Read-only component fields / Removed get/set prefix

This commit is contained in:
Anuken
2020-02-04 12:14:09 -05:00
parent 1d0cfd4435
commit 36b9451e01
93 changed files with 637 additions and 587 deletions

View File

@@ -15,7 +15,6 @@ import mindustry.content.*;
import mindustry.gen.*;
import mindustry.entities.units.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.input.*;
import mindustry.type.*;
@@ -220,8 +219,8 @@ public class PlacementFragment extends Fragment{
button.resizeImage(Cicon.medium.size);
button.update(() -> { //color unplacable things gray
Tilec core = player.getClosestCore();
Color color = state.rules.infiniteResources || (core != null && (core.getItems().has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources)) ? Color.white : Color.gray;
Tilec core = player.closestCore();
Color color = state.rules.infiniteResources || (core != null && (core.items().has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources)) ? Color.white : Color.gray;
button.forEach(elem -> elem.setColor(color));
button.setChecked(control.input.block == block);
@@ -308,10 +307,10 @@ public class PlacementFragment extends Fragment{
line.addImage(stack.item.icon(Cicon.small)).size(8 * 2);
line.add(stack.item.localizedName).maxWidth(140f).fillX().color(Color.lightGray).padLeft(2).left().get().setEllipsis(true);
line.labelWrap(() -> {
Tilec core = player.getClosestCore();
Tilec core = player.closestCore();
if(core == null || state.rules.infiniteResources) return "*/*";
int amount = core.getItems().get(stack.item);
int amount = core.items().get(stack.item);
int stackamount = Math.round(stack.amount * state.rules.buildCostMultiplier);
String color = (amount < stackamount / 2f ? "[red]" : amount < stackamount ? "[accent]" : "[white]");
@@ -338,7 +337,7 @@ public class PlacementFragment extends Fragment{
t.add(new Image(lastDisplay.getDisplayIcon(hoverTile))).size(8 * 4);
t.labelWrap(lastDisplay.getDisplayName(hoverTile)).left().width(190f).padLeft(5);
}).growX().left();
if(hoverTile.getTeam() == player.getTeam()){
if(hoverTile.getTeam() == player.team()){
topTable.row();
topTable.table(t -> {
t.left().defaults().left();