 239 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-wiki-smaller - rotate: false - xy: 1303, 11 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-wiki-tiny - rotate: false - xy: 1907, 26 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-workshop - rotate: false - xy: 851, 28 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-workshop-small - rotate: false - xy: 1343, 273 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-workshop-smaller - rotate: false - xy: 1471, 215 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-workshop-tiny - rotate: false - xy: 1907, 8 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 -icon-zoom - rotate: false - xy: 859, 925 - size: 48, 48 - orig: 48, 48 - offset: 0, 0 - index: -1 -icon-zoom-small - rotate: false - xy: 1377, 307 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 -icon-zoom-smaller - rotate: false - xy: 1469, 183 - size: 30, 30 - orig: 30, 30 - offset: 0, 0 - index: -1 -icon-zoom-tiny - rotate: false - xy: 1925, 26 - size: 16, 16 - orig: 16, 16 - offset: 0, 0 - index: -1 info-banner rotate: false xy: 259, 869 @@ -19672,12 +16543,152 @@ info-banner index: -1 inventory rotate: false - xy: 1839, 363 + xy: 1901, 823 size: 24, 40 split: 10, 10, 10, 14 orig: 24, 40 offset: 0, 0 index: -1 +item-blast-compound-icon + rotate: false + xy: 1459, 666 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-coal-icon + rotate: false + xy: 1425, 632 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-copper-icon + rotate: false + xy: 1391, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-graphite-icon + rotate: false + xy: 1493, 666 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-lead-icon + rotate: false + xy: 1459, 632 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-metaglass-icon + rotate: false + xy: 1425, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-phase-fabric-icon + rotate: false + xy: 1527, 666 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-plastanium-icon + rotate: false + xy: 1493, 632 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-pyratite-icon + rotate: false + xy: 1459, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-sand-icon + rotate: false + xy: 1561, 666 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-scrap-icon + rotate: false + xy: 1527, 632 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-silicon-icon + rotate: false + xy: 1493, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-spore-pod-icon + rotate: false + xy: 1595, 666 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-surge-alloy-icon + rotate: false + xy: 1561, 632 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-thorium-icon + rotate: false + xy: 1527, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +item-titanium-icon + rotate: false + xy: 1595, 632 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +liquid-cryofluid-icon + rotate: false + xy: 1561, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +liquid-oil-icon + rotate: false + xy: 1595, 598 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +liquid-slag-icon + rotate: false + xy: 895, 564 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +liquid-water-icon + rotate: false + xy: 929, 564 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 logo rotate: false xy: 1, 916 @@ -19694,7 +16705,7 @@ nomap index: -1 pane rotate: false - xy: 1109, 623 + xy: 1491, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -19702,7 +16713,7 @@ pane index: -1 pane-2 rotate: false - xy: 1109, 652 + xy: 1453, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -19710,7 +16721,7 @@ pane-2 index: -1 scroll rotate: false - xy: 1891, 368 + xy: 1901, 744 size: 24, 35 split: 10, 10, 6, 5 orig: 24, 35 @@ -19718,7 +16729,7 @@ scroll index: -1 scroll-horizontal rotate: false - xy: 43, 2 + xy: 845, 878 size: 35, 24 split: 6, 5, 10, 10 orig: 35, 24 @@ -19733,14 +16744,14 @@ scroll-knob-horizontal-black index: -1 scroll-knob-vertical-black rotate: false - xy: 1865, 363 + xy: 1901, 781 size: 24, 40 orig: 24, 40 offset: 0, 0 index: -1 scroll-knob-vertical-thin rotate: false - xy: 2035, 855 + xy: 2035, 821 size: 12, 40 orig: 12, 40 offset: 0, 0 @@ -19754,28 +16765,28 @@ selection index: -1 slider rotate: false - xy: 1529, 159 + xy: 2017, 863 size: 1, 8 orig: 1, 8 offset: 0, 0 index: -1 slider-knob rotate: false - xy: 1503, 209 + xy: 963, 558 size: 29, 38 orig: 29, 38 offset: 0, 0 index: -1 slider-knob-down rotate: false - xy: 1469, 143 + xy: 994, 558 size: 29, 38 orig: 29, 38 offset: 0, 0 index: -1 slider-knob-over rotate: false - xy: 1501, 169 + xy: 1025, 558 size: 29, 38 orig: 29, 38 offset: 0, 0 @@ -19789,7 +16800,7 @@ slider-vertical index: -1 underline rotate: false - xy: 1185, 623 + xy: 1643, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -19797,7 +16808,7 @@ underline index: -1 underline-2 rotate: false - xy: 1147, 652 + xy: 1529, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -19805,7 +16816,7 @@ underline-2 index: -1 underline-disabled rotate: false - xy: 1147, 623 + xy: 1567, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -19813,7 +16824,7 @@ underline-disabled index: -1 underline-red rotate: false - xy: 1185, 652 + xy: 1605, 904 size: 36, 27 split: 12, 12, 12, 12 orig: 36, 27 @@ -19821,14 +16832,14 @@ underline-red index: -1 whiteui rotate: false - xy: 1876, 327 + xy: 821, 928 size: 3, 3 orig: 3, 3 offset: 0, 0 index: -1 window-empty rotate: false - xy: 1571, 316 + xy: 1629, 637 size: 27, 61 split: 4, 4, 2, 2 orig: 27, 61 diff --git a/core/assets/sprites/sprites.png b/core/assets/sprites/sprites.png index fb27149b8f..9fbd43e8aa 100644 Binary files a/core/assets/sprites/sprites.png and b/core/assets/sprites/sprites.png differ diff --git a/core/assets/sprites/sprites3.png b/core/assets/sprites/sprites3.png index 7cd10c87d2..823dcf1033 100644 Binary files a/core/assets/sprites/sprites3.png and b/core/assets/sprites/sprites3.png differ diff --git a/core/assets/sprites/sprites5.png b/core/assets/sprites/sprites5.png index 82e66a4467..f187fe05bd 100644 Binary files a/core/assets/sprites/sprites5.png and b/core/assets/sprites/sprites5.png differ diff --git a/core/src/mindustry/ClientLauncher.java b/core/src/mindustry/ClientLauncher.java index bc9e2f0663..d1819b3a8f 100644 --- a/core/src/mindustry/ClientLauncher.java +++ b/core/src/mindustry/ClientLauncher.java @@ -11,13 +11,14 @@ import arc.scene.ui.layout.*; import arc.util.*; import arc.util.async.*; import mindustry.core.*; -import mindustry.ctype.Content; +import mindustry.ctype.*; import mindustry.game.EventType.*; import mindustry.gen.*; import mindustry.graphics.*; import mindustry.maps.*; import mindustry.mod.*; import mindustry.net.Net; +import mindustry.ui.*; import static arc.Core.*; import static mindustry.Vars.*; @@ -33,6 +34,7 @@ public abstract class ClientLauncher extends ApplicationCore implements Platform @Override public void setup(){ Vars.loadLogger(); + Vars.loadFileLogger(); Vars.platform = this; beginTime = Time.millis(); @@ -54,14 +56,15 @@ public abstract class ClientLauncher extends ApplicationCore implements Platform Vars.net = new Net(platform.getNet()); mods = new Mods(); - UI.loadSystemCursors(); + Fonts.loadSystemCursors(); assets.load(new Vars()); - UI.loadDefaultFont(); + Fonts.loadDefaultFont(); assets.load(new AssetDescriptor<>("sprites/sprites.atlas", TextureAtlas.class)).loaded = t -> { atlas = (TextureAtlas)t; + Fonts.mergeFontAtlas(atlas); }; assets.loadRun("maps", Map.class, () -> maps.loadPreviews()); diff --git a/core/src/mindustry/Vars.java b/core/src/mindustry/Vars.java index 80e6241e09..ab88d572bf 100644 --- a/core/src/mindustry/Vars.java +++ b/core/src/mindustry/Vars.java @@ -1,13 +1,14 @@ package mindustry; -import arc.*; import arc.Application.*; +import arc.*; import arc.assets.*; -import arc.struct.*; import arc.files.*; import arc.graphics.*; import arc.scene.ui.layout.*; +import arc.struct.*; import arc.util.*; +import arc.util.Log.*; import arc.util.io.*; import mindustry.ai.*; import mindustry.core.*; @@ -21,21 +22,21 @@ import mindustry.gen.*; import mindustry.input.*; import mindustry.maps.*; import mindustry.mod.*; -import mindustry.net.*; import mindustry.net.Net; +import mindustry.net.*; import mindustry.world.blocks.defense.ForceProjector.*; +import java.io.*; import java.nio.charset.*; import java.util.*; import static arc.Core.settings; -@SuppressWarnings("unchecked") public class Vars implements Loadable{ /** Whether to load locales.*/ public static boolean loadLocales = true; /** Whether the logger is loaded. */ - public static boolean loadedLogger = false; + public static boolean loadedLogger = false, loadedFileLogger = false; /** Maximum schematic size.*/ public static final int maxSchematicSize = 32; /** All schematic base64 starts with this string.*/ @@ -58,7 +59,7 @@ public class Vars implements Loadable{ public static final String serverJsonURL = "https://raw.githubusercontent.com/Anuken/Mindustry/master/servers.json"; /** URL to the JSON file containing all the BE servers. Only queried in BE. */ public static final String serverJsonBeURL = "https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_be.json"; - /** URL the links to the wiki's modding guide.*/ + /** URL of the github issue report template.*/ public static final String reportIssueURL = "https://github.com/Anuken/Mindustry/issues/new?template=bug_report.md"; /** list of built-in servers.*/ public static final Array defaultServers = Array.with(); @@ -86,7 +87,7 @@ public class Vars implements Loadable{ public static final Color[] playerColors = { Color.valueOf("82759a"), Color.valueOf("c0c1c5"), - Color.valueOf("fff0e7"), + Color.valueOf("ffffff"), Color.valueOf("7d2953"), Color.valueOf("ff074e"), Color.valueOf("ff072a"), @@ -282,9 +283,10 @@ public class Vars implements Loadable{ String[] stags = {"&lc&fb[D]", "&lg&fb[I]", "&ly&fb[W]", "&lr&fb[E]", ""}; Array logBuffer = new Array<>(); - Log.setLogger((level, text, args) -> { - String result = Log.format(text, args); - System.out.println(Log.format(stags[level.ordinal()] + "&fr " + text, args)); + Log.setLogger((level, text) -> { + String result = text; + String rawText = Log.format(stags[level.ordinal()] + "&fr " + text); + System.out.println(rawText); result = tags[level.ordinal()] + " " + result; @@ -300,6 +302,28 @@ public class Vars implements Loadable{ loadedLogger = true; } + public static void loadFileLogger(){ + if(loadedFileLogger) return; + + Core.settings.setAppName(appName); + + Writer writer = settings.getDataDirectory().child("last_log.txt").writer(false); + LogHandler log = Log.getLogger(); + Log.setLogger(((level, text) -> { + log.log(level, text); + + try{ + writer.write("[" + Character.toUpperCase(level.name().charAt(0)) +"] " + Log.removeCodes(text) + "\n"); + writer.flush(); + }catch(IOException e){ + e.printStackTrace(); + //ignore it + } + })); + + loadedFileLogger = true; + } + public static void loadSettings(){ Core.settings.setAppName(appName); diff --git a/core/src/mindustry/ai/BlockIndexer.java b/core/src/mindustry/ai/BlockIndexer.java index 7a100b7778..ff17679630 100644 --- a/core/src/mindustry/ai/BlockIndexer.java +++ b/core/src/mindustry/ai/BlockIndexer.java @@ -207,6 +207,7 @@ public class BlockIndexer{ public TileEntity findTile(Team team, float x, float y, float range, Boolf pred, boolean usePriority){ TileEntity closest = null; float dst = 0; + float range2 = range*range; for(int rx = Math.max((int)((x - range) / tilesize / quadrantSize), 0); rx <= (int)((x + range) / tilesize / quadrantSize) && rx < quadWidth(); rx++){ for(int ry = Math.max((int)((y - range) / tilesize / quadrantSize), 0); ry <= (int)((y + range) / tilesize / quadrantSize) && ry < quadHeight(); ry++){ @@ -224,8 +225,12 @@ public class BlockIndexer{ TileEntity e = other.entity; - float ndst = Mathf.dst(x, y, e.x, e.y); - if(ndst < range && (closest == null || ndst < dst || (usePriority && closest.block.priority.ordinal() <= e.block.priority.ordinal()))){ + float ndst = Mathf.dst2(x, y, e.x, e.y); + if(ndst < range2 && (closest == null || + //this one is closer, and it is at least of equal priority + (ndst < dst && (!usePriority || closest.block.priority.ordinal() <= e.block.priority.ordinal())) || + //priority is used, and new block has higher priority regardless of range + (usePriority && closest.block.priority.ordinal() < e.block.priority.ordinal()))){ dst = ndst; closest = e; } diff --git a/core/src/mindustry/content/Blocks.java b/core/src/mindustry/content/Blocks.java index ecbeb7c1c8..35d99f129a 100644 --- a/core/src/mindustry/content/Blocks.java +++ b/core/src/mindustry/content/Blocks.java @@ -57,7 +57,7 @@ public class Blocks implements ContentList{ scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet //transport - conveyor, titaniumConveyor, armoredConveyor, distributor, junction, itemBridge, phaseConveyor, sorter, invertedSorter, router, overflowGate, massDriver, + conveyor, titaniumConveyor, armoredConveyor, distributor, junction, itemBridge, phaseConveyor, sorter, invertedSorter, router, overflowGate, underflowGate, massDriver, //liquids mechanicalPump, rotaryPump, thermalPump, conduit, pulseConduit, platedConduit, liquidRouter, liquidTank, liquidJunction, bridgeConduit, phaseConduit, @@ -624,10 +624,6 @@ public class Blocks implements ContentList{ ); hasPower = true; craftTime = 35f; - spinnerLength = 1.5f; - spinnerRadius = 3.5f; - spinnerThickness = 1.5f; - spinnerSpeed = 3f; size = 2; consumes.power(1f); @@ -883,18 +879,21 @@ public class Blocks implements ContentList{ requirements(Category.distribution, ItemStack.with(Items.copper, 1), true); health = 45; speed = 0.03f; + displayedSpeed = 4.2f; }}; titaniumConveyor = new Conveyor("titanium-conveyor"){{ requirements(Category.distribution, ItemStack.with(Items.copper, 1, Items.lead, 1, Items.titanium, 1)); health = 65; speed = 0.08f; + displayedSpeed = 10f; }}; armoredConveyor = new ArmoredConveyor("armored-conveyor"){{ requirements(Category.distribution, ItemStack.with(Items.plastanium, 1, Items.thorium, 1, Items.metaglass, 1)); health = 180; speed = 0.08f; + displayedSpeed = 10f; }}; junction = new Junction("junction"){{ @@ -946,6 +945,12 @@ public class Blocks implements ContentList{ buildCostMultiplier = 3f; }}; + underflowGate = new OverflowGate("underflow-gate"){{ + requirements(Category.distribution, ItemStack.with(Items.lead, 2, Items.copper, 4)); + buildCostMultiplier = 3f; + invert = true; + }}; + massDriver = new MassDriver("mass-driver"){{ requirements(Category.distribution, ItemStack.with(Items.titanium, 125, Items.silicon, 75, Items.lead, 125, Items.thorium, 50)); size = 3; diff --git a/core/src/mindustry/content/TechTree.java b/core/src/mindustry/content/TechTree.java index fb9207cdda..574c3a18f2 100644 --- a/core/src/mindustry/content/TechTree.java +++ b/core/src/mindustry/content/TechTree.java @@ -22,7 +22,6 @@ public class TechTree implements ContentList{ node(conveyor, () -> { node(junction, () -> { - node(itemBridge); node(router, () -> { node(launchPad, () -> { node(launchPadLarge, () -> { @@ -34,7 +33,9 @@ public class TechTree implements ContentList{ node(sorter, () -> { node(invertedSorter); node(message); - node(overflowGate); + node(overflowGate, () -> { + node(underflowGate); + }); }); node(container, () -> { node(unloader); @@ -43,16 +44,18 @@ public class TechTree implements ContentList{ }); }); - node(titaniumConveyor, () -> { - node(phaseConveyor, () -> { - node(massDriver, () -> { + node(itemBridge, () -> { + node(titaniumConveyor, () -> { + node(phaseConveyor, () -> { + node(massDriver, () -> { + + }); + }); + + node(armoredConveyor, () -> { }); }); - - node(armoredConveyor, () -> { - - }); }); }); }); @@ -100,23 +103,25 @@ public class TechTree implements ContentList{ node(copperWall, () -> { - node(copperWallLarge); - node(titaniumWall, () -> { - node(door, () -> { - node(doorLarge); - }); - node(plastaniumWall, () -> { - node(plastaniumWallLarge, () -> { + node(copperWallLarge, () -> { + node(titaniumWall, () -> { + node(titaniumWallLarge); + node(door, () -> { + node(doorLarge); }); - }); - node(titaniumWallLarge); - node(thoriumWall, () -> { - node(thoriumWallLarge); - node(surgeWall, () -> { - node(surgeWallLarge); - node(phaseWall, () -> { - node(phaseWallLarge); + node(plastaniumWall, () -> { + node(plastaniumWallLarge, () -> { + + }); + }); + node(thoriumWall, () -> { + node(thoriumWallLarge); + node(surgeWall, () -> { + node(surgeWallLarge); + node(phaseWall, () -> { + node(phaseWallLarge); + }); }); }); }); diff --git a/core/src/mindustry/content/UnitTypes.java b/core/src/mindustry/content/UnitTypes.java index 1c5202ab46..975cd87232 100644 --- a/core/src/mindustry/content/UnitTypes.java +++ b/core/src/mindustry/content/UnitTypes.java @@ -1,10 +1,8 @@ package mindustry.content; import arc.struct.*; -import mindustry.ctype.ContentList; +import mindustry.ctype.*; import mindustry.entities.bullet.*; -import mindustry.entities.type.*; -import mindustry.entities.type.Bullet; import mindustry.entities.type.base.*; import mindustry.gen.*; import mindustry.type.*; @@ -103,23 +101,14 @@ public class UnitTypes implements ContentList{ reload = 12f; ejectEffect = Fx.none; shootSound = Sounds.explosion; - bullet = new BombBulletType(2f, 3f, "clear"){ - { - hitEffect = Fx.pulverize; - lifetime = 30f; - speed = 1.1f; - splashDamageRadius = 55f; - splashDamage = 30f; - } - - @Override - public void init(Bullet b){ - if(b.getOwner() instanceof Unit){ - ((Unit)b.getOwner()).kill(); - } - b.time(b.lifetime()); - } - }; + bullet = new BombBulletType(2f, 3f, "clear"){{ + hitEffect = Fx.pulverize; + lifetime = 2f; + speed = 1.1f; + splashDamageRadius = 55f; + splashDamage = 30f; + killShooter = true; + }}; }}; }}; diff --git a/core/src/mindustry/core/NetClient.java b/core/src/mindustry/core/NetClient.java index 8c12884472..89d2a600f8 100644 --- a/core/src/mindustry/core/NetClient.java +++ b/core/src/mindustry/core/NetClient.java @@ -133,9 +133,9 @@ public class NetClient implements ApplicationListener{ } //called on all clients - @Remote(called = Loc.server, targets = Loc.server, variants = Variant.both) + @Remote(targets = Loc.server, variants = Variant.both) public static void sendMessage(String message, String sender, Player playersender){ - if(Vars.ui != null && !(playersender != null && net.server() && sender.startsWith("[#" + player.getTeam().color.toString() + "]"))){ + if(Vars.ui != null){ Vars.ui.chatfrag.addMessage(message, sender); } @@ -171,6 +171,11 @@ public class NetClient implements ApplicationListener{ return; } + //special case; graphical server needs to see its message + if(!headless && player == Vars.player){ + Vars.ui.chatfrag.addMessage(message, colorizeName(player.id, player.name)); + } + //server console logging Log.info("&y{0}: &lb{1}", player.name, message); @@ -272,7 +277,6 @@ public class NetClient implements ApplicationListener{ netClient.removed.clear(); logic.reset(); - ui.chatfrag.clearMessages(); net.setClientLoaded(false); ui.loadfrag.show("$connecting.data"); diff --git a/core/src/mindustry/core/NetServer.java b/core/src/mindustry/core/NetServer.java index 9fead5492b..4a0564ce42 100644 --- a/core/src/mindustry/core/NetServer.java +++ b/core/src/mindustry/core/NetServer.java @@ -230,7 +230,18 @@ public class NetServer implements ApplicationListener{ net.handleServer(InvokePacket.class, (con, packet) -> { if(con.player == null) return; - RemoteReadServer.readPacket(packet.writeBuffer, packet.type, con.player); + try{ + RemoteReadServer.readPacket(packet.writeBuffer, packet.type, con.player); + }catch(ValidateException e){ + Log.debug("Validation failed for '{0}': {1}", e.player, e.getMessage()); + }catch(RuntimeException e){ + if(e.getCause() instanceof ValidateException){ + ValidateException v = (ValidateException)e.getCause(); + Log.debug("Validation failed for '{0}': {1}", v.player, v.getMessage()); + }else{ + throw e; + } + } }); registerCommands(); @@ -273,7 +284,11 @@ public class NetServer implements ApplicationListener{ }); //duration of a a kick in seconds - int kickDuration = 15 * 60; + int kickDuration = 20 * 60; + //voting round duration in seconds + float voteDuration = 0.5f * 60; + //cooldown between votes + int voteCooldown = 60 * 2; class VoteSession{ Player target; @@ -291,7 +306,7 @@ public class NetServer implements ApplicationListener{ map[0] = null; task.cancel(); } - }, 60 * 1); + }, voteDuration); } void vote(Player player, int d){ @@ -315,9 +330,7 @@ public class NetServer implements ApplicationListener{ } } - //cooldown between votes - int voteTime = 60 * 3; - Timekeeper vtime = new Timekeeper(voteTime); + Timekeeper vtime = new Timekeeper(voteCooldown); //current kick sessions VoteSession[] currentlyKicking = {null}; @@ -364,7 +377,7 @@ public class NetServer implements ApplicationListener{ player.sendMessage("[scarlet]Only players on your team can be kicked."); }else{ if(!vtime.get()){ - player.sendMessage("[scarlet]You must wait " + voteTime/60 + " minutes between votekicks."); + player.sendMessage("[scarlet]You must wait " + voteCooldown/60 + " minutes between votekicks."); return; } @@ -504,6 +517,7 @@ public class NetServer implements ApplicationListener{ player.isShooting = shooting; player.isBuilding = building; player.buildQueue().clear(); + for(BuildRequest req : requests){ if(req == null) continue; Tile tile = world.tile(req.x, req.y); @@ -513,10 +527,23 @@ public class NetServer implements ApplicationListener{ continue; }else if(!req.breaking && tile.block() == req.block && (!req.block.rotate || tile.rotation() == req.rotation)){ continue; + }else if(connection.rejectedRequests.contains(r -> r.breaking == req.breaking && r.x == req.x && r.y == req.y)){ //check if request was recently rejected, and skip it if so + continue; + }else if(!netServer.admins.allowAction(player, req.breaking ? ActionType.breakBlock : ActionType.placeBlock, tile, action -> { //make sure request is allowed by the server + action.block = req.block; + action.rotation = req.rotation; + action.config = req.config; + })){ + //force the player to remove this request if that's not the case + Call.removeQueueBlock(player.con, req.x, req.y, req.breaking); + connection.rejectedRequests.add(req); + continue; } player.buildQueue().addLast(req); } + connection.rejectedRequests.clear(); + vector.set(x - player.getInterpolator().target.x, y - player.getInterpolator().target.y); vector.limit(maxMove); diff --git a/core/src/mindustry/core/UI.java b/core/src/mindustry/core/UI.java index f1b578cc9c..63a09aecc6 100644 --- a/core/src/mindustry/core/UI.java +++ b/core/src/mindustry/core/UI.java @@ -2,29 +2,22 @@ package mindustry.core; import arc.*; import arc.Graphics.*; -import arc.Graphics.Cursor.*; import arc.Input.*; import arc.assets.*; -import arc.assets.loaders.*; -import arc.assets.loaders.resolvers.*; -import arc.struct.*; -import arc.files.*; -import arc.freetype.*; -import arc.freetype.FreeTypeFontGenerator.*; -import arc.freetype.FreetypeFontLoader.*; import arc.func.*; import arc.graphics.*; -import arc.graphics.Texture.*; import arc.graphics.g2d.*; import arc.input.*; import arc.math.*; import arc.scene.*; import arc.scene.actions.*; import arc.scene.event.*; +import arc.scene.style.*; import arc.scene.ui.*; import arc.scene.ui.TextField.*; import arc.scene.ui.Tooltip.*; import arc.scene.ui.layout.*; +import arc.struct.*; import arc.util.*; import mindustry.core.GameState.*; import mindustry.editor.*; @@ -39,6 +32,8 @@ import static arc.scene.actions.Actions.*; import static mindustry.Vars.*; public class UI implements ApplicationListener, Loadable{ + public static PixmapPacker packer; + public MenuFragment menufrag; public HudFragment hudfrag; public ChatFragment chatfrag; @@ -77,7 +72,7 @@ public class UI implements ApplicationListener, Loadable{ public Cursor drillCursor, unloadCursor; public UI(){ - setupFonts(); + Fonts.loadFonts(); } @Override @@ -99,6 +94,7 @@ public class UI implements ApplicationListener, Loadable{ Icon.load(); Styles.load(); Tex.loadStyles(); + Fonts.loadContentIcons(); Dialog.setShowAction(() -> sequence(alpha(0f), fadeIn(0.1f))); Dialog.setHideAction(() -> sequence(fadeOut(0.1f))); @@ -116,7 +112,9 @@ public class UI implements ApplicationListener, Loadable{ Colors.put("unlaunched", Color.valueOf("8982ed")); Colors.put("highlight", Pal.accent.cpy().lerp(Color.white, 0.3f)); Colors.put("stat", Pal.stat); - loadExtraCursors(); + + drillCursor = Core.graphics.newCursor("drill"); + unloadCursor = Core.graphics.newCursor("unload"); } @Override @@ -124,64 +122,6 @@ public class UI implements ApplicationListener, Loadable{ return Array.with(new AssetDescriptor<>(Control.class), new AssetDescriptor<>("outline", BitmapFont.class), new AssetDescriptor<>("default", BitmapFont.class), new AssetDescriptor<>("chat", BitmapFont.class)); } - /** Called from a static context to make the cursor appear immediately upon startup.*/ - public static void loadSystemCursors(){ - SystemCursor.arrow.set(Core.graphics.newCursor("cursor")); - SystemCursor.hand.set(Core.graphics.newCursor("hand")); - SystemCursor.ibeam.set(Core.graphics.newCursor("ibeam")); - - Core.graphics.restoreCursor(); - } - - /** Called from a static context for use in the loading screen.*/ - public static void loadDefaultFont(){ - FileHandleResolver resolver = new InternalFileHandleResolver(); - Core.assets.setLoader(FreeTypeFontGenerator.class, new FreeTypeFontGeneratorLoader(resolver)); - Core.assets.setLoader(BitmapFont.class, null, new FreetypeFontLoader(resolver){ - @Override - public BitmapFont loadSync(AssetManager manager, String fileName, Fi file, FreeTypeFontLoaderParameter parameter){ - if(fileName.equals("outline")){ - parameter.fontParameters.borderWidth = Scl.scl(2f); - parameter.fontParameters.spaceX -= parameter.fontParameters.borderWidth; - } - parameter.fontParameters.magFilter = TextureFilter.Linear; - parameter.fontParameters.minFilter = TextureFilter.Linear; - parameter.fontParameters.size = fontParameter().size; - return super.loadSync(manager, fileName, file, parameter); - } - }); - - FreeTypeFontParameter param = new FreeTypeFontParameter(){{ - borderColor = Color.darkGray; - incremental = true; - }}; - - Core.assets.load("outline", BitmapFont.class, new FreeTypeFontLoaderParameter("fonts/font.ttf", param)).loaded = t -> Fonts.outline = (BitmapFont)t; - } - - void loadExtraCursors(){ - drillCursor = Core.graphics.newCursor("drill"); - unloadCursor = Core.graphics.newCursor("unload"); - } - - public void setupFonts(){ - String fontName = "fonts/font.ttf"; - - FreeTypeFontParameter param = fontParameter(); - - Core.assets.load("default", BitmapFont.class, new FreeTypeFontLoaderParameter(fontName, param)).loaded = f -> Fonts.def = (BitmapFont)f; - Core.assets.load("chat", BitmapFont.class, new FreeTypeFontLoaderParameter(fontName, param)).loaded = f -> Fonts.chat = (BitmapFont)f; - } - - static FreeTypeFontParameter fontParameter(){ - return new FreeTypeFontParameter(){{ - size = (int)(Scl.scl(18f)); - shadowColor = Color.darkGray; - shadowOffsetY = 2; - incremental = true; - }}; - } - @Override public void update(){ if(disableUI || Core.scene == null) return; @@ -271,7 +211,17 @@ public class UI implements ApplicationListener, Loadable{ @Override public void dispose(){ - //generator.dispose(); + if(packer != null){ + packer.dispose(); + packer = null; + } + } + + public TextureRegionDrawable getIcon(String name){ + if(Icon.icons.containsKey(name)){ + return Icon.icons.get(name); + } + return Core.atlas.getDrawable("error"); } public void loadAnd(Runnable call){ diff --git a/core/src/mindustry/editor/MapEditorDialog.java b/core/src/mindustry/editor/MapEditorDialog.java index b9a28501b9..577157ff19 100644 --- a/core/src/mindustry/editor/MapEditorDialog.java +++ b/core/src/mindustry/editor/MapEditorDialog.java @@ -66,30 +66,30 @@ public class MapEditorDialog extends Dialog implements Disposable{ menu.cont.table(t -> { t.defaults().size(swidth, 60f).padBottom(5).padRight(5).padLeft(5); - t.addImageTextButton("$editor.savemap", Icon.floppy16Small, this::save); + t.addImageTextButton("$editor.savemap", Icon.save, this::save); - t.addImageTextButton("$editor.mapinfo", Icon.pencilSmall, () -> { + t.addImageTextButton("$editor.mapinfo", Icon.pencil, () -> { infoDialog.show(); menu.hide(); }); t.row(); - t.addImageTextButton("$editor.generate", Icon.editorSmall, () -> { + t.addImageTextButton("$editor.generate", Icon.terrain, () -> { generateDialog.show(generateDialog::applyToEditor); menu.hide(); }); - t.addImageTextButton("$editor.resize", Icon.resizeSmall, () -> { + t.addImageTextButton("$editor.resize", Icon.resize, () -> { resizeDialog.show(); menu.hide(); }); t.row(); - t.addImageTextButton("$editor.import", Icon.loadMapSmall, () -> + t.addImageTextButton("$editor.import", Icon.download, () -> createDialog("$editor.import", - "$editor.importmap", "$editor.importmap.description", Icon.loadMap, (Runnable)loadDialog::show, + "$editor.importmap", "$editor.importmap.description", Icon.download, (Runnable)loadDialog::show, "$editor.importfile", "$editor.importfile.description", Icon.file, (Runnable)() -> platform.showFileChooser(true, mapExtension, file -> ui.loadAnd(() -> { maps.tryCatchMapError(() -> { @@ -115,7 +115,7 @@ public class MapEditorDialog extends Dialog implements Disposable{ }))) ); - t.addImageTextButton("$editor.export", Icon.saveMapSmall, () -> { + t.addImageTextButton("$editor.export", Icon.upload, () -> { if(!ios){ platform.showFileChooser(false, mapExtension, file -> { ui.loadAnd(() -> { @@ -148,7 +148,7 @@ public class MapEditorDialog extends Dialog implements Disposable{ menu.cont.row(); if(steam){ - menu.cont.addImageTextButton("$editor.publish.workshop", Icon.linkSmall, () -> { + menu.cont.addImageTextButton("$editor.publish.workshop", Icon.link, () -> { Map builtin = maps.all().find(m -> m.name().equals(editor.getTags().get("name", "").trim())); if(editor.getTags().containsKey("steamid") && builtin != null && !builtin.custom){ @@ -181,11 +181,11 @@ public class MapEditorDialog extends Dialog implements Disposable{ menu.cont.row(); } - menu.cont.addImageTextButton("$editor.ingame", Icon.arrowSmall, this::playtest).padTop(!steam ? -3 : 1).size(swidth * 2f + 10, 60f); + menu.cont.addImageTextButton("$editor.ingame", Icon.right, this::playtest).padTop(!steam ? -3 : 1).size(swidth * 2f + 10, 60f); menu.cont.row(); - menu.cont.addImageTextButton("$quit", Icon.backSmall, () -> { + menu.cont.addImageTextButton("$quit", Icon.exit, () -> { tryExit(); menu.hide(); }).size(swidth * 2f + 10, 60f); @@ -427,7 +427,7 @@ public class MapEditorDialog extends Dialog implements Disposable{ Cons addTool = tool -> { - ImageButton button = new ImageButton(Core.atlas.drawable("icon-" + tool.name() + "-small"), Styles.clearTogglei); + ImageButton button = new ImageButton(ui.getIcon(tool.name()), Styles.clearTogglei); button.clicked(() -> { view.setTool(tool); if(lastTable[0] != null){ @@ -503,16 +503,16 @@ public class MapEditorDialog extends Dialog implements Disposable{ tools.defaults().size(size, size); - tools.addImageButton(Icon.menuLargeSmall, Styles.cleari, menu::show); + tools.addImageButton(Icon.menu, Styles.cleari, menu::show); - ImageButton grid = tools.addImageButton(Icon.gridSmall, Styles.clearTogglei, () -> view.setGrid(!view.isGrid())).get(); + ImageButton grid = tools.addImageButton(Icon.grid, Styles.clearTogglei, () -> view.setGrid(!view.isGrid())).get(); addTool.get(EditorTool.zoom); tools.row(); - ImageButton undo = tools.addImageButton(Icon.undoSmall, Styles.cleari, editor::undo).get(); - ImageButton redo = tools.addImageButton(Icon.redoSmall, Styles.cleari, editor::redo).get(); + ImageButton undo = tools.addImageButton(Icon.undo, Styles.cleari, editor::undo).get(); + ImageButton redo = tools.addImageButton(Icon.redo, Styles.cleari, editor::redo).get(); addTool.get(EditorTool.pick); @@ -534,7 +534,7 @@ public class MapEditorDialog extends Dialog implements Disposable{ addTool.get(EditorTool.fill); addTool.get(EditorTool.spray); - ImageButton rotate = tools.addImageButton(Icon.arrow16Small, Styles.cleari, () -> editor.rotation = (editor.rotation + 1) % 4).get(); + ImageButton rotate = tools.addImageButton(Icon.right, Styles.cleari, () -> editor.rotation = (editor.rotation + 1) % 4).get(); rotate.getImage().update(() -> { rotate.getImage().setRotation(editor.rotation * 90); rotate.getImage().setOrigin(Align.center); diff --git a/core/src/mindustry/editor/MapGenerateDialog.java b/core/src/mindustry/editor/MapGenerateDialog.java index 12f989c272..7d6791f846 100644 --- a/core/src/mindustry/editor/MapGenerateDialog.java +++ b/core/src/mindustry/editor/MapGenerateDialog.java @@ -235,24 +235,24 @@ public class MapGenerateDialog extends FloatingDialog{ t.table(b -> { ImageButtonStyle style = Styles.cleari; b.defaults().size(50f); - b.addImageButton(Icon.refreshSmall, style, () -> { + b.addImageButton(Icon.refresh, style, () -> { filter.randomize(); update(); }); - b.addImageButton(Icon.arrowUpSmall, style, () -> { + b.addImageButton(Icon.upOpen, style, () -> { int idx = filters.indexOf(filter); filters.swap(idx, Math.max(0, idx - 1)); rebuildFilters(); update(); }); - b.addImageButton(Icon.arrowDownSmall, style, () -> { + b.addImageButton(Icon.downOpen, style, () -> { int idx = filters.indexOf(filter); filters.swap(idx, Math.min(filters.size - 1, idx + 1)); rebuildFilters(); update(); }); - b.addImageButton(Icon.trashSmall, style, () -> { + b.addImageButton(Icon.trash, style, () -> { filters.remove(filter); rebuildFilters(); update(); diff --git a/core/src/mindustry/editor/MapView.java b/core/src/mindustry/editor/MapView.java index 6787f418ab..f2d5b45dbd 100644 --- a/core/src/mindustry/editor/MapView.java +++ b/core/src/mindustry/editor/MapView.java @@ -189,7 +189,7 @@ public class MapView extends Element implements GestureListener{ lastTool = null; } - if(ui.editor.hasPane()) return; + if(Core.scene.getScrollFocus() != this) return; zoom += Core.input.axis(KeyCode.SCROLL) / 10f * zoom; clampZoom(); diff --git a/core/src/mindustry/entities/TargetPriority.java b/core/src/mindustry/entities/TargetPriority.java index ec36b03925..583710ca2c 100644 --- a/core/src/mindustry/entities/TargetPriority.java +++ b/core/src/mindustry/entities/TargetPriority.java @@ -1,5 +1,6 @@ package mindustry.entities; +/** A higher ordinal means a higher priority. Higher priority blocks will always get targeted over those of lower priority, regardless of distance. */ public enum TargetPriority{ base, turret diff --git a/core/src/mindustry/entities/bullet/BulletType.java b/core/src/mindustry/entities/bullet/BulletType.java index 6c5417d0ca..51e74cf383 100644 --- a/core/src/mindustry/entities/bullet/BulletType.java +++ b/core/src/mindustry/entities/bullet/BulletType.java @@ -39,6 +39,8 @@ public abstract class BulletType extends Content{ public float reloadMultiplier = 1f; /** Recoil from shooter entities. */ public float recoil; + /** Whether to kill the shooter when this is shot. For suicide bombers. */ + public boolean killShooter; public float splashDamage = 0f; /** Knockback in velocity. */ @@ -146,6 +148,9 @@ public abstract class BulletType extends Content{ } public void init(Bullet b){ + if(killShooter && b.getOwner() instanceof HealthTrait){ + ((HealthTrait)b.getOwner()).kill(); + } } public void update(Bullet b){ diff --git a/core/src/mindustry/entities/effect/RubbleDecal.java b/core/src/mindustry/entities/effect/RubbleDecal.java index 1d26980dc0..a7f7d2a323 100644 --- a/core/src/mindustry/entities/effect/RubbleDecal.java +++ b/core/src/mindustry/entities/effect/RubbleDecal.java @@ -38,4 +38,9 @@ public class RubbleDecal extends Decal{ } Draw.rect(region, x, y, Mathf.randomSeed(id, 0, 4) * 90); } + + @Override + public float drawSize(){ + return region.getWidth() * 3f; + } } diff --git a/core/src/mindustry/entities/traits/BuilderTrait.java b/core/src/mindustry/entities/traits/BuilderTrait.java index 02ae0bca5b..a05fc685ec 100644 --- a/core/src/mindustry/entities/traits/BuilderTrait.java +++ b/core/src/mindustry/entities/traits/BuilderTrait.java @@ -118,6 +118,14 @@ public interface BuilderTrait extends Entity, TeamTrait{ return request.stuck && !core.items.has(request.block.requirements); } + default void removeRequest(int x, int y, boolean breaking){ + //remove matching request + int idx = player.buildQueue().indexOf(req -> req.breaking == breaking && req.x == x && req.y == y); + if(idx != -1){ + player.buildQueue().removeIndex(idx); + } + } + /** Returns the queue for storing build requests. */ Queue buildQueue(); diff --git a/core/src/mindustry/entities/traits/HealthTrait.java b/core/src/mindustry/entities/traits/HealthTrait.java index fb241e0d1b..8eb4cff2bd 100644 --- a/core/src/mindustry/entities/traits/HealthTrait.java +++ b/core/src/mindustry/entities/traits/HealthTrait.java @@ -14,6 +14,11 @@ public interface HealthTrait{ void setDead(boolean dead); + default void kill(){ + health(-1); + damage(1); + } + default void onHit(SolidTrait entity){ } diff --git a/core/src/mindustry/entities/type/Player.java b/core/src/mindustry/entities/type/Player.java index 79bb9a0bbd..f9ccb7dfd3 100644 --- a/core/src/mindustry/entities/type/Player.java +++ b/core/src/mindustry/entities/type/Player.java @@ -407,9 +407,9 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{ if(isAdmin){ float s = 3f; Draw.color(color.r * 0.5f, color.g * 0.5f, color.b * 0.5f, 1f); - Draw.rect(Core.atlas.find("icon-admin-badge"), x + layout.width / 2f + 2 + 1, y + nameHeight - 1.5f, s, s); + Draw.rect(Icon.adminSmall.getRegion(), x + layout.width / 2f + 2 + 1, y + nameHeight - 1.5f, s, s); Draw.color(color); - Draw.rect(Core.atlas.find("icon-admin-badge"), x + layout.width / 2f + 2 + 1, y + nameHeight - 1f, s, s); + Draw.rect(Icon.adminSmall.getRegion(), x + layout.width / 2f + 2 + 1, y + nameHeight - 1f, s, s); } } @@ -762,7 +762,6 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{ public void sendMessage(String text){ if(isLocal){ if(Vars.ui != null){ - Log.info("add " + text); Vars.ui.chatfrag.addMessage(text, null); } }else{ diff --git a/core/src/mindustry/entities/type/Unit.java b/core/src/mindustry/entities/type/Unit.java index 42463dc508..8b8a5c3ac8 100644 --- a/core/src/mindustry/entities/type/Unit.java +++ b/core/src/mindustry/entities/type/Unit.java @@ -185,11 +185,6 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ y = Mathf.clamp(y, 0, world.height() * tilesize - tilesize); } - public void kill(){ - health = -1; - damage(1); - } - public boolean isImmune(StatusEffect effect){ return false; } @@ -242,6 +237,10 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ return tile == null ? (Floor)Blocks.air : tile.floor(); } + public @Nullable Tile tileOn(){ + return world.tileWorld(x, y); + } + public void onRespawn(Tile tile){ } diff --git a/core/src/mindustry/game/GlobalData.java b/core/src/mindustry/game/GlobalData.java index 3dbf592a71..0e72ef7245 100644 --- a/core/src/mindustry/game/GlobalData.java +++ b/core/src/mindustry/game/GlobalData.java @@ -85,9 +85,15 @@ public class GlobalData{ if(amount > 0){ unlockContent(item); } + amount = Math.max(amount, 0); + modified = true; items.getAndIncrement(item, 0, amount); state.stats.itemsDelivered.getAndIncrement(item, 0, amount); + + //clamp overflow + if(items.get(item, 0) < 0) items.put(item, Integer.MAX_VALUE); + if(state.stats.itemsDelivered.get(item, 0) < 0) state.stats.itemsDelivered.put(item, Integer.MAX_VALUE); } public boolean hasItems(Array stacks){ diff --git a/core/src/mindustry/graphics/FloorRenderer.java b/core/src/mindustry/graphics/FloorRenderer.java index 6033b4ff03..fa1327e3a6 100644 --- a/core/src/mindustry/graphics/FloorRenderer.java +++ b/core/src/mindustry/graphics/FloorRenderer.java @@ -201,7 +201,7 @@ public class FloorRenderer implements Disposable{ int chunksx = Mathf.ceil((float)(world.width()) / chunksize), chunksy = Mathf.ceil((float)(world.height()) / chunksize); cache = new Chunk[chunksx][chunksy]; - cbatch = new MultiCacheBatch(chunksize * chunksize * 4); + cbatch = new MultiCacheBatch(chunksize * chunksize * 5); Time.mark(); diff --git a/core/src/mindustry/input/DesktopInput.java b/core/src/mindustry/input/DesktopInput.java index 8838dee9c9..0776d9e33e 100644 --- a/core/src/mindustry/input/DesktopInput.java +++ b/core/src/mindustry/input/DesktopInput.java @@ -67,7 +67,7 @@ public class DesktopInput extends InputHandler{ Core.keybinds.get(Binding.schematic_flip_y).key.toString())).style(Styles.outlineLabel); b.row(); b.table(a -> { - a.addImageTextButton("$schematic.add", Icon.saveSmall, this::showSchematicSave).colspan(2).size(250f, 50f).disabled(f -> lastSchematic == null || lastSchematic.file != null); + a.addImageTextButton("$schematic.add", Icon.save, this::showSchematicSave).colspan(2).size(250f, 50f).disabled(f -> lastSchematic == null || lastSchematic.file != null); }); }).margin(6f); }); @@ -256,7 +256,7 @@ public class DesktopInput extends InputHandler{ table.row(); table.left().margin(0f).defaults().size(48f).left(); - table.addImageButton(Icon.pasteSmall, Styles.clearPartiali, () -> { + table.addImageButton(Icon.paste, Styles.clearPartiali, () -> { ui.schematics.show(); }); } diff --git a/core/src/mindustry/input/InputHandler.java b/core/src/mindustry/input/InputHandler.java index e56244928e..cd2f3d6d6b 100644 --- a/core/src/mindustry/input/InputHandler.java +++ b/core/src/mindustry/input/InputHandler.java @@ -1,8 +1,6 @@ package mindustry.input; import arc.*; -import mindustry.annotations.Annotations.*; -import arc.struct.*; import arc.func.*; import arc.graphics.*; import arc.graphics.g2d.*; @@ -13,8 +11,10 @@ import arc.math.geom.*; import arc.scene.*; import arc.scene.event.*; import arc.scene.ui.layout.*; +import arc.struct.*; import arc.util.ArcAnnotate.*; import arc.util.*; +import mindustry.annotations.Annotations.*; import mindustry.content.*; import mindustry.entities.*; import mindustry.entities.effect.*; @@ -27,12 +27,13 @@ import mindustry.gen.*; import mindustry.graphics.*; import mindustry.input.Placement.*; import mindustry.net.*; +import mindustry.net.Administration.*; import mindustry.type.*; import mindustry.ui.fragments.*; import mindustry.world.*; import mindustry.world.blocks.*; import mindustry.world.blocks.BuildBlock.*; -import mindustry.world.blocks.power.PowerNode; +import mindustry.world.blocks.power.*; import java.util.*; @@ -66,6 +67,11 @@ public abstract class InputHandler implements InputProcessor, GestureListener{ //methods to override + @Remote(variants = Variant.one) + public static void removeQueueBlock(int x, int y, boolean breaking){ + player.removeRequest(x, y, breaking); + } + @Remote(targets = Loc.client, called = Loc.server) public static void dropItem(Player player, float angle){ if(net.server() && player.item().amount <= 0){ @@ -78,8 +84,9 @@ public abstract class InputHandler implements InputProcessor, GestureListener{ @Remote(targets = Loc.both, called = Loc.server, forward = true, unreliable = true) public static void rotateBlock(Player player, Tile tile, boolean direction){ - if(net.server() && !Units.canInteract(player, tile)){ - throw new ValidateException(player, "Player cannot drop an item."); + if(net.server() && (!Units.canInteract(player, tile) || + !netServer.admins.allowAction(player, ActionType.rotate, tile, action -> action.rotation = Mathf.mod(tile.rotation() + Mathf.sign(direction), 4)))){ + throw new ValidateException(player, "Player cannot rotate a block."); } tile.rotation(Mathf.mod(tile.rotation() + Mathf.sign(direction), 4)); @@ -93,7 +100,11 @@ public abstract class InputHandler implements InputProcessor, GestureListener{ @Remote(targets = Loc.both, forward = true, called = Loc.server) public static void transferInventory(Player player, Tile tile){ if(player == null || player.timer == null) return; - if(net.server() && (player.item().amount <= 0 || player.isTransferring|| !Units.canInteract(player, tile))){ + if(net.server() && (player.item().amount <= 0 || player.isTransferring|| !Units.canInteract(player, tile) || + !netServer.admins.allowAction(player, ActionType.depositItem, tile, action -> { + action.itemAmount = player.item().amount; + action.item = player.item().item; + }))){ throw new ValidateException(player, "Player cannot transfer an item."); } @@ -143,14 +154,18 @@ public abstract class InputHandler implements InputProcessor, GestureListener{ @Remote(targets = Loc.both, called = Loc.server, forward = true) public static void onTileTapped(Player player, Tile tile){ if(tile == null || player == null) return; - if(!Units.canInteract(player, tile)) return; + if(net.server() && (!Units.canInteract(player, tile) || + !netServer.admins.allowAction(player, ActionType.tapTile, tile, action -> {}))) throw new ValidateException(player, "Player cannot tap a tile."); tile.block().tapped(tile, player); Core.app.post(() -> Events.fire(new TapEvent(tile, player))); } @Remote(targets = Loc.both, called = Loc.both, forward = true) public static void onTileConfig(Player player, Tile tile, int value){ - if(tile == null || !Units.canInteract(player, tile)) return; + if(tile == null) return; + + if(net.server() && (!Units.canInteract(player, tile) || + !netServer.admins.allowAction(player, ActionType.configure, tile, action -> action.config = value))) throw new ValidateException(player, "Player cannot configure a tile."); tile.block().configured(tile, player, value); Core.app.post(() -> Events.fire(new TapConfigEvent(tile, player, value))); } @@ -689,7 +704,8 @@ public abstract class InputHandler implements InputProcessor, GestureListener{ } public void add(){ - Core.input.addProcessor(detector = new GestureDetector(20, 0.5f, 0.4f, 0.15f, this)); + Core.input.getInputProcessors().remove(i -> i instanceof InputHandler || (i instanceof GestureDetector && ((GestureDetector)i).getListener() instanceof InputHandler)); + Core.input.addProcessor(detector = new GestureDetector(20, 0.5f, 0.3f, 0.15f, this)); Core.input.addProcessor(this); if(Core.scene != null){ Table table = (Table)Core.scene.find("inputTable"); diff --git a/core/src/mindustry/input/MobileInput.java b/core/src/mindustry/input/MobileInput.java index 3b8e881085..177ecd78b2 100644 --- a/core/src/mindustry/input/MobileInput.java +++ b/core/src/mindustry/input/MobileInput.java @@ -179,19 +179,19 @@ public class MobileInput extends InputHandler implements GestureListener{ table.row(); table.left().margin(0f).defaults().size(48f); - table.addImageButton(Icon.breakSmall, Styles.clearTogglePartiali, () -> { + table.addImageButton(Icon.hammer, Styles.clearTogglePartiali, () -> { mode = mode == breaking ? block == null ? none : placing : breaking; lastBlock = block; }).update(l -> l.setChecked(mode == breaking)).name("breakmode"); //diagonal swap button - table.addImageButton(Icon.diagonalSmall, Styles.clearTogglePartiali, () -> { + table.addImageButton(Icon.diagonal, Styles.clearTogglePartiali, () -> { Core.settings.put("swapdiagonal", !Core.settings.getBool("swapdiagonal")); Core.settings.save(); }).update(l -> l.setChecked(Core.settings.getBool("swapdiagonal"))); //rotate button - table.addImageButton(Icon.arrowSmall, Styles.clearTogglePartiali, () -> { + table.addImageButton(Icon.right, Styles.clearTogglePartiali, () -> { if(block != null && block.rotate){ rotation = Mathf.mod(rotation + 1, 4); }else{ @@ -205,12 +205,12 @@ public class MobileInput extends InputHandler implements GestureListener{ boolean arrow = block != null && block.rotate; i.getImage().setRotationOrigin(!arrow ? 0 : rotation * 90, Align.center); - i.getStyle().imageUp = arrow ? Icon.arrowSmall : Icon.pasteSmall; + i.getStyle().imageUp = arrow ? Icon.right : Icon.paste; i.setChecked(!arrow && schematicMode); }); //confirm button - table.addImageButton(Icon.checkSmall, Styles.clearPartiali, () -> { + table.addImageButton(Icon.ok, Styles.clearPartiali, () -> { for(BuildRequest request : selectRequests){ Tile tile = request.tile(); @@ -253,12 +253,12 @@ public class MobileInput extends InputHandler implements GestureListener{ group.fill(t -> { t.bottom().left().visible(() -> (player.isBuilding() || block != null || mode == breaking || !selectRequests.isEmpty()) && !schem.get()); - t.addImageTextButton("$cancel", Icon.cancelSmall, () -> { + t.addImageTextButton("$cancel", Icon.cancel, () -> { player.clearBuilding(); selectRequests.clear(); mode = none; block = null; - }).width(155f); + }).width(155f).margin(12f); }); group.fill(t -> { @@ -269,15 +269,15 @@ public class MobileInput extends InputHandler implements GestureListener{ ImageButtonStyle style = Styles.clearPartiali; - b.addImageButton(Icon.floppySmall, style, this::showSchematicSave).disabled(f -> lastSchematic == null || lastSchematic.file != null); - b.addImageButton(Icon.cancelSmall, style, () -> { + b.addImageButton(Icon.save, style, this::showSchematicSave).disabled(f -> lastSchematic == null || lastSchematic.file != null); + b.addImageButton(Icon.cancel, style, () -> { selectRequests.clear(); }); b.row(); - b.addImageButton(Icon.flipSmall, style, () -> flipRequests(selectRequests, true)); - b.addImageButton(Icon.flipSmall, style, () -> flipRequests(selectRequests, false)).update(i -> i.getImage().setRotationOrigin(90f, Align.center)); + b.addImageButton(Icon.flipX, style, () -> flipRequests(selectRequests, true)); + b.addImageButton(Icon.flipY, style, () -> flipRequests(selectRequests, false)); b.row(); - b.addImageButton(Icon.rotateSmall, style, () -> rotateRequests(selectRequests, 1)); + b.addImageButton(Icon.rotate, style, () -> rotateRequests(selectRequests, 1)); }).margin(4f); }); diff --git a/core/src/mindustry/maps/filters/FilterOption.java b/core/src/mindustry/maps/filters/FilterOption.java index 596c5d0b2d..93ba8af56f 100644 --- a/core/src/mindustry/maps/filters/FilterOption.java +++ b/core/src/mindustry/maps/filters/FilterOption.java @@ -8,7 +8,8 @@ import arc.scene.ui.*; import arc.scene.ui.layout.*; import mindustry.*; import mindustry.content.*; -import mindustry.ui.Cicon; +import mindustry.gen.*; +import mindustry.ui.*; import mindustry.ui.dialogs.*; import mindustry.world.*; import mindustry.world.blocks.*; @@ -76,15 +77,15 @@ public abstract class FilterOption{ @Override public void build(Table table){ - table.addButton(b -> b.addImage(supplier.get().icon(mindustry.ui.Cicon.small)).update(i -> ((TextureRegionDrawable)i.getDrawable()) - .setRegion(supplier.get() == Blocks.air ? Core.atlas.find("icon-none") : supplier.get().icon(mindustry.ui.Cicon.small))).size(8 * 3), () -> { + table.addButton(b -> b.addImage(supplier.get().icon(Cicon.small)).update(i -> ((TextureRegionDrawable)i.getDrawable()) + .setRegion(supplier.get() == Blocks.air ? Icon.block.getRegion() : supplier.get().icon(Cicon.small))).size(8 * 3), () -> { FloatingDialog dialog = new FloatingDialog(""); dialog.setFillParent(false); int i = 0; for(Block block : Vars.content.blocks()){ if(!filter.get(block)) continue; - dialog.cont.addImage(block == Blocks.air ? Core.atlas.find("icon-none-small") : block.icon(Cicon.medium)).size(8 * 4).pad(3).get().clicked(() -> { + dialog.cont.addImage(block == Blocks.air ? Icon.block.getRegion() : block.icon(Cicon.medium)).size(8 * 4).pad(3).get().clicked(() -> { consumer.get(block); dialog.hide(); changed.run(); diff --git a/core/src/mindustry/mod/ClassAccess.java b/core/src/mindustry/mod/ClassAccess.java deleted file mode 100644 index 7046227686..0000000000 --- a/core/src/mindustry/mod/ClassAccess.java +++ /dev/null @@ -1,7 +0,0 @@ -package mindustry.mod; - -import arc.struct.*; -//obviously autogenerated, do not touch -public class ClassAccess{ - public static final ObjectSet allowedClassNames = ObjectSet.with("arc.Core", "arc.func.Boolc", "arc.func.Boolf", "arc.func.Boolf2", "arc.func.Boolp", "arc.func.Cons", "arc.func.Cons2", "arc.func.Floatc", "arc.func.Floatc2", "arc.func.Floatc4", "arc.func.Floatf", "arc.func.Floatp", "arc.func.Func", "arc.func.Func2", "arc.func.Func3", "arc.func.Intc", "arc.func.Intc2", "arc.func.Intc4", "arc.func.Intf", "arc.func.Intp", "arc.func.Prov", "arc.graphics.Color", "arc.graphics.Pixmap", "arc.graphics.Texture", "arc.graphics.TextureData", "arc.graphics.g2d.Draw", "arc.graphics.g2d.Fill", "arc.graphics.g2d.Lines", "arc.graphics.g2d.TextureAtlas", "arc.graphics.g2d.TextureAtlas$AtlasRegion", "arc.graphics.g2d.TextureRegion", "arc.math.Affine2", "arc.math.Angles", "arc.math.Angles", "arc.math.Angles$ParticleConsumer", "arc.math.CumulativeDistribution", "arc.math.CumulativeDistribution$CumulativeValue", "arc.math.DelaunayTriangulator", "arc.math.EarClippingTriangulator", "arc.math.Extrapolator", "arc.math.FloatCounter", "arc.math.Interpolation", "arc.math.Interpolation$Bounce", "arc.math.Interpolation$BounceIn", "arc.math.Interpolation$BounceOut", "arc.math.Interpolation$Elastic", "arc.math.Interpolation$ElasticIn", "arc.math.Interpolation$ElasticOut", "arc.math.Interpolation$Exp", "arc.math.Interpolation$ExpIn", "arc.math.Interpolation$ExpOut", "arc.math.Interpolation$Pow", "arc.math.Interpolation$PowIn", "arc.math.Interpolation$PowOut", "arc.math.Interpolation$Swing", "arc.math.Interpolation$SwingIn", "arc.math.Interpolation$SwingOut", "arc.math.Mathf", "arc.math.Mathf", "arc.math.Matrix3", "arc.math.WindowedMean", "arc.math.geom.BSpline", "arc.math.geom.Bezier", "arc.math.geom.Bresenham2", "arc.math.geom.CatmullRomSpline", "arc.math.geom.Circle", "arc.math.geom.ConvexHull", "arc.math.geom.Ellipse", "arc.math.geom.FixedPosition", "arc.math.geom.Geometry", "arc.math.geom.Geometry$Raycaster", "arc.math.geom.Geometry$SolidChecker", "arc.math.geom.Intersector", "arc.math.geom.Intersector$MinimumTranslationVector", "arc.math.geom.Path", "arc.math.geom.Point2", "arc.math.geom.Point3", "arc.math.geom.Polygon", "arc.math.geom.Polyline", "arc.math.geom.Position", "arc.math.geom.QuadTree", "arc.math.geom.QuadTree$QuadTreeObject", "arc.math.geom.Rect", "arc.math.geom.Shape2D", "arc.math.geom.Spring1D", "arc.math.geom.Spring2D", "arc.math.geom.Vec2", "arc.math.geom.Vec3", "arc.math.geom.Vector", "arc.scene.Action", "arc.scene.Element", "arc.scene.Group", "arc.scene.Scene", "arc.scene.actions.Actions", "arc.scene.actions.AddAction", "arc.scene.actions.AddListenerAction", "arc.scene.actions.AfterAction", "arc.scene.actions.AlphaAction", "arc.scene.actions.ColorAction", "arc.scene.actions.DelayAction", "arc.scene.actions.DelegateAction", "arc.scene.actions.FloatAction", "arc.scene.actions.IntAction", "arc.scene.actions.LayoutAction", "arc.scene.actions.MoveByAction", "arc.scene.actions.MoveToAction", "arc.scene.actions.OriginAction", "arc.scene.actions.ParallelAction", "arc.scene.actions.RelativeTemporalAction", "arc.scene.actions.RemoveAction", "arc.scene.actions.RemoveActorAction", "arc.scene.actions.RemoveListenerAction", "arc.scene.actions.RepeatAction", "arc.scene.actions.RotateByAction", "arc.scene.actions.RotateToAction", "arc.scene.actions.RunnableAction", "arc.scene.actions.ScaleByAction", "arc.scene.actions.ScaleToAction", "arc.scene.actions.SequenceAction", "arc.scene.actions.SizeByAction", "arc.scene.actions.SizeToAction", "arc.scene.actions.TemporalAction", "arc.scene.actions.TimeScaleAction", "arc.scene.actions.TouchableAction", "arc.scene.actions.TranslateByAction", "arc.scene.actions.VisibleAction", "arc.scene.event.ChangeListener", "arc.scene.event.ChangeListener$ChangeEvent", "arc.scene.event.ClickListener", "arc.scene.event.DragListener", "arc.scene.event.DragScrollListener", "arc.scene.event.ElementGestureListener", "arc.scene.event.EventListener", "arc.scene.event.FocusListener", "arc.scene.event.FocusListener$FocusEvent", "arc.scene.event.FocusListener$FocusEvent$Type", "arc.scene.event.HandCursorListener", "arc.scene.event.IbeamCursorListener", "arc.scene.event.InputEvent", "arc.scene.event.InputEvent$Type", "arc.scene.event.InputListener", "arc.scene.event.SceneEvent", "arc.scene.event.Touchable", "arc.scene.event.VisibilityEvent", "arc.scene.event.VisibilityListener", "arc.scene.style.BaseDrawable", "arc.scene.style.Drawable", "arc.scene.style.NinePatchDrawable", "arc.scene.style.ScaledNinePatchDrawable", "arc.scene.style.Style", "arc.scene.style.TextureRegionDrawable", "arc.scene.style.TiledDrawable", "arc.scene.style.TransformDrawable", "arc.scene.ui.Button", "arc.scene.ui.Button$ButtonStyle", "arc.scene.ui.ButtonGroup", "arc.scene.ui.CheckBox", "arc.scene.ui.CheckBox$CheckBoxStyle", "arc.scene.ui.ColorImage", "arc.scene.ui.Dialog", "arc.scene.ui.Dialog$DialogStyle", "arc.scene.ui.Image", "arc.scene.ui.ImageButton", "arc.scene.ui.ImageButton$ImageButtonStyle", "arc.scene.ui.KeybindDialog", "arc.scene.ui.KeybindDialog$KeybindDialogStyle", "arc.scene.ui.Label", "arc.scene.ui.Label$LabelStyle", "arc.scene.ui.ProgressBar", "arc.scene.ui.ProgressBar$ProgressBarStyle", "arc.scene.ui.ScrollPane", "arc.scene.ui.ScrollPane$ScrollPaneStyle", "arc.scene.ui.SettingsDialog", "arc.scene.ui.SettingsDialog$SettingsTable", "arc.scene.ui.SettingsDialog$SettingsTable$CheckSetting", "arc.scene.ui.SettingsDialog$SettingsTable$Setting", "arc.scene.ui.SettingsDialog$SettingsTable$SliderSetting", "arc.scene.ui.SettingsDialog$StringProcessor", "arc.scene.ui.Slider", "arc.scene.ui.Slider$SliderStyle", "arc.scene.ui.TextArea", "arc.scene.ui.TextArea$TextAreaListener", "arc.scene.ui.TextButton", "arc.scene.ui.TextButton$TextButtonStyle", "arc.scene.ui.TextField", "arc.scene.ui.TextField$DefaultOnscreenKeyboard", "arc.scene.ui.TextField$OnscreenKeyboard", "arc.scene.ui.TextField$TextFieldClickListener", "arc.scene.ui.TextField$TextFieldFilter", "arc.scene.ui.TextField$TextFieldListener", "arc.scene.ui.TextField$TextFieldStyle", "arc.scene.ui.TextField$TextFieldValidator", "arc.scene.ui.Tooltip", "arc.scene.ui.Tooltip$Tooltips", "arc.scene.ui.Touchpad", "arc.scene.ui.Touchpad$TouchpadStyle", "arc.scene.ui.TreeElement", "arc.scene.ui.TreeElement$Node", "arc.scene.ui.TreeElement$TreeStyle", "arc.scene.ui.layout.Cell", "arc.scene.ui.layout.Collapser", "arc.scene.ui.layout.HorizontalGroup", "arc.scene.ui.layout.Scl", "arc.scene.ui.layout.Stack", "arc.scene.ui.layout.Table", "arc.scene.ui.layout.Table$DrawRect", "arc.scene.ui.layout.VerticalGroup", "arc.scene.ui.layout.WidgetGroup", "arc.scene.utils.ArraySelection", "arc.scene.utils.Cullable", "arc.scene.utils.Disableable", "arc.scene.utils.DragAndDrop", "arc.scene.utils.DragAndDrop$Payload", "arc.scene.utils.DragAndDrop$Source", "arc.scene.utils.DragAndDrop$Target", "arc.scene.utils.Elements", "arc.scene.utils.Layout", "arc.scene.utils.Selection", "arc.struct.Array", "arc.struct.Array$ArrayIterable", "arc.struct.ArrayMap", "arc.struct.ArrayMap$Entries", "arc.struct.ArrayMap$Keys", "arc.struct.ArrayMap$Values", "arc.struct.AtomicQueue", "arc.struct.BinaryHeap", "arc.struct.BinaryHeap$Node", "arc.struct.Bits", "arc.struct.BooleanArray", "arc.struct.ByteArray", "arc.struct.CharArray", "arc.struct.ComparableTimSort", "arc.struct.DelayedRemovalArray", "arc.struct.EnumSet", "arc.struct.EnumSet$EnumSetIterator", "arc.struct.FloatArray", "arc.struct.GridBits", "arc.struct.GridMap", "arc.struct.IdentityMap", "arc.struct.IdentityMap$Entries", "arc.struct.IdentityMap$Entry", "arc.struct.IdentityMap$Keys", "arc.struct.IdentityMap$Values", "arc.struct.IntArray", "arc.struct.IntFloatMap", "arc.struct.IntFloatMap$Entries", "arc.struct.IntFloatMap$Entry", "arc.struct.IntFloatMap$Keys", "arc.struct.IntFloatMap$Values", "arc.struct.IntIntMap", "arc.struct.IntIntMap$Entries", "arc.struct.IntIntMap$Entry", "arc.struct.IntIntMap$Keys", "arc.struct.IntIntMap$Values", "arc.struct.IntMap", "arc.struct.IntMap$Entries", "arc.struct.IntMap$Entry", "arc.struct.IntMap$Keys", "arc.struct.IntMap$Values", "arc.struct.IntQueue", "arc.struct.IntSet", "arc.struct.IntSet$IntSetIterator", "arc.struct.LongArray", "arc.struct.LongMap", "arc.struct.LongMap$Entries", "arc.struct.LongMap$Entry", "arc.struct.LongMap$Keys", "arc.struct.LongMap$Values", "arc.struct.LongQueue", "arc.struct.ObjectFloatMap", "arc.struct.ObjectFloatMap$Entries", "arc.struct.ObjectFloatMap$Entry", "arc.struct.ObjectFloatMap$Keys", "arc.struct.ObjectFloatMap$Values", "arc.struct.ObjectIntMap", "arc.struct.ObjectIntMap$Entries", "arc.struct.ObjectIntMap$Entry", "arc.struct.ObjectIntMap$Keys", "arc.struct.ObjectIntMap$Values", "arc.struct.ObjectMap", "arc.struct.ObjectMap$Entries", "arc.struct.ObjectMap$Entry", "arc.struct.ObjectMap$Keys", "arc.struct.ObjectMap$Values", "arc.struct.ObjectSet", "arc.struct.ObjectSet$ObjectSetIterator", "arc.struct.OrderedMap", "arc.struct.OrderedMap$OrderedMapEntries", "arc.struct.OrderedMap$OrderedMapKeys", "arc.struct.OrderedMap$OrderedMapValues", "arc.struct.OrderedSet", "arc.struct.OrderedSet$OrderedSetIterator", "arc.struct.PooledLinkedList", "arc.struct.PooledLinkedList$Item", "arc.struct.Queue", "arc.struct.Queue$QueueIterable", "arc.struct.ShortArray", "arc.struct.SnapshotArray", "arc.struct.Sort", "arc.struct.SortedIntList", "arc.struct.SortedIntList$Iterator", "arc.struct.SortedIntList$Node", "arc.struct.StringMap", "arc.struct.TimSort", "arc.util.I18NBundle", "arc.util.Interval", "arc.util.Time", "java.io.DataInput", "java.io.DataInputStream", "java.io.DataOutput", "java.io.DataOutputStream", "java.io.PrintStream", "java.lang.Boolean", "java.lang.Byte", "java.lang.Character", "java.lang.Double", "java.lang.Float", "java.lang.Integer", "java.lang.Long", "java.lang.Object", "java.lang.Runnable", "java.lang.Short", "java.lang.String", "java.lang.System", "mindustry.Vars", "mindustry.ai.BlockIndexer", "mindustry.ai.Pathfinder", "mindustry.ai.Pathfinder$PathData", "mindustry.ai.Pathfinder$PathTarget", "mindustry.ai.Pathfinder$PathTileStruct", "mindustry.ai.WaveSpawner", "mindustry.content.Blocks", "mindustry.content.Bullets", "mindustry.content.Fx", "mindustry.content.Items", "mindustry.content.Liquids", "mindustry.content.Loadouts", "mindustry.content.Mechs", "mindustry.content.StatusEffects", "mindustry.content.TechTree", "mindustry.content.TechTree$TechNode", "mindustry.content.TypeIDs", "mindustry.content.UnitTypes", "mindustry.content.Zones", "mindustry.core.ContentLoader", "mindustry.core.Control", "mindustry.core.FileTree", "mindustry.core.GameState", "mindustry.core.GameState$State", "mindustry.core.Logic", "mindustry.core.NetServer$TeamAssigner", "mindustry.core.Platform", "mindustry.core.Renderer", "mindustry.core.UI", "mindustry.core.Version", "mindustry.core.World", "mindustry.core.World$Raycaster", "mindustry.ctype.Content", "mindustry.ctype.Content$ModContentInfo", "mindustry.ctype.ContentList", "mindustry.ctype.ContentType", "mindustry.ctype.MappableContent", "mindustry.ctype.UnlockableContent", "mindustry.editor.DrawOperation", "mindustry.editor.DrawOperation$OpType", "mindustry.editor.DrawOperation$TileOpStruct", "mindustry.editor.EditorTile", "mindustry.editor.EditorTool", "mindustry.editor.MapEditor", "mindustry.editor.MapEditor$Context", "mindustry.editor.MapEditorDialog", "mindustry.editor.MapGenerateDialog", "mindustry.editor.MapInfoDialog", "mindustry.editor.MapLoadDialog", "mindustry.editor.MapRenderer", "mindustry.editor.MapResizeDialog", "mindustry.editor.MapSaveDialog", "mindustry.editor.MapView", "mindustry.editor.OperationStack", "mindustry.editor.WaveInfoDialog", "mindustry.entities.Damage", "mindustry.entities.Damage$PropCellStruct", "mindustry.entities.Effects", "mindustry.entities.Effects$Effect", "mindustry.entities.Effects$EffectContainer", "mindustry.entities.Effects$EffectProvider", "mindustry.entities.Effects$EffectRenderer", "mindustry.entities.Effects$ScreenshakeProvider", "mindustry.entities.Entities", "mindustry.entities.EntityCollisions", "mindustry.entities.EntityGroup", "mindustry.entities.Predict", "mindustry.entities.TargetPriority", "mindustry.entities.Units", "mindustry.entities.bullet.ArtilleryBulletType", "mindustry.entities.bullet.BasicBulletType", "mindustry.entities.bullet.BombBulletType", "mindustry.entities.bullet.BulletType", "mindustry.entities.bullet.FlakBulletType", "mindustry.entities.bullet.HealBulletType", "mindustry.entities.bullet.LiquidBulletType", "mindustry.entities.bullet.MassDriverBolt", "mindustry.entities.bullet.MissileBulletType", "mindustry.entities.effect.Decal", "mindustry.entities.effect.Fire", "mindustry.entities.effect.GroundEffectEntity", "mindustry.entities.effect.GroundEffectEntity$GroundEffect", "mindustry.entities.effect.ItemTransfer", "mindustry.entities.effect.Lightning", "mindustry.entities.effect.Puddle", "mindustry.entities.effect.RubbleDecal", "mindustry.entities.effect.ScorchDecal", "mindustry.entities.traits.AbsorbTrait", "mindustry.entities.traits.BelowLiquidTrait", "mindustry.entities.traits.BuilderMinerTrait", "mindustry.entities.traits.BuilderTrait", "mindustry.entities.traits.BuilderTrait$BuildDataStatic", "mindustry.entities.traits.BuilderTrait$BuildRequest", "mindustry.entities.traits.DamageTrait", "mindustry.entities.traits.DrawTrait", "mindustry.entities.traits.Entity", "mindustry.entities.traits.HealthTrait", "mindustry.entities.traits.KillerTrait", "mindustry.entities.traits.MinerTrait", "mindustry.entities.traits.MoveTrait", "mindustry.entities.traits.SaveTrait", "mindustry.entities.traits.Saveable", "mindustry.entities.traits.ScaleTrait", "mindustry.entities.traits.ShooterTrait", "mindustry.entities.traits.SolidTrait", "mindustry.entities.traits.SpawnerTrait", "mindustry.entities.traits.SyncTrait", "mindustry.entities.traits.TargetTrait", "mindustry.entities.traits.TeamTrait", "mindustry.entities.traits.TimeTrait", "mindustry.entities.traits.TypeTrait", "mindustry.entities.traits.VelocityTrait", "mindustry.entities.type.BaseEntity", "mindustry.entities.type.BaseUnit", "mindustry.entities.type.Bullet", "mindustry.entities.type.DestructibleEntity", "mindustry.entities.type.EffectEntity", "mindustry.entities.type.Player", "mindustry.entities.type.SolidEntity", "mindustry.entities.type.TileEntity", "mindustry.entities.type.TimedEntity", "mindustry.entities.type.Unit", "mindustry.entities.type.base.BaseDrone", "mindustry.entities.type.base.BuilderDrone", "mindustry.entities.type.base.FlyingUnit", "mindustry.entities.type.base.GroundUnit", "mindustry.entities.type.base.HoverUnit", "mindustry.entities.type.base.MinerDrone", "mindustry.entities.type.base.RepairDrone", "mindustry.entities.units.StateMachine", "mindustry.entities.units.Statuses", "mindustry.entities.units.Statuses$StatusEntry", "mindustry.entities.units.UnitCommand", "mindustry.entities.units.UnitDrops", "mindustry.entities.units.UnitState", "mindustry.game.DefaultWaves", "mindustry.game.Difficulty", "mindustry.game.EventType", "mindustry.game.EventType$BlockBuildBeginEvent", "mindustry.game.EventType$BlockBuildEndEvent", "mindustry.game.EventType$BlockDestroyEvent", "mindustry.game.EventType$BlockInfoEvent", "mindustry.game.EventType$BuildSelectEvent", "mindustry.game.EventType$ClientLoadEvent", "mindustry.game.EventType$CommandIssueEvent", "mindustry.game.EventType$ContentReloadEvent", "mindustry.game.EventType$CoreItemDeliverEvent", "mindustry.game.EventType$DepositEvent", "mindustry.game.EventType$DisposeEvent", "mindustry.game.EventType$GameOverEvent", "mindustry.game.EventType$LaunchEvent", "mindustry.game.EventType$LaunchItemEvent", "mindustry.game.EventType$LineConfirmEvent", "mindustry.game.EventType$LoseEvent", "mindustry.game.EventType$MapMakeEvent", "mindustry.game.EventType$MapPublishEvent", "mindustry.game.EventType$MechChangeEvent", "mindustry.game.EventType$PlayEvent", "mindustry.game.EventType$PlayerBanEvent", "mindustry.game.EventType$PlayerChatEvent", "mindustry.game.EventType$PlayerConnect", "mindustry.game.EventType$PlayerIpBanEvent", "mindustry.game.EventType$PlayerIpUnbanEvent", "mindustry.game.EventType$PlayerJoin", "mindustry.game.EventType$PlayerLeave", "mindustry.game.EventType$PlayerUnbanEvent", "mindustry.game.EventType$ResearchEvent", "mindustry.game.EventType$ResetEvent", "mindustry.game.EventType$ResizeEvent", "mindustry.game.EventType$ServerLoadEvent", "mindustry.game.EventType$StateChangeEvent", "mindustry.game.EventType$TapConfigEvent", "mindustry.game.EventType$TapEvent", "mindustry.game.EventType$TileChangeEvent", "mindustry.game.EventType$Trigger", "mindustry.game.EventType$TurretAmmoDeliverEvent", "mindustry.game.EventType$UnitCreateEvent", "mindustry.game.EventType$UnitDestroyEvent", "mindustry.game.EventType$UnlockEvent", "mindustry.game.EventType$WaveEvent", "mindustry.game.EventType$WinEvent", "mindustry.game.EventType$WithdrawEvent", "mindustry.game.EventType$WorldLoadEvent", "mindustry.game.EventType$ZoneConfigureCompleteEvent", "mindustry.game.EventType$ZoneRequireCompleteEvent", "mindustry.game.Gamemode", "mindustry.game.GlobalData", "mindustry.game.LoopControl", "mindustry.game.MusicControl", "mindustry.game.Objective", "mindustry.game.Objectives", "mindustry.game.Objectives$Launched", "mindustry.game.Objectives$Unlock", "mindustry.game.Objectives$Wave", "mindustry.game.Objectives$ZoneObjective", "mindustry.game.Objectives$ZoneWave", "mindustry.game.Rules", "mindustry.game.Saves", "mindustry.game.Saves$SaveSlot", "mindustry.game.Schematic", "mindustry.game.Schematic$Stile", "mindustry.game.Schematics", "mindustry.game.SoundLoop", "mindustry.game.SpawnGroup", "mindustry.game.Stats", "mindustry.game.Stats$Rank", "mindustry.game.Stats$RankResult", "mindustry.game.Team", "mindustry.game.Teams", "mindustry.game.Teams$BrokenBlock", "mindustry.game.Teams$TeamData", "mindustry.game.Tutorial", "mindustry.game.Tutorial$TutorialStage", "mindustry.gen.BufferItem", "mindustry.gen.Call", "mindustry.gen.Call", "mindustry.gen.Icon", "mindustry.gen.Icon", "mindustry.gen.MethodHash", "mindustry.gen.Musics", "mindustry.gen.Musics", "mindustry.gen.PathTile", "mindustry.gen.PropCell", "mindustry.gen.RemoteReadClient", "mindustry.gen.RemoteReadServer", "mindustry.gen.Serialization", "mindustry.gen.Sounds", "mindustry.gen.Sounds", "mindustry.gen.Tex", "mindustry.gen.Tex", "mindustry.gen.TileOp", "mindustry.graphics.BlockRenderer", "mindustry.graphics.Bloom", "mindustry.graphics.CacheLayer", "mindustry.graphics.Drawf", "mindustry.graphics.FloorRenderer", "mindustry.graphics.IndexedRenderer", "mindustry.graphics.Layer", "mindustry.graphics.LightRenderer", "mindustry.graphics.MenuRenderer", "mindustry.graphics.MinimapRenderer", "mindustry.graphics.MultiPacker", "mindustry.graphics.MultiPacker$PageType", "mindustry.graphics.OverlayRenderer", "mindustry.graphics.Pal", "mindustry.graphics.Pixelator", "mindustry.graphics.Shaders", "mindustry.input.Binding", "mindustry.input.DesktopInput", "mindustry.input.InputHandler", "mindustry.input.InputHandler$PlaceLine", "mindustry.input.MobileInput", "mindustry.input.PlaceMode", "mindustry.input.Placement", "mindustry.input.Placement$DistanceHeuristic", "mindustry.input.Placement$NormalizeDrawResult", "mindustry.input.Placement$NormalizeResult", "mindustry.input.Placement$TileHueristic", "mindustry.maps.Map", "mindustry.maps.Maps", "mindustry.maps.Maps$MapProvider", "mindustry.maps.Maps$ShuffleMode", "mindustry.maps.Maps$ShuffleMode", "mindustry.maps.filters.BlendFilter", "mindustry.maps.filters.ClearFilter", "mindustry.maps.filters.DistortFilter", "mindustry.maps.filters.FilterOption", "mindustry.maps.filters.FilterOption$BlockOption", "mindustry.maps.filters.FilterOption$SliderOption", "mindustry.maps.filters.GenerateFilter", "mindustry.maps.filters.GenerateFilter$GenerateInput", "mindustry.maps.filters.GenerateFilter$GenerateInput$TileProvider", "mindustry.maps.filters.MedianFilter", "mindustry.maps.filters.MirrorFilter", "mindustry.maps.filters.NoiseFilter", "mindustry.maps.filters.OreFilter", "mindustry.maps.filters.OreMedianFilter", "mindustry.maps.filters.RiverNoiseFilter", "mindustry.maps.filters.ScatterFilter", "mindustry.maps.filters.TerrainFilter", "mindustry.maps.generators.BasicGenerator", "mindustry.maps.generators.BasicGenerator$DistanceHeuristic", "mindustry.maps.generators.BasicGenerator$TileHueristic", "mindustry.maps.generators.Generator", "mindustry.maps.generators.MapGenerator", "mindustry.maps.generators.MapGenerator$Decoration", "mindustry.maps.generators.RandomGenerator", "mindustry.maps.zonegen.DesertWastesGenerator", "mindustry.maps.zonegen.OvergrowthGenerator", "mindustry.type.Category", "mindustry.type.ErrorContent", "mindustry.type.Item", "mindustry.type.ItemStack", "mindustry.type.ItemType", "mindustry.type.Liquid", "mindustry.type.LiquidStack", "mindustry.type.Mech", "mindustry.type.Publishable", "mindustry.type.StatusEffect", "mindustry.type.StatusEffect$TransitionHandler", "mindustry.type.TypeID", "mindustry.type.UnitType", "mindustry.type.Weapon", "mindustry.type.WeatherEvent", "mindustry.type.Zone", "mindustry.ui.Bar", "mindustry.ui.BorderImage", "mindustry.ui.Cicon", "mindustry.ui.ContentDisplay", "mindustry.ui.Fonts", "mindustry.ui.GridImage", "mindustry.ui.IconSize", "mindustry.ui.IntFormat", "mindustry.ui.ItemDisplay", "mindustry.ui.ItemImage", "mindustry.ui.ItemsDisplay", "mindustry.ui.Links", "mindustry.ui.Links$LinkEntry", "mindustry.ui.LiquidDisplay", "mindustry.ui.Minimap", "mindustry.ui.MobileButton", "mindustry.ui.MultiReqImage", "mindustry.ui.ReqImage", "mindustry.ui.Styles", "mindustry.ui.dialogs.AboutDialog", "mindustry.ui.dialogs.AdminsDialog", "mindustry.ui.dialogs.BansDialog", "mindustry.ui.dialogs.ColorPicker", "mindustry.ui.dialogs.ContentInfoDialog", "mindustry.ui.dialogs.ControlsDialog", "mindustry.ui.dialogs.CustomGameDialog", "mindustry.ui.dialogs.CustomRulesDialog", "mindustry.ui.dialogs.DatabaseDialog", "mindustry.ui.dialogs.DeployDialog", "mindustry.ui.dialogs.DeployDialog$View", "mindustry.ui.dialogs.DeployDialog$ZoneNode", "mindustry.ui.dialogs.DiscordDialog", "mindustry.ui.dialogs.FileChooser", "mindustry.ui.dialogs.FileChooser$FileHistory", "mindustry.ui.dialogs.FloatingDialog", "mindustry.ui.dialogs.GameOverDialog", "mindustry.ui.dialogs.HostDialog", "mindustry.ui.dialogs.JoinDialog", "mindustry.ui.dialogs.JoinDialog$Server", "mindustry.ui.dialogs.LanguageDialog", "mindustry.ui.dialogs.LoadDialog", "mindustry.ui.dialogs.LoadoutDialog", "mindustry.ui.dialogs.MapPlayDialog", "mindustry.ui.dialogs.MapsDialog", "mindustry.ui.dialogs.MinimapDialog", "mindustry.ui.dialogs.ModsDialog", "mindustry.ui.dialogs.PaletteDialog", "mindustry.ui.dialogs.PausedDialog", "mindustry.ui.dialogs.SaveDialog", "mindustry.ui.dialogs.SchematicsDialog", "mindustry.ui.dialogs.SchematicsDialog$SchematicImage", "mindustry.ui.dialogs.SchematicsDialog$SchematicInfoDialog", "mindustry.ui.dialogs.SettingsMenuDialog", "mindustry.ui.dialogs.TechTreeDialog", "mindustry.ui.dialogs.TechTreeDialog$LayoutNode", "mindustry.ui.dialogs.TechTreeDialog$TechTreeNode", "mindustry.ui.dialogs.TechTreeDialog$View", "mindustry.ui.dialogs.TraceDialog", "mindustry.ui.dialogs.ZoneInfoDialog", "mindustry.ui.fragments.BlockConfigFragment", "mindustry.ui.fragments.BlockInventoryFragment", "mindustry.ui.fragments.ChatFragment", "mindustry.ui.fragments.FadeInFragment", "mindustry.ui.fragments.Fragment", "mindustry.ui.fragments.HudFragment", "mindustry.ui.fragments.LoadingFragment", "mindustry.ui.fragments.MenuFragment", "mindustry.ui.fragments.MinimapFragment", "mindustry.ui.fragments.OverlayFragment", "mindustry.ui.fragments.PlacementFragment", "mindustry.ui.fragments.PlayerListFragment", "mindustry.ui.fragments.ScriptConsoleFragment", "mindustry.ui.layout.BranchTreeLayout", "mindustry.ui.layout.BranchTreeLayout$TreeAlignment", "mindustry.ui.layout.BranchTreeLayout$TreeLocation", "mindustry.ui.layout.RadialTreeLayout", "mindustry.ui.layout.TreeLayout", "mindustry.ui.layout.TreeLayout$TreeNode", "mindustry.world.Block", "mindustry.world.BlockStorage", "mindustry.world.Build", "mindustry.world.CachedTile", "mindustry.world.DirectionalItemBuffer", "mindustry.world.DirectionalItemBuffer$BufferItemStruct", "mindustry.world.Edges", "mindustry.world.ItemBuffer", "mindustry.world.LegacyColorMapper", "mindustry.world.LegacyColorMapper$LegacyBlock", "mindustry.world.Pos", "mindustry.world.StaticTree", "mindustry.world.Tile", "mindustry.world.WorldContext", "mindustry.world.blocks.Attributes", "mindustry.world.blocks.Autotiler", "mindustry.world.blocks.Autotiler$AutotilerHolder", "mindustry.world.blocks.BlockPart", "mindustry.world.blocks.BuildBlock", "mindustry.world.blocks.BuildBlock$BuildEntity", "mindustry.world.blocks.DoubleOverlayFloor", "mindustry.world.blocks.Floor", "mindustry.world.blocks.ItemSelection", "mindustry.world.blocks.LiquidBlock", "mindustry.world.blocks.OreBlock", "mindustry.world.blocks.OverlayFloor", "mindustry.world.blocks.PowerBlock", "mindustry.world.blocks.RespawnBlock", "mindustry.world.blocks.Rock", "mindustry.world.blocks.StaticWall", "mindustry.world.blocks.TreeBlock", "mindustry.world.blocks.defense.DeflectorWall", "mindustry.world.blocks.defense.DeflectorWall$DeflectorEntity", "mindustry.world.blocks.defense.Door", "mindustry.world.blocks.defense.Door$DoorEntity", "mindustry.world.blocks.defense.ForceProjector", "mindustry.world.blocks.defense.ForceProjector$ForceEntity", "mindustry.world.blocks.defense.ForceProjector$ShieldEntity", "mindustry.world.blocks.defense.MendProjector", "mindustry.world.blocks.defense.MendProjector$MendEntity", "mindustry.world.blocks.defense.OverdriveProjector", "mindustry.world.blocks.defense.OverdriveProjector$OverdriveEntity", "mindustry.world.blocks.defense.ShockMine", "mindustry.world.blocks.defense.SurgeWall", "mindustry.world.blocks.defense.Wall", "mindustry.world.blocks.defense.turrets.ArtilleryTurret", "mindustry.world.blocks.defense.turrets.BurstTurret", "mindustry.world.blocks.defense.turrets.ChargeTurret", "mindustry.world.blocks.defense.turrets.ChargeTurret$LaserTurretEntity", "mindustry.world.blocks.defense.turrets.CooledTurret", "mindustry.world.blocks.defense.turrets.DoubleTurret", "mindustry.world.blocks.defense.turrets.ItemTurret", "mindustry.world.blocks.defense.turrets.ItemTurret$ItemEntry", "mindustry.world.blocks.defense.turrets.ItemTurret$ItemTurretEntity", "mindustry.world.blocks.defense.turrets.LaserTurret", "mindustry.world.blocks.defense.turrets.LaserTurret$LaserTurretEntity", "mindustry.world.blocks.defense.turrets.LiquidTurret", "mindustry.world.blocks.defense.turrets.PowerTurret", "mindustry.world.blocks.defense.turrets.Turret", "mindustry.world.blocks.defense.turrets.Turret$AmmoEntry", "mindustry.world.blocks.defense.turrets.Turret$TurretEntity", "mindustry.world.blocks.distribution.ArmoredConveyor", "mindustry.world.blocks.distribution.BufferedItemBridge", "mindustry.world.blocks.distribution.BufferedItemBridge$BufferedItemBridgeEntity", "mindustry.world.blocks.distribution.Conveyor", "mindustry.world.blocks.distribution.Conveyor$ConveyorEntity", "mindustry.world.blocks.distribution.Conveyor$ItemPos", "mindustry.world.blocks.distribution.ExtendingItemBridge", "mindustry.world.blocks.distribution.ItemBridge", "mindustry.world.blocks.distribution.ItemBridge$ItemBridgeEntity", "mindustry.world.blocks.distribution.Junction", "mindustry.world.blocks.distribution.Junction$JunctionEntity", "mindustry.world.blocks.distribution.MassDriver", "mindustry.world.blocks.distribution.MassDriver$DriverBulletData", "mindustry.world.blocks.distribution.MassDriver$DriverState", "mindustry.world.blocks.distribution.MassDriver$MassDriverEntity", "mindustry.world.blocks.distribution.OverflowGate", "mindustry.world.blocks.distribution.OverflowGate$OverflowGateEntity", "mindustry.world.blocks.distribution.Router", "mindustry.world.blocks.distribution.Router$RouterEntity", "mindustry.world.blocks.distribution.Sorter", "mindustry.world.blocks.distribution.Sorter$SorterEntity", "mindustry.world.blocks.liquid.ArmoredConduit", "mindustry.world.blocks.liquid.Conduit", "mindustry.world.blocks.liquid.Conduit$ConduitEntity", "mindustry.world.blocks.liquid.LiquidBridge", "mindustry.world.blocks.liquid.LiquidExtendingBridge", "mindustry.world.blocks.liquid.LiquidJunction", "mindustry.world.blocks.liquid.LiquidOverflowGate", "mindustry.world.blocks.liquid.LiquidRouter", "mindustry.world.blocks.liquid.LiquidTank", "mindustry.world.blocks.logic.LogicBlock", "mindustry.world.blocks.logic.MessageBlock", "mindustry.world.blocks.logic.MessageBlock$MessageBlockEntity", "mindustry.world.blocks.power.Battery", "mindustry.world.blocks.power.BurnerGenerator", "mindustry.world.blocks.power.ConditionalConsumePower", "mindustry.world.blocks.power.DecayGenerator", "mindustry.world.blocks.power.ImpactReactor", "mindustry.world.blocks.power.ImpactReactor$FusionReactorEntity", "mindustry.world.blocks.power.ItemLiquidGenerator", "mindustry.world.blocks.power.ItemLiquidGenerator$ItemLiquidGeneratorEntity", "mindustry.world.blocks.power.LightBlock", "mindustry.world.blocks.power.LightBlock$LightEntity", "mindustry.world.blocks.power.NuclearReactor", "mindustry.world.blocks.power.NuclearReactor$NuclearReactorEntity", "mindustry.world.blocks.power.PowerDiode", "mindustry.world.blocks.power.PowerDistributor", "mindustry.world.blocks.power.PowerGenerator", "mindustry.world.blocks.power.PowerGenerator$GeneratorEntity", "mindustry.world.blocks.power.PowerGraph", "mindustry.world.blocks.power.PowerNode", "mindustry.world.blocks.power.SingleTypeGenerator", "mindustry.world.blocks.power.SolarGenerator", "mindustry.world.blocks.power.ThermalGenerator", "mindustry.world.blocks.production.Cultivator", "mindustry.world.blocks.production.Cultivator$CultivatorEntity", "mindustry.world.blocks.production.Drill", "mindustry.world.blocks.production.Drill$DrillEntity", "mindustry.world.blocks.production.Fracker", "mindustry.world.blocks.production.Fracker$FrackerEntity", "mindustry.world.blocks.production.GenericCrafter", "mindustry.world.blocks.production.GenericCrafter$GenericCrafterEntity", "mindustry.world.blocks.production.GenericSmelter", "mindustry.world.blocks.production.Incinerator", "mindustry.world.blocks.production.Incinerator$IncineratorEntity", "mindustry.world.blocks.production.LiquidConverter", "mindustry.world.blocks.production.Pump", "mindustry.world.blocks.production.Separator", "mindustry.world.blocks.production.SolidPump", "mindustry.world.blocks.production.SolidPump$SolidPumpEntity", "mindustry.world.blocks.sandbox.ItemSource", "mindustry.world.blocks.sandbox.ItemSource$ItemSourceEntity", "mindustry.world.blocks.sandbox.ItemVoid", "mindustry.world.blocks.sandbox.LiquidSource", "mindustry.world.blocks.sandbox.LiquidSource$LiquidSourceEntity", "mindustry.world.blocks.sandbox.PowerSource", "mindustry.world.blocks.sandbox.PowerVoid", "mindustry.world.blocks.storage.CoreBlock", "mindustry.world.blocks.storage.CoreBlock$CoreEntity", "mindustry.world.blocks.storage.LaunchPad", "mindustry.world.blocks.storage.StorageBlock", "mindustry.world.blocks.storage.StorageBlock$StorageBlockEntity", "mindustry.world.blocks.storage.Unloader", "mindustry.world.blocks.storage.Unloader$UnloaderEntity", "mindustry.world.blocks.storage.Vault", "mindustry.world.blocks.units.CommandCenter", "mindustry.world.blocks.units.CommandCenter$CommandCenterEntity", "mindustry.world.blocks.units.MechPad", "mindustry.world.blocks.units.MechPad$MechFactoryEntity", "mindustry.world.blocks.units.RallyPoint", "mindustry.world.blocks.units.RepairPoint", "mindustry.world.blocks.units.RepairPoint$RepairPointEntity", "mindustry.world.blocks.units.UnitFactory", "mindustry.world.blocks.units.UnitFactory$UnitFactoryEntity", "mindustry.world.consumers.Consume", "mindustry.world.consumers.ConsumeItemFilter", "mindustry.world.consumers.ConsumeItems", "mindustry.world.consumers.ConsumeLiquid", "mindustry.world.consumers.ConsumeLiquidBase", "mindustry.world.consumers.ConsumeLiquidFilter", "mindustry.world.consumers.ConsumePower", "mindustry.world.consumers.ConsumeType", "mindustry.world.consumers.Consumers", "mindustry.world.meta.Attribute", "mindustry.world.meta.BlockBars", "mindustry.world.meta.BlockFlag", "mindustry.world.meta.BlockGroup", "mindustry.world.meta.BlockStat", "mindustry.world.meta.BlockStats", "mindustry.world.meta.BuildVisibility", "mindustry.world.meta.PowerType", "mindustry.world.meta.Producers", "mindustry.world.meta.StatCategory", "mindustry.world.meta.StatUnit", "mindustry.world.meta.StatValue", "mindustry.world.meta.values.AmmoListValue", "mindustry.world.meta.values.BooleanValue", "mindustry.world.meta.values.BoosterListValue", "mindustry.world.meta.values.ItemFilterValue", "mindustry.world.meta.values.ItemListValue", "mindustry.world.meta.values.LiquidFilterValue", "mindustry.world.meta.values.LiquidValue", "mindustry.world.meta.values.NumberValue", "mindustry.world.meta.values.StringValue", "mindustry.world.modules.BlockModule", "mindustry.world.modules.ConsumeModule", "mindustry.world.modules.ItemModule", "mindustry.world.modules.ItemModule$ItemCalculator", "mindustry.world.modules.ItemModule$ItemConsumer", "mindustry.world.modules.LiquidModule", "mindustry.world.modules.LiquidModule$LiquidCalculator", "mindustry.world.modules.LiquidModule$LiquidConsumer", "mindustry.world.modules.PowerModule", "mindustry.world.producers.Produce", "mindustry.world.producers.ProduceItem"); -} \ No newline at end of file diff --git a/core/src/mindustry/mod/Mods.java b/core/src/mindustry/mod/Mods.java index ef4af6a8ec..8ddd3c3300 100644 --- a/core/src/mindustry/mod/Mods.java +++ b/core/src/mindustry/mod/Mods.java @@ -42,7 +42,7 @@ public class Mods implements Loadable{ private Array mods = new Array<>(); private ObjectMap, ModMeta> metas = new ObjectMap<>(); - private boolean requiresReload; + private boolean requiresReload, createdAtlas; public Mods(){ Events.on(ClientLoadEvent.class, e -> Core.app.post(this::checkWarnings)); @@ -112,13 +112,6 @@ public class Mods implements Loadable{ totalSprites += sprites.size + overrides.size; }); - for(AtlasRegion region : Core.atlas.getRegions()){ - PageType type = getPage(region); - if(!packer.has(type, region.name)){ - packer.add(type, region.name, Core.atlas.getPixmap(region)); - } - } - Log.debug("Time to pack textures: {0}", Time.elapsed()); } @@ -159,6 +152,16 @@ public class Mods implements Loadable{ //get textures packed if(totalSprites > 0){ + if(!createdAtlas) Core.atlas = new TextureAtlas(Core.files.internal("sprites/sprites.atlas")); + createdAtlas = true; + + for(AtlasRegion region : Core.atlas.getRegions()){ + PageType type = getPage(region); + if(!packer.has(type, region.name)){ + packer.add(type, region.name, Core.atlas.getPixmap(region)); + } + } + TextureFilter filter = Core.settings.getBool("linear") ? TextureFilter.Linear : TextureFilter.Nearest; //flush so generators can use these sprites @@ -243,7 +246,7 @@ public class Mods implements Loadable{ try{ LoadedMod mod = loadMod(file); mods.add(mod); - }catch(Exception e){ + }catch(Throwable e){ Log.err("Failed to load mod file {0}. Skipping.", file); Log.err(e); } @@ -255,7 +258,7 @@ public class Mods implements Loadable{ LoadedMod mod = loadMod(file); mods.add(mod); mod.addSteamID(file.name()); - }catch(Exception e){ + }catch(Throwable e){ Log.err("Failed to load mod workshop file {0}. Skipping.", file); Log.err(e); } @@ -351,7 +354,7 @@ public class Mods implements Loadable{ for(Fi file : bundles.getOr(locale, Array::new)){ try{ PropertiesUtils.load(bundle.getProperties(), file.reader()); - }catch(Exception e){ + }catch(Throwable e){ Log.err("Error loading bundle: " + file + "/" + locale, e); } } @@ -389,12 +392,12 @@ public class Mods implements Loadable{ d.left().marginLeft(15f); for(Content c : m.erroredContent){ d.add(c.minfo.sourceFile.nameWithoutExtension()).left().padRight(10); - d.addImageTextButton("$details", Icon.arrowDownSmall, Styles.transt, () -> { + d.addImageTextButton("$details", Icon.downOpen, Styles.transt, () -> { new Dialog(""){{ setFillParent(true); cont.pane(e -> e.add(c.minfo.error)).grow(); cont.row(); - cont.addImageTextButton("$ok", Icon.backSmall, this::hide).size(240f, 60f); + cont.addImageTextButton("$ok", Icon.left, this::hide).size(240f, 60f); }}.show(); }).size(190f, 50f).left().marginLeft(6); d.row(); @@ -419,6 +422,7 @@ public class Mods implements Loadable{ //epic memory leak //TODO make it less epic Core.atlas = new TextureAtlas(Core.files.internal("sprites/sprites.atlas")); + createdAtlas = true; mods.each(LoadedMod::dispose); mods.clear(); diff --git a/core/src/mindustry/mod/Scripts.java b/core/src/mindustry/mod/Scripts.java index 5ac96fbb0a..075469f24f 100644 --- a/core/src/mindustry/mod/Scripts.java +++ b/core/src/mindustry/mod/Scripts.java @@ -2,6 +2,7 @@ package mindustry.mod; import arc.*; import arc.files.*; +import arc.struct.*; import arc.util.*; import arc.util.Log.*; import mindustry.*; @@ -9,6 +10,10 @@ import mindustry.mod.Mods.*; import org.mozilla.javascript.*; public class Scripts implements Disposable{ + private final Array blacklist = Array.with("net", "files", "reflect", "javax", "rhino", "file", "channels", "jdk", + "runtime", "util.os", "rmi", "security", "org.", "sun.", "beans", "sql", "http", "exec", "compiler", "process", "system", + ".awt", "socket", "mod.scripts", "classloader"); + private final Array whitelist = Array.with("mindustry.net"); private final Context context; private final String wrapper; private Scriptable scope; @@ -18,9 +23,7 @@ public class Scripts implements Disposable{ Time.mark(); context = Vars.platform.getScriptContext(); - context.setClassShutter(type -> (ClassAccess.allowedClassNames.contains(type) || type.startsWith("$Proxy") || - type.startsWith("adapter") || type.contains("PrintStream") || - type.startsWith("mindustry")) && !type.equals("mindustry.mod.ClassAccess")); + context.setClassShutter(type -> !blacklist.contains(type.toLowerCase()::contains) || whitelist.contains(type.toLowerCase()::contains)); context.getWrapFactory().setJavaPrimitiveWrap(false); scope = new ImporterTopLevel(context); diff --git a/core/src/mindustry/net/Administration.java b/core/src/mindustry/net/Administration.java index aa36705c39..ca5a30f5c4 100644 --- a/core/src/mindustry/net/Administration.java +++ b/core/src/mindustry/net/Administration.java @@ -325,7 +325,8 @@ public class Administration{ ObjectSet result = new ObjectSet<>(); for(PlayerInfo info : playerInfo.values()){ - if(info.lastName.toLowerCase().equals(name.toLowerCase()) || (info.names.contains(name, false)) + if(info.lastName.equalsIgnoreCase(name) || (info.names.contains(name, false)) + || Strings.stripColors(Strings.stripColors(info.lastName)).equals(name) || info.ips.contains(name, false) || info.id.equals(name)){ result.add(info); } @@ -334,6 +335,19 @@ public class Administration{ return result; } + /** Finds by name, using contains(). */ + public ObjectSet searchNames(String name){ + ObjectSet result = new ObjectSet<>(); + + for(PlayerInfo info : playerInfo.values()){ + if(info.names.contains(n -> n.toLowerCase().contains(name.toLowerCase()) || Strings.stripColors(n).trim().toLowerCase().contains(name))){ + result.add(info); + } + } + + return result; + } + public Array findByIPs(String ip){ Array result = new Array<>(); @@ -397,6 +411,7 @@ public class Administration{ /** Server configuration definition. Each config value can be a string, boolean or number. */ public enum Config{ name("The server name as displayed on clients.", "Server", "servername"), + desc("The server description, displayed under the name. Max 100 characters.", "off"), port("The port to host on.", Vars.port), autoUpdate("Whether to auto-update and exit when a new bleeding-edge update arrives.", false), showConnectMessages("Whether to display connect/disconnect messages.", true), @@ -529,6 +544,10 @@ public class Administration{ public @NonNull ActionType type; public @NonNull Tile tile; + /** valid for block placement events only */ + public @Nullable Block block; + public int rotation; + /** valid for configure and rotation-type events only. */ public int config; @@ -554,7 +573,7 @@ public class Administration{ } public enum ActionType{ - breakBlock, placeBlock, rotate, configure, withdrawItem, depositItem + breakBlock, placeBlock, rotate, configure, tapTile, withdrawItem, depositItem } } diff --git a/core/src/mindustry/net/ArcNetProvider.java b/core/src/mindustry/net/ArcNetProvider.java index 19ce42e48e..ccfdafb94f 100644 --- a/core/src/mindustry/net/ArcNetProvider.java +++ b/core/src/mindustry/net/ArcNetProvider.java @@ -21,7 +21,7 @@ import static mindustry.Vars.*; public class ArcNetProvider implements NetProvider{ final Client client; - final Prov packetSupplier = () -> new DatagramPacket(new byte[256], 256); + final Prov packetSupplier = () -> new DatagramPacket(new byte[512], 512); final Server server; final CopyOnWriteArrayList connections = new CopyOnWriteArrayList<>(); @@ -114,12 +114,7 @@ public class ArcNetProvider implements NetProvider{ try{ net.handleServerReceived(k, object); }catch(RuntimeException e){ - if(e.getCause() instanceof ValidateException){ - ValidateException v = (ValidateException)e.getCause(); - Log.err("Validation failed: {0} ({1})", v.player.name, v.getMessage()); - }else{ - e.printStackTrace(); - } + e.printStackTrace(); }catch(Exception e){ e.printStackTrace(); } diff --git a/core/src/mindustry/net/BeControl.java b/core/src/mindustry/net/BeControl.java index ee084f743a..844464764b 100644 --- a/core/src/mindustry/net/BeControl.java +++ b/core/src/mindustry/net/BeControl.java @@ -105,7 +105,7 @@ public class BeControl{ }); dialog.cont.add(new Bar(() -> length[0] == 0 ? Core.bundle.get("be.updating") : (int)(progress[0] * length[0]) / 1024/ 1024 + "/" + length[0]/1024/1024 + " MB", () -> Pal.accent, () -> progress[0])).width(400f).height(70f); - dialog.buttons.addImageTextButton("$cancel", Icon.cancelSmall, () -> { + dialog.buttons.addImageTextButton("$cancel", Icon.cancel, () -> { cancel[0] = true; dialog.hide(); }).size(210f, 64f); diff --git a/core/src/mindustry/net/CrashSender.java b/core/src/mindustry/net/CrashSender.java index 1b24b2af3a..bcc25cea43 100644 --- a/core/src/mindustry/net/CrashSender.java +++ b/core/src/mindustry/net/CrashSender.java @@ -21,6 +21,18 @@ import static mindustry.Vars.net; public class CrashSender{ + public static void log(Throwable exception){ + try{ + Core.settings.getDataDirectory().child("crashes").child("crash_" + System.currentTimeMillis() + ".txt").writeString(Strings.parseException(exception, true)); + }catch(Throwable ignored){ + } + + if(exception instanceof RuntimeException){ + throw (RuntimeException)exception; + } + throw new RuntimeException(exception); + } + public static void send(Throwable exception, Cons writeListener){ try{ diff --git a/core/src/mindustry/net/Host.java b/core/src/mindustry/net/Host.java index 5c3b010c45..c2319bc2b7 100644 --- a/core/src/mindustry/net/Host.java +++ b/core/src/mindustry/net/Host.java @@ -6,7 +6,7 @@ import mindustry.game.*; public class Host{ public final String name; public final String address; - public final String mapname; + public final String mapname, description; public final int wave; public final int players, playerLimit; public final int version; @@ -14,7 +14,7 @@ public class Host{ public final Gamemode mode; public int ping, port = Vars.port; - public Host(String name, String address, String mapname, int wave, int players, int version, String versionType, Gamemode mode, int playerLimit){ + public Host(String name, String address, String mapname, int wave, int players, int version, String versionType, Gamemode mode, int playerLimit, String description){ this.name = name; this.address = address; this.players = players; @@ -24,5 +24,6 @@ public class Host{ this.versionType = versionType; this.playerLimit = playerLimit; this.mode = mode; + this.description = description; } } diff --git a/core/src/mindustry/net/NetConnection.java b/core/src/mindustry/net/NetConnection.java index 104ed2d431..6555957b5b 100644 --- a/core/src/mindustry/net/NetConnection.java +++ b/core/src/mindustry/net/NetConnection.java @@ -1,7 +1,9 @@ package mindustry.net; -import arc.util.*; +import arc.struct.*; import arc.util.ArcAnnotate.*; +import arc.util.*; +import mindustry.entities.traits.BuilderTrait.*; import mindustry.entities.type.*; import mindustry.gen.*; import mindustry.net.Administration.*; @@ -21,6 +23,8 @@ public abstract class NetConnection{ public int lastRecievedClientSnapshot = -1; /** Timestamp of last recieved snapshot. */ public long lastRecievedClientTime; + /** Build requests that have been recently rejected. This is cleared every snapshot. */ + public Array rejectedRequests = new Array<>(); public boolean hasConnected, hasBegunConnecting, hasDisconnected; public float viewWidth, viewHeight, viewX, viewY; diff --git a/core/src/mindustry/net/NetworkIO.java b/core/src/mindustry/net/NetworkIO.java index 1c6e1acba2..27811fed9f 100644 --- a/core/src/mindustry/net/NetworkIO.java +++ b/core/src/mindustry/net/NetworkIO.java @@ -63,9 +63,10 @@ public class NetworkIO{ public static ByteBuffer writeServerData(){ String name = (headless ? Config.name.string() : player.name); + String description = headless && !Config.desc.string().equals("off") ? Config.desc.string() : ""; String map = world.getMap() == null ? "None" : world.getMap().name(); - ByteBuffer buffer = ByteBuffer.allocate(256); + ByteBuffer buffer = ByteBuffer.allocate(512); writeString(buffer, name, 100); writeString(buffer, map); @@ -77,6 +78,8 @@ public class NetworkIO{ buffer.put((byte)Gamemode.bestFit(state.rules).ordinal()); buffer.putInt(netServer.admins.getPlayerLimit()); + + writeString(buffer, description, 100); return buffer; } @@ -89,8 +92,9 @@ public class NetworkIO{ String vertype = readString(buffer); Gamemode gamemode = Gamemode.all[buffer.get()]; int limit = buffer.getInt(); + String description = readString(buffer); - return new Host(host, hostAddress, map, wave, players, version, vertype, gamemode, limit); + return new Host(host, hostAddress, map, wave, players, version, vertype, gamemode, limit, description); } private static void writeString(ByteBuffer buffer, String string, int maxlen){ diff --git a/core/src/mindustry/ui/Fonts.java b/core/src/mindustry/ui/Fonts.java index 5c8699edee..62fcd9fbc2 100644 --- a/core/src/mindustry/ui/Fonts.java +++ b/core/src/mindustry/ui/Fonts.java @@ -1,9 +1,215 @@ package mindustry.ui; +import arc.*; +import arc.Graphics.Cursor.*; +import arc.assets.*; +import arc.assets.loaders.*; +import arc.assets.loaders.resolvers.*; +import arc.files.*; +import arc.freetype.*; +import arc.freetype.FreeTypeFontGenerator.*; +import arc.freetype.FreetypeFontLoader.*; +import arc.graphics.*; +import arc.graphics.Pixmap.*; +import arc.graphics.Texture.*; import arc.graphics.g2d.*; +import arc.graphics.g2d.BitmapFont.*; +import arc.graphics.g2d.PixmapPacker.*; +import arc.graphics.g2d.TextureAtlas.*; +import arc.math.geom.*; +import arc.scene.style.*; +import arc.scene.ui.layout.*; +import arc.struct.*; +import arc.util.*; +import mindustry.core.*; + +import java.util.*; public class Fonts{ + private static ObjectIntMap unicodeIcons = new ObjectIntMap<>(); + public static BitmapFont def; public static BitmapFont outline; public static BitmapFont chat; + public static BitmapFont icon; + + public static int getUnicode(String content){ + return unicodeIcons.get(content, 0); + } + + /** Called from a static context to make the cursor appear immediately upon startup.*/ + public static void loadSystemCursors(){ + SystemCursor.arrow.set(Core.graphics.newCursor("cursor")); + SystemCursor.hand.set(Core.graphics.newCursor("hand")); + SystemCursor.ibeam.set(Core.graphics.newCursor("ibeam")); + + Core.graphics.restoreCursor(); + } + + public static void loadFonts(){ + String fontName = "fonts/font.ttf"; + + FreeTypeFontParameter param = fontParameter(); + + Core.assets.load("default", BitmapFont.class, new FreeTypeFontLoaderParameter(fontName, param)).loaded = f -> Fonts.def = (BitmapFont)f; + Core.assets.load("chat", BitmapFont.class, new FreeTypeFontLoaderParameter(fontName, param)).loaded = f -> Fonts.chat = (BitmapFont)f; + Core.assets.load("icon", BitmapFont.class, new FreeTypeFontLoaderParameter("fonts/icon.ttf", new FreeTypeFontParameter(){{ + size = 30; + incremental = true; + characters = "\0"; + }})).loaded = f -> Fonts.icon = (BitmapFont)f; + } + + public static void loadContentIcons(){ + Array fonts = Array.with(Fonts.chat, Fonts.def, Fonts.outline); + Texture uitex = Core.atlas.find("logo").getTexture(); + int size = (int)(Fonts.def.getData().lineHeight/Fonts.def.getData().scaleY); + + try(Scanner scan = new Scanner(Core.files.internal("icons/icons.properties").read(512))){ + while(scan.hasNextLine()){ + String line = scan.nextLine(); + String[] split = line.split("="); + String[] nametex = split[1].split("\\|"); + String character = split[0], texture = nametex[1]; + int ch = Integer.parseInt(character); + TextureRegion region = Core.atlas.find(texture); + + if(region.getTexture() != uitex) throw new IllegalArgumentException("Font icon '" + texture + "' is not in the UI texture."); + + unicodeIcons.put(nametex[0], ch); + + Glyph glyph = new Glyph(); + glyph.id = ch; + glyph.srcX = 0; + glyph.srcY = 0; + glyph.width = size; + glyph.height = size; + glyph.u = region.getU(); + glyph.v = region.getV2(); + glyph.u2 = region.getU2(); + glyph.v2 = region.getV(); + glyph.xoffset = 0; + glyph.yoffset = -size; + glyph.xadvance = size; + glyph.kerning = null; + glyph.fixedWidth = true; + glyph.page = 0; + fonts.each(f -> f.getData().setGlyph(ch, glyph)); + } + } + } + + /** Called from a static context for use in the loading screen.*/ + public static void loadDefaultFont(){ + UI.packer = new PixmapPacker(2048, 2048, Format.RGBA8888, 2, true); + FileHandleResolver resolver = new InternalFileHandleResolver(); + Core.assets.setLoader(FreeTypeFontGenerator.class, new FreeTypeFontGeneratorLoader(resolver)); + Core.assets.setLoader(BitmapFont.class, null, new FreetypeFontLoader(resolver){ + ObjectSet scaled = new ObjectSet<>(); + + @Override + public BitmapFont loadSync(AssetManager manager, String fileName, Fi file, FreeTypeFontLoaderParameter parameter){ + if(fileName.equals("outline")){ + parameter.fontParameters.borderWidth = Scl.scl(2f); + parameter.fontParameters.spaceX -= parameter.fontParameters.borderWidth; + } + if(!scaled.contains(parameter.fontParameters)){ + parameter.fontParameters.size = (int)(Scl.scl(parameter.fontParameters.size)); + scaled.add(parameter.fontParameters); + } + + parameter.fontParameters.magFilter = TextureFilter.Linear; + parameter.fontParameters.minFilter = TextureFilter.Linear; + parameter.fontParameters.packer = UI.packer; + return super.loadSync(manager, fileName, file, parameter); + } + }); + + FreeTypeFontParameter param = new FreeTypeFontParameter(){{ + borderColor = Color.darkGray; + incremental = true; + size = 18; + }}; + + Core.assets.load("outline", BitmapFont.class, new FreeTypeFontLoaderParameter("fonts/font.ttf", param)).loaded = t -> Fonts.outline = (BitmapFont)t; + } + + /** Merges the UI and font atlas together for better performance. */ + public static void mergeFontAtlas(TextureAtlas atlas){ + //grab all textures from the ui page, remove all the regions assigned to it, then copy them over to Fonts.packer and replace the texture in this atlas. + + //grab old UI texture and regions... + Texture texture = atlas.find("logo").getTexture(); + + Page page = UI.packer.getPages().first(); + + Array regions = atlas.getRegions().select(t -> t.getTexture() == texture); + for(AtlasRegion region : regions){ + //get new pack rect + page.setDirty(false); + Rect rect = UI.packer.pack(region.name + (region.splits != null ? ".9" : ""), atlas.getPixmap(region)); + //set new texture + region.setTexture(UI.packer.getPages().first().getTexture()); + //set its new position + region.set((int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height); + //add old texture + atlas.getTextures().add(region.getTexture()); + } + + //remove old texture, it will no longer be used + atlas.getTextures().remove(texture); + texture.dispose(); + atlas.disposePixmap(texture); + + page.setDirty(true); + page.updateTexture(TextureFilter.Linear, TextureFilter.Linear, false); + } + + public static TextureRegionDrawable getGlyph(BitmapFont font, char glyph){ + Glyph g = font.getData().getGlyph(glyph); + if(g == null) throw new IllegalArgumentException("No glyph: " + glyph + " (" + (int)glyph + ")"); + + float size = Math.max(g.width, g.height); + TextureRegionDrawable draw = new TextureRegionDrawable(new TextureRegion(font.getRegion().getTexture(), g.u, g.v2, g.u2, g.v)){ + @Override + public void draw(float x, float y, float width, float height){ + Draw.color(Tmp.c1.set(tint).mul(Draw.getColor()).toFloatBits()); + float cx = x + width/2f - g.width/2f, cy = y + height/2f - g.height/2f; + cx = (int)cx; + cy = (int)cy; + Draw.rect(region, cx + g.width/2f, cy + g.height/2f, g.width, g.height); + } + + @Override + public void draw(float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation){ + width *= scaleX; + height *= scaleY; + Draw.color(Tmp.c1.set(tint).mul(Draw.getColor()).toFloatBits()); + float cx = x + width/2f - g.width/2f, cy = y + height/2f - g.height/2f; + cx = (int)cx; + cy = (int)cy; + originX = g.width/2f; + originY = g.height/2f; + Draw.rect(region, cx + g.width/2f, cy + g.height/2f, g.width, g.height, originX, originY, rotation); + } + + @Override + public float imageSize(){ + return size; + } + }; + + draw.setMinWidth(size); + draw.setMinHeight(size); + return draw; + } + + static FreeTypeFontParameter fontParameter(){ + return new FreeTypeFontParameter(){{ + size = 18; + shadowColor = Color.darkGray; + shadowOffsetY = 2; + incremental = true; + }}; + } } diff --git a/core/src/mindustry/ui/ItemImage.java b/core/src/mindustry/ui/ItemImage.java index f04a8f0dab..aed8997f5f 100644 --- a/core/src/mindustry/ui/ItemImage.java +++ b/core/src/mindustry/ui/ItemImage.java @@ -27,7 +27,7 @@ public class ItemImage extends Stack{ if(stack.amount != 0){ Table t = new Table().left().bottom(); - t.add(stack.amount + "").name("item-label"); + t.add(stack.amount + "").name("item-label").style(Styles.outlineLabel); add(t); } } diff --git a/core/src/mindustry/ui/ItemsDisplay.java b/core/src/mindustry/ui/ItemsDisplay.java index d59a579c16..995918895f 100644 --- a/core/src/mindustry/ui/ItemsDisplay.java +++ b/core/src/mindustry/ui/ItemsDisplay.java @@ -1,6 +1,7 @@ package mindustry.ui; import arc.graphics.*; +import arc.scene.ui.*; import arc.scene.ui.layout.*; import mindustry.core.GameState.*; import mindustry.gen.*; @@ -21,18 +22,31 @@ public class ItemsDisplay extends Table{ top().left(); margin(0); - table(Tex.button,t -> { - t.margin(10).marginLeft(15).marginTop(15f); - t.label(() -> state.is(State.menu) ? "$launcheditems" : "$launchinfo").colspan(3).padBottom(4).left().colspan(3).width(210f).wrap(); - t.row(); - for(Item item : content.items()){ - if(item.type == ItemType.material && data.isUnlocked(item)){ - t.label(() -> format(item)).left(); - t.addImage(item.icon(Cicon.small)).size(8 * 3).padLeft(4).padRight(4); - t.add(item.localizedName).color(Color.lightGray).left(); - t.row(); + table(Tex.button, c -> { + c.margin(10).marginLeft(12).marginTop(15f); + c.marginRight(12f); + c.left(); + + Collapser col = new Collapser(base -> base.pane(t -> { + t.marginRight(30f); + t.left(); + for(Item item : content.items()){ + if(item.type == ItemType.material && data.isUnlocked(item)){ + t.label(() -> format(item)).left(); + t.addImage(item.icon(Cicon.small)).size(8 * 3).padLeft(4).padRight(4); + t.add(item.localizedName).color(Color.lightGray).left(); + t.row(); + } } - } + }).get().setScrollingDisabled(true, false), false).setDuration(0.3f); + + c.addImageTextButton("$launcheditems", Icon.downOpen, Styles.clearTogglet, col::toggle).update(t -> { + t.setText(state.is(State.menu) ? "$launcheditems" : "$launchinfo"); + t.setChecked(col.isCollapsed()); + ((Image)t.getChildren().get(1)).setDrawable(col.isCollapsed() ? Icon.upOpen : Icon.downOpen); + }).padBottom(4).left().fillX().margin(12f); + c.row(); + c.add(col); }); } diff --git a/core/src/mindustry/ui/Links.java b/core/src/mindustry/ui/Links.java index a7b1afde19..7047c6d4d7 100644 --- a/core/src/mindustry/ui/Links.java +++ b/core/src/mindustry/ui/Links.java @@ -1,8 +1,10 @@ package mindustry.ui; import arc.Core; +import arc.scene.style.*; import arc.util.Strings; import arc.graphics.Color; +import mindustry.gen.*; import mindustry.graphics.Pal; public class Links{ @@ -10,17 +12,17 @@ public class Links{ private static void createLinks(){ links = new LinkEntry[]{ - new LinkEntry("discord", "https://discord.gg/mindustry", Color.valueOf("7289da")), - new LinkEntry("changelog", "https://github.com/Anuken/Mindustry/releases", Pal.accent.cpy()), - new LinkEntry("trello", "https://trello.com/b/aE2tcUwF", Color.valueOf("026aa7")), - new LinkEntry("wiki", "https://mindustrygame.github.io/wiki/", Color.valueOf("0f142f")), - new LinkEntry("feathub", "https://feathub.com/Anuken/Mindustry/", Color.valueOf("ebebeb")), - new LinkEntry("reddit", "https://www.reddit.com/r/Mindustry/", Color.valueOf("ee593b")), - new LinkEntry("itch.io", "https://anuke.itch.io/mindustry", Color.valueOf("fa5c5c")), - new LinkEntry("google-play", "https://play.google.com/store/apps/details?id=io.anuke.mindustry", Color.valueOf("689f38")), - new LinkEntry("f-droid", "https://f-droid.org/packages/io.anuke.mindustry/", Color.valueOf("026aa7")), - new LinkEntry("github", "https://github.com/Anuken/Mindustry/", Color.valueOf("24292e")), - new LinkEntry("dev-builds", "https://github.com/Anuken/MindustryBuilds", Color.valueOf("fafbfc")) + new LinkEntry("discord", "https://discord.gg/mindustry", Icon.discord, Color.valueOf("7289da")), + new LinkEntry("changelog", "https://github.com/Anuken/Mindustry/releases", Icon.list, Pal.accent.cpy()), + new LinkEntry("trello", "https://trello.com/b/aE2tcUwF", Icon.trello, Color.valueOf("026aa7")), + new LinkEntry("wiki", "https://mindustrygame.github.io/wiki/", Icon.book, Color.valueOf("0f142f")), + new LinkEntry("feathub", "https://feathub.com/Anuken/Mindustry/", Icon.add, Color.valueOf("ebebeb")), + new LinkEntry("reddit", "https://www.reddit.com/r/Mindustry/", Icon.redditAlien, Color.valueOf("ee593b")), + new LinkEntry("itch.io", "https://anuke.itch.io/mindustry", Icon.itchio, Color.valueOf("fa5c5c")), + new LinkEntry("google-play", "https://play.google.com/store/apps/details?id=io.anuke.mindustry", Icon.googleplay, Color.valueOf("689f38")), + new LinkEntry("f-droid", "https://f-droid.org/packages/io.anuke.mindustry/", Icon.android, Color.valueOf("026aa7")), + new LinkEntry("github", "https://github.com/Anuken/Mindustry/", Icon.github, Color.valueOf("24292e")), + new LinkEntry("dev-builds", "https://github.com/Anuken/MindustryBuilds", Icon.githubSquare, Color.valueOf("fafbfc")) }; } @@ -35,12 +37,14 @@ public class Links{ public static class LinkEntry{ public final String name, title, description, link; public final Color color; + public final Drawable icon; - public LinkEntry(String name, String link, Color color){ + public LinkEntry(String name, String link, Drawable icon, Color color){ this.name = name; this.color = color; this.description = Core.bundle.getNotNull("link." + name + ".description"); this.link = link; + this.icon = icon; String title = Core.bundle.getOrNull("link." + name + ".title"); this.title = title != null ? title : Strings.capitalize(name.replace("-", " ")); diff --git a/core/src/mindustry/ui/LiquidDisplay.java b/core/src/mindustry/ui/LiquidDisplay.java index 7ce5c0504e..6c645e6218 100644 --- a/core/src/mindustry/ui/LiquidDisplay.java +++ b/core/src/mindustry/ui/LiquidDisplay.java @@ -24,13 +24,13 @@ public class LiquidDisplay extends Table{ if(amount != 0){ Table t = new Table().left().bottom(); - t.add(Strings.autoFixed(amount, 1)); + t.add(Strings.autoFixed(amount, 1)).style(Styles.outlineLabel); add(t); } }}).size(8 * 4).padRight(3 + (amount != 0 && Strings.autoFixed(amount, 1).length() > 2 ? 8 : 0)); if(perSecond){ - add(StatUnit.perSecond.localized()).padLeft(2).padRight(5).color(Color.lightGray); + add(StatUnit.perSecond.localized()).padLeft(2).padRight(5).color(Color.lightGray).style(Styles.outlineLabel); } add(liquid.localizedName); diff --git a/core/src/mindustry/ui/dialogs/AboutDialog.java b/core/src/mindustry/ui/dialogs/AboutDialog.java index 7b64fdaf3a..83a5d8e20e 100644 --- a/core/src/mindustry/ui/dialogs/AboutDialog.java +++ b/core/src/mindustry/ui/dialogs/AboutDialog.java @@ -55,7 +55,7 @@ public class AboutDialog extends FloatingDialog{ table.table(i -> { i.background(Tex.buttonEdge3); - i.addImage(Core.atlas.drawable("icon-" + link.name)); + i.addImage(link.icon); }).size(h - 5, h); table.table(inset -> { diff --git a/core/src/mindustry/ui/dialogs/ColorPicker.java b/core/src/mindustry/ui/dialogs/ColorPicker.java index e5a9c60f01..0084903ebe 100644 --- a/core/src/mindustry/ui/dialogs/ColorPicker.java +++ b/core/src/mindustry/ui/dialogs/ColorPicker.java @@ -55,7 +55,7 @@ public class ColorPicker extends FloatingDialog{ buttons.clear(); addCloseButton(); - buttons.addImageTextButton("$ok", Icon.checkSmall, () -> { + buttons.addImageTextButton("$ok", Icon.ok, () -> { cons.get(current); hide(); }); diff --git a/core/src/mindustry/ui/dialogs/ControlsDialog.java b/core/src/mindustry/ui/dialogs/ControlsDialog.java index a7179a4d0a..a8ed813e42 100644 --- a/core/src/mindustry/ui/dialogs/ControlsDialog.java +++ b/core/src/mindustry/ui/dialogs/ControlsDialog.java @@ -17,7 +17,7 @@ public class ControlsDialog extends KeybindDialog{ @Override public void addCloseButton(){ - buttons.addImageTextButton("$back", Icon.arrowLeftSmall, this::hide).size(230f, 64f); + buttons.addImageTextButton("$back", Icon.left, this::hide).size(230f, 64f); keyDown(key -> { if(key == KeyCode.ESCAPE || key == KeyCode.BACK) diff --git a/core/src/mindustry/ui/dialogs/CustomGameDialog.java b/core/src/mindustry/ui/dialogs/CustomGameDialog.java index fdc5077821..03ec05961e 100644 --- a/core/src/mindustry/ui/dialogs/CustomGameDialog.java +++ b/core/src/mindustry/ui/dialogs/CustomGameDialog.java @@ -3,6 +3,7 @@ package mindustry.ui.dialogs; import arc.*; import arc.graphics.g2d.*; import arc.math.*; +import arc.scene.style.*; import arc.scene.ui.*; import arc.scene.ui.layout.*; import arc.util.*; @@ -59,8 +60,9 @@ public class CustomGameDialog extends FloatingDialog{ image.table(t -> { t.left(); for(Gamemode mode : Gamemode.all){ - if(mode.valid(map) && Core.atlas.has("icon-mode-" + mode.name())){ - t.addImage(Core.atlas.drawable("icon-mode-" + mode.name())).size(16f).pad(4f); + TextureRegionDrawable icon = Vars.ui.getIcon("mode" + Strings.capitalize(mode.name()) + "Small"); + if(mode.valid(map) && Core.atlas.isFound(icon.getRegion())){ + t.addImage(icon).size(16f).pad(4f); } } }).left(); diff --git a/core/src/mindustry/ui/dialogs/CustomRulesDialog.java b/core/src/mindustry/ui/dialogs/CustomRulesDialog.java index 73eb5a9efa..c65efdd919 100644 --- a/core/src/mindustry/ui/dialogs/CustomRulesDialog.java +++ b/core/src/mindustry/ui/dialogs/CustomRulesDialog.java @@ -35,12 +35,12 @@ public class CustomRulesDialog extends FloatingDialog{ banDialog.addCloseButton(); banDialog.shown(this::rebuildBanned); - banDialog.buttons.addImageTextButton("$addall", Icon.arrow16Small, () -> { + banDialog.buttons.addImageTextButton("$addall", Icon.add, () -> { rules.bannedBlocks.addAll(content.blocks().select(Block::isBuildable)); rebuildBanned(); }).size(180, 64f); - banDialog.buttons.addImageTextButton("$clear", Icon.trash16Small, () -> { + banDialog.buttons.addImageTextButton("$clear", Icon.trash, () -> { rules.bannedBlocks.clear(); rebuildBanned(); }).size(180, 64f); @@ -72,7 +72,7 @@ public class CustomRulesDialog extends FloatingDialog{ b.addImage(block.icon(Cicon.medium)).size(Cicon.medium.size).padRight(3); b.add(block.localizedName).color(Color.lightGray).padLeft(3).growX().left().wrap(); - b.addImageButton(Icon.cancelSmall, Styles.clearPartiali, () -> { + b.addImageButton(Icon.cancel, Styles.clearPartiali, () -> { rules.bannedBlocks.remove(block); rebuildBanned(); }).size(70f).pad(-4f).padLeft(0f); @@ -84,7 +84,7 @@ public class CustomRulesDialog extends FloatingDialog{ } }).get().setScrollYForce(previousScroll); banDialog.cont.row(); - banDialog.cont.addImageTextButton("$add", Icon.addSmall, () -> { + banDialog.cont.addImageTextButton("$add", Icon.add, () -> { FloatingDialog dialog = new FloatingDialog("$add"); dialog.cont.pane(t -> { t.left().margin(14f); diff --git a/core/src/mindustry/ui/dialogs/DatabaseDialog.java b/core/src/mindustry/ui/dialogs/DatabaseDialog.java index a78c5c0ccb..09ca900184 100644 --- a/core/src/mindustry/ui/dialogs/DatabaseDialog.java +++ b/core/src/mindustry/ui/dialogs/DatabaseDialog.java @@ -1,6 +1,7 @@ package mindustry.ui.dialogs; import arc.*; +import arc.input.*; import arc.struct.*; import arc.graphics.*; import arc.scene.event.*; @@ -15,6 +16,8 @@ import mindustry.gen.*; import mindustry.graphics.*; import mindustry.ui.*; +import static mindustry.Vars.ui; + public class DatabaseDialog extends FloatingDialog{ public DatabaseDialog(){ @@ -55,7 +58,7 @@ public class DatabaseDialog extends FloatingDialog{ for(int i = 0; i < array.size; i++){ UnlockableContent unlock = (UnlockableContent)array.get(i); - Image image = unlocked(unlock) ? new Image(unlock.icon(Cicon.medium)) : new Image(Icon.lockedSmall, Pal.gray); + Image image = unlocked(unlock) ? new Image(unlock.icon(Cicon.medium)) : new Image(Icon.lockOpen, Pal.gray); list.add(image).size(8*4).pad(3); ClickListener listener = new ClickListener(); image.addListener(listener); @@ -65,7 +68,14 @@ public class DatabaseDialog extends FloatingDialog{ } if(unlocked(unlock)){ - image.clicked(() -> Vars.ui.content.show(unlock)); + image.clicked(() -> { + if(Core.input.keyDown(KeyCode.SHIFT_LEFT) && Fonts.getUnicode(unlock.name) != 0){ + Core.app.setClipboardText((char)Fonts.getUnicode(unlock.name) + ""); + ui.showInfoFade("$copied"); + }else{ + Vars.ui.content.show(unlock); + } + }); image.addListener(new Tooltip(t -> t.background(Tex.button).add(unlock.localizedName))); } diff --git a/core/src/mindustry/ui/dialogs/DeployDialog.java b/core/src/mindustry/ui/dialogs/DeployDialog.java index 811caca161..189b451f71 100644 --- a/core/src/mindustry/ui/dialogs/DeployDialog.java +++ b/core/src/mindustry/ui/dialogs/DeployDialog.java @@ -122,7 +122,7 @@ public class DeployDialog extends FloatingDialog{ setFilter(TextureFilter.Linear); }}){{ float[] time = {0}; - setColor(Color.fromGray(0.3f)); + setColor(Color.grays(0.3f)); setScale(1.5f); update(() -> { setOrigin(Align.center); @@ -140,7 +140,7 @@ public class DeployDialog extends FloatingDialog{ Stack sub = new Stack(); if(slot.getZone() != null){ - sub.add(new Table(f -> f.margin(4f).add(new Image()).color(Color.fromGray(0.1f)).grow())); + sub.add(new Table(f -> f.margin(4f).add(new Image()).color(Color.grays(0.1f)).grow())); sub.add(new Table(f -> f.margin(4f).add(new Image(slot.getZone().preview).setScaling(Scaling.fit)).update(img -> { TextureRegionDrawable draw = (TextureRegionDrawable)img.getDrawable(); @@ -235,7 +235,7 @@ public class DeployDialog extends FloatingDialog{ button.labelWrap(zone.localizedName).style(Styles.outlineLabel).width(140).growX().get().setAlignment(Align.center); }else{ Cons flasher = zone.canUnlock() && !hidden(zone) ? e -> e.update(() -> e.getColor().set(Color.white).lerp(Pal.accent, Mathf.absin(3f, 1f))) : e -> {}; - flasher.get(button.addImage(Icon.locked).get()); + flasher.get(button.addImage(Icon.lock).get()); button.row(); flasher.get(button.add("$locked").get()); } @@ -254,7 +254,7 @@ public class DeployDialog extends FloatingDialog{ } stack.setSize(Tmp.v1.x, Tmp.v1.y); - stack.add(new Table(t -> t.margin(4f).add(new Image(node.zone.preview).setScaling(Scaling.stretch)).color(node.zone.unlocked() ? Color.darkGray : Color.fromGray(0.2f)).grow())); + stack.add(new Table(t -> t.margin(4f).add(new Image(node.zone.preview).setScaling(Scaling.stretch)).color(node.zone.unlocked() ? Color.darkGray : Color.grays(0.2f)).grow())); stack.update(() -> stack.setPosition(node.x + panX + width / 2f, node.y + panY + height / 2f, Align.center)); Button button = new Button(Styles.squaret); diff --git a/core/src/mindustry/ui/dialogs/FileChooser.java b/core/src/mindustry/ui/dialogs/FileChooser.java index 44c4a47450..d877d87bdf 100644 --- a/core/src/mindustry/ui/dialogs/FileChooser.java +++ b/core/src/mindustry/ui/dialogs/FileChooser.java @@ -92,15 +92,15 @@ public class FileChooser extends FloatingDialog{ Table icontable = new Table(); - ImageButton up = new ImageButton(Icon.folderParent); + ImageButton up = new ImageButton(Icon.upOpen); up.clicked(() -> { directory = directory.parent(); updateFiles(true); }); - ImageButton back = new ImageButton(Icon.arrowLeft); - ImageButton forward = new ImageButton(Icon.arrowRight); + ImageButton back = new ImageButton(Icon.left); + ImageButton forward = new ImageButton(Icon.right); forward.clicked(() -> stack.forward()); back.clicked(() -> stack.back()); @@ -185,7 +185,7 @@ public class FileChooser extends FloatingDialog{ files.top().left(); Fi[] names = getFileNames(); - Image upimage = new Image(Icon.folderParentSmall); + Image upimage = new Image(Icon.upOpen); TextButton upbutton = new TextButton(".." + directory.toString(), Styles.clearTogglet); upbutton.clicked(() -> { directory = directory.parent(); @@ -229,7 +229,7 @@ public class FileChooser extends FloatingDialog{ button.setChecked(filename.equals(filefield.getText())); }); - Image image = new Image(file.isDirectory() ? Icon.folderSmall : Icon.fileTextSmall); + Image image = new Image(file.isDirectory() ? Icon.folder : Icon.fileText); button.add(image).padRight(4f).padLeft(4); button.getCells().reverse(); diff --git a/core/src/mindustry/ui/dialogs/FloatingDialog.java b/core/src/mindustry/ui/dialogs/FloatingDialog.java index 6204eb6682..13ea53e480 100644 --- a/core/src/mindustry/ui/dialogs/FloatingDialog.java +++ b/core/src/mindustry/ui/dialogs/FloatingDialog.java @@ -56,7 +56,7 @@ public class FloatingDialog extends Dialog{ @Override public void addCloseButton(){ buttons.defaults().size(210f, 64f); - buttons.addImageTextButton("$back", Icon.arrowLeft, this::hide).size(210f, 64f); + buttons.addImageTextButton("$back", Icon.left, this::hide).size(210f, 64f); keyDown(key -> { if(key == KeyCode.ESCAPE || key == KeyCode.BACK){ diff --git a/core/src/mindustry/ui/dialogs/JoinDialog.java b/core/src/mindustry/ui/dialogs/JoinDialog.java index d3e154b3b1..429b27f5fb 100644 --- a/core/src/mindustry/ui/dialogs/JoinDialog.java +++ b/core/src/mindustry/ui/dialogs/JoinDialog.java @@ -95,11 +95,16 @@ public class JoinDialog extends FloatingDialog{ } }); - onResize(this::setup); + onResize(() -> { + setup(); + refreshLocal(); + refreshRemote(); + }); } void setupRemote(){ remote.clear(); + for(Server server : servers){ //why are java lambdas this bad TextButton[] buttons = {null}; @@ -122,7 +127,7 @@ public class JoinDialog extends FloatingDialog{ inner.add(button.getLabel()).growX(); - inner.addImageButton(Icon.arrowUpSmall, Styles.emptyi, () -> { + inner.addImageButton(Icon.upOpen, Styles.emptyi, () -> { int index = servers.indexOf(server); if(index > 0){ servers.remove(index); @@ -141,16 +146,16 @@ public class JoinDialog extends FloatingDialog{ }).margin(3f).padTop(6f).top().right(); - inner.addImageButton(Icon.loadingSmall, Styles.emptyi, () -> { + inner.addImageButton(Icon.refresh, Styles.emptyi, () -> { refreshServer(server); }).margin(3f).padTop(6f).top().right(); - inner.addImageButton(Icon.pencilSmall, Styles.emptyi, () -> { + inner.addImageButton(Icon.pencil, Styles.emptyi, () -> { renaming = server; add.show(); }).margin(3f).padTop(6f).top().right(); - inner.addImageButton(Icon.trash16Small, Styles.emptyi, () -> { + inner.addImageButton(Icon.trash, Styles.emptyi, () -> { ui.showConfirm("$confirm", "$server.delete", () -> { servers.removeValue(server, true); saveServers(); @@ -179,7 +184,7 @@ public class JoinDialog extends FloatingDialog{ net.pingHost(server.ip, server.port, host -> setupServer(server, host), e -> { server.content.clear(); - server.content.add("$host.invalid"); + server.content.add("$host.invalid").padBottom(4); }); } @@ -212,6 +217,10 @@ public class JoinDialog extends FloatingDialog{ content.table(t -> { t.add("[lightgray]" + host.name + " " + versionString).width(targetWidth() - 10f).left().get().setEllipsis(true); t.row(); + if(!host.description.isEmpty()){ + t.add("[gray]" + host.description).width(targetWidth() - 10f).left().wrap(); + t.row(); + } t.add("[lightgray]" + (Core.bundle.format("players" + (host.players == 1 && host.playerLimit <= 0 ? ".single" : ""), (host.players == 0 ? "[lightgray]" : "[accent]") + host.players + (host.playerLimit > 0 ? "[lightgray]/[accent]" + host.playerLimit : "")+ "[lightgray]"))).left(); t.row(); t.add("[lightgray]" + Core.bundle.format("save.map", host.mapname) + "[lightgray] / " + host.mode.toString()).width(targetWidth() - 10f).left().get().setEllipsis(true); @@ -262,7 +271,7 @@ public class JoinDialog extends FloatingDialog{ cont.addCenteredImageTextButton("$server.add", Icon.add, () -> { renaming = null; add.show(); - }).marginLeft(6).width(w).height(80f).update(button -> { + }).marginLeft(10).width(w).height(80f).update(button -> { float pw = w; float pad = 0f; if(pane.getChildren().first().getPrefHeight() > pane.getHeight()){ @@ -303,7 +312,7 @@ public class JoinDialog extends FloatingDialog{ local.background(Tex.button); local.add("$hosts.none").pad(10f); local.add().growX(); - local.addImageButton(Icon.loading, this::refreshLocal).pad(-12f).padLeft(0).size(70f); + local.addImageButton(Icon.refresh, this::refreshLocal).pad(-12f).padLeft(0).size(70f); }else{ local.background(null); } @@ -359,7 +368,7 @@ public class JoinDialog extends FloatingDialog{ } float targetWidth(){ - return Core.graphics.isPortrait() ? 350f : 500f; + return Math.min(Core.graphics.getWidth() / Scl.scl() * 0.9f, 500f);//Core.graphics.isPortrait() ? 350f : 500f; } @SuppressWarnings("unchecked") diff --git a/core/src/mindustry/ui/dialogs/LoadDialog.java b/core/src/mindustry/ui/dialogs/LoadDialog.java index 78e504e6e0..c933ed953b 100644 --- a/core/src/mindustry/ui/dialogs/LoadDialog.java +++ b/core/src/mindustry/ui/dialogs/LoadDialog.java @@ -71,7 +71,7 @@ public class LoadDialog extends FloatingDialog{ title.table(t -> { t.right(); - t.addImageButton(Icon.floppy, Styles.emptytogglei, () -> { + t.addImageButton(Icon.save, Styles.emptytogglei, () -> { slot.setAutosave(!slot.isAutosave()); }).checked(slot.isAutosave()).right(); diff --git a/core/src/mindustry/ui/dialogs/LoadoutDialog.java b/core/src/mindustry/ui/dialogs/LoadoutDialog.java index 9f84c3a616..27aec170c2 100644 --- a/core/src/mindustry/ui/dialogs/LoadoutDialog.java +++ b/core/src/mindustry/ui/dialogs/LoadoutDialog.java @@ -42,9 +42,9 @@ public class LoadoutDialog extends FloatingDialog{ } }); - buttons.addImageTextButton("$back", Icon.arrowLeft, this::hide).size(210f, 64f); + buttons.addImageTextButton("$back", Icon.left, this::hide).size(210f, 64f); - buttons.addImageTextButton("$settings.reset", Icon.refreshSmall, () -> { + buttons.addImageTextButton("$settings.reset", Icon.refresh, () -> { resetter.run(); reseed(); updater.run(); @@ -83,7 +83,7 @@ public class LoadoutDialog extends FloatingDialog{ updater.run(); }).size(bsize); - t.addImageButton(Icon.pencilSmaller, Styles.cleari, () -> ui.showTextInput("$configure", stack.item.localizedName, 10, stack.amount + "", true, str -> { + t.addImageButton(Icon.pencil, Styles.cleari, () -> ui.showTextInput("$configure", stack.item.localizedName, 10, stack.amount + "", true, str -> { if(Strings.canParsePostiveInt(str)){ int amount = Strings.parseInt(str); if(amount >= 0 && amount <= capacity){ diff --git a/core/src/mindustry/ui/dialogs/MapPlayDialog.java b/core/src/mindustry/ui/dialogs/MapPlayDialog.java index 052d18e461..9efcfd8e04 100644 --- a/core/src/mindustry/ui/dialogs/MapPlayDialog.java +++ b/core/src/mindustry/ui/dialogs/MapPlayDialog.java @@ -68,7 +68,7 @@ public class MapPlayDialog extends FloatingDialog{ cont.add(selmode); cont.row(); - cont.addImageTextButton("$customize", Icon.toolsSmall, () -> dialog.show(rules, () -> rules = map.applyRules(selectedGamemode))).width(230); + cont.addImageTextButton("$customize", Icon.settings, () -> dialog.show(rules, () -> rules = map.applyRules(selectedGamemode))).width(230); cont.row(); cont.add(new BorderImage(map.safeTexture(), 3f)).size(mobile && !Core.graphics.isPortrait() ? 150f : 250f).get().setScaling(Scaling.fit); //only maps with survival are valid for high scores diff --git a/core/src/mindustry/ui/dialogs/MapsDialog.java b/core/src/mindustry/ui/dialogs/MapsDialog.java index 99b4f40778..2f99b9a06b 100644 --- a/core/src/mindustry/ui/dialogs/MapsDialog.java +++ b/core/src/mindustry/ui/dialogs/MapsDialog.java @@ -44,10 +44,10 @@ public class MapsDialog extends FloatingDialog{ buttons.clearChildren(); if(Core.graphics.isPortrait()){ - buttons.addImageTextButton("$back", Icon.arrowLeft, this::hide).size(210f*2f, 64f).colspan(2); + buttons.addImageTextButton("$back", Icon.left, this::hide).size(210f*2f, 64f).colspan(2); buttons.row(); }else{ - buttons.addImageTextButton("$back", Icon.arrowLeft, this::hide).size(210f, 64f); + buttons.addImageTextButton("$back", Icon.left, this::hide).size(210f, 64f); } buttons.addImageTextButton("$editor.newmap", Icon.add, () -> { @@ -67,7 +67,7 @@ public class MapsDialog extends FloatingDialog{ }); }).size(210f, 64f); - buttons.addImageTextButton("$editor.importmap", Icon.load, () -> { + buttons.addImageTextButton("$editor.importmap", Icon.upload, () -> { platform.showFileChooser(true, mapExtension, file -> { ui.loadAnd(() -> { maps.tryCatchMapError(() -> { @@ -192,7 +192,7 @@ public class MapsDialog extends FloatingDialog{ table.row(); - table.addImageTextButton("$editor.openin", Icon.loadMapSmall, () -> { + table.addImageTextButton("$editor.openin", Icon.export, () -> { try{ Vars.ui.editor.beginEditMap(map.file); dialog.hide(); @@ -203,7 +203,7 @@ public class MapsDialog extends FloatingDialog{ } }).fillX().height(54f).marginLeft(10); - table.addImageTextButton(map.workshop && steam ? "$view.workshop" : "$delete", map.workshop && steam ? Icon.linkSmall : Icon.trash16Small, () -> { + table.addImageTextButton(map.workshop && steam ? "$view.workshop" : "$delete", map.workshop && steam ? Icon.link : Icon.trash, () -> { if(map.workshop && steam){ platform.viewListing(map); }else{ diff --git a/core/src/mindustry/ui/dialogs/ModsDialog.java b/core/src/mindustry/ui/dialogs/ModsDialog.java index 4b42f64d80..8320c9eab9 100644 --- a/core/src/mindustry/ui/dialogs/ModsDialog.java +++ b/core/src/mindustry/ui/dialogs/ModsDialog.java @@ -20,15 +20,8 @@ public class ModsDialog extends FloatingDialog{ super("$mods"); addCloseButton(); - buttons.addImageTextButton(mobile ? "$mods.report" : "$mods.openfolder", Icon.link, - () -> { - if(mobile){ - Core.net.openURI(reportIssueURL); - }else{ - Core.net.openFolder(modDirectory.absolutePath()); - } - }) - .size(250f, 64f); + buttons.addImageTextButton("$mods.openfolder", Icon.link, + () -> Core.app.openFolder(modDirectory.absolutePath())).size(250f, 64f); buttons.row(); @@ -127,18 +120,18 @@ public class ModsDialog extends FloatingDialog{ title.add("[accent]" + mod.meta.displayName() + "[lightgray] v" + mod.meta.version + (mod.enabled() ? "" : "\n" + Core.bundle.get("mod.disabled") + "")).width(200f).wrap(); title.add().growX(); - title.addImageTextButton(mod.enabled() ? "$mod.disable" : "$mod.enable", mod.enabled() ? Icon.arrowDownSmall : Icon.arrowUpSmall, Styles.cleart, () -> { + title.addImageTextButton(mod.enabled() ? "$mod.disable" : "$mod.enable", mod.enabled() ? Icon.downOpen : Icon.upOpen, Styles.cleart, () -> { mods.setEnabled(mod, !mod.enabled()); setup(); }).height(50f).margin(8f).width(130f).disabled(!mod.isSupported()); if(steam && !mod.hasSteamID()){ - title.addImageButton(Icon.loadMapSmall, Styles.cleari, () -> { + title.addImageButton(Icon.download, Styles.cleari, () -> { platform.publish(mod); }).size(50f); } - title.addImageButton(mod.hasSteamID() ? Icon.linkSmall : Icon.trash16Small, Styles.cleari, () -> { + title.addImageButton(mod.hasSteamID() ? Icon.link : Icon.trash, Styles.cleari, () -> { if(!mod.hasSteamID()){ ui.showConfirm("$confirm", "$mod.remove.confirm", () -> { mods.removeMod(mod); diff --git a/core/src/mindustry/ui/dialogs/PausedDialog.java b/core/src/mindustry/ui/dialogs/PausedDialog.java index 01d776bd3b..60abddc270 100644 --- a/core/src/mindustry/ui/dialogs/PausedDialog.java +++ b/core/src/mindustry/ui/dialogs/PausedDialog.java @@ -35,29 +35,29 @@ public class PausedDialog extends FloatingDialog{ }); if(!mobile){ - float dw = 210f; - cont.defaults().width(dw).height(50).pad(5f); + float dw = 220f; + cont.defaults().width(dw).height(55).pad(5f); - cont.addButton("$back", this::hide).colspan(2).width(dw * 2 + 20f); + cont.addImageTextButton("$back", Icon.left, this::hide).colspan(2).width(dw * 2 + 20f); cont.row(); if(world.isZone()){ - cont.addButton("$techtree", ui.tech::show); + cont.addImageTextButton("$techtree", Icon.tree, ui.tech::show); }else{ - cont.addButton("$database", ui.database::show); + cont.addImageTextButton("$database", Icon.book, ui.database::show); } - cont.addButton("$settings", ui.settings::show); + cont.addImageTextButton("$settings", Icon.settings, ui.settings::show); if(!state.rules.tutorial){ if(!world.isZone() && !state.isEditor()){ cont.row(); - cont.addButton("$savegame", save::show); - cont.addButton("$loadgame", load::show).disabled(b -> net.active()); + cont.addImageTextButton("$savegame", Icon.save, save::show); + cont.addImageTextButton("$loadgame", Icon.upload, load::show).disabled(b -> net.active()); } cont.row(); - cont.addButton("$hostserver", () -> { + cont.addImageTextButton("$hostserver", Icon.host, () -> { if(net.server() && steam){ platform.inviteFriends(); }else{ @@ -72,26 +72,29 @@ public class PausedDialog extends FloatingDialog{ cont.row(); - cont.addButton("$quit", this::showQuitConfirm).colspan(2).width(dw + 10f).update(s -> s.setText(control.saves.getCurrent() != null && control.saves.getCurrent().isAutosave() ? "$save.quit" : "$quit")); + cont.addImageTextButton("$quit", Icon.exit, this::showQuitConfirm).colspan(2).width(dw + 20f).update(s -> s.setText(control.saves.getCurrent() != null && control.saves.getCurrent().isAutosave() ? "$save.quit" : "$quit")); }else{ cont.defaults().size(130f).pad(5); - cont.addRowImageTextButton("$back", Icon.play2, this::hide); - cont.addRowImageTextButton("$settings", Icon.tools, ui.settings::show); + cont.addRowImageTextButton("$back", Icon.play, this::hide); + cont.addRowImageTextButton("$settings", Icon.settings, ui.settings::show); if(!world.isZone() && !state.isEditor()){ cont.addRowImageTextButton("$save", Icon.save, save::show); cont.row(); - cont.addRowImageTextButton("$load", Icon.load, load::show).disabled(b -> net.active()); + cont.addRowImageTextButton("$load", Icon.download, load::show).disabled(b -> net.active()); }else{ cont.row(); } cont.addRowImageTextButton("$hostserver.mobile", Icon.host, ui.host::show).disabled(b -> net.active()); - cont.addRowImageTextButton("$quit", Icon.quit, this::showQuitConfirm).update(s -> s.setText(control.saves.getCurrent() != null && control.saves.getCurrent().isAutosave() ? "$save.quit" : "$quit")); + cont.addRowImageTextButton("$quit", Icon.exit, this::showQuitConfirm).update(s -> { + s.setText(control.saves.getCurrent() != null && control.saves.getCurrent().isAutosave() ? "$save.quit" : "$quit"); + s.getLabelCell().growX().wrap(); + }); } } diff --git a/core/src/mindustry/ui/dialogs/SchematicsDialog.java b/core/src/mindustry/ui/dialogs/SchematicsDialog.java index 1747cdf2a0..86408921b9 100644 --- a/core/src/mindustry/ui/dialogs/SchematicsDialog.java +++ b/core/src/mindustry/ui/dialogs/SchematicsDialog.java @@ -32,7 +32,7 @@ public class SchematicsDialog extends FloatingDialog{ shouldPause = true; addCloseButton(); - buttons.addImageTextButton("$schematic.import", Icon.loadMapSmall, this::showImport); + buttons.addImageTextButton("$schematic.import", Icon.download, this::showImport); shown(this::setup); onResize(this::setup); } @@ -79,15 +79,15 @@ public class SchematicsDialog extends FloatingDialog{ ImageButtonStyle style = Styles.clearPartiali; - buttons.addImageButton(Icon.infoSmall, style, () -> { + buttons.addImageButton(Icon.info, style, () -> { showInfo(s); }); - buttons.addImageButton(Icon.loadMapSmall, style, () -> { + buttons.addImageButton(Icon.download, style, () -> { showExport(s); }); - buttons.addImageButton(Icon.pencilSmall, style, () -> { + buttons.addImageButton(Icon.pencil, style, () -> { ui.showTextInput("$schematic.rename", "$name", s.name(), res -> { s.tags.put("name", res); s.save(); @@ -96,9 +96,9 @@ public class SchematicsDialog extends FloatingDialog{ }); if(s.hasSteamID()){ - buttons.addImageButton(Icon.linkSmall, style, () -> platform.viewListing(s)); + buttons.addImageButton(Icon.link, style, () -> platform.viewListing(s)); }else{ - buttons.addImageButton(Icon.trash16Small, style, () -> { + buttons.addImageButton(Icon.trash, style, () -> { if(s.mod != null){ ui.showInfo(Core.bundle.format("mod.item.remove", s.mod.meta.displayName())); }else{ @@ -154,7 +154,7 @@ public class SchematicsDialog extends FloatingDialog{ TextButtonStyle style = Styles.cleart; t.defaults().size(280f, 60f).left(); t.row(); - t.addImageTextButton("$schematic.copy.import", Icon.copySmall, style, () -> { + t.addImageTextButton("$schematic.copy.import", Icon.copy, style, () -> { dialog.hide(); try{ Schematic s = Schematics.readBase64(Core.app.getClipboardText()); @@ -168,7 +168,7 @@ public class SchematicsDialog extends FloatingDialog{ } }).marginLeft(12f).disabled(b -> Core.app.getClipboardText() == null || !Core.app.getClipboardText().startsWith(schematicBaseStart)); t.row(); - t.addImageTextButton("$schematic.importfile", Icon.saveMapSmall, style, () -> platform.showFileChooser(true, schematicExtension, file -> { + t.addImageTextButton("$schematic.importfile", Icon.download, style, () -> platform.showFileChooser(true, schematicExtension, file -> { dialog.hide(); try{ @@ -183,7 +183,7 @@ public class SchematicsDialog extends FloatingDialog{ })).marginLeft(12f); t.row(); if(steam){ - t.addImageTextButton("$schematic.browseworkshop", Icon.wikiSmall, style, () -> { + t.addImageTextButton("$schematic.browseworkshop", Icon.book, style, () -> { dialog.hide(); platform.openWorkshop(); }).marginLeft(12f); @@ -203,18 +203,18 @@ public class SchematicsDialog extends FloatingDialog{ TextButtonStyle style = Styles.cleart; t.defaults().size(280f, 60f).left(); if(steam && !s.hasSteamID()){ - t.addImageTextButton("$schematic.shareworkshop", Icon.wikiSmall, style, + t.addImageTextButton("$schematic.shareworkshop", Icon.book, style, () -> platform.publish(s)).marginLeft(12f); t.row(); dialog.hide(); } - t.addImageTextButton("$schematic.copy", Icon.copySmall, style, () -> { + t.addImageTextButton("$schematic.copy", Icon.copy, style, () -> { dialog.hide(); ui.showInfoFade("$copied"); Core.app.setClipboardText(schematics.writeBase64(s)); }).marginLeft(12f); t.row(); - t.addImageTextButton("$schematic.exportfile", Icon.saveMapSmall, style, () -> platform.showFileChooser(false, schematicExtension, file -> { + t.addImageTextButton("$schematic.exportfile", Icon.export, style, () -> platform.showFileChooser(false, schematicExtension, file -> { dialog.hide(); try{ Schematics.write(s, file); @@ -272,7 +272,7 @@ public class SchematicsDialog extends FloatingDialog{ if(wasSet){ super.draw(); }else{ - Draw.rect(Icon.loading.getRegion(), x + width/2f, y + height/2f, width/4f, height/4f); + Draw.rect(Icon.refresh.getRegion(), x + width/2f, y + height/2f, width/4f, height/4f); } Draw.color(checked ? Pal.accent : borderColor); diff --git a/core/src/mindustry/ui/dialogs/SettingsMenuDialog.java b/core/src/mindustry/ui/dialogs/SettingsMenuDialog.java index ea9210f695..05c1a08b11 100644 --- a/core/src/mindustry/ui/dialogs/SettingsMenuDialog.java +++ b/core/src/mindustry/ui/dialogs/SettingsMenuDialog.java @@ -1,7 +1,6 @@ package mindustry.ui.dialogs; import arc.*; -import arc.struct.*; import arc.files.*; import arc.graphics.*; import arc.graphics.Texture.*; @@ -12,6 +11,7 @@ import arc.scene.ui.*; import arc.scene.ui.SettingsDialog.SettingsTable.*; import arc.scene.ui.TextButton.*; import arc.scene.ui.layout.*; +import arc.struct.*; import arc.util.*; import mindustry.core.GameState.*; import mindustry.core.*; @@ -81,10 +81,10 @@ public class SettingsMenuDialog extends SettingsDialog{ dataDialog.addCloseButton(); dataDialog.cont.table(Tex.button, t -> { - t.defaults().size(240f, 60f).left(); + t.defaults().size(270f, 60f).left(); TextButtonStyle style = Styles.cleart; - t.addButton("$settings.cleardata", style, () -> ui.showConfirm("$confirm", "$settings.clearall.confirm", () -> { + t.addImageTextButton("$settings.cleardata", Icon.trash, style, () -> ui.showConfirm("$confirm", "$settings.clearall.confirm", () -> { ObjectMap map = new ObjectMap<>(); for(String value : Core.settings.keys()){ if(value.contains("usid") || value.contains("uuid")){ @@ -104,7 +104,7 @@ public class SettingsMenuDialog extends SettingsDialog{ t.row(); - t.addButton("$data.export", style, () -> { + t.addImageTextButton("$data.export", Icon.download, style, () -> { if(ios){ Fi file = Core.files.local("mindustry-data-export.zip"); try{ @@ -128,7 +128,7 @@ public class SettingsMenuDialog extends SettingsDialog{ t.row(); - t.addButton("$data.import", style, () -> ui.showConfirm("$confirm", "$data.import.confirm", () -> platform.showFileChooser(true, "zip", file -> { + t.addImageTextButton("$data.import", Icon.download, style, () -> ui.showConfirm("$confirm", "$data.import.confirm", () -> platform.showFileChooser(true, "zip", file -> { try{ data.importData(file); Core.app.exit(); @@ -143,6 +143,11 @@ public class SettingsMenuDialog extends SettingsDialog{ } } }))); + + if(!ios){ + t.row(); + t.addImageTextButton("$data.openfolder", Icon.folder, style, () -> Core.app.openFolder(Core.settings.getDataDirectory().absolutePath())); + } }); ScrollPane pane = new ScrollPane(prefs); @@ -235,10 +240,17 @@ public class SettingsMenuDialog extends SettingsDialog{ game.checkPref("buildautopause", false); } - if(steam && !Version.modifier.contains("beta")){ - game.checkPref("publichost", false, i -> { + if(steam){ + game.sliderPref("playerlimit", 16, 2, 32, i -> { platform.updateLobby(); + return i + ""; }); + + if(!Version.modifier.contains("beta")){ + game.checkPref("publichost", false, i -> { + platform.updateLobby(); + }); + } } game.pref(new Setting(){ @@ -290,7 +302,7 @@ public class SettingsMenuDialog extends SettingsDialog{ if(Core.settings.getBool("borderlesswindow")){ Core.app.post(() -> Core.graphics.setUndecorated(true)); } - }else{ + }else if(!ios){ graphics.checkPref("landscape", false, b -> { if(b){ platform.beginForceLandscape(); @@ -357,7 +369,7 @@ public class SettingsMenuDialog extends SettingsDialog{ @Override public void addCloseButton(){ - buttons.addImageTextButton("$back", Icon.arrowLeftSmaller, () -> { + buttons.addImageTextButton("$back", Icon.leftOpen, () -> { if(prefs.getChildren().first() != menu){ back(); }else{ diff --git a/core/src/mindustry/ui/dialogs/TechTreeDialog.java b/core/src/mindustry/ui/dialogs/TechTreeDialog.java index 0d28af70c5..f6a200fc06 100644 --- a/core/src/mindustry/ui/dialogs/TechTreeDialog.java +++ b/core/src/mindustry/ui/dialogs/TechTreeDialog.java @@ -1,6 +1,7 @@ package mindustry.ui.dialogs; import arc.*; +import arc.scene.ui.layout.Stack; import arc.struct.*; import arc.graphics.*; import arc.graphics.g2d.*; @@ -25,6 +26,8 @@ import mindustry.ui.Cicon; import mindustry.ui.layout.*; import mindustry.ui.layout.TreeLayout.*; +import java.util.*; + import static mindustry.Vars.*; public class TechTreeDialog extends FloatingDialog{ @@ -60,7 +63,7 @@ public class TechTreeDialog extends FloatingDialog{ addCloseButton(); - buttons.addImageTextButton("$database", Icon.database, () -> { + buttons.addImageTextButton("$database", Icon.book, () -> { hide(); ui.database.show(); }).size(210f, 64f); @@ -110,9 +113,25 @@ public class TechTreeDialog extends FloatingDialog{ } void treeLayout(){ - RadialTreeLayout layout = new RadialTreeLayout(); + float spacing = 20f; LayoutNode node = new LayoutNode(root, null); - layout.layout(node); + LayoutNode[] children = node.children; + LayoutNode[] leftHalf = Arrays.copyOfRange(node.children, 0, Mathf.ceil(node.children.length/2f)); + LayoutNode[] rightHalf = Arrays.copyOfRange(node.children, Mathf.ceil(node.children.length/2f), node.children.length); + node.children = leftHalf; + new BranchTreeLayout(){{ + gapBetweenLevels = gapBetweenNodes = spacing; + rootLocation = TreeLocation.top; + }}.layout(node); + node.children = rightHalf; + + new BranchTreeLayout(){{ + gapBetweenLevels = gapBetweenNodes = spacing; + rootLocation = TreeLocation.bottom; + }}.layout(node); + + node.children = children; + float minx = 0f, miny = 0f, maxx = 0f, maxy = 0f; copyInfo(node); @@ -252,7 +271,7 @@ public class TechTreeDialog extends FloatingDialog{ button.setPosition(node.x + panX + width / 2f, node.y + panY + height / 2f + offset, Align.center); button.getStyle().up = !locked(node.node) ? Tex.buttonOver : !data.hasItems(node.node.requirements) ? Tex.buttonRed : Tex.button; ((TextureRegionDrawable)button.getStyle().imageUp) - .setRegion(node.visible ? node.node.block.icon(Cicon.medium) : Core.atlas.find("icon-locked")); + .setRegion(node.visible ? node.node.block.icon(Cicon.medium) : Icon.lock.getRegion()); button.getImage().setColor(!locked(node.node) ? Color.white : Color.gray); }); addChild(button); @@ -324,7 +343,7 @@ public class TechTreeDialog extends FloatingDialog{ infoTable.table(b -> { b.margin(0).left().defaults().left(); - b.addImageButton(Icon.infoSmall, Styles.cleari, () -> ui.content.show(node.block)).growY().width(50f); + b.addImageButton(Icon.info, Styles.cleari, () -> ui.content.show(node.block)).growY().width(50f); b.add().grow(); b.table(desc -> { desc.left().defaults().left(); @@ -351,7 +370,7 @@ public class TechTreeDialog extends FloatingDialog{ if(mobile && locked(node)){ b.row(); - b.addImageTextButton("$research", Icon.checkSmall, Styles.nodet, () -> unlock(node)) + b.addImageTextButton("$research", Icon.ok, Styles.nodet, () -> unlock(node)) .disabled(i -> !data.hasItems(node.requirements)).growX().height(44f).colspan(3); } }); @@ -378,7 +397,12 @@ public class TechTreeDialog extends FloatingDialog{ Lines.stroke(Scl.scl(4f), locked(node.node) || locked(child.node) ? Pal.gray : Pal.accent); Draw.alpha(parentAlpha); - Lines.line(node.x + offsetX, node.y + offsetY, child.x + offsetX, child.y + offsetY); + if(Mathf.equal(Math.abs(node.y - child.y), Math.abs(node.x - child.x), 1f) && Mathf.dstm(node.x, node.y, child.x, child.y) <= node.width*3){ + Lines.line(node.x + offsetX, node.y + offsetY, child.x + offsetX, child.y + offsetY); + }else{ + Lines.line(node.x + offsetX, node.y + offsetY, child.x + offsetX, node.y + offsetY); + Lines.line(child.x + offsetX, node.y + offsetY, child.x + offsetX, child.y + offsetY); + } } } diff --git a/core/src/mindustry/ui/dialogs/ZoneInfoDialog.java b/core/src/mindustry/ui/dialogs/ZoneInfoDialog.java index ed1584133c..08e0b23130 100644 --- a/core/src/mindustry/ui/dialogs/ZoneInfoDialog.java +++ b/core/src/mindustry/ui/dialogs/ZoneInfoDialog.java @@ -45,7 +45,7 @@ public class ZoneInfoDialog extends FloatingDialog{ if(i++ % 2 == 0){ iteminfo.row(); } - iteminfo.addImage(stack.item.icon(mindustry.ui.Cicon.small)).size(8 * 3).padRight(1); + iteminfo.addImage(stack.item.icon(Cicon.small)).size(8 * 3).padRight(1); iteminfo.add(stack.amount + "").color(Color.lightGray).padRight(5); } }; @@ -54,7 +54,7 @@ public class ZoneInfoDialog extends FloatingDialog{ cont.pane(cont -> { if(zone.locked()){ - cont.addImage(Icon.locked); + cont.addImage(Icon.lock); cont.row(); cont.add("$locked").padBottom(6); cont.row(); @@ -71,7 +71,7 @@ public class ZoneInfoDialog extends FloatingDialog{ for(Objective o : zones){ r.addImage(Icon.terrain).padRight(4); r.add(o.display()).color(Color.lightGray); - r.addImage(o.complete() ? Icon.checkSmall : Icon.cancelSmall, o.complete() ? Color.lightGray : Color.scarlet).padLeft(3); + r.addImage(o.complete() ? Icon.ok : Icon.cancel, o.complete() ? Color.lightGray : Color.scarlet).padLeft(3); r.row(); } }); @@ -85,9 +85,9 @@ public class ZoneInfoDialog extends FloatingDialog{ r.add("$research.list").colspan(2).left(); r.row(); for(Unlock blocko : blocks){ - r.addImage(blocko.block.icon(mindustry.ui.Cicon.small)).size(8 * 3).padRight(5); + r.addImage(blocko.block.icon(Cicon.small)).size(8 * 3).padRight(5); r.add(blocko.block.localizedName).color(Color.lightGray).left(); - r.addImage(blocko.block.unlocked() ? Icon.checkSmall : Icon.cancelSmall, blocko.block.unlocked() ? Color.lightGray : Color.scarlet).padLeft(3); + r.addImage(blocko.block.unlocked() ? Icon.ok : Icon.cancel, blocko.block.unlocked() ? Color.lightGray : Color.scarlet).padLeft(3); r.row(); } diff --git a/core/src/mindustry/ui/fragments/BlockInventoryFragment.java b/core/src/mindustry/ui/fragments/BlockInventoryFragment.java index c4cc71cc5a..926c56460a 100644 --- a/core/src/mindustry/ui/fragments/BlockInventoryFragment.java +++ b/core/src/mindustry/ui/fragments/BlockInventoryFragment.java @@ -1,8 +1,6 @@ package mindustry.ui.fragments; import arc.*; -import mindustry.annotations.Annotations.*; -import arc.struct.*; import arc.func.*; import arc.graphics.g2d.*; import arc.input.*; @@ -13,14 +11,18 @@ import arc.scene.actions.*; import arc.scene.event.*; import arc.scene.ui.*; import arc.scene.ui.layout.*; +import arc.struct.*; import arc.util.*; +import mindustry.annotations.Annotations.*; import mindustry.core.GameState.*; import mindustry.entities.*; import mindustry.entities.type.*; import mindustry.game.EventType.*; import mindustry.gen.*; +import mindustry.net.Administration.*; +import mindustry.net.*; import mindustry.type.*; -import mindustry.ui.Cicon; +import mindustry.ui.*; import mindustry.world.*; import static mindustry.Vars.*; @@ -37,7 +39,14 @@ public class BlockInventoryFragment extends Fragment{ @Remote(called = Loc.server, targets = Loc.both, forward = true) public static void requestItem(Player player, Tile tile, Item item, int amount){ if(player == null || tile == null || !tile.interactable(player.getTeam())) return; - if(!Units.canInteract(player, tile)) return; + amount = Mathf.clamp(amount, 0, player.getItemCapacity()); + int fa = amount; + + if(net.server() && (!Units.canInteract(player, tile) || + !netServer.admins.allowAction(player, ActionType.withdrawItem, tile, action -> { + action.item = item; + action.itemAmount = fa; + }))) throw new ValidateException(player, "Player cannot request items."); int removed = tile.block().removeStack(tile, item, amount); diff --git a/core/src/mindustry/ui/fragments/HudFragment.java b/core/src/mindustry/ui/fragments/HudFragment.java index 688923924c..e3a7e3a227 100644 --- a/core/src/mindustry/ui/fragments/HudFragment.java +++ b/core/src/mindustry/ui/fragments/HudFragment.java @@ -62,12 +62,12 @@ public class HudFragment extends Fragment{ ImageButtonStyle style = Styles.clearTransi; - select.addImageButton(Icon.menuLargeSmall, style, ui.paused::show); - flip = select.addImageButton(Icon.arrowUpSmall, style, this::toggleMenus).get(); + select.addImageButton(Icon.menu, style, ui.paused::show); + flip = select.addImageButton(Icon.upOpen, style, this::toggleMenus).get(); - select.addImageButton(Icon.pasteSmall, style, ui.schematics::show); + select.addImageButton(Icon.paste, style, ui.schematics::show); - select.addImageButton(Icon.pauseSmall, style, () -> { + select.addImageButton(Icon.pause, style, () -> { if(net.active()){ ui.listfrag.toggle(); }else{ @@ -75,14 +75,14 @@ public class HudFragment extends Fragment{ } }).name("pause").update(i -> { if(net.active()){ - i.getStyle().imageUp = Icon.playersSmall; + i.getStyle().imageUp = Icon.user; }else{ i.setDisabled(false); - i.getStyle().imageUp = state.is(State.paused) ? Icon.playSmall : Icon.pauseSmall; + i.getStyle().imageUp = state.is(State.paused) ? Icon.play : Icon.pause; } }); - select.addImageButton(Icon.chatSmall, style,() -> { + select.addImageButton(Icon.chat, style,() -> { if(net.active() && mobile){ if(ui.chatfrag.shown()){ ui.chatfrag.hide(); @@ -96,9 +96,9 @@ public class HudFragment extends Fragment{ } }).update(i -> { if(net.active() && mobile){ - i.getStyle().imageUp = Icon.chatSmall; + i.getStyle().imageUp = Icon.chat; }else{ - i.getStyle().imageUp = Icon.databaseSmall; + i.getStyle().imageUp = Icon.book; } }); @@ -203,7 +203,7 @@ public class HudFragment extends Fragment{ float[] position = {0, 0}; t.row(); - t.addImageTextButton("$editor.removeunit", Icon.quit, Styles.togglet, () -> {}).fillX().update(b -> { + t.addImageTextButton("$editor.removeunit", Icon.cancel, Styles.togglet, () -> {}).fillX().update(b -> { boolean[] found = {false}; if(b.isChecked()){ Element e = Core.scene.hit(Core.input.mouseX(), Core.input.mouseY(), true); @@ -319,7 +319,7 @@ public class HudFragment extends Fragment{ setDisabled(() -> !control.tutorial.canNext()); }}, new Table(f -> { - f.left().addImageButton(Icon.arrowLeftSmall, Styles.emptyi, () -> { + f.left().addImageButton(Icon.left, Styles.emptyi, () -> { control.tutorial.prevSentence(); }).width(44f).growY().visible(() -> control.tutorial.canPrev()); })); @@ -393,7 +393,7 @@ public class HudFragment extends Fragment{ } }); table.margin(12); - table.addImage(Icon.check).pad(3); + table.addImage(Icon.ok).pad(3); table.add(text).wrap().width(280f).get().setAlignment(Align.center, Align.center); table.pack(); @@ -562,7 +562,7 @@ public class HudFragment extends Fragment{ private void toggleMenus(){ if(flip != null){ - flip.getStyle().imageUp = shown ? Icon.arrowDownSmall : Icon.arrowUpSmall; + flip.getStyle().imageUp = shown ? Icon.downOpen : Icon.upOpen; } shown = !shown; @@ -650,7 +650,7 @@ public class HudFragment extends Fragment{ } private void addPlayButton(Table table){ - table.right().addImageButton(Icon.playSmaller, Styles.righti, 30f, () -> { + table.right().addImageButton(Icon.play, Styles.righti, 30f, () -> { if(net.client() && player.isAdmin){ Call.onAdminRequest(player, AdminAction.wave); }else if(inLaunchWave()){ diff --git a/core/src/mindustry/ui/fragments/MenuFragment.java b/core/src/mindustry/ui/fragments/MenuFragment.java index 8737db0d9a..e81f5014e2 100644 --- a/core/src/mindustry/ui/fragments/MenuFragment.java +++ b/core/src/mindustry/ui/fragments/MenuFragment.java @@ -60,7 +60,7 @@ public class MenuFragment extends Fragment{ parent.fill(c -> c.bottom().left().addButton("", Styles.infot, ui.about::show).size(84, 45)); parent.fill(c -> c.bottom().right().addButton("", Styles.discordt, ui.discord::show).size(84, 45)); }else if(becontrol.active()){ - parent.fill(c -> c.bottom().right().addImageTextButton("$be.check", Icon.refreshSmall, () -> { + parent.fill(c -> c.bottom().right().addImageTextButton("$be.check", Icon.refresh, () -> { ui.loadfrag.show(); becontrol.checkUpdate(result -> { ui.loadfrag.hide(); @@ -100,13 +100,13 @@ public class MenuFragment extends Fragment{ container.defaults().size(size).pad(5).padTop(4f); MobileButton - play = new MobileButton(Icon.play2, "$campaign", () -> checkPlay(ui.deploy::show)), - custom = new MobileButton(Icon.playCustom, "$customgame", () -> checkPlay(ui.custom::show)), - maps = new MobileButton(Icon.load, "$loadgame", () -> checkPlay(ui.load::show)), + play = new MobileButton(Icon.play, "$campaign", () -> checkPlay(ui.deploy::show)), + custom = new MobileButton(Icon.rightOpenOut, "$customgame", () -> checkPlay(ui.custom::show)), + maps = new MobileButton(Icon.download, "$loadgame", () -> checkPlay(ui.load::show)), join = new MobileButton(Icon.add, "$joingame", () -> checkPlay(ui.join::show)), - editor = new MobileButton(Icon.editor, "$editor", () -> checkPlay(ui.maps::show)), - tools = new MobileButton(Icon.tools, "$settings", ui.settings::show), - mods = new MobileButton(Icon.wiki, "$mods", ui.mods::show), + editor = new MobileButton(Icon.terrain, "$editor", () -> checkPlay(ui.maps::show)), + tools = new MobileButton(Icon.settings, "$settings", ui.settings::show), + mods = new MobileButton(Icon.book, "$mods", ui.mods::show), donate = new MobileButton(Icon.link, "$website", () -> Core.net.openURI("https://anuke.itch.io/mindustry")), exit = new MobileButton(Icon.exit, "$quit", () -> Core.app.exit()); @@ -164,20 +164,20 @@ public class MenuFragment extends Fragment{ t.defaults().width(width).height(70f); buttons(t, - new Buttoni("$play", Icon.play2Small, - new Buttoni("$campaign", Icon.play2Small, () -> checkPlay(ui.deploy::show)), - new Buttoni("$joingame", Icon.addSmall, () -> checkPlay(ui.join::show)), - new Buttoni("$customgame", Icon.editorSmall, () -> checkPlay(ui.custom::show)), - new Buttoni("$loadgame", Icon.loadSmall, () -> checkPlay(ui.load::show)), - new Buttoni("$tutorial", Icon.infoSmall, () -> checkPlay(control::playTutorial)) + new Buttoni("$play", Icon.play, + new Buttoni("$campaign", Icon.play, () -> checkPlay(ui.deploy::show)), + new Buttoni("$joingame", Icon.add, () -> checkPlay(ui.join::show)), + new Buttoni("$customgame", Icon.terrain, () -> checkPlay(ui.custom::show)), + new Buttoni("$loadgame", Icon.download, () -> checkPlay(ui.load::show)), + new Buttoni("$tutorial", Icon.info, () -> checkPlay(control::playTutorial)) ), - new Buttoni("$editor", Icon.editorSmall, () -> checkPlay(ui.maps::show)), steam ? new Buttoni("$workshop", Icon.saveSmall, platform::openWorkshop) : null, - new Buttoni(Core.bundle.get("mods") + "\n" + Core.bundle.get("mods.alpha"), Icon.wikiSmall, ui.mods::show), + new Buttoni("$editor", Icon.terrain, () -> checkPlay(ui.maps::show)), steam ? new Buttoni("$workshop", Icon.save, platform::openWorkshop) : null, + new Buttoni(Core.bundle.get("mods"), Icon.bookOpen, ui.mods::show), //not enough space for this button - //new Buttoni("$schematics", Icon.pasteSmall, ui.schematics::show), - new Buttoni("$settings", Icon.toolsSmall, ui.settings::show), - new Buttoni("$about.button", Icon.infoSmall, ui.about::show), - new Buttoni("$quit", Icon.exitSmall, Core.app::exit) + //new Buttoni("$schematics", Icon.paste, ui.schematics::show), + new Buttoni("$settings", Icon.settings, ui.settings::show), + new Buttoni("$about.button", Icon.info, ui.about::show), + new Buttoni("$quit", Icon.exit, Core.app::exit) ); }).width(width).growY(); diff --git a/core/src/mindustry/ui/fragments/MinimapFragment.java b/core/src/mindustry/ui/fragments/MinimapFragment.java index d13fed8936..4a5c60a8d1 100644 --- a/core/src/mindustry/ui/fragments/MinimapFragment.java +++ b/core/src/mindustry/ui/fragments/MinimapFragment.java @@ -100,7 +100,7 @@ public class MinimapFragment extends Fragment{ t.row(); t.add().growY(); t.row(); - t.addImageTextButton("$back", Icon.backSmall, () -> shown = false).size(220f, 60f).pad(10f); + t.addImageTextButton("$back", Icon.leftOpen, () -> shown = false).size(220f, 60f).pad(10f); }); } diff --git a/core/src/mindustry/ui/fragments/PlacementFragment.java b/core/src/mindustry/ui/fragments/PlacementFragment.java index f02b0ab54f..e81e443126 100644 --- a/core/src/mindustry/ui/fragments/PlacementFragment.java +++ b/core/src/mindustry/ui/fragments/PlacementFragment.java @@ -1,14 +1,15 @@ package mindustry.ui.fragments; import arc.*; -import arc.struct.*; import arc.graphics.*; +import arc.input.*; import arc.math.geom.*; import arc.scene.*; import arc.scene.event.*; import arc.scene.style.*; import arc.scene.ui.*; import arc.scene.ui.layout.*; +import arc.struct.*; import arc.util.*; import mindustry.content.*; import mindustry.entities.traits.BuilderTrait.*; @@ -19,7 +20,6 @@ import mindustry.graphics.*; import mindustry.input.*; import mindustry.type.*; import mindustry.ui.*; -import mindustry.ui.Cicon; import mindustry.world.*; import static mindustry.Vars.*; @@ -31,11 +31,13 @@ public class PlacementFragment extends Fragment{ Array returnArray = new Array<>(); Array returnCatArray = new Array<>(); boolean[] categoryEmpty = new boolean[Category.all.length]; - ObjectMap selectedBlocks = new ObjectMap(); + ObjectMap selectedBlocks = new ObjectMap<>(); + ObjectFloatMap scrollPositions = new ObjectFloatMap<>(); Block hovered, lastDisplay; Tile lastHover; Tile hoverTile; Table blockTable, toggler, topTable; + ScrollPane blockPane; boolean lastGround; boolean blockSelectEnd; int blockSelectSeq; @@ -86,6 +88,8 @@ public class PlacementFragment extends Fragment{ } boolean gridUpdate(InputHandler input){ + scrollPositions.put(currentCategory, blockPane.getScrollY()); + if(Core.input.keyDown(Binding.pick)){ //mouse eyedropper select Tile tile = world.ltileWorld(Core.input.mouseWorld().x, Core.input.mouseWorld().y); Block tryRecipe = tile == null ? null : tile.block(); @@ -202,14 +206,18 @@ public class PlacementFragment extends Fragment{ blockTable.row(); } - ImageButton button = blockTable.addImageButton(Icon.lockedSmall, Styles.selecti, () -> { + ImageButton button = blockTable.addImageButton(new TextureRegionDrawable(block.icon(Cicon.medium)), Styles.selecti, () -> { if(unlocked(block)){ - control.input.block = control.input.block == block ? null : block; - selectedBlocks.put(currentCategory, control.input.block); + if(Core.input.keyDown(KeyCode.SHIFT_LEFT) && Fonts.getUnicode(block.name) != 0){ + Core.app.setClipboardText((char)Fonts.getUnicode(block.name) + ""); + ui.showInfoFade("$copied"); + }else{ + control.input.block = control.input.block == block ? null : block; + selectedBlocks.put(currentCategory, control.input.block); + } } }).size(46f).group(group).name("block-" + block.name).get(); - - button.getStyle().imageUp = new TextureRegionDrawable(block.icon(Cicon.medium)); + button.resizeImage(Cicon.medium.size); button.update(() -> { //color unplacable things gray TileEntity core = player.getClosestCore(); @@ -236,6 +244,12 @@ public class PlacementFragment extends Fragment{ } } blockTable.act(0f); + blockPane.setScrollYForce(scrollPositions.get(currentCategory, 0)); + Core.app.post(() -> { + blockPane.setScrollYForce(scrollPositions.get(currentCategory, 0)); + blockPane.act(0f); + blockPane.layout(); + }); }; //top table with hover info @@ -311,7 +325,7 @@ public class PlacementFragment extends Fragment{ if(state.rules.bannedBlocks.contains(lastDisplay)){ topTable.row(); topTable.table(b -> { - b.addImage(Icon.cancelSmall).padRight(2).color(Color.scarlet); + b.addImage(Icon.cancel).padRight(2).color(Color.scarlet); b.add("$banned"); b.left(); }).padTop(2).left(); @@ -339,14 +353,15 @@ public class PlacementFragment extends Fragment{ frame.row(); frame.table(Tex.pane2, blocksSelect -> { blocksSelect.margin(4).marginTop(0); - blocksSelect.pane(blocks -> blockTable = blocks).height(194f).update(pane -> { + blockPane = blocksSelect.pane(blocks -> blockTable = blocks).height(194f).update(pane -> { if(pane.hasScroll()){ Element result = Core.scene.hit(Core.input.mouseX(), Core.input.mouseY(), true); if(result == null || !result.isDescendantOf(pane)){ Core.scene.setScrollFocus(null); } } - }).grow().get().setStyle(Styles.smallPane); + }).grow().get(); + blockPane.setStyle(Styles.smallPane); blocksSelect.row(); blocksSelect.table(control.input::buildPlacementUI).name("inputTable").growX(); }).fillY().bottom().touchable(Touchable.enabled); @@ -378,7 +393,7 @@ public class PlacementFragment extends Fragment{ continue; } - categories.addImageButton(Core.atlas.drawable("icon-" + cat.name() + "-smaller"), Styles.clearToggleTransi, () -> { + categories.addImageButton(ui.getIcon(cat.name()), Styles.clearToggleTransi, () -> { currentCategory = cat; if(control.input.block != null){ control.input.block = getSelectedBlock(currentCategory); diff --git a/core/src/mindustry/ui/fragments/PlayerListFragment.java b/core/src/mindustry/ui/fragments/PlayerListFragment.java index ea6f6087c1..7a29b7ffb0 100644 --- a/core/src/mindustry/ui/fragments/PlayerListFragment.java +++ b/core/src/mindustry/ui/fragments/PlayerListFragment.java @@ -104,14 +104,14 @@ public class PlayerListFragment extends Fragment{ button.table(t -> { t.defaults().size(bs); - t.addImageButton(Icon.banSmall, Styles.clearPartiali, + t.addImageButton(Icon.hammer, Styles.clearPartiali, () -> ui.showConfirm("$confirm", "$confirmban", () -> Call.onAdminRequest(user, AdminAction.ban))); - t.addImageButton(Icon.cancelSmall, Styles.clearPartiali, + t.addImageButton(Icon.cancel, Styles.clearPartiali, () -> ui.showConfirm("$confirm", "$confirmkick", () -> Call.onAdminRequest(user, AdminAction.kick))); t.row(); - t.addImageButton(Icon.adminSmall, Styles.clearTogglePartiali, () -> { + t.addImageButton(Icon.admin, Styles.clearTogglePartiali, () -> { if(net.client()) return; String id = user.uuid; @@ -127,13 +127,13 @@ public class PlayerListFragment extends Fragment{ .touchable(() -> net.client() ? Touchable.disabled : Touchable.enabled) .checked(user.isAdmin); - t.addImageButton(Icon.zoomSmall, Styles.clearPartiali, () -> Call.onAdminRequest(user, AdminAction.trace)); + t.addImageButton(Icon.zoom, Styles.clearPartiali, () -> Call.onAdminRequest(user, AdminAction.trace)); }).padRight(12).size(bs + 10f, bs); - }else if((!user.isLocal && !user.isAdmin) && net.client() && playerGroup.size() >= 3 && player.getTeam() != user.getTeam()){ //votekick + }else if(!user.isLocal && !user.isAdmin && net.client() && playerGroup.size() >= 3 && player.getTeam() == user.getTeam()){ //votekick button.add().growY(); - button.addImageButton(Icon.banSmall, Styles.clearPartiali, + button.addImageButton(Icon.hammer, Styles.clearPartiali, () -> ui.showConfirm("$confirm", "$confirmvotekick", () -> Call.sendChatMessage("/votekick " + user.name))).size(h); } diff --git a/core/src/mindustry/ui/fragments/ScriptConsoleFragment.java b/core/src/mindustry/ui/fragments/ScriptConsoleFragment.java index 378359f631..020f345598 100644 --- a/core/src/mindustry/ui/fragments/ScriptConsoleFragment.java +++ b/core/src/mindustry/ui/fragments/ScriptConsoleFragment.java @@ -53,7 +53,7 @@ public class ScriptConsoleFragment extends Table{ clearChatInput(); } - return shown && Vars.net.active(); + return shown && !Vars.net.active(); }); update(() -> { diff --git a/core/src/mindustry/ui/layout/BranchTreeLayout.java b/core/src/mindustry/ui/layout/BranchTreeLayout.java index 07c3fb5497..15dbe4ae6f 100644 --- a/core/src/mindustry/ui/layout/BranchTreeLayout.java +++ b/core/src/mindustry/ui/layout/BranchTreeLayout.java @@ -148,8 +148,7 @@ public class BranchTreeLayout implements TreeLayout{ wPlus.mode = wPlus.mode + shift; } - private TreeNode apportion(TreeNode v, TreeNode defaultAncestor, - TreeNode leftSibling, TreeNode parentOfV){ + private TreeNode apportion(TreeNode v, TreeNode defaultAncestor, TreeNode leftSibling, TreeNode parentOfV){ if(leftSibling == null){ return defaultAncestor; } diff --git a/core/src/mindustry/ui/layout/RadialTreeLayout.java b/core/src/mindustry/ui/layout/RadialTreeLayout.java index 65096e86f6..88b13a5efa 100644 --- a/core/src/mindustry/ui/layout/RadialTreeLayout.java +++ b/core/src/mindustry/ui/layout/RadialTreeLayout.java @@ -12,7 +12,7 @@ public class RadialTreeLayout implements TreeLayout{ @Override public void layout(TreeNode root){ startRadius = root.height * 2.4f; - delta = root.height * 2.4f; + delta = root.height * 20.4f; bfs(root, true); diff --git a/core/src/mindustry/ui/layout/RowTreeLayout.java b/core/src/mindustry/ui/layout/RowTreeLayout.java new file mode 100644 index 0000000000..58fa8596e4 --- /dev/null +++ b/core/src/mindustry/ui/layout/RowTreeLayout.java @@ -0,0 +1,36 @@ +package mindustry.ui.layout; + +import arc.struct.*; + +public class RowTreeLayout implements TreeLayout{ + + @Override + public void layout(TreeNode root){ + layout(root, 0, new IntArray()); + + /* + def minimum_ws(tree, depth=0): + tree.x = nexts[depth] + tree.y = depth + nexts[depth] += 1 + for c in tree.children: + minimum_ws(tree, c) + */ + } + + void layout(TreeNode node, int depth, IntArray nexts){ + float size = node.height * 5f; + + if(nexts.size < depth + 1){ + nexts.ensureCapacity(depth + 1); + nexts.size = depth + 1; + } + + node.x = size * nexts.get(depth); + node.y = size * depth; + nexts.incr(depth, 1); + for(TreeNode child : node.children){ + layout(child, depth + 1, nexts); + } + } +} diff --git a/core/src/mindustry/world/Build.java b/core/src/mindustry/world/Build.java index b8d41df4f0..1e20da65e8 100644 --- a/core/src/mindustry/world/Build.java +++ b/core/src/mindustry/world/Build.java @@ -1,17 +1,15 @@ package mindustry.world; -import mindustry.annotations.Annotations.Loc; -import mindustry.annotations.Annotations.Remote; -import arc.Core; -import arc.Events; -import arc.math.Mathf; +import arc.*; +import arc.math.*; import arc.math.geom.*; -import mindustry.content.Blocks; -import mindustry.entities.Units; -import mindustry.game.EventType.BlockBuildBeginEvent; -import mindustry.game.Team; -import mindustry.world.blocks.BuildBlock; -import mindustry.world.blocks.BuildBlock.BuildEntity; +import mindustry.annotations.Annotations.*; +import mindustry.content.*; +import mindustry.entities.*; +import mindustry.game.EventType.*; +import mindustry.game.*; +import mindustry.world.blocks.*; +import mindustry.world.blocks.BuildBlock.*; import static mindustry.Vars.*; diff --git a/core/src/mindustry/world/Tile.java b/core/src/mindustry/world/Tile.java index fe319fd02e..606a3f1ccd 100644 --- a/core/src/mindustry/world/Tile.java +++ b/core/src/mindustry/world/Tile.java @@ -1,10 +1,11 @@ package mindustry.world; -import arc.struct.*; import arc.func.*; import arc.math.*; import arc.math.geom.*; +import arc.struct.*; import arc.util.ArcAnnotate.*; +import mindustry.annotations.Annotations.*; import mindustry.content.*; import mindustry.entities.traits.*; import mindustry.entities.type.*; @@ -215,6 +216,16 @@ public class Tile implements Position, TargetTrait{ } } + /** remove()-s this tile, except it's synced across the network */ + public void removeNet(){ + Call.removeTile(this); + } + + /** set()-s this tile, except it's synced across the network */ + public void setNet(Block block, Team team, int rotation){ + Call.setTile(this, block, team, rotation); + } + public byte rotation(){ return rotation; } @@ -506,4 +517,16 @@ public class Tile implements Position, TargetTrait{ public String toString(){ return floor.name + ":" + block.name + ":" + overlay + "[" + x + "," + y + "] " + "entity=" + (entity == null ? "null" : (entity.getClass())) + ":" + getTeam(); } + + //remote utility methods + + @Remote(called = Loc.server) + public static void removeTile(Tile tile){ + tile.remove(); + } + + @Remote(called = Loc.server) + public static void setTile(Tile tile, Block block, Team team, int rotation){ + tile.set(block, team, rotation); + } } diff --git a/core/src/mindustry/world/blocks/BuildBlock.java b/core/src/mindustry/world/blocks/BuildBlock.java index 14187850ba..19969df254 100644 --- a/core/src/mindustry/world/blocks/BuildBlock.java +++ b/core/src/mindustry/world/blocks/BuildBlock.java @@ -57,8 +57,8 @@ public class BuildBlock extends Block{ public static void onDeconstructFinish(Tile tile, Block block, int builderID){ Team team = tile.getTeam(); Effects.effect(Fx.breakBlock, tile.drawx(), tile.drawy(), block.size); - tile.remove(); Events.fire(new BlockBuildEndEvent(tile, playerGroup.getByID(builderID), team, true)); + tile.remove(); if(shouldPlay()) Sounds.breaks.at(tile, calcPitch(false)); } diff --git a/core/src/mindustry/world/blocks/distribution/Conveyor.java b/core/src/mindustry/world/blocks/distribution/Conveyor.java index 23f564df04..ea81cdbb48 100644 --- a/core/src/mindustry/world/blocks/distribution/Conveyor.java +++ b/core/src/mindustry/world/blocks/distribution/Conveyor.java @@ -33,6 +33,7 @@ public class Conveyor extends Block implements Autotiler{ private TextureRegion[][] regions = new TextureRegion[7][4]; public float speed = 0f; + public float displayedSpeed = 0f; protected Conveyor(String name){ super(name); @@ -59,7 +60,8 @@ public class Conveyor extends Block implements Autotiler{ @Override public void setStats(){ super.setStats(); - stats.add(BlockStat.itemsMoved, speed * 60 / itemSpace, StatUnit.itemsSecond); + //have to add a custom calculated speed, since the actual movement speed is apparently not linear + stats.add(BlockStat.itemsMoved, displayedSpeed, StatUnit.itemsSecond); } @Override diff --git a/core/src/mindustry/world/blocks/distribution/OverflowGate.java b/core/src/mindustry/world/blocks/distribution/OverflowGate.java index b07ae8c7be..c3314577f3 100644 --- a/core/src/mindustry/world/blocks/distribution/OverflowGate.java +++ b/core/src/mindustry/world/blocks/distribution/OverflowGate.java @@ -11,6 +11,7 @@ import java.io.*; public class OverflowGate extends Block{ public float speed = 1f; + public boolean invert = false; public OverflowGate(String name){ super(name); @@ -72,23 +73,26 @@ public class OverflowGate extends Block{ entity.lastItem = item; entity.time = 0f; entity.lastInput = source; + + update(tile); } - Tile getTileTarget(Tile tile, Item item, Tile src, boolean flip){ + public Tile getTileTarget(Tile tile, Item item, Tile src, boolean flip){ int from = tile.relativeTo(src.x, src.y); if(from == -1) return null; Tile to = tile.getNearby((from + 2) % 4); if(to == null) return null; Tile edge = Edges.getFacingEdge(tile, to); + boolean canForward = to.block().acceptItem(item, to, edge) && to.getTeam() == tile.getTeam() && !(to.block() instanceof OverflowGate); - if(!to.block().acceptItem(item, to, edge) || to.getTeam() != tile.getTeam() || (to.block() instanceof OverflowGate)){ + if(!canForward || invert){ Tile a = tile.getNearby(Mathf.mod(from - 1, 4)); Tile b = tile.getNearby(Mathf.mod(from + 1, 4)); boolean ac = a != null && a.block().acceptItem(item, a, edge) && !(a.block() instanceof OverflowGate) && a.getTeam() == tile.getTeam(); boolean bc = b != null && b.block().acceptItem(item, b, edge) && !(b.block() instanceof OverflowGate) && b.getTeam() == tile.getTeam(); if(!ac && !bc){ - return null; + return invert && canForward ? to : null; } if(ac && !bc){ diff --git a/core/src/mindustry/world/blocks/distribution/Sorter.java b/core/src/mindustry/world/blocks/distribution/Sorter.java index 1df5fe75e5..22e196791e 100644 --- a/core/src/mindustry/world/blocks/distribution/Sorter.java +++ b/core/src/mindustry/world/blocks/distribution/Sorter.java @@ -3,8 +3,8 @@ package mindustry.world.blocks.distribution; import arc.graphics.g2d.*; import arc.math.*; import arc.scene.ui.layout.*; -import arc.util.*; import arc.util.ArcAnnotate.*; +import arc.util.*; import mindustry.entities.traits.BuilderTrait.*; import mindustry.entities.type.*; import mindustry.type.*; @@ -85,7 +85,8 @@ public class Sorter extends Block{ } boolean isSame(Tile tile, Tile other){ - return other != null && other.block() instanceof Sorter; + //uncomment comment below to prevent sorter/gate chaining (hacky) + return other != null && (other.block() instanceof Sorter/* || other.block() instanceof OverflowGate */); } Tile getTileTarget(Item item, Tile dest, Tile source, boolean flip){ diff --git a/core/src/mindustry/world/blocks/liquid/Conduit.java b/core/src/mindustry/world/blocks/liquid/Conduit.java index a1d784f84f..eb5511891e 100644 --- a/core/src/mindustry/world/blocks/liquid/Conduit.java +++ b/core/src/mindustry/world/blocks/liquid/Conduit.java @@ -1,11 +1,11 @@ package mindustry.world.blocks.liquid; import arc.*; -import arc.struct.*; import arc.func.*; import arc.graphics.g2d.*; import arc.math.*; import arc.math.geom.*; +import arc.struct.*; import arc.util.*; import mindustry.content.*; import mindustry.entities.traits.BuilderTrait.*; @@ -13,7 +13,6 @@ import mindustry.entities.type.*; import mindustry.type.*; import mindustry.world.*; import mindustry.world.blocks.*; -import mindustry.world.modules.*; public class Conduit extends LiquidBlock implements Autotiler{ public final int timerFlow = timers++; @@ -92,13 +91,12 @@ public class Conduit extends LiquidBlock implements Autotiler{ @Override public void draw(Tile tile){ ConduitEntity entity = tile.ent(); - LiquidModule mod = tile.entity.liquids; int rotation = tile.rotation() * 90; Draw.colorl(0.34f); Draw.rect(botRegions[entity.blendbits], tile.drawx(), tile.drawy(), rotation); - Draw.color(mod.current().color); + Draw.color(tile.entity.liquids.current().color); Draw.alpha(entity.smoothLiquid); Draw.rect(botRegions[entity.blendbits], tile.drawx(), tile.drawy(), rotation); Draw.color(); @@ -109,7 +107,7 @@ public class Conduit extends LiquidBlock implements Autotiler{ @Override public void update(Tile tile){ ConduitEntity entity = tile.ent(); - entity.smoothLiquid = Mathf.lerpDelta(entity.smoothLiquid, entity.liquids.total() / liquidCapacity, 0.05f); + entity.smoothLiquid = Mathf.lerpDelta(entity.smoothLiquid, entity.liquids.currentAmount() / liquidCapacity, 0.05f); if(tile.entity.liquids.total() > 0.001f && tile.entity.timer.get(timerFlow, 1)){ tryMoveLiquid(tile, tile.getNearby(tile.rotation()), leakResistance, tile.entity.liquids.current()); diff --git a/core/src/mindustry/world/blocks/logic/MessageBlock.java b/core/src/mindustry/world/blocks/logic/MessageBlock.java index cb7498138d..697dda9401 100644 --- a/core/src/mindustry/world/blocks/logic/MessageBlock.java +++ b/core/src/mindustry/world/blocks/logic/MessageBlock.java @@ -98,7 +98,7 @@ public class MessageBlock extends Block{ public void buildConfiguration(Tile tile, Table table){ MessageBlockEntity entity = tile.ent(); - table.addImageButton(Icon.pencilSmall, () -> { + table.addImageButton(Icon.pencil, () -> { if(mobile){ Core.input.getTextInput(new TextInput(){{ text = entity.message; diff --git a/core/src/mindustry/world/blocks/power/LightBlock.java b/core/src/mindustry/world/blocks/power/LightBlock.java index ad65313954..82637dd410 100644 --- a/core/src/mindustry/world/blocks/power/LightBlock.java +++ b/core/src/mindustry/world/blocks/power/LightBlock.java @@ -52,7 +52,7 @@ public class LightBlock extends Block{ public void buildConfiguration(Tile tile, Table table){ LightEntity entity = tile.ent(); - table.addImageButton(Icon.pencilSmall, () -> { + table.addImageButton(Icon.pencil, () -> { ui.picker.show(Tmp.c1.set(entity.color).a(0.5f), false, res -> { entity.color = res.rgba(); lastColor = entity.color; diff --git a/core/src/mindustry/world/blocks/power/ThermalGenerator.java b/core/src/mindustry/world/blocks/power/ThermalGenerator.java index 6c1debe03b..cc40b6328e 100644 --- a/core/src/mindustry/world/blocks/power/ThermalGenerator.java +++ b/core/src/mindustry/world/blocks/power/ThermalGenerator.java @@ -13,11 +13,19 @@ import static mindustry.Vars.renderer; public class ThermalGenerator extends PowerGenerator{ public Effect generateEffect = Fx.none; + public Attribute attribute = Attribute.heat; public ThermalGenerator(String name){ super(name); } + @Override + public void setStats(){ + super.setStats(); + + stats.add(BlockStat.tiles, attribute); + } + @Override public void update(Tile tile){ GeneratorEntity entity = tile.ent(); @@ -29,7 +37,7 @@ public class ThermalGenerator extends PowerGenerator{ @Override public void drawPlace(int x, int y, int rotation, boolean valid){ - drawPlaceText(Core.bundle.formatFloat("bar.efficiency", sumAttribute(Attribute.heat, x, y) * 100, 1), x, y, valid); + drawPlaceText(Core.bundle.formatFloat("bar.efficiency", sumAttribute(attribute, x, y) * 100, 1), x, y, valid); } @Override @@ -43,7 +51,7 @@ public class ThermalGenerator extends PowerGenerator{ super.onProximityAdded(tile); GeneratorEntity entity = tile.ent(); - entity.productionEfficiency = sumAttribute(Attribute.heat, tile.x, tile.y); + entity.productionEfficiency = sumAttribute(attribute, tile.x, tile.y); } @Override @@ -56,6 +64,6 @@ public class ThermalGenerator extends PowerGenerator{ @Override public boolean canPlaceOn(Tile tile){ //make sure there's heat at this location - return tile.getLinkedTilesAs(this, tempTiles).sumf(other -> other.floor().attributes.get(Attribute.heat)) > 0.01f; + return tile.getLinkedTilesAs(this, tempTiles).sumf(other -> other.floor().attributes.get(attribute)) > 0.01f; } } diff --git a/core/src/mindustry/world/blocks/production/Cultivator.java b/core/src/mindustry/world/blocks/production/Cultivator.java index 3d924c1dbf..d4b5aa5014 100644 --- a/core/src/mindustry/world/blocks/production/Cultivator.java +++ b/core/src/mindustry/world/blocks/production/Cultivator.java @@ -1,17 +1,16 @@ package mindustry.world.blocks.production; -import arc.Core; -import arc.graphics.Color; +import arc.*; +import arc.graphics.*; import arc.graphics.g2d.*; -import arc.math.Mathf; -import arc.math.Rand; -import arc.util.Time; -import mindustry.content.Fx; -import mindustry.entities.type.TileEntity; -import mindustry.graphics.Pal; -import mindustry.ui.Bar; -import mindustry.world.Tile; -import mindustry.world.meta.Attribute; +import arc.math.*; +import arc.util.*; +import mindustry.content.*; +import mindustry.entities.type.*; +import mindustry.graphics.*; +import mindustry.ui.*; +import mindustry.world.*; +import mindustry.world.meta.*; import java.io.*; @@ -57,6 +56,13 @@ public class Cultivator extends GenericCrafter{ () -> ((CultivatorEntity)entity).warmup)); } + @Override + public void setStats(){ + super.setStats(); + + stats.add(BlockStat.affinities, attribute); + } + @Override public void drawPlace(int x, int y, int rotation, boolean valid){ drawPlaceText(Core.bundle.formatFloat("bar.efficiency", (1 + sumAttribute(attribute, x, y)) * 100, 1), x, y, valid); diff --git a/core/src/mindustry/world/blocks/production/Separator.java b/core/src/mindustry/world/blocks/production/Separator.java index 64ab3783c2..7361b8f4bb 100644 --- a/core/src/mindustry/world/blocks/production/Separator.java +++ b/core/src/mindustry/world/blocks/production/Separator.java @@ -1,6 +1,6 @@ package mindustry.world.blocks.production; -import arc.graphics.*; +import arc.*; import arc.graphics.g2d.*; import arc.math.*; import arc.util.ArcAnnotate.*; @@ -15,15 +15,11 @@ import mindustry.world.meta.values.*; * Extracts a random list of items from an input item and an input liquid. */ public class Separator extends Block{ - protected @NonNull ItemStack[] results; - protected float craftTime; - protected float spinnerRadius = 2.5f; - protected float spinnerLength = 1f; - protected float spinnerThickness = 1f; - protected float spinnerSpeed = 2f; + public @NonNull ItemStack[] results; + public float craftTime; - protected Color color = Color.valueOf("858585"); - protected int liquidRegion; + public int liquidRegion, spinnerRegion; + public float spinnerSpeed = 3f; public Separator(String name){ super(name); @@ -33,6 +29,7 @@ public class Separator extends Block{ hasLiquids = true; liquidRegion = reg("-liquid"); + spinnerRegion = reg("-spinner"); entityType = GenericCrafterEntity::new; } @@ -70,10 +67,10 @@ public class Separator extends Block{ Draw.alpha(tile.entity.liquids.total() / liquidCapacity); Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy()); - Draw.color(color); - Lines.stroke(spinnerThickness); - Lines.spikes(tile.drawx(), tile.drawy(), spinnerRadius, spinnerLength, 3, entity.totalProgress * spinnerSpeed); Draw.reset(); + if(Core.atlas.isFound(reg(spinnerRegion))){ + Draw.rect(reg(spinnerRegion), tile.drawx(), tile.drawy(), entity.totalProgress * spinnerSpeed); + } } @Override diff --git a/core/src/mindustry/world/blocks/production/SolidPump.java b/core/src/mindustry/world/blocks/production/SolidPump.java index ac199c7b27..395420069e 100644 --- a/core/src/mindustry/world/blocks/production/SolidPump.java +++ b/core/src/mindustry/world/blocks/production/SolidPump.java @@ -64,6 +64,7 @@ public class SolidPump extends Pump{ stats.remove(BlockStat.output); stats.add(BlockStat.output, result, 60f * pumpAmount, true); + stats.add(BlockStat.affinities, attribute); } @Override diff --git a/core/src/mindustry/world/blocks/storage/CoreBlock.java b/core/src/mindustry/world/blocks/storage/CoreBlock.java index 4a8f500d77..40b5d38bfb 100644 --- a/core/src/mindustry/world/blocks/storage/CoreBlock.java +++ b/core/src/mindustry/world/blocks/storage/CoreBlock.java @@ -99,7 +99,7 @@ public class CoreBlock extends StorageBlock{ for(TileEntity other : state.teams.cores(tile.getTeam())){ if(other.tile == tile) continue; - entity.storageCapacity += other.block.itemCapacity + entity.proximity().sum(e -> isContainer(e) ? e.block().itemCapacity : 0); + entity.storageCapacity += other.block.itemCapacity + other.proximity().sum(e -> isContainer(e) ? e.block().itemCapacity : 0); } if(!world.isGenerating()){ diff --git a/core/src/mindustry/world/blocks/units/CommandCenter.java b/core/src/mindustry/world/blocks/units/CommandCenter.java index be82783269..e32abc7304 100644 --- a/core/src/mindustry/world/blocks/units/CommandCenter.java +++ b/core/src/mindustry/world/blocks/units/CommandCenter.java @@ -3,6 +3,7 @@ package mindustry.world.blocks.units; import arc.*; import arc.graphics.*; import arc.graphics.g2d.*; +import arc.scene.style.*; import arc.scene.ui.*; import arc.scene.ui.layout.*; import arc.struct.*; @@ -20,10 +21,10 @@ import mindustry.world.meta.*; import java.io.*; -import static mindustry.Vars.indexer; +import static mindustry.Vars.*; public class CommandCenter extends Block{ - protected TextureRegion[] commandRegions = new TextureRegion[UnitCommand.all.length]; + protected TextureRegionDrawable[] commandRegions = new TextureRegionDrawable[UnitCommand.all.length]; protected Color topColor = Pal.command; protected Color bottomColor = Color.valueOf("5e5e5e"); protected Effect effect = Fx.commandSend; @@ -66,7 +67,7 @@ public class CommandCenter extends Block{ super.load(); for(UnitCommand cmd : UnitCommand.all){ - commandRegions[cmd.ordinal()] = Core.atlas.find("icon-command-" + cmd.name() + "-small"); + commandRegions[cmd.ordinal()] = ui.getIcon("command" + Strings.capitalize(cmd.name())); } } @@ -75,12 +76,12 @@ public class CommandCenter extends Block{ CommandCenterEntity entity = tile.ent(); super.draw(tile); - float size = IconSize.small.size/4f; + float size = 6f; Draw.color(bottomColor); - Draw.rect(commandRegions[entity.command.ordinal()], tile.drawx(), tile.drawy() - 1, size, size); + Draw.rect(commandRegions[entity.command.ordinal()].getRegion(), tile.drawx(), tile.drawy() - 1, size, size); Draw.color(topColor); - Draw.rect(commandRegions[entity.command.ordinal()], tile.drawx(), tile.drawy(), size, size); + Draw.rect(commandRegions[entity.command.ordinal()].getRegion(), tile.drawx(), tile.drawy(), size, size); Draw.color(); } @@ -91,7 +92,7 @@ public class CommandCenter extends Block{ Table buttons = new Table(); for(UnitCommand cmd : UnitCommand.all){ - buttons.addImageButton(Core.atlas.drawable("icon-command-" + cmd.name() + "-small"), Styles.clearToggleTransi, () -> tile.configure(cmd.ordinal())) + buttons.addImageButton(commandRegions[cmd.ordinal()], Styles.clearToggleTransi, () -> tile.configure(cmd.ordinal())) .size(44).group(group).update(b -> b.setChecked(entity.command == cmd)); } table.add(buttons); diff --git a/core/src/mindustry/world/meta/BlockStat.java b/core/src/mindustry/world/meta/BlockStat.java index 162df3dd37..089ad53e45 100644 --- a/core/src/mindustry/world/meta/BlockStat.java +++ b/core/src/mindustry/world/meta/BlockStat.java @@ -24,6 +24,7 @@ public enum BlockStat{ powerConnections(StatCategory.power), basePowerGeneration(StatCategory.power), + tiles(StatCategory.crafting), input(StatCategory.crafting), output(StatCategory.crafting), productionTime(StatCategory.crafting), @@ -45,7 +46,8 @@ public enum BlockStat{ ammo(StatCategory.shooting), booster(StatCategory.optional), - boostEffect(StatCategory.optional); + boostEffect(StatCategory.optional), + affinities(StatCategory.optional); public final StatCategory category; diff --git a/core/src/mindustry/world/meta/BlockStats.java b/core/src/mindustry/world/meta/BlockStats.java index 931482a49a..d91e25bc31 100644 --- a/core/src/mindustry/world/meta/BlockStats.java +++ b/core/src/mindustry/world/meta/BlockStats.java @@ -1,9 +1,11 @@ package mindustry.world.meta; -import arc.struct.Array; -import arc.struct.ObjectMap.Entry; -import arc.struct.OrderedMap; +import arc.math.*; +import arc.struct.*; +import arc.struct.ObjectMap.*; +import mindustry.*; import mindustry.type.*; +import mindustry.world.*; import mindustry.world.meta.values.*; /** Hold and organizes a list of block stats. */ @@ -36,6 +38,13 @@ public class BlockStats{ add(stat, new LiquidValue(liquid, amount, perSecond)); } + public void add(BlockStat stat, Attribute attr){ + for(Block block : Vars.content.blocks()){ + if(!block.isFloor() || Mathf.zero(block.asFloor().attributes.get(attr))) continue; + add(stat, new FloorValue(block.asFloor())); + } + } + /** Adds a single string value with this stat. */ public void add(BlockStat stat, String format, Object... args){ add(stat, new StringValue(format, args)); diff --git a/core/src/mindustry/world/meta/values/FloorValue.java b/core/src/mindustry/world/meta/values/FloorValue.java new file mode 100644 index 0000000000..7993a60eb0 --- /dev/null +++ b/core/src/mindustry/world/meta/values/FloorValue.java @@ -0,0 +1,21 @@ +package mindustry.world.meta.values; + +import arc.scene.ui.*; +import arc.scene.ui.layout.*; +import mindustry.ui.*; +import mindustry.world.blocks.*; +import mindustry.world.meta.*; + +public class FloorValue implements StatValue{ + private final Floor floor; + + public FloorValue(Floor floor){ + this.floor = floor; + } + + @Override + public void display(Table table){ + table.add(new Image(floor.icon(Cicon.small))).padRight(3); + table.add(floor.localizedName).padRight(3); + } +} \ No newline at end of file diff --git a/desktop/src/mindustry/desktop/steam/SNet.java b/desktop/src/mindustry/desktop/steam/SNet.java index cb23befebe..218b02ca42 100644 --- a/desktop/src/mindustry/desktop/steam/SNet.java +++ b/desktop/src/mindustry/desktop/steam/SNet.java @@ -76,14 +76,7 @@ public class SNet implements SteamNetworkingCallback, SteamMatchmakingCallback, } net.handleServerReceived(con, output); - }catch(RuntimeException e){ - if(e.getCause() instanceof ValidateException){ - ValidateException v = (ValidateException)e.getCause(); - Log.err("Validation failed: {0} ({1})", v.player.name, v.getMessage()); - }else{ - Log.err(e); - } - }catch(Exception e){ + }catch(Throwable e){ Log.err(e); } }else if(currentServer != null && fromID == currentServer.getAccountID()){ @@ -179,7 +172,7 @@ public class SNet implements SteamNetworkingCallback, SteamMatchmakingCallback, @Override public void hostServer(int port) throws IOException{ provider.hostServer(port); - smat.createLobby(Core.settings.getBool("publichost") ? LobbyType.Public : LobbyType.FriendsOnly, 16); + smat.createLobby(Core.settings.getBool("publichost") ? LobbyType.Public : LobbyType.FriendsOnly, Core.settings.getInt("playerlimit")); Core.app.post(() -> Core.app.post(() -> Core.app.post(() -> Log.info("Server: {0}\nClient: {1}\nActive: {2}", net.server(), net.client(), net.active())))); } @@ -187,6 +180,7 @@ public class SNet implements SteamNetworkingCallback, SteamMatchmakingCallback, public void updateLobby(){ if(currentLobby != null && net.server()){ smat.setLobbyType(currentLobby, Core.settings.getBool("publichost") ? LobbyType.Public : LobbyType.FriendsOnly); + smat.setLobbyMemberLimit(currentLobby, Core.settings.getInt("playerlimit")); } } @@ -322,7 +316,8 @@ public class SNet implements SteamNetworkingCallback, SteamMatchmakingCallback, Strings.parseInt(smat.getLobbyData(lobby, "version"), -1), smat.getLobbyData(lobby, "versionType"), Gamemode.valueOf(smat.getLobbyData(lobby, "gamemode")), - smat.getLobbyMemberLimit(lobby) + smat.getLobbyMemberLimit(lobby), + "" ); hosts.add(out); }catch(Exception e){ diff --git a/desktop/src/mindustry/desktop/steam/SWorkshop.java b/desktop/src/mindustry/desktop/steam/SWorkshop.java index 4ede21944e..92de0fec07 100644 --- a/desktop/src/mindustry/desktop/steam/SWorkshop.java +++ b/desktop/src/mindustry/desktop/steam/SWorkshop.java @@ -101,12 +101,12 @@ public class SWorkshop implements SteamUGCCallback{ dialog.cont.add("$workshop.menu").pad(20f); dialog.addCloseButton(); - dialog.buttons.addImageTextButton("$view.workshop", Icon.linkSmall, () -> { + dialog.buttons.addImageTextButton("$view.workshop", Icon.link, () -> { viewListingID(id); dialog.hide(); }).size(210f, 64f); - dialog.buttons.addImageTextButton("$workshop.update", Icon.upgradeSmall, () -> { + dialog.buttons.addImageTextButton("$workshop.update", Icon.up, () -> { new FloatingDialog("$workshop.update"){{ setFillParent(false); cont.margin(10).add("$changelog").padRight(6f); @@ -181,11 +181,11 @@ public class SWorkshop implements SteamUGCCallback{ dialog.setFillParent(false); dialog.cont.add("$publish.confirm").width(600f).wrap(); dialog.addCloseButton(); - dialog.buttons.addImageTextButton("$eula", Icon.linkSmall, + dialog.buttons.addImageTextButton("$eula", Icon.link, () -> SVars.net.friends.activateGameOverlayToWebPage("https://steamcommunity.com/sharedfiles/workshoplegalagreement")) .size(210f, 64f); - dialog.buttons.addImageTextButton("$ok", Icon.checkSmall, () -> { + dialog.buttons.addImageTextButton("$ok", Icon.ok, () -> { Log.info("Accepted, publishing item..."); itemHandlers.add(published); ugc.createItem(SVars.steamID, WorkshopFileType.Community); diff --git a/fastlane/metadata/android/zh-TW/full_description.txt b/fastlane/metadata/android/zh-TW/full_description.txt new file mode 100644 index 0000000000..6a0092cdbf --- /dev/null +++ b/fastlane/metadata/android/zh-TW/full_description.txt @@ -0,0 +1,14 @@ +建立精密的輸送帶供應鏈,提供砲塔彈藥,生產建築原料,保護您的建築物並抵禦入侵的敵人。在跨平臺的多人合作遊戲中和朋友一起玩,或在團隊 PvP 比賽中向他們挑戰。 + +包含了以下特色: +- 24 張內建地圖 +- 有科技樹與可解鎖區域的戰役 +- 可擊敗 4 波強大的魔王 +- 能源、液體與物品運輸系統 +- 19 種不同類型的無人機、機甲與飛船 +- 研究 120 種以上的科技 +- 75 種以上不同的環境方塊 +- 透過區域網路或專用伺服器遊玩跨平臺多人遊戲 +- 自訂遊戲規則:變更方塊花費、敵方屬性、起始物品、敵人來襲的間隔時間等 +- 強大的編輯器,有工具可將噪音、變形、平滑、腐蝕、對稱、礦物生成與隨機地形套用到您的地圖上 +- 設定敵人攻擊佈局 diff --git a/fastlane/metadata/android/zh-TW/short_description.txt b/fastlane/metadata/android/zh-TW/short_description.txt new file mode 100644 index 0000000000..fc87660b42 --- /dev/null +++ b/fastlane/metadata/android/zh-TW/short_description.txt @@ -0,0 +1 @@ +一款側重資源管理的開放式塔防遊戲。 diff --git a/fastlane/metadata/android/zh-TW/summary.txt b/fastlane/metadata/android/zh-TW/summary.txt new file mode 100644 index 0000000000..fc87660b42 --- /dev/null +++ b/fastlane/metadata/android/zh-TW/summary.txt @@ -0,0 +1 @@ +一款側重資源管理的開放式塔防遊戲。 diff --git a/fastlane/metadata/android/zh-TW/title.txt b/fastlane/metadata/android/zh-TW/title.txt new file mode 100644 index 0000000000..2beb939017 --- /dev/null +++ b/fastlane/metadata/android/zh-TW/title.txt @@ -0,0 +1 @@ +Mindustry \ No newline at end of file diff --git a/gradle.properties b/gradle.properties index 960dcb95f3..1aea212e80 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,3 +1,3 @@ org.gradle.daemon=true org.gradle.jvmargs=-Xms256m -Xmx1024m -archash=3121916c9e580d298879e016929f0a9cb73fca67 +archash=b54ec5513f66ad97f191b46da10f6c61046a301a diff --git a/server/src/mindustry/server/ServerControl.java b/server/src/mindustry/server/ServerControl.java index c62abff162..566656b4a5 100644 --- a/server/src/mindustry/server/ServerControl.java +++ b/server/src/mindustry/server/ServerControl.java @@ -66,17 +66,17 @@ public class ServerControl implements ApplicationListener{ "globalrules", "{reactorExplosions: false}" ); - Log.setLogger((level, text, args1) -> { - String result = "[" + dateTime.format(LocalDateTime.now()) + "] " + format(tags[level.ordinal()] + " " + text + "&fr", args1); + Log.setLogger((level, text) -> { + String result = "[" + dateTime.format(LocalDateTime.now()) + "] " + format(tags[level.ordinal()] + " " + text + "&fr"); System.out.println(result); if(Config.logging.bool()){ - logToFile("[" + dateTime.format(LocalDateTime.now()) + "] " + format(tags[level.ordinal()] + " " + text + "&fr", false, args1)); + logToFile("[" + dateTime.format(LocalDateTime.now()) + "] " + formatColors(tags[level.ordinal()] + " " + text + "&fr", false)); } if(socketOutput != null){ try{ - socketOutput.println(format(text + "&fr", false, args1)); + socketOutput.println(formatColors(text + "&fr", false)); }catch(Throwable e){ err("Error occurred logging to socket: {0}", e.getClass().getSimpleName()); } @@ -805,6 +805,22 @@ public class ServerControl implements ApplicationListener{ } }); + handler.register("search", "", "Search players who have used part of a name.", arg -> { + + ObjectSet infos = netServer.admins.searchNames(arg[0]); + + if(infos.size > 0){ + info("&lgPlayers found: {0}", infos.size); + + int i = 0; + for(PlayerInfo info : infos){ + info("- &lc[{0}] &ly'{1}'&lc / &lm{2}", i++, info.lastName, info.id); + } + }else{ + info("Nobody with that name could be found."); + } + }); + handler.register("gc", "Trigger a grabage struct. Testing only.", arg -> { int pre = (int)(Core.app.getJavaHeap() / 1024 / 1024); System.gc(); diff --git a/server/src/mindustry/server/ServerLauncher.java b/server/src/mindustry/server/ServerLauncher.java index 28738ceb7e..8b668ae669 100644 --- a/server/src/mindustry/server/ServerLauncher.java +++ b/server/src/mindustry/server/ServerLauncher.java @@ -29,8 +29,8 @@ public class ServerLauncher implements ApplicationListener{ Vars.platform = new Platform(){}; Vars.net = new Net(platform.getNet()); - Log.setLogger((level, text, args1) -> { - String result = "[" + dateTime.format(LocalDateTime.now()) + "] " + format(tags[level.ordinal()] + " " + text + "&fr", args1); + Log.setLogger((level, text) -> { + String result = "[" + dateTime.format(LocalDateTime.now()) + "] " + format(tags[level.ordinal()] + " " + text + "&fr"); System.out.println(result); }); new HeadlessApplication(new ServerLauncher(), null, throwable -> CrashSender.send(throwable, f -> {})); diff --git a/settings.gradle b/settings.gradle index f97bd7c08d..74b7b1af99 100644 --- a/settings.gradle +++ b/settings.gradle @@ -30,7 +30,6 @@ if(!hasProperty("release")){ use(':Arc:extensions:packer') use(':Arc:backends') use(':Arc:backends:backend-sdl') - use(':Arc:backends:backend-lwjgl3') use(':Arc:backends:backend-android') use(':Arc:backends:backend-robovm') use(':Arc:backends:backend-headless') diff --git a/tools/build.gradle b/tools/build.gradle index 033040e96d..959121fcda 100644 --- a/tools/build.gradle +++ b/tools/build.gradle @@ -3,12 +3,9 @@ apply plugin: "java" sourceCompatibility = 1.8 sourceSets.main.java.srcDirs = ["src/"] - -import com.badlogic.gdx.graphics.Color -import com.badlogic.gdx.tools.texturepacker.TexturePacker -import com.badlogic.gdx.utils.IntArray -import com.badlogic.gdx.utils.IntIntMap -import com.badlogic.gdx.utils.IntMap +import arc.struct.* +import arc.graphics.* +import arc.packer.* import javax.imageio.ImageIO import java.awt.* @@ -16,7 +13,7 @@ import java.awt.image.BufferedImage import java.util.List import java.util.concurrent.ExecutorService import java.util.concurrent.Executors -import java.util.concurrent.TimeUnit +import java.util.concurrent.TimeUnit def genFolder = "../core/assets-raw/sprites_out/generated/" def doAntialias = !project.hasProperty("disableAntialias") @@ -87,7 +84,8 @@ def antialias = { File file -> suma.a += color.a } - suma.mul(suma.a <= 0.001f ? 0f : (float) (1f / suma.a)) + float fm = suma.a <= 0.001f ? 0f : (float) (1f / suma.a) + suma.mul(fm, fm, fm, fm) float total = 0 sum.set(0) @@ -103,7 +101,8 @@ def antialias = { File file -> total += 1f } - sum.mul((float) (1f / total)) + fm = (float)(1f / total) + sum.mul(fm, fm, fm, fm) int result = Color.argb8888(sum) out.setRGB(x, y, result) sum.set(0) @@ -303,19 +302,6 @@ task pack(dependsOn: classes){ workingDir = genFolder } - //upscale icon sprites using different method, which requires an OpenGL context - javaexec{ - if(System.getProperty("os.name").toLowerCase().contains("mac")){ - jvmArgs "-XstartOnFirstThread" - } - - jvmArgs("-Djava.awt.headless=true") - main = "mindustry.tools.Upscaler" - classpath = sourceSets.main.runtimeClasspath - standardInput = System.in - workingDir = "../core/assets-raw/sprites_out/ui/icons" - } - copy{ from "../core/assets-raw/sprites_out/ui/icons" into "../core/assets-raw/sprites_out/ui/" @@ -366,3 +352,10 @@ task updateBundles(dependsOn: classes, type: JavaExec){ standardInput = System.in workingDir = "../core/assets/bundles/" } + +task fontgen(dependsOn: classes, type: JavaExec){ + main = "mindustry.tools.FontGenerator" + classpath = sourceSets.main.runtimeClasspath + standardInput = System.in + workingDir = "../" +} diff --git a/tools/src/mindustry/tools/FontGenerator.java b/tools/src/mindustry/tools/FontGenerator.java new file mode 100644 index 0000000000..32bbc121cf --- /dev/null +++ b/tools/src/mindustry/tools/FontGenerator.java @@ -0,0 +1,53 @@ +package mindustry.tools; + +import arc.*; +import arc.files.*; +import arc.util.*; +import arc.util.io.*; + +import java.io.*; + +/* icon font pipeline: + 1. take set of pre-defined icons and SVGs + 2. use Fontello API to get a font with these + 3. combine fontello font and standard font, get output font + 4. use apache ttf API to generate a file with constants for every icon size+type (during annotation processing) + */ +public class FontGenerator{ + + //E000 to F8FF + public static void main(String[] args){ + Net net = Core.net = new Net(); + net.setBlock(true); + Fi folder = Fi.get("core/assets-raw/fontgen/out/"); + folder.mkdirs(); + + Log.info("Session..."); + + OS.exec("curl", "--fail", "--output", "core/assets-raw/fontgen/out/session", "--form", "config=@core/assets-raw/fontgen/config.json", "http://fontello.com"); + + Log.info("Zip..."); + + String session = folder.child("session").readString(); + net.httpGet("http://fontello.com/" + session + "/get", result -> { + try{ + Streams.copyStream(result.getResultAsStream(), folder.child("font.zip").write()); + }catch(IOException e){ + throw new RuntimeException(e); + } + }, Log::err); + + Log.info("Icon font..."); + + ZipFi zip = new ZipFi(folder.child("font.zip")); + Fi dest = folder.child("font.ttf"); + zip.list()[0].child("font").child("fontello.ttf").copyTo(dest); + dest.copyTo(Fi.get("core/assets/fonts/icon.ttf")); + + Log.info("Merge..."); + + OS.exec("fontforge", "-script", "core/assets-raw/fontgen/merge.pe"); + + Log.info("Done."); + } +} diff --git a/tools/src/mindustry/tools/Generators.java b/tools/src/mindustry/tools/Generators.java index d49a55e452..271166f3a2 100644 --- a/tools/src/mindustry/tools/Generators.java +++ b/tools/src/mindustry/tools/Generators.java @@ -176,6 +176,10 @@ public class Generators{ Image image = new Image(icon.size, icon.size); image.drawScaled(base); image.save(item.getContentType().name() + "-" + item.name + "-" + icon.name(), false); + + if(icon == Cicon.medium){ + image.save("../ui/" + item.getContentType() + "-" + item.name + "-icon"); + } } } }); @@ -254,12 +258,11 @@ public class Generators{ image.save("../blocks/environment/ore-" + item.name + (i + 1)); image.save("../editor/editor-ore-" + item.name + (i + 1)); - //save icons image.save("block-" + ore.name + "-full"); for(Cicon icon : Cicon.scaled){ Image scaled = new Image(icon.size, icon.size); scaled.drawScaled(image); - scaled.save("block-" + ore.name + "-" + icon.name()); + scaled.save("../ui/block-" + ore.name + "-" + icon.name()); } } }); diff --git a/tools/src/mindustry/tools/ImagePacker.java b/tools/src/mindustry/tools/ImagePacker.java index 74ff81e9b0..2ba0a6ee68 100644 --- a/tools/src/mindustry/tools/ImagePacker.java +++ b/tools/src/mindustry/tools/ImagePacker.java @@ -1,14 +1,19 @@ package mindustry.tools; import arc.*; -import arc.struct.*; import arc.files.*; import arc.graphics.g2d.*; import arc.graphics.g2d.TextureAtlas.*; +import arc.struct.*; import arc.util.*; import arc.util.Log.*; +import arc.util.io.*; import mindustry.*; +import mindustry.content.*; import mindustry.core.*; +import mindustry.ctype.*; +import mindustry.world.*; +import mindustry.world.blocks.*; import javax.imageio.*; import java.awt.image.*; @@ -18,7 +23,7 @@ public class ImagePacker{ static ObjectMap regionCache = new ObjectMap<>(); static ObjectMap imageCache = new ObjectMap<>(); - public static void main(String[] args){ + public static void main(String[] args) throws Exception{ Vars.headless = true; Log.setLogger(new NoopLogHandler()); @@ -93,6 +98,42 @@ public class ImagePacker{ Log.info("&ly[Generator]&lc Total time to generate: &lg{0}&lcms", Time.elapsed()); Log.info("&ly[Generator]&lc Total images created: &lg{0}", Image.total()); Image.dispose(); + + //format: + //character-ID=contentname:texture-name + Fi iconfile = Fi.get("../../../assets/icons/icons.properties"); + OrderedMap map = new OrderedMap<>(); + PropertiesUtils.load(map, iconfile.reader(256)); + + ObjectMap content2id = new ObjectMap<>(); + map.each((key, val) -> content2id.put(val.split("\\|")[0], key)); + + Array cont = Array.withArrays(Vars.content.blocks(), Vars.content.items(), Vars.content.liquids()); + cont.removeAll(u -> u instanceof BlockPart || u instanceof BuildBlock || u == Blocks.air); + + int minid = 0xF8FF; + for(String key : map.keys()){ + minid = Math.min(Integer.parseInt(key) - 1, minid); + } + + for(UnlockableContent c : cont){ + if(!content2id.containsKey(c.name)){ + map.put(minid + "", c.name + "|" + texname(c)); + minid --; + } + } + + Writer writer = iconfile.writer(false); + for(String key : map.keys()){ + writer.write(key + "=" + map.get(key) + "\n"); + } + + writer.close(); + } + + static String texname(UnlockableContent c){ + if(c instanceof Block) return "block-" + c.name + "-medium"; + return c.getContentType() + "-" + c.name + "-icon"; } static void generate(String name, Runnable run){ diff --git a/tools/src/mindustry/tools/ScriptStubGenerator.java b/tools/src/mindustry/tools/ScriptStubGenerator.java index be1d9dd27d..58dfd27b28 100644 --- a/tools/src/mindustry/tools/ScriptStubGenerator.java +++ b/tools/src/mindustry/tools/ScriptStubGenerator.java @@ -23,7 +23,7 @@ public class ScriptStubGenerator{ public static void main(String[] args){ String base = "mindustry"; Array blacklist = Array.with("plugin", "mod", "net", "io", "tools"); - Array nameBlacklist = Array.with("ClientLauncher", "NetClient", "NetServer", "ClassAccess"); + Array nameBlacklist = Array.with("ClassAccess"); Array> whitelist = Array.with(Draw.class, Fill.class, Lines.class, Core.class, TextureAtlas.class, TextureRegion.class, Time.class, System.class, PrintStream.class, AtlasRegion.class, String.class, Mathf.class, Angles.class, Color.class, Runnable.class, Object.class, Icon.class, Tex.class, Sounds.class, Musics.class, Call.class, Texture.class, TextureData.class, Pixmap.class, I18NBundle.class, Interval.class, DataInput.class, DataOutput.class, diff --git a/tools/src/mindustry/tools/SquareMarcher.java b/tools/src/mindustry/tools/SquareMarcher.java index 2261260b46..0caf7642ff 100644 --- a/tools/src/mindustry/tools/SquareMarcher.java +++ b/tools/src/mindustry/tools/SquareMarcher.java @@ -1,14 +1,11 @@ package mindustry.tools; -import arc.Core; -import arc.files.Fi; -import arc.graphics.Color; -import arc.graphics.Pixmap; -import arc.graphics.g2d.Draw; -import arc.graphics.g2d.Fill; -import arc.graphics.gl.FrameBuffer; -import arc.util.ScreenUtils; -import arc.util.Tmp; +import arc.*; +import arc.files.*; +import arc.graphics.*; +import arc.graphics.g2d.*; +import arc.graphics.gl.*; +import arc.util.*; public class SquareMarcher{ final int resolution; diff --git a/tools/src/mindustry/tools/Upscaler.java b/tools/src/mindustry/tools/Upscaler.java deleted file mode 100644 index de83fad5c0..0000000000 --- a/tools/src/mindustry/tools/Upscaler.java +++ /dev/null @@ -1,47 +0,0 @@ -package mindustry.tools; - -import arc.*; -import arc.backend.sdl.*; -import arc.files.*; -import arc.graphics.*; -import arc.graphics.g2d.*; -import arc.util.*; -import mindustry.ui.*; - -public class Upscaler{ - public static void main(String[] args){ - new SdlApplication(new ApplicationListener(){ - @Override - public void init(){ - scale(); - } - }, new SdlConfig(){{ - initialVisible = false; - }}); - } - - static void scale(){ - Core.batch = new SpriteBatch(); - Core.atlas = new TextureAtlas(); - Core.atlas.addRegion("white", Pixmaps.blankTextureRegion()); - Fi file = Core.files.local(""); - - Log.info("Upscaling icons..."); - Time.mark(); - Fi[] list = file.list(); - - for(IconSize size : IconSize.values()){ - String suffix = size == IconSize.def ? "" : "-" + size.name(); - SquareMarcher marcher = new SquareMarcher(size.size); - - for(Fi img : list){ - if(img.extension().equals("png")){ - marcher.render(new Pixmap(img), img.sibling(img.nameWithoutExtension() + suffix + ".png")); - } - } - } - - Log.info("Done upscaling icons in &lm{0}&lgs.", Time.elapsed()/1000f); - Core.app.exit(); - } -}