Read-only component fields / Removed get/set prefix
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@@ -584,7 +584,7 @@ public class Blocks implements ContentList{
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drawIcons = () -> new TextureRegion[]{Core.atlas.find(name + "-bottom"), Core.atlas.find(name + "-top")};
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drawer = tile -> {
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LiquidModule mod = tile.entity.getLiquids();
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LiquidModule mod = tile.entity.liquids();
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int rotation = rotate ? tile.rotation() * 90 : 0;
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@@ -680,7 +680,7 @@ public class Blocks implements ContentList{
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Draw.rect(region, tile.drawx(), tile.drawy());
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Draw.rect(reg(frameRegions[(int)Mathf.absin(entity.totalProgress, 5f, 2.999f)]), tile.drawx(), tile.drawy());
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Draw.color(Color.clear, tile.entity.getLiquids().current().color, tile.entity.getLiquids().total() / liquidCapacity);
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Draw.color(Color.clear, tile.entity.liquids().current().color, tile.entity.liquids().total() / liquidCapacity);
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Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy());
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Draw.color();
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Draw.rect(reg(topRegion), tile.drawx(), tile.drawy());
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@@ -1537,7 +1537,7 @@ public class Blocks implements ContentList{
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@Override
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public void init(Bulletc b){
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for(int i = 0; i < rays; i++){
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Damage.collideLine(b, b.getTeam(), hitEffect, b.x, b.y, b.rot(), rayLength - Math.abs(i - (rays / 2)) * 20f);
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Damage.collideLine(b, b.team(), hitEffect, b.x, b.y, b.rot(), rayLength - Math.abs(i - (rays / 2)) * 20f);
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}
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}
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@@ -513,7 +513,7 @@ public class Bullets implements ContentList{
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@Override
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public void update(Bulletc b){
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if(b.timer.get(1, 5f)){
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Damage.collideLine(b, b.getTeam(), hitEffect, b.x, b.y, b.rot(), length, true);
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Damage.collideLine(b, b.team(), hitEffect, b.x, b.y, b.rot(), length, true);
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}
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Effects.shake(1f, 1f, b.x, b.y);
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}
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@@ -587,7 +587,7 @@ public class Bullets implements ContentList{
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@Override
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public void init(Bulletc b){
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Lightning.create(b.getTeam(), Pal.lancerLaser, damage * (b.getOwner() instanceof Player ? state.rules.playerDamageMultiplier : 1f), b.x, b.y, b.rot(), 30);
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Lightning.create(b.team(), Pal.lancerLaser, damage * (b.getOwner() instanceof Player ? state.rules.playerDamageMultiplier : 1f), b.x, b.y, b.rot(), 30);
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}
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};
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@@ -191,7 +191,7 @@ public class Mechs implements ContentList{
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if(player.timer.get(Player.timerAbility, healReload)){
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wasHealed = false;
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Units.nearby(player.getTeam(), player.x, player.y, healRange, unit -> {
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Units.nearby(player.team(), player.x, player.y, healRange, unit -> {
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if(unit.health < unit.maxHealth()){
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Fx.heal.at(unit);
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wasHealed = true;
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@@ -310,7 +310,7 @@ public class Mechs implements ContentList{
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if(player.timer.get(Player.timerAbility, effectReload)){
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Units.nearby(player.getTeam(), player.x, player.y, effectRange, unit -> {
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Units.nearby(player.team(), player.x, player.y, effectRange, unit -> {
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//unit.applyEffect(StatusEffects.overdrive, effectDuration);
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});
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@@ -368,7 +368,7 @@ public class Mechs implements ContentList{
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float scl = scld(player);
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if(Mathf.chance(Time.delta() * (0.15 * scl))){
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Fx.hitLancer.at(Pal.lancerLaser, player.x, player.y);
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Lightning.create(player.getTeam(), Pal.lancerLaser, 10f * Vars.state.rules.playerDamageMultiplier,
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Lightning.create(player.team(), Pal.lancerLaser, 10f * Vars.state.rules.playerDamageMultiplier,
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player.x + player.velocity().x, player.y + player.velocity().y, player.rotation, 14);
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}
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}
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@@ -2,7 +2,6 @@ package mindustry.content;
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import arc.*;
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import arc.math.Mathf;
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import mindustry.entities.Effects;
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import mindustry.ctype.ContentList;
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import mindustry.game.EventType.*;
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import mindustry.type.StatusEffect;
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@@ -47,7 +46,7 @@ public class StatusEffects implements ContentList{
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init(() -> {
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trans(shocked, ((unit, time, newTime, result) -> {
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unit.damage(20f);
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if(unit.getTeam() == state.rules.waveTeam){
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if(unit.team() == state.rules.waveTeam){
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Events.fire(Trigger.shock);
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}
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result.set(this, time);
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