Read-only component fields / Removed get/set prefix

This commit is contained in:
Anuken
2020-02-04 12:14:09 -05:00
parent 1d0cfd4435
commit 36b9451e01
93 changed files with 637 additions and 587 deletions

View File

@@ -5,6 +5,12 @@ import java.lang.annotation.*;
public class Annotations{ public class Annotations{
//region entity interfaces //region entity interfaces
/** Indicates that a component field is read-only. */
@Target(ElementType.FIELD)
@Retention(RetentionPolicy.SOURCE)
public @interface ReadOnly{
}
/** Indicates multiple inheritance on a component type. */ /** Indicates multiple inheritance on a component type. */
@Target(ElementType.TYPE) @Target(ElementType.TYPE)
@Retention(RetentionPolicy.SOURCE) @Retention(RetentionPolicy.SOURCE)

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@@ -76,11 +76,14 @@ public class EntityProcess extends BaseProcessor{
} }
for(Svar field : component.fields().select(e -> !e.is(Modifier.STATIC) && !e.is(Modifier.PRIVATE) && !e.is(Modifier.TRANSIENT))){ for(Svar field : component.fields().select(e -> !e.is(Modifier.STATIC) && !e.is(Modifier.PRIVATE) && !e.is(Modifier.TRANSIENT))){
String cname = Strings.capitalize(field.name()); String cname = field.name();
//getter //getter
inter.addMethod(MethodSpec.methodBuilder((field.mirror().toString().equals("boolean") ? "is" : "get") + cname).addModifiers(Modifier.ABSTRACT, Modifier.PUBLIC).returns(field.tname()).build()); inter.addMethod(MethodSpec.methodBuilder(cname).addModifiers(Modifier.ABSTRACT, Modifier.PUBLIC).returns(field.tname()).build());
//setter //setter
if(!field.is(Modifier.FINAL)) inter.addMethod(MethodSpec.methodBuilder("set" + cname).addModifiers(Modifier.ABSTRACT, Modifier.PUBLIC).addParameter(field.tname(), field.name()).build()); if(!field.is(Modifier.FINAL) && !field.annotations().contains(f -> f.toString().equals("@mindustry.annotations.Annotations.ReadOnly"))){
inter.addMethod(MethodSpec.methodBuilder(cname).addModifiers(Modifier.ABSTRACT, Modifier.PUBLIC).addParameter(field.tname(), field.name()).build());
}
} }
//add utility methods to interface //add utility methods to interface
@@ -128,6 +131,8 @@ public class EntityProcess extends BaseProcessor{
if(tree.getInitializer() != null){ if(tree.getInitializer() != null){
fbuilder.initializer(tree.getInitializer().toString()); fbuilder.initializer(tree.getInitializer().toString());
} }
builder.addAnnotations(f.annotations().map(AnnotationSpec::get));
builder.addField(fbuilder.build()); builder.addField(fbuilder.build());
} }
@@ -245,15 +250,18 @@ public class EntityProcess extends BaseProcessor{
//generate getter/setter for each method //generate getter/setter for each method
for(Smethod method : inter.methods()){ for(Smethod method : inter.methods()){
if(method.name().length() <= 3) continue; String var = method.name();
FieldSpec field = Array.with(def.builder.fieldSpecs).find(f -> f.name.equals(var));
String var = Strings.camelize(method.name().substring(method.name().startsWith("is") ? 2 : 3));
//make sure it's a real variable AND that the component doesn't already implement it with custom logic //make sure it's a real variable AND that the component doesn't already implement it with custom logic
if(!Array.with(def.builder.fieldSpecs).contains(f -> f.name.equals(var)) || comp.methods().contains(m -> m.name().equals(method.name()))) continue; if(field == null || comp.methods().contains(m -> m.name().equals(method.name()))) continue;
if(method.name().startsWith("get") || method.name().startsWith("is")){ //getter
if(!method.isVoid()){
def.builder.addMethod(MethodSpec.overriding(method.e).addStatement("return " + var).build()); def.builder.addMethod(MethodSpec.overriding(method.e).addStatement("return " + var).build());
}else if(method.name().startsWith("set")){ }
//setter
if(method.isVoid() && !Array.with(field.annotations).contains(f -> f.type.toString().equals("@mindustry.annotations.Annotations.ReadOnly"))){
def.builder.addMethod(MethodSpec.overriding(method.e).addStatement("this." + var + " = " + var).build()); def.builder.addMethod(MethodSpec.overriding(method.e).addStatement("this." + var + " = " + var).build());
} }
} }

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@@ -1,5 +1,6 @@
package mindustry.annotations.util; package mindustry.annotations.util;
import arc.struct.*;
import com.squareup.javapoet.*; import com.squareup.javapoet.*;
import mindustry.annotations.*; import mindustry.annotations.*;
@@ -14,6 +15,10 @@ public class Selement<T extends Element>{
this.e = e; this.e = e;
} }
public Array<? extends AnnotationMirror> annotations(){
return Array.with(e.getAnnotationMirrors());
}
public <A extends Annotation> A annotation(Class<A> annotation){ public <A extends Annotation> A annotation(Class<A> annotation){
return e.getAnnotation(annotation); return e.getAnnotation(annotation);
} }

View File

@@ -34,6 +34,10 @@ public class Smethod extends Selement<ExecutableElement>{
return Array.with(e.getParameters()).map(Svar::new); return Array.with(e.getParameters()).map(Svar::new);
} }
public boolean isVoid(){
return ret().toString().equals("void");
}
public TypeMirror ret(){ public TypeMirror ret(){
return e.getReturnType(); return e.getReturnType();
} }

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@@ -146,7 +146,7 @@ public class BlockIndexer{
ObjectSet<Tile> set = damagedTiles[team.id]; ObjectSet<Tile> set = damagedTiles[team.id];
for(Tile tile : set){ for(Tile tile : set){
if((tile.entity == null || tile.entity.getTeam() != team || !tile.entity.damaged()) || tile.block() instanceof BuildBlock){ if((tile.entity == null || tile.entity.team() != team || !tile.entity.damaged()) || tile.block() instanceof BuildBlock){
returnArray.add(tile); returnArray.add(tile);
} }
} }
@@ -164,7 +164,7 @@ public class BlockIndexer{
} }
public boolean eachBlock(Teamc team, float range, Boolf<Tile> pred, Cons<Tile> cons){ public boolean eachBlock(Teamc team, float range, Boolf<Tile> pred, Cons<Tile> cons){
return eachBlock(team.getTeam(), team.getX(), team.getY(), range, pred, cons); return eachBlock(team.team(), team.getX(), team.getY(), range, pred, cons);
} }
public boolean eachBlock(Team team, float wx, float wy, float range, Boolf<Tile> pred, Cons<Tile> cons){ public boolean eachBlock(Team team, float wx, float wy, float range, Boolf<Tile> pred, Cons<Tile> cons){
@@ -213,12 +213,12 @@ public class BlockIndexer{
} }
public void notifyTileDamaged(Tilec entity){ public void notifyTileDamaged(Tilec entity){
if(damagedTiles[(int)entity.getTeam().id] == null){ if(damagedTiles[(int)entity.team().id] == null){
damagedTiles[(int)entity.getTeam().id] = new ObjectSet<>(); damagedTiles[(int)entity.team().id] = new ObjectSet<>();
} }
ObjectSet<Tile> set = damagedTiles[(int)entity.getTeam().id]; ObjectSet<Tile> set = damagedTiles[(int)entity.team().id];
set.add(entity.getTile()); set.add(entity.tile());
} }
public Tilec findEnemyTile(Team team, float x, float y, float range, Boolf<Tile> pred){ public Tilec findEnemyTile(Team team, float x, float y, float range, Boolf<Tile> pred){
@@ -262,9 +262,9 @@ public class BlockIndexer{
float ndst = e.dst2(x, y); float ndst = e.dst2(x, y);
if(ndst < range2 && (closest == null || if(ndst < range2 && (closest == null ||
//this one is closer, and it is at least of equal priority //this one is closer, and it is at least of equal priority
(ndst < dst && (!usePriority || closest.getBlock().priority.ordinal() <= e.getBlock().priority.ordinal())) || (ndst < dst && (!usePriority || closest.block().priority.ordinal() <= e.block().priority.ordinal())) ||
//priority is used, and new block has higher priority regardless of range //priority is used, and new block has higher priority regardless of range
(usePriority && closest.getBlock().priority.ordinal() < e.getBlock().priority.ordinal()))){ (usePriority && closest.block().priority.ordinal() < e.block().priority.ordinal()))){
dst = ndst; dst = ndst;
closest = e; closest = e;
} }

View File

@@ -7,7 +7,6 @@ import arc.struct.*;
import arc.util.*; import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.world.*; import mindustry.world.*;
@@ -35,7 +34,7 @@ public class WaveSpawner{
/** @return true if the player is near a ground spawn point. */ /** @return true if the player is near a ground spawn point. */
public boolean playerNear(){ public boolean playerNear(){
return groundSpawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x, player.y) < state.rules.dropZoneRadius && player.getTeam() != state.rules.waveTeam); return groundSpawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x, player.y) < state.rules.dropZoneRadius && player.team() != state.rules.waveTeam);
} }
public void spawnEnemies(){ public void spawnEnemies(){

View File

@@ -584,7 +584,7 @@ public class Blocks implements ContentList{
drawIcons = () -> new TextureRegion[]{Core.atlas.find(name + "-bottom"), Core.atlas.find(name + "-top")}; drawIcons = () -> new TextureRegion[]{Core.atlas.find(name + "-bottom"), Core.atlas.find(name + "-top")};
drawer = tile -> { drawer = tile -> {
LiquidModule mod = tile.entity.getLiquids(); LiquidModule mod = tile.entity.liquids();
int rotation = rotate ? tile.rotation() * 90 : 0; int rotation = rotate ? tile.rotation() * 90 : 0;
@@ -680,7 +680,7 @@ public class Blocks implements ContentList{
Draw.rect(region, tile.drawx(), tile.drawy()); Draw.rect(region, tile.drawx(), tile.drawy());
Draw.rect(reg(frameRegions[(int)Mathf.absin(entity.totalProgress, 5f, 2.999f)]), tile.drawx(), tile.drawy()); Draw.rect(reg(frameRegions[(int)Mathf.absin(entity.totalProgress, 5f, 2.999f)]), tile.drawx(), tile.drawy());
Draw.color(Color.clear, tile.entity.getLiquids().current().color, tile.entity.getLiquids().total() / liquidCapacity); Draw.color(Color.clear, tile.entity.liquids().current().color, tile.entity.liquids().total() / liquidCapacity);
Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy()); Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy());
Draw.color(); Draw.color();
Draw.rect(reg(topRegion), tile.drawx(), tile.drawy()); Draw.rect(reg(topRegion), tile.drawx(), tile.drawy());
@@ -1537,7 +1537,7 @@ public class Blocks implements ContentList{
@Override @Override
public void init(Bulletc b){ public void init(Bulletc b){
for(int i = 0; i < rays; i++){ for(int i = 0; i < rays; i++){
Damage.collideLine(b, b.getTeam(), hitEffect, b.x, b.y, b.rot(), rayLength - Math.abs(i - (rays / 2)) * 20f); Damage.collideLine(b, b.team(), hitEffect, b.x, b.y, b.rot(), rayLength - Math.abs(i - (rays / 2)) * 20f);
} }
} }

View File

@@ -513,7 +513,7 @@ public class Bullets implements ContentList{
@Override @Override
public void update(Bulletc b){ public void update(Bulletc b){
if(b.timer.get(1, 5f)){ if(b.timer.get(1, 5f)){
Damage.collideLine(b, b.getTeam(), hitEffect, b.x, b.y, b.rot(), length, true); Damage.collideLine(b, b.team(), hitEffect, b.x, b.y, b.rot(), length, true);
} }
Effects.shake(1f, 1f, b.x, b.y); Effects.shake(1f, 1f, b.x, b.y);
} }
@@ -587,7 +587,7 @@ public class Bullets implements ContentList{
@Override @Override
public void init(Bulletc b){ public void init(Bulletc b){
Lightning.create(b.getTeam(), Pal.lancerLaser, damage * (b.getOwner() instanceof Player ? state.rules.playerDamageMultiplier : 1f), b.x, b.y, b.rot(), 30); Lightning.create(b.team(), Pal.lancerLaser, damage * (b.getOwner() instanceof Player ? state.rules.playerDamageMultiplier : 1f), b.x, b.y, b.rot(), 30);
} }
}; };

View File

@@ -191,7 +191,7 @@ public class Mechs implements ContentList{
if(player.timer.get(Player.timerAbility, healReload)){ if(player.timer.get(Player.timerAbility, healReload)){
wasHealed = false; wasHealed = false;
Units.nearby(player.getTeam(), player.x, player.y, healRange, unit -> { Units.nearby(player.team(), player.x, player.y, healRange, unit -> {
if(unit.health < unit.maxHealth()){ if(unit.health < unit.maxHealth()){
Fx.heal.at(unit); Fx.heal.at(unit);
wasHealed = true; wasHealed = true;
@@ -310,7 +310,7 @@ public class Mechs implements ContentList{
if(player.timer.get(Player.timerAbility, effectReload)){ if(player.timer.get(Player.timerAbility, effectReload)){
Units.nearby(player.getTeam(), player.x, player.y, effectRange, unit -> { Units.nearby(player.team(), player.x, player.y, effectRange, unit -> {
//unit.applyEffect(StatusEffects.overdrive, effectDuration); //unit.applyEffect(StatusEffects.overdrive, effectDuration);
}); });
@@ -368,7 +368,7 @@ public class Mechs implements ContentList{
float scl = scld(player); float scl = scld(player);
if(Mathf.chance(Time.delta() * (0.15 * scl))){ if(Mathf.chance(Time.delta() * (0.15 * scl))){
Fx.hitLancer.at(Pal.lancerLaser, player.x, player.y); Fx.hitLancer.at(Pal.lancerLaser, player.x, player.y);
Lightning.create(player.getTeam(), Pal.lancerLaser, 10f * Vars.state.rules.playerDamageMultiplier, Lightning.create(player.team(), Pal.lancerLaser, 10f * Vars.state.rules.playerDamageMultiplier,
player.x + player.velocity().x, player.y + player.velocity().y, player.rotation, 14); player.x + player.velocity().x, player.y + player.velocity().y, player.rotation, 14);
} }
} }

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@@ -2,7 +2,6 @@ package mindustry.content;
import arc.*; import arc.*;
import arc.math.Mathf; import arc.math.Mathf;
import mindustry.entities.Effects;
import mindustry.ctype.ContentList; import mindustry.ctype.ContentList;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.type.StatusEffect; import mindustry.type.StatusEffect;
@@ -47,7 +46,7 @@ public class StatusEffects implements ContentList{
init(() -> { init(() -> {
trans(shocked, ((unit, time, newTime, result) -> { trans(shocked, ((unit, time, newTime, result) -> {
unit.damage(20f); unit.damage(20f);
if(unit.getTeam() == state.rules.waveTeam){ if(unit.team() == state.rules.waveTeam){
Events.fire(Trigger.shock); Events.fire(Trigger.shock);
} }
result.set(this, time); result.set(this, time);

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@@ -17,7 +17,6 @@ import mindustry.entities.type.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.gen.*;
import mindustry.input.*; import mindustry.input.*;
import mindustry.maps.Map; import mindustry.maps.Map;
import mindustry.type.*; import mindustry.type.*;
@@ -64,8 +63,8 @@ public class Control implements ApplicationListener, Loadable{
}); });
Events.on(PlayEvent.class, event -> { Events.on(PlayEvent.class, event -> {
player.setTeam(netServer.assignTeam(player, playerGroup.all())); player.team(netServer.assignTeam(player, playerGroup.all()));
player.setDead(true); player.dead(true);
player.add(); player.add();
state.set(State.playing); state.set(State.playing);
@@ -73,9 +72,9 @@ public class Control implements ApplicationListener, Loadable{
Events.on(WorldLoadEvent.class, event -> { Events.on(WorldLoadEvent.class, event -> {
Core.app.post(() -> Core.app.post(() -> { Core.app.post(() -> Core.app.post(() -> {
if(net.active() && player.getClosestCore() != null){ if(net.active() && player.closestCore() != null){
//set to closest core since that's where the player will probably respawn; prevents camera jumps //set to closest core since that's where the player will probably respawn; prevents camera jumps
Core.camera.position.set(player.isDead() ? player.getClosestCore() : player); Core.camera.position.set(player.dead() ? player.closestCore() : player);
}else{ }else{
//locally, set to player position since respawning occurs immediately //locally, set to player position since respawning occurs immediately
Core.camera.position.set(player); Core.camera.position.set(player);
@@ -130,7 +129,7 @@ public class Control implements ApplicationListener, Loadable{
Events.on(UnlockEvent.class, e -> ui.hudfrag.showUnlock(e.content)); Events.on(UnlockEvent.class, e -> ui.hudfrag.showUnlock(e.content));
Events.on(BlockBuildEndEvent.class, e -> { Events.on(BlockBuildEndEvent.class, e -> {
if(e.team == player.getTeam()){ if(e.team == player.team()){
if(e.breaking){ if(e.breaking){
state.stats.buildingsDeconstructed++; state.stats.buildingsDeconstructed++;
}else{ }else{
@@ -140,13 +139,13 @@ public class Control implements ApplicationListener, Loadable{
}); });
Events.on(BlockDestroyEvent.class, e -> { Events.on(BlockDestroyEvent.class, e -> {
if(e.tile.getTeam() == player.getTeam()){ if(e.tile.getTeam() == player.team()){
state.stats.buildingsDestroyed++; state.stats.buildingsDestroyed++;
} }
}); });
Events.on(UnitDestroyEvent.class, e -> { Events.on(UnitDestroyEvent.class, e -> {
if(e.unit.getTeam() != player.getTeam()){ if(e.unit.team() != player.team()){
state.stats.enemyUnitsDestroyed++; state.stats.enemyUnitsDestroyed++;
} }
}); });
@@ -164,13 +163,13 @@ public class Control implements ApplicationListener, Loadable{
}); });
Events.on(Trigger.newGame, () -> { Events.on(Trigger.newGame, () -> {
Tilec core = player.getClosestCore(); Tilec core = player.closestCore();
if(core == null) return; if(core == null) return;
app.post(() -> ui.hudfrag.showLand()); app.post(() -> ui.hudfrag.showLand());
renderer.zoomIn(Fx.coreLand.lifetime); renderer.zoomIn(Fx.coreLand.lifetime);
app.post(() -> Fx.coreLand.at(core.getX(), core.getY(), 0, core.getBlock())); app.post(() -> Fx.coreLand.at(core.getX(), core.getY(), 0, core.block()));
Time.run(Fx.coreLand.lifetime, () -> { Time.run(Fx.coreLand.lifetime, () -> {
Fx.launch.at(core); Fx.launch.at(core);
Effects.shake(5f, 5f, core); Effects.shake(5f, 5f, core);
@@ -259,7 +258,7 @@ public class Control implements ApplicationListener, Loadable{
state.rules.zone = zone; state.rules.zone = zone;
for(Tilec core : state.teams.playerCores()){ for(Tilec core : state.teams.playerCores()){
for(ItemStack stack : zone.getStartingItems()){ for(ItemStack stack : zone.getStartingItems()){
core.getItems().add(stack.item, stack.amount); core.items().add(stack.item, stack.amount);
} }
} }
state.set(State.playing); state.set(State.playing);
@@ -308,11 +307,11 @@ public class Control implements ApplicationListener, Loadable{
state.rules.zone = zone; state.rules.zone = zone;
for(Tilec core : state.teams.playerCores()){ for(Tilec core : state.teams.playerCores()){
for(ItemStack stack : zone.getStartingItems()){ for(ItemStack stack : zone.getStartingItems()){
core.getItems().add(stack.item, stack.amount); core.items().add(stack.item, stack.amount);
} }
} }
Tilec core = state.teams.playerCores().first(); Tilec core = state.teams.playerCores().first();
core.getItems().clear(); core.items().clear();
logic.play(); logic.play();
state.rules.waveTimer = false; state.rules.waveTimer = false;
@@ -435,9 +434,9 @@ public class Control implements ApplicationListener, Loadable{
input.update(); input.update();
if(world.isZone()){ if(world.isZone()){
for(Tilec tile : state.teams.cores(player.getTeam())){ for(Tilec tile : state.teams.cores(player.team())){
for(Item item : content.items()){ for(Item item : content.items()){
if(tile.getItems().has(item)){ if(tile.items().has(item)){
data.unlockContent(item); data.unlockContent(item);
} }
} }

View File

@@ -11,7 +11,6 @@ import mindustry.gen.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.game.Teams.*; import mindustry.game.Teams.*;
import mindustry.gen.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.blocks.*; import mindustry.world.blocks.*;
@@ -109,9 +108,9 @@ public class Logic implements ApplicationListener{
for(TeamData team : state.teams.getActive()){ for(TeamData team : state.teams.getActive()){
if(team.hasCore()){ if(team.hasCore()){
Tilec entity = team.core(); Tilec entity = team.core();
entity.getItems().clear(); entity.items().clear();
for(ItemStack stack : state.rules.loadout){ for(ItemStack stack : state.rules.loadout){
entity.getItems().add(stack.item, stack.amount); entity.items().add(stack.item, stack.amount);
} }
} }
} }
@@ -184,10 +183,10 @@ public class Logic implements ApplicationListener{
Time.runTask(30f, () -> { Time.runTask(30f, () -> {
for(Tilec entity : state.teams.playerCores()){ for(Tilec entity : state.teams.playerCores()){
for(Item item : content.items()){ for(Item item : content.items()){
data.addItem(item, entity.getItems().get(item)); data.addItem(item, entity.items().get(item));
Events.fire(new LaunchItemEvent(item, entity.getItems().get(item))); Events.fire(new LaunchItemEvent(item, entity.items().get(item)));
} }
entity.getTile().remove(); entity.tile().remove();
} }
state.launched = true; state.launched = true;
state.gameOver = true; state.gameOver = true;

View File

@@ -318,8 +318,7 @@ public class NetClient implements ApplicationListener{
@Remote(variants = Variant.one) @Remote(variants = Variant.one)
public static void onPositionSet(float x, float y){ public static void onPositionSet(float x, float y){
player.x = x; player.set(x, y);
player.y = y;
} }
@Remote @Remote
@@ -420,7 +419,7 @@ public class NetClient implements ApplicationListener{
Tile tile = world.tile(pos); Tile tile = world.tile(pos);
if(tile != null && tile.entity != null){ if(tile != null && tile.entity != null){
tile.entity.getItems().read(input); tile.entity.items().read(input);
}else{ }else{
new ItemModule().read(input); new ItemModule().read(input);
} }

View File

@@ -20,7 +20,6 @@ import mindustry.net.Administration;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.game.Teams.*; import mindustry.game.Teams.*;
import mindustry.gen.*;
import mindustry.net.*; import mindustry.net.*;
import mindustry.net.Administration.*; import mindustry.net.Administration.*;
import mindustry.net.Packets.*; import mindustry.net.Packets.*;
@@ -51,7 +50,7 @@ public class NetServer implements ApplicationListener{
TeamData re = state.teams.getActive().min(data -> { TeamData re = state.teams.getActive().min(data -> {
int count = 0; int count = 0;
for(Player other : players){ for(Player other : players){
if(other.getTeam() == data.team && other != player){ if(other.team() == data.team && other != player){
count++; count++;
} }
} }
@@ -220,7 +219,7 @@ public class NetServer implements ApplicationListener{
con.player = player; con.player = player;
//playing in pvp mode automatically assigns players to teams //playing in pvp mode automatically assigns players to teams
player.setTeam(assignTeam(player, playerGroup.all())); player.team(assignTeam(player, playerGroup.all()));
sendWorldData(player); sendWorldData(player);
@@ -281,7 +280,7 @@ public class NetServer implements ApplicationListener{
}); });
clientCommands.<Player>register("t", "<message...>", "Send a message only to your teammates.", (args, player) -> { clientCommands.<Player>register("t", "<message...>", "Send a message only to your teammates.", (args, player) -> {
playerGroup.all().each(p -> p.getTeam() == player.getTeam(), o -> o.sendMessage(args[0], player, "[#" + player.getTeam().color.toString() + "]<T>" + NetClient.colorizeName(player.id, player.name))); playerGroup.all().each(p -> p.getTeam() == player.team(), o -> o.sendMessage(args[0], player, "[#" + player.team().color.toString() + "]<T>" + NetClient.colorizeName(player.id, player.name)));
}); });
//duration of a a kick in seconds //duration of a a kick in seconds
@@ -374,7 +373,7 @@ public class NetServer implements ApplicationListener{
player.sendMessage("[scarlet]Did you really expect to be able to kick an admin?"); player.sendMessage("[scarlet]Did you really expect to be able to kick an admin?");
}else if(found.isLocal){ }else if(found.isLocal){
player.sendMessage("[scarlet]Local players cannot be kicked."); player.sendMessage("[scarlet]Local players cannot be kicked.");
}else if(found.getTeam() != player.getTeam()){ }else if(found.team() != player.team()){
player.sendMessage("[scarlet]Only players on your team can be kicked."); player.sendMessage("[scarlet]Only players on your team can be kicked.");
}else{ }else{
if(!vtime.get()){ if(!vtime.get()){
@@ -496,7 +495,7 @@ public class NetServer implements ApplicationListener{
NetConnection connection = player.con; NetConnection connection = player.con;
if(connection == null || snapshotID < connection.lastRecievedClientSnapshot) return; if(connection == null || snapshotID < connection.lastRecievedClientSnapshot) return;
boolean verifyPosition = !player.isDead() && netServer.admins.getStrict() && headless; boolean verifyPosition = !player.dead() && netServer.admins.getStrict() && headless;
if(connection.lastRecievedClientTime == 0) connection.lastRecievedClientTime = Time.millis() - 16; if(connection.lastRecievedClientTime == 0) connection.lastRecievedClientTime = Time.millis() - 16;
@@ -714,13 +713,13 @@ public class NetServer implements ApplicationListener{
public void writeEntitySnapshot(Player player) throws IOException{ public void writeEntitySnapshot(Player player) throws IOException{
syncStream.reset(); syncStream.reset();
Array<CoreEntity> cores = state.teams.cores(player.getTeam()); Array<CoreEntity> cores = state.teams.cores(player.team());
dataStream.writeByte(cores.size); dataStream.writeByte(cores.size);
for(CoreEntity entity : cores){ for(CoreEntity entity : cores){
dataStream.writeInt(entity.tile.pos()); dataStream.writeInt(entity.tile.pos());
entity.getItems().write(dataStream); entity.items().write(dataStream);
} }
dataStream.close(); dataStream.close();

View File

@@ -14,6 +14,7 @@ import mindustry.content.*;
import mindustry.core.GameState.*; import mindustry.core.GameState.*;
import mindustry.entities.type.*; import mindustry.entities.type.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.input.*; import mindustry.input.*;
import mindustry.ui.*; import mindustry.ui.*;
@@ -79,8 +80,8 @@ public class Renderer implements ApplicationListener{
}else{ }else{
Vec2 position = Tmp.v3.set(player); Vec2 position = Tmp.v3.set(player);
if(player.isDead()){ if(player.dead()){
Tilec core = player.getClosestCore(); Tilec core = player.closestCore();
if(core != null){ if(core != null){
if(player.spawner == null){ if(player.spawner == null){
camera.position.lerpDelta(core.x, core.y, 0.08f); camera.position.lerpDelta(core.x, core.y, 0.08f);
@@ -277,9 +278,9 @@ public class Renderer implements ApplicationListener{
} }
private void drawLanding(){ private void drawLanding(){
if(landTime > 0 && player.getClosestCore() != null){ if(landTime > 0 && player.closestCore() != null){
float fract = landTime / Fx.coreLand.lifetime; float fract = landTime / Fx.coreLand.lifetime;
Tilec entity = player.getClosestCore(); Tilec entity = player.closestCore();
TextureRegion reg = entity.block.icon(Cicon.full); TextureRegion reg = entity.block.icon(Cicon.full);
float scl = Scl.scl(4f) / camerascale; float scl = Scl.scl(4f) / camerascale;

View File

@@ -141,9 +141,9 @@ public class EditorTile extends Tile{
if(block.hasEntity()){ if(block.hasEntity()){
entity = block.newEntity().init(this, false); entity = block.newEntity().init(this, false);
entity.cons = new ConsumeModule(entity); entity.cons = new ConsumeModule(entity);
if(block.hasItems) entity.getItems() = new ItemModule(); if(block.hasItems) entity.items() = new ItemModule();
if(block.hasLiquids) entity.getLiquids() = new LiquidModule(); if(block.hasLiquids) entity.liquids() = new LiquidModule();
if(block.hasPower) entity.getPower() = new PowerModule(); if(block.hasPower) entity.power() = new PowerModule();
} }
} }

View File

@@ -283,7 +283,7 @@ public class MapEditorDialog extends Dialog implements Disposable{
} }
} }
player.set(world.width() * tilesize/2f, world.height() * tilesize/2f); player.set(world.width() * tilesize/2f, world.height() * tilesize/2f);
player.setDead(false); player.dead(false);
logic.play(); logic.play();
}); });
} }

View File

@@ -10,7 +10,6 @@ import arc.math.geom.*;
import arc.util.*; import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.effect.*; import mindustry.entities.effect.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.gen.*; import mindustry.gen.*;
@@ -178,7 +177,7 @@ public class Damage{
/** Damages all entities and blocks in a radius that are enemies of the team. */ /** Damages all entities and blocks in a radius that are enemies of the team. */
public static void damage(Team team, float x, float y, float radius, float damage, boolean complete){ public static void damage(Team team, float x, float y, float radius, float damage, boolean complete){
Cons<Unitc> cons = entity -> { Cons<Unitc> cons = entity -> {
if(entity.getTeam() == team || entity.dst(x, y) > radius){ if(entity.team() == team || entity.dst(x, y) > radius){
return; return;
} }
float amount = calculateDamage(x, y, entity.getX(), entity.getY(), radius, damage); float amount = calculateDamage(x, y, entity.getX(), entity.getY(), radius, damage);

View File

@@ -78,8 +78,8 @@ public class EntityCollisions{
} }
} }
entity.setX(entity.getX() + rect.x - r2.x); entity.x(entity.getX() + rect.x - r2.x);
entity.setY(entity.getY() + rect.y - r2.y); entity.y(entity.getY() + rect.y - r2.y);
} }
public boolean overlapsTile(Rect rect){ public boolean overlapsTile(Rect rect){
@@ -112,8 +112,8 @@ public class EntityCollisions{
tree.clear(); tree.clear();
group.each(s -> { group.each(s -> {
s.setLastX(s.getX()); s.lastX(s.getX());
s.setLastY(s.getY()); s.lastY(s.getY());
tree.insert(s); tree.insert(s);
}); });
} }
@@ -128,15 +128,15 @@ public class EntityCollisions{
a.hitbox(this.r1); a.hitbox(this.r1);
b.hitbox(this.r2); b.hitbox(this.r2);
r1.x += (a.getLastX() - a.getX()); r1.x += (a.lastX() - a.getX());
r1.y += (a.getLastY() - a.getY()); r1.y += (a.lastY() - a.getY());
r2.x += (b.getLastX() - b.getX()); r2.x += (b.lastX() - b.getX());
r2.y += (b.getLastY() - b.getY()); r2.y += (b.lastY() - b.getY());
float vax = a.getX() - a.getLastX(); float vax = a.getX() - a.lastX();
float vay = a.getY() - a.getLastY(); float vay = a.getY() - a.lastY();
float vbx = b.getX() - b.getLastX(); float vbx = b.getX() - b.lastX();
float vby = b.getY() - b.getLastY(); float vby = b.getY() - b.lastY();
if(a != b && a.collides(b)){ if(a != b && a.collides(b)){
l1.set(a.getX(), a.getY()); l1.set(a.getX(), a.getY());
@@ -204,8 +204,8 @@ public class EntityCollisions{
groupa.each(solid -> { groupa.each(solid -> {
solid.hitbox(r1); solid.hitbox(r1);
r1.x += (solid.getLastX() - solid.getX()); r1.x += (solid.lastX() - solid.getX());
r1.y += (solid.getLastY() - solid.getY()); r1.y += (solid.lastY() - solid.getY());
solid.hitbox(r2); solid.hitbox(r2);
r2.merge(r1); r2.merge(r1);

View File

@@ -19,7 +19,7 @@ public class Units{
/** @return whether this player can interact with a specific tile. if either of these are null, returns true.*/ /** @return whether this player can interact with a specific tile. if either of these are null, returns true.*/
public static boolean canInteract(Player player, Tile tile){ public static boolean canInteract(Player player, Tile tile){
return player == null || tile == null || tile.interactable(player.getTeam()); return player == null || tile == null || tile.interactable(player.team());
} }
/** /**
@@ -32,7 +32,7 @@ public class Units{
* @return whether the target is invalid * @return whether the target is invalid
*/ */
public static boolean invalidateTarget(Teamc target, Team team, float x, float y, float range){ public static boolean invalidateTarget(Teamc target, Team team, float x, float y, float range){
return target == null || (range != Float.MAX_VALUE && !target.withinDst(x, y, range)) || target.getTeam() == team || !target.isValid(); return target == null || (range != Float.MAX_VALUE && !target.withinDst(x, y, range)) || target.team() == team || !target.isValid();
} }
/** See {@link #invalidateTarget(Teamc, Team, float, float, float)} */ /** See {@link #invalidateTarget(Teamc, Team, float, float, float)} */
@@ -42,7 +42,7 @@ public class Units{
/** See {@link #invalidateTarget(Teamc, Team, float, float, float)} */ /** See {@link #invalidateTarget(Teamc, Team, float, float, float)} */
public static boolean invalidateTarget(Teamc target, Unitc targeter){ public static boolean invalidateTarget(Teamc target, Unitc targeter){
return invalidateTarget(target, targeter.getTeam(), targeter.x, targeter.y, targeter.getWeapon().bullet.range()); return invalidateTarget(target, targeter.team(), targeter.x, targeter.y, targeter.getWeapon().bullet.range());
} }
/** Returns whether there are any entities on this tile. */ /** Returns whether there are any entities on this tile. */
@@ -116,7 +116,7 @@ public class Units{
cdist = 0f; cdist = 0f;
nearbyEnemies(team, x - range, y - range, range*2f, range*2f, e -> { nearbyEnemies(team, x - range, y - range, range*2f, range*2f, e -> {
if(e.isDead() || !predicate.get(e)) return; if(e.dead() || !predicate.get(e)) return;
float dst2 = Mathf.dst2(e.x, e.y, x, y); float dst2 = Mathf.dst2(e.x, e.y, x, y);
if(dst2 < range*range && (result == null || dst2 < cdist)){ if(dst2 < range*range && (result == null || dst2 < cdist)){

View File

@@ -2,16 +2,11 @@ package mindustry.entities.bullet;
import arc.audio.*; import arc.audio.*;
import arc.math.*; import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import arc.util.pooling.*;
import mindustry.annotations.Annotations.*; import mindustry.annotations.Annotations.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.ctype.*; import mindustry.ctype.*;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.entities.effect.*; import mindustry.entities.effect.*;
import mindustry.entities.type.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
@@ -132,7 +127,7 @@ public abstract class BulletType extends Content{
} }
if(splashDamageRadius > 0){ if(splashDamageRadius > 0){
Damage.damage(b.getTeam(), x, y, splashDamageRadius, splashDamage * b.damageMultiplier()); Damage.damage(b.team(), x, y, splashDamageRadius, splashDamage * b.damageMultiplier());
} }
} }
@@ -145,7 +140,7 @@ public abstract class BulletType extends Content{
} }
for(int i = 0; i < lightining; i++){ for(int i = 0; i < lightining; i++){
Lightning.createLighting(Lightning.nextSeed(), b.getTeam(), Pal.surge, damage, b.getX(), b.getY(), Mathf.random(360f), lightningLength); Lightning.createLighting(Lightning.nextSeed(), b.team(), Pal.surge, damage, b.getX(), b.getY(), Mathf.random(360f), lightningLength);
} }
} }
@@ -164,9 +159,9 @@ public abstract class BulletType extends Content{
public void update(Bulletc b){ public void update(Bulletc b){
if(homingPower > 0.0001f){ if(homingPower > 0.0001f){
Teamc target = Units.closestTarget(b.getTeam(), b.getX(), b.getY(), homingRange, e -> !e.isFlying() || collidesAir); Teamc target = Units.closestTarget(b.team(), b.getX(), b.getY(), homingRange, e -> !e.isFlying() || collidesAir);
if(target != null){ if(target != null){
b.getVel().setAngle(Mathf.slerpDelta(b.getRotation(), b.angleTo(target), 0.08f)); b.vel().setAngle(Mathf.slerpDelta(b.getRotation(), b.angleTo(target), 0.08f));
} }
} }
} }
@@ -179,7 +174,7 @@ public abstract class BulletType extends Content{
//TODO change 'create' to 'at' //TODO change 'create' to 'at'
public Bulletc create(Teamc owner, float x, float y, float angle){ public Bulletc create(Teamc owner, float x, float y, float angle){
return create(owner, owner.getTeam(), x, y, angle); return create(owner, owner.team(), x, y, angle);
} }
public Bulletc create(Entityc owner, Team team, float x, float y, float angle){ public Bulletc create(Entityc owner, Team team, float x, float y, float angle){
@@ -195,11 +190,11 @@ public abstract class BulletType extends Content{
} }
public Bulletc create(Bulletc parent, float x, float y, float angle){ public Bulletc create(Bulletc parent, float x, float y, float angle){
return create(parent.getOwner(), parent.getTeam(), x, y, angle); return create(parent.getOwner(), parent.team(), x, y, angle);
} }
public Bulletc create(Bulletc parent, float x, float y, float angle, float velocityScl){ public Bulletc create(Bulletc parent, float x, float y, float angle, float velocityScl){
return create(parent.getOwner(), parent.getTeam(), x, y, angle, velocityScl); return create(parent.getOwner(), parent.team(), x, y, angle, velocityScl);
} }
public Bulletc create(Entityc owner, Team team, float x, float y, float angle, float velocityScl, float lifetimeScl, Object data){ public Bulletc create(Entityc owner, Team team, float x, float y, float angle, float velocityScl, float lifetimeScl, Object data){

View File

@@ -29,7 +29,7 @@ public class FlakBulletType extends BasicBulletType{
if(b.getData() instanceof Integer) return; if(b.getData() instanceof Integer) return;
if(b.timer.get(2, 6)){ if(b.timer.get(2, 6)){
Units.nearbyEnemies(b.getTeam(), rect.setSize(explodeRange * 2f).setCenter(b.x, b.y), unit -> { Units.nearbyEnemies(b.team(), rect.setSize(explodeRange * 2f).setCenter(b.x, b.y), unit -> {
if(b.getData() instanceof Float) return; if(b.getData() instanceof Float) return;
if(unit.dst(b) < explodeRange){ if(unit.dst(b) < explodeRange){

View File

@@ -29,7 +29,7 @@ public class HealBulletType extends BulletType{
@Override @Override
public boolean collides(Bulletc b, Tile tile){ public boolean collides(Bulletc b, Tile tile){
return tile.getTeam() != b.getTeam() || tile.entity.healthf() < 1f; return tile.getTeam() != b.team() || tile.entity.healthf() < 1f;
} }
@Override @Override
@@ -47,7 +47,7 @@ public class HealBulletType extends BulletType{
super.hit(b); super.hit(b);
tile = tile.link(); tile = tile.link();
if(tile.entity != null && tile.getTeam() == b.getTeam() && !(tile.block() instanceof BuildBlock)){ if(tile.entity != null && tile.getTeam() == b.team() && !(tile.block() instanceof BuildBlock)){
Fx.healBlockFull.at(tile.drawx(), tile.drawy(), tile.block().size, Pal.heal); Fx.healBlockFull.at(tile.drawx(), tile.drawy(), tile.block().size, Pal.heal);
tile.entity.healBy(healPercent / 100f * tile.entity.maxHealth()); tile.entity.healBy(healPercent / 100f * tile.entity.maxHealth());
} }

View File

@@ -41,7 +41,7 @@ public class LaserBulletType extends BulletType{
@Override @Override
public void init(Bulletc b){ public void init(Bulletc b){
Damage.collideLine(b, b.getTeam(), hitEffect, b.x, b.y, b.rot(), length); Damage.collideLine(b, b.team(), hitEffect, b.x, b.y, b.rot(), length);
} }
@Override @Override

View File

@@ -25,6 +25,6 @@ public class LightningBulletType extends BulletType{
@Override @Override
public void init(Bulletc b){ public void init(Bulletc b){
Lightning.create(b.getTeam(), lightningColor, damage, b.x, b.y, b.rot(), lightningLength); Lightning.create(b.team(), lightningColor, damage, b.x, b.y, b.rot(), lightningLength);
} }
} }

View File

@@ -39,7 +39,7 @@ import java.util.*;
import static mindustry.Vars.*; import static mindustry.Vars.*;
@SuppressWarnings("unused") @SuppressWarnings({"unused", "unused"})
public class EntityComps{ public class EntityComps{
@Component @Component
@@ -47,41 +47,48 @@ public class EntityComps{
private UnitController controller; private UnitController controller;
private UnitDef type; private UnitDef type;
public float getBounds(){ @Override
return getHitSize() * 2f; public float bounds(){
return hitSize() * 2f;
} }
public void setController(UnitController controller){ @Override
public void controller(UnitController controller){
this.controller = controller; this.controller = controller;
controller.set(this); controller.set(this);
} }
public UnitController getController(){ @Override
public UnitController controller(){
return controller; return controller;
} }
@Override
public void set(UnitDef def, UnitController controller){ public void set(UnitDef def, UnitController controller){
setType(type); type(type);
setController(controller); controller(controller);
} }
public void setType(UnitDef type){ @Override
public void type(UnitDef type){
this.type = type; this.type = type;
setupWeapons(type); setupWeapons(type);
} }
public UnitDef getType(){ @Override
public UnitDef type(){
return type; return type;
} }
@Override
public void update(){ public void update(){
//apply knockback based on spawns //apply knockback based on spawns
//TODO move elsewhere //TODO move elsewhere
if(getTeam() != state.rules.waveTeam){ if(team() != state.rules.waveTeam){
float relativeSize = state.rules.dropZoneRadius + getBounds()/2f + 1f; float relativeSize = state.rules.dropZoneRadius + bounds()/2f + 1f;
for(Tile spawn : spawner.getGroundSpawns()){ for(Tile spawn : spawner.getGroundSpawns()){
if(withinDst(spawn.worldx(), spawn.worldy(), relativeSize)){ if(withinDst(spawn.worldx(), spawn.worldy(), relativeSize)){
getVel().add(Tmp.v1.set(this).sub(spawn.worldx(), spawn.worldy()).setLength(0.1f + 1f - dst(spawn) / relativeSize).scl(0.45f * Time.delta())); vel().add(Tmp.v1.set(this).sub(spawn.worldx(), spawn.worldy()).setLength(0.1f + 1f - dst(spawn) / relativeSize).scl(0.45f * Time.delta()));
} }
} }
} }
@@ -91,7 +98,7 @@ public class EntityComps{
if(tile != null){ if(tile != null){
//unit block update //unit block update
tile.block().unitOn(tile, (mindustry.gen.Unitc)this); tile.block().unitOn(tile, this);
//apply damage //apply damage
if(floor.damageTaken > 0f){ if(floor.damageTaken > 0f){
@@ -100,6 +107,7 @@ public class EntityComps{
} }
} }
@Override
public void drawLight(){ public void drawLight(){
//TODO move //TODO move
if(type.lightRadius > 0){ if(type.lightRadius > 0){
@@ -107,17 +115,19 @@ public class EntityComps{
} }
} }
@Override
public void draw(){ public void draw(){
//draw power cell - TODO move //draw power cell - TODO move
Draw.color(Color.black, getTeam().color, healthf() + Mathf.absin(Time.time(), Math.max(healthf() * 5f, 1f), 1f - healthf())); Draw.color(Color.black, team().color, healthf() + Mathf.absin(Time.time(), Math.max(healthf() * 5f, 1f), 1f - healthf()));
Draw.rect(type.cellRegion, getX(), getY(), getRotation() - 90); Draw.rect(type.cellRegion, getX(), getY(), rotation() - 90);
Draw.color(); Draw.color();
} }
@Override
public void killed(){ public void killed(){
float explosiveness = 2f + item().explosiveness * getStack().amount; float explosiveness = 2f + item().explosiveness * stack().amount;
float flammability = item().flammability * getStack().amount; float flammability = item().flammability * stack().amount;
Damage.dynamicExplosion(getX(), getY(), flammability, explosiveness, 0f, getBounds() / 2f, Pal.darkFlame); Damage.dynamicExplosion(getX(), getY(), flammability, explosiveness, 0f, bounds() / 2f, Pal.darkFlame);
//TODO cleanup //TODO cleanup
//ScorchDecal.create(getX(), getY()); //ScorchDecal.create(getX(), getY());
@@ -125,7 +135,7 @@ public class EntityComps{
Effects.shake(2f, 2f, this); Effects.shake(2f, 2f, this);
Sounds.bang.at(this); Sounds.bang.at(this);
Events.fire(new UnitDestroyEvent((mindustry.gen.Unitc)this)); Events.fire(new UnitDestroyEvent(this));
//TODO implement suicide bomb trigger //TODO implement suicide bomb trigger
//if(explosiveness > 7f && this == player){ //if(explosiveness > 7f && this == player){
@@ -146,6 +156,7 @@ public class EntityComps{
private @Nullable Posc parent; private @Nullable Posc parent;
private float offsetX, offsetY; private float offsetX, offsetY;
@Override
public void add(){ public void add(){
if(parent != null){ if(parent != null){
offsetX = x - parent.getX(); offsetX = x - parent.getX();
@@ -153,6 +164,7 @@ public class EntityComps{
} }
} }
@Override
public void update(){ public void update(){
if(parent != null){ if(parent != null){
x = parent.getX() + offsetX; x = parent.getX() + offsetX;
@@ -168,68 +180,78 @@ public class EntityComps{
Object data; Object data;
BulletType type; BulletType type;
@Override
public float getDamage(){ public float getDamage(){
return type.damage; return type.damage;
} }
@Override
public void add(){ public void add(){
type.init(this); type.init(this);
setDrag(type.drag); drag(type.drag);
setHitSize(type.hitSize); hitSize(type.hitSize);
setLifetime(lifeScl * type.lifetime); lifetime(lifeScl * type.lifetime);
} }
@Override
public void remove(){ public void remove(){
type.despawned(this); type.despawned(this);
} }
@Override
public float getLifetime(){ public float getLifetime(){
return type.lifetime; return type.lifetime;
} }
@Override
public float damageMultiplier(){ public float damageMultiplier(){
if(getOwner() instanceof Unitc){ if(owner() instanceof Unitc){
return ((Unitc)getOwner()).getDamageMultiplier(); return ((Unitc)owner()).damageMultiplier();
} }
return 1f; return 1f;
} }
@Override
public void absorb(){ public void absorb(){
//TODO //TODO
remove(); remove();
} }
@Override
public float clipSize(){ public float clipSize(){
return type.drawSize; return type.drawSize;
} }
@Override
public float damage(){ public float damage(){
return type.damage * damageMultiplier(); return type.damage * damageMultiplier();
} }
@Override
public void collision(Hitboxc other, float x, float y){ public void collision(Hitboxc other, float x, float y){
if(!type.pierce) remove(); if(!type.pierce) remove();
type.hit(this, x, y); type.hit(this, x, y);
if(other instanceof Unitc){ if(other instanceof Unitc){
Unitc unit = (Unitc)other; Unitc unit = (Unitc)other;
unit.getVel().add(Tmp.v3.set(other.getX(), other.getY()).sub(x, y).setLength(type.knockback / unit.getMass())); unit.vel().add(Tmp.v3.set(other.x(), other.y()).sub(x, y).setLength(type.knockback / unit.mass()));
unit.apply(type.status, type.statusDuration); unit.apply(type.status, type.statusDuration);
} }
} }
@Override
public void update(){ public void update(){
type.update(this); type.update(this);
if(type.hitTiles){ if(type.hitTiles){
world.raycastEach(world.toTile(getLastX()), world.toTile(getLastY()), tileX(), tileY(), (x, y) -> { world.raycastEach(world.toTile(lastX()), world.toTile(lastY()), tileX(), tileY(), (x, y) -> {
Tile tile = world.ltile(x, y); Tile tile = world.ltile(x, y);
if(tile == null) return false; if(tile == null) return false;
if(tile.entity != null && tile.entity.collide(this) && type.collides(this, tile) && !tile.entity.isDead() && (type.collidesTeam || tile.getTeam() != getTeam())){ if(tile.entity != null && tile.entity.collide(this) && type.collides(this, tile) && !tile.entity.dead() && (type.collidesTeam || tile.getTeam() != team())){
if(tile.getTeam() != getTeam()){ if(tile.getTeam() != team()){
tile.entity.collision(this); tile.entity.collision(this);
} }
@@ -243,20 +265,23 @@ public class EntityComps{
} }
} }
@Override
public void draw(){ public void draw(){
type.draw(this); type.draw(this);
//TODO refactor //TODO refactor
renderer.lights.add(getX(), getY(), 16f, Pal.powerLight, 0.3f); renderer.lights.add(x(), y(), 16f, Pal.powerLight, 0.3f);
} }
/** Sets the bullet's rotation in degrees. */ /** Sets the bullet's rotation in degrees. */
public void setRotation(float angle){ @Override
getVel().setAngle(angle); public void rotation(float angle){
vel().setAngle(angle);
} }
/** @return the bullet's rotation. */ /** @return the bullet's rotation. */
public float getRotation(){ @Override
float angle = Mathf.atan2(getVel().x, getVel().y) * Mathf.radiansToDegrees; public float rotation(){
float angle = Mathf.atan2(vel().x, vel().y) * Mathf.radiansToDegrees;
if(angle < 0) angle += 360; if(angle < 0) angle += 360;
return angle; return angle;
} }
@@ -264,13 +289,14 @@ public class EntityComps{
@Component @Component
abstract class DamageComp{ abstract class DamageComp{
abstract float getDamage(); abstract float damage();
} }
@Component @Component
abstract class TimedComp implements Entityc, Scaled{ abstract class TimedComp implements Entityc, Scaled{
float time, lifetime; float time, lifetime;
@Override
public void update(){ public void update(){
time = Math.min(time + Time.delta(), lifetime); time = Math.min(time + Time.delta(), lifetime);
@@ -300,6 +326,7 @@ public class EntityComps{
return health / maxHealth; return health / maxHealth;
} }
@Override
public void update(){ public void update(){
hitTime -= Time.delta() / hitDuration; hitTime -= Time.delta() / hitDuration;
} }
@@ -366,6 +393,7 @@ public class EntityComps{
return elevation < 0.001f; return elevation < 0.001f;
} }
@Override
public void update(){ public void update(){
Floor floor = floorOn(); Floor floor = floorOn();
@@ -377,7 +405,7 @@ public class EntityComps{
drownTime += Time.delta() * 1f / floor.drownTime; drownTime += Time.delta() * 1f / floor.drownTime;
drownTime = Mathf.clamp(drownTime); drownTime = Mathf.clamp(drownTime);
if(Mathf.chance(Time.delta() * 0.05f)){ if(Mathf.chance(Time.delta() * 0.05f)){
floor.drownUpdateEffect.at(getX(), getY(), 0f, floor.color); floor.drownUpdateEffect.at(x, y, 0f, floor.color);
} }
//TODO is the netClient check necessary? //TODO is the netClient check necessary?
@@ -403,8 +431,8 @@ public class EntityComps{
void interpolate(){ void interpolate(){
Syncc sync = (Syncc)this; Syncc sync = (Syncc)this;
if(sync.getInterpolator().values.length > 0){ if(sync.interpolator().values.length > 0){
rotation = sync.getInterpolator().values[0]; rotation = sync.interpolator().values[0];
} }
} }
} }
@@ -433,6 +461,7 @@ public class EntityComps{
private float sleepTime; private float sleepTime;
/** Sets this tile entity data to this tile, and adds it if necessary. */ /** Sets this tile entity data to this tile, and adds it if necessary. */
@Override
public Tilec init(Tile tile, boolean shouldAdd){ public Tilec init(Tile tile, boolean shouldAdd){
this.tile = tile; this.tile = tile;
this.block = tile.block(); this.block = tile.block();
@@ -442,8 +471,8 @@ public class EntityComps{
sound = new SoundLoop(block.activeSound, block.activeSoundVolume); sound = new SoundLoop(block.activeSound, block.activeSoundVolume);
} }
setHealth(block.health); health(block.health);
setMaxHealth(block.health); maxHealth(block.health);
timer = new Interval(block.timers); timer = new Interval(block.timers);
if(shouldAdd){ if(shouldAdd){
@@ -453,33 +482,40 @@ public class EntityComps{
return this; return this;
} }
public float getTimeScale(){ @Override
public float timeScale(){
return timeScale; return timeScale;
} }
@Override
public boolean consValid(){ public boolean consValid(){
return cons.valid(); return cons.valid();
} }
@Override
public void consume(){ public void consume(){
cons.trigger(); cons.trigger();
} }
@Override
public boolean timer(int id, float time){ public boolean timer(int id, float time){
return timer.get(id, time); return timer.get(id, time);
} }
/** Scaled delta. */ /** Scaled delta. */
@Override
public float delta(){ public float delta(){
return Time.delta() * timeScale; return Time.delta() * timeScale;
} }
/** Base efficiency. If this entity has non-buffered power, returns the power %, otherwise returns 1. */ /** Base efficiency. If this entity has non-buffered power, returns the power %, otherwise returns 1. */
@Override
public float efficiency(){ public float efficiency(){
return power != null && (block.consumes.has(ConsumeType.power) && !block.consumes.getPower().buffered) ? power.status : 1f; return power != null && (block.consumes.has(ConsumeType.power) && !block.consumes.getPower().buffered) ? power.status : 1f;
} }
/** Call when nothing is happening to the entity. This increments the internal sleep timer. */ /** Call when nothing is happening to the entity. This increments the internal sleep timer. */
@Override
public void sleep(){ public void sleep(){
sleepTime += Time.delta(); sleepTime += Time.delta();
if(!sleeping && sleepTime >= timeToSleep){ if(!sleeping && sleepTime >= timeToSleep){
@@ -490,6 +526,7 @@ public class EntityComps{
} }
/** Call when this entity is updating. This wakes it up. */ /** Call when this entity is updating. This wakes it up. */
@Override
public void noSleep(){ public void noSleep(){
sleepTime = 0f; sleepTime = 0f;
if(sleeping){ if(sleeping){
@@ -500,20 +537,24 @@ public class EntityComps{
} }
/** Returns the version of this TileEntity IO code.*/ /** Returns the version of this TileEntity IO code.*/
@Override
public byte version(){ public byte version(){
return 0; return 0;
} }
@Override
public boolean collide(Bulletc other){ public boolean collide(Bulletc other){
return true; return true;
} }
@Override
public void collision(Bulletc other){ public void collision(Bulletc other){
block.handleBulletHit(this, other); block.handleBulletHit(this, other);
} }
//TODO Implement damage! //TODO Implement damage!
@Override
public void removeFromProximity(){ public void removeFromProximity(){
block.onProximityRemoved(tile); block.onProximityRemoved(tile);
@@ -525,12 +566,13 @@ public class EntityComps{
other.block().onProximityUpdate(other); other.block().onProximityUpdate(other);
if(other.entity != null){ if(other.entity != null){
other.entity.getProximity().remove(tile, true); other.entity.proximity().remove(tile, true);
} }
} }
} }
} }
@Override
public void updateProximity(){ public void updateProximity(){
tmpTiles.clear(); tmpTiles.clear();
proximity.clear(); proximity.clear();
@@ -543,8 +585,8 @@ public class EntityComps{
if(other.entity == null || !(other.interactable(tile.getTeam()))) continue; if(other.entity == null || !(other.interactable(tile.getTeam()))) continue;
//add this tile to proximity of nearby tiles //add this tile to proximity of nearby tiles
if(!other.entity.getProximity().contains(tile, true)){ if(!other.entity.proximity().contains(tile, true)){
other.entity.getProximity().add(tile); other.entity.proximity().add(tile);
} }
tmpTiles.add(other); tmpTiles.add(other);
@@ -563,21 +605,25 @@ public class EntityComps{
} }
} }
@Override
public Array<Tile> proximity(){ public Array<Tile> proximity(){
return proximity; return proximity;
} }
/** Tile configuration. Defaults to 0. Used for block rebuilding. */ /** Tile configuration. Defaults to 0. Used for block rebuilding. */
@Override
public int config(){ public int config(){
return 0; return 0;
} }
@Override
public void remove(){ public void remove(){
if(sound != null){ if(sound != null){
sound.stop(); sound.stop();
} }
} }
@Override
public void killed(){ public void killed(){
Events.fire(new BlockDestroyEvent(tile)); Events.fire(new BlockDestroyEvent(tile));
block.breakSound.at(tile); block.breakSound.at(tile);
@@ -585,6 +631,7 @@ public class EntityComps{
tile.remove(); tile.remove();
} }
@Override
public void update(){ public void update(){
timeScaleDuration -= Time.delta(); timeScaleDuration -= Time.delta();
if(timeScaleDuration <= 0f || !block.canOverdrive){ if(timeScaleDuration <= 0f || !block.canOverdrive){
@@ -592,7 +639,7 @@ public class EntityComps{
} }
if(sound != null){ if(sound != null){
sound.update(getX(), getY(), block.shouldActiveSound(tile)); sound.update(x(), y(), block.shouldActiveSound(tile));
} }
if(block.idleSound != Sounds.none && block.shouldIdleSound(tile)){ if(block.idleSound != Sounds.none && block.shouldIdleSound(tile)){
@@ -621,7 +668,7 @@ public class EntityComps{
Team team = Team.sharded; Team team = Team.sharded;
public @Nullable Tilec getClosestCore(){ public @Nullable Tilec closestCore(){
return state.teams.closestCore(x, y, team); return state.teams.closestCore(x, y, team);
} }
} }
@@ -638,7 +685,7 @@ public class EntityComps{
static int sequenceNum = 0; static int sequenceNum = 0;
/** weapon mount array, never null */ /** weapon mount array, never null */
WeaponMount[] mounts = {}; @ReadOnly WeaponMount[] mounts = {};
void setupWeapons(UnitDef def){ void setupWeapons(UnitDef def){
mounts = new WeaponMount[def.weapons.size]; mounts = new WeaponMount[def.weapons.size];
@@ -662,6 +709,7 @@ public class EntityComps{
} }
/** Update shooting and rotation for this unit. */ /** Update shooting and rotation for this unit. */
@Override
public void update(){ public void update(){
for(WeaponMount mount : mounts){ for(WeaponMount mount : mounts){
Weapon weapon = mount.weapon; Weapon weapon = mount.weapon;
@@ -744,7 +792,7 @@ public class EntityComps{
if(this instanceof Velc){ if(this instanceof Velc){
//TODO apply force? //TODO apply force?
((Velc)this).getVel().add(Tmp.v1); ((Velc)this).vel().add(Tmp.v1);
} }
Tmp.v1.trns(rotation, 3f); Tmp.v1.trns(rotation, 3f);
@@ -774,7 +822,7 @@ public class EntityComps{
void drawShadow(){ void drawShadow(){
if(!isGrounded()){ if(!isGrounded()){
Draw.color(shadowColor); Draw.color(shadowColor);
Draw.rect(getShadowRegion(), x + shadowTX * getElevation(), y + shadowTY * getElevation(), rotation - 90); Draw.rect(getShadowRegion(), x + shadowTX * elevation(), y + shadowTY * elevation(), rotation - 90);
Draw.color(); Draw.color();
} }
} }
@@ -787,6 +835,7 @@ public class EntityComps{
float itemTime; float itemTime;
//drawn after base //drawn after base
@Override
@MethodPriority(3) @MethodPriority(3)
public void draw(){ public void draw(){
boolean number = isLocal(); boolean number = isLocal();
@@ -812,7 +861,7 @@ public class EntityComps{
(3f + Mathf.absin(Time.time(), 5f, 1f)) * itemTime); (3f + Mathf.absin(Time.time(), 5f, 1f)) * itemTime);
if(isLocal()){ if(isLocal()){
Fonts.outline.draw(getStack().amount + "", Fonts.outline.draw(stack().amount + "",
x + Angles.trnsx(rotation + 180f, backTrns), x + Angles.trnsx(rotation + 180f, backTrns),
y + Angles.trnsy(rotation + 180f, backTrns) - 3, y + Angles.trnsy(rotation + 180f, backTrns) - 3,
Pal.accent, 0.25f * itemTime / Scl.scl(1f), false, Align.center Pal.accent, 0.25f * itemTime / Scl.scl(1f), false, Align.center
@@ -829,12 +878,14 @@ public class EntityComps{
Color color = new Color(1, 1, 1, 1); Color color = new Color(1, 1, 1, 1);
TextureRegion region; TextureRegion region;
@Override
public void draw(){ public void draw(){
Draw.color(color); Draw.color(color);
Draw.rect(region, getX(), getY(), getRotation()); Draw.rect(region, x(), y(), rotation());
Draw.color(); Draw.color();
} }
@Override
public float clipSize(){ public float clipSize(){
return region.getWidth()*2; return region.getWidth()*2;
} }
@@ -883,6 +934,7 @@ public class EntityComps{
interpolator.lastUpdated = 0; interpolator.lastUpdated = 0;
} }
@Override
public void update(){ public void update(){
if(Vars.net.client() && !isLocal()){ if(Vars.net.client() && !isLocal()){
interpolate(); interpolate();
@@ -938,11 +990,11 @@ public class EntityComps{
} }
int tileX(){ int tileX(){
return Vars.world.toTile(getX()); return Vars.world.toTile(x);
} }
int tileY(){ int tileY(){
return Vars.world.toTile(getY()); return Vars.world.toTile(y);
} }
/** Returns air if this unit is on a non-air top block. */ /** Returns air if this unit is on a non-air top block. */
@@ -954,6 +1006,16 @@ public class EntityComps{
public @Nullable Tile tileOn(){ public @Nullable Tile tileOn(){
return world.tileWorld(x, y); return world.tileWorld(x, y);
} }
@Override
public float getX(){
return x;
}
@Override
public float getY(){
return y;
}
} }
@Component @Component
@@ -966,23 +1028,23 @@ public class EntityComps{
abstract boolean canMine(Item item); abstract boolean canMine(Item item);
abstract float getMiningSpeed(); abstract float miningSpeed();
abstract boolean offloadImmediately(); abstract boolean offloadImmediately();
boolean isMining(){ boolean mining(){
return mineTile != null; return mineTile != null;
} }
void updateMining(){ void updateMining(){
Tilec core = getClosestCore(); Tilec core = closestCore();
if(core != null && mineTile != null && mineTile.drop() != null && !acceptsItem(mineTile.drop()) && dst(core) < mineTransferRange){ if(core != null && mineTile != null && mineTile.drop() != null && !acceptsItem(mineTile.drop()) && dst(core) < mineTransferRange){
int accepted = core.getTile().block().acceptStack(item(), getStack().amount, core.getTile(), this); int accepted = core.tile().block().acceptStack(item(), stack().amount, core.tile(), this);
if(accepted > 0){ if(accepted > 0){
Call.transferItemTo(item(), accepted, Call.transferItemTo(item(), accepted,
mineTile.worldx() + Mathf.range(tilesize / 2f), mineTile.worldx() + Mathf.range(tilesize / 2f),
mineTile.worldy() + Mathf.range(tilesize / 2f), core.getTile()); mineTile.worldy() + Mathf.range(tilesize / 2f), core.tile());
clearItem(); clearItem();
} }
} }
@@ -992,14 +1054,14 @@ public class EntityComps{
mineTile = null; mineTile = null;
}else{ }else{
Item item = mineTile.drop(); Item item = mineTile.drop();
setRotation(Mathf.slerpDelta(getRotation(), angleTo(mineTile.worldx(), mineTile.worldy()), 0.4f)); rotation(Mathf.slerpDelta(rotation(), angleTo(mineTile.worldx(), mineTile.worldy()), 0.4f));
if(Mathf.chance(Time.delta() * (0.06 - item.hardness * 0.01) * getMiningSpeed())){ if(Mathf.chance(Time.delta() * (0.06 - item.hardness * 0.01) * miningSpeed())){
if(dst(core) < mineTransferRange && core.getTile().block().acceptStack(item, 1, core.getTile(), this) == 1 && offloadImmediately()){ if(dst(core) < mineTransferRange && core.tile().block().acceptStack(item, 1, core.tile(), this) == 1 && offloadImmediately()){
Call.transferItemTo(item, 1, Call.transferItemTo(item, 1,
mineTile.worldx() + Mathf.range(tilesize / 2f), mineTile.worldx() + Mathf.range(tilesize / 2f),
mineTile.worldy() + Mathf.range(tilesize / 2f), core.getTile()); mineTile.worldy() + Mathf.range(tilesize / 2f), core.tile());
}else if(acceptsItem(item)){ }else if(acceptsItem(item)){
//this is clientside, since items are synced anyway //this is clientside, since items are synced anyway
ItemTransfer.transferItemToUnit(item, ItemTransfer.transferItemToUnit(item,
@@ -1016,7 +1078,7 @@ public class EntityComps{
} }
void drawOver(){ void drawOver(){
if(!isMining()) return; if(!mining()) return;
float focusLen = 4f + Mathf.absin(Time.time(), 1.1f, 0.5f); float focusLen = 4f + Mathf.absin(Time.time(), 1.1f, 0.5f);
float swingScl = 12f, swingMag = tilesize / 8f; float swingScl = 12f, swingMag = tilesize / 8f;
float flashScl = 0.3f; float flashScl = 0.3f;
@@ -1042,13 +1104,13 @@ public class EntityComps{
} }
@Component @Component
abstract static class BuilderComp implements mindustry.gen.Unitc{ abstract static class BuilderComp implements Unitc{
static final float placeDistance = 220f; static final float placeDistance = 220f;
static final Vec2[] tmptr = new Vec2[]{new Vec2(), new Vec2(), new Vec2(), new Vec2()}; static final Vec2[] tmptr = new Vec2[]{new Vec2(), new Vec2(), new Vec2(), new Vec2()};
transient float x, y, rotation; transient float x, y, rotation;
Queue<BuildRequest> requests = new Queue<>(); @ReadOnly Queue<BuildRequest> requests = new Queue<>();
float buildSpeed = 1f; float buildSpeed = 1f;
//boolean building; //boolean building;
@@ -1064,7 +1126,7 @@ public class EntityComps{
} }
} }
Tilec core = getClosestCore(); Tilec core = closestCore();
//nothing to build. //nothing to build.
if(buildRequest() == null) return; if(buildRequest() == null) return;
@@ -1087,10 +1149,10 @@ public class EntityComps{
Tile tile = world.tile(current.x, current.y); Tile tile = world.tile(current.x, current.y);
if(!(tile.block() instanceof BuildBlock)){ if(!(tile.block() instanceof BuildBlock)){
if(!current.initialized && !current.breaking && Build.validPlace(getTeam(), current.x, current.y, current.block, current.rotation)){ if(!current.initialized && !current.breaking && Build.validPlace(team(), current.x, current.y, current.block, current.rotation)){
Build.beginPlace(getTeam(), current.x, current.y, current.block, current.rotation); Build.beginPlace(team(), current.x, current.y, current.block, current.rotation);
}else if(!current.initialized && current.breaking && Build.validBreak(getTeam(), current.x, current.y)){ }else if(!current.initialized && current.breaking && Build.validBreak(team(), current.x, current.y)){
Build.beginBreak(getTeam(), current.x, current.y); Build.beginBreak(team(), current.x, current.y);
}else{ }else{
requests.removeFirst(); requests.removeFirst();
return; return;
@@ -1098,7 +1160,7 @@ public class EntityComps{
} }
if(tile.entity instanceof BuildEntity && !current.initialized){ if(tile.entity instanceof BuildEntity && !current.initialized){
Core.app.post(() -> Events.fire(new BuildSelectEvent(tile, getTeam(), (Builderc)this, current.breaking))); Core.app.post(() -> Events.fire(new BuildSelectEvent(tile, team(), (Builderc)this, current.breaking)));
current.initialized = true; current.initialized = true;
} }
@@ -1136,7 +1198,7 @@ public class EntityComps{
boolean shouldSkip(BuildRequest request, @Nullable Tilec core){ boolean shouldSkip(BuildRequest request, @Nullable Tilec core){
//requests that you have at least *started* are considered //requests that you have at least *started* are considered
if(state.rules.infiniteResources || request.breaking || !request.initialized || core == null) return false; if(state.rules.infiniteResources || request.breaking || !request.initialized || core == null) return false;
return request.stuck && !core.getItems().has(request.block.requirements); return request.stuck && !core.items().has(request.block.requirements);
} }
void removeBuild(int x, int y, boolean breaking){ void removeBuild(int x, int y, boolean breaking){
@@ -1238,12 +1300,12 @@ public class EntityComps{
@Component @Component
abstract class ItemsComp{ abstract class ItemsComp{
ItemStack stack = new ItemStack(); @ReadOnly ItemStack stack = new ItemStack();
abstract int getItemCapacity(); abstract int itemCapacity();
void update(){ void update(){
stack.amount = Mathf.clamp(stack.amount, 0, getItemCapacity()); stack.amount = Mathf.clamp(stack.amount, 0, itemCapacity());
} }
Item item(){ Item item(){
@@ -1255,7 +1317,7 @@ public class EntityComps{
} }
boolean acceptsItem(Item item){ boolean acceptsItem(Item item){
return !hasItem() || item == stack.item && stack.amount + 1 <= getItemCapacity(); return !hasItem() || item == stack.item && stack.amount + 1 <= itemCapacity();
} }
boolean hasItem(){ boolean hasItem(){
@@ -1275,14 +1337,17 @@ public class EntityComps{
Object data; Object data;
float rotation = 0f; float rotation = 0f;
@Override
public void draw(){ public void draw(){
} }
@Override
public void update(){ public void update(){
//TODO fix effects, make everything poolable //TODO fix effects, make everything poolable
} }
@Override
public float clipSize(){ public float clipSize(){
return effect.size; return effect.size;
} }
@@ -1295,6 +1360,7 @@ public class EntityComps{
final Vec2 vel = new Vec2(); final Vec2 vel = new Vec2();
float drag = 0f; float drag = 0f;
@Override
public void update(){ public void update(){
//TODO handle solidity //TODO handle solidity
x += vel.x; x += vel.x;
@@ -1310,6 +1376,7 @@ public class EntityComps{
float hitSize; float hitSize;
float lastX, lastY; float lastX, lastY;
@Override
public void update(){ public void update(){
} }
@@ -1323,19 +1390,20 @@ public class EntityComps{
} }
float getDeltaX(){ float deltaX(){
return x - lastX; return x - lastX;
} }
float getDeltaY(){ float deltaY(){
return y - lastY; return y - lastY;
} }
boolean collides(Hitboxc other){ boolean collides(Hitboxc other){
return Intersector.overlapsRect(x - hitSize/2f, y - hitSize/2f, hitSize, hitSize, return Intersector.overlapsRect(x - hitSize/2f, y - hitSize/2f, hitSize, hitSize,
other.getX() - other.getHitSize()/2f, other.getY() - other.getHitSize()/2f, other.getHitSize(), other.getHitSize()); other.x() - other.hitSize()/2f, other.y() - other.hitSize()/2f, other.hitSize(), other.hitSize());
} }
@Override
public void hitbox(Rect rect){ public void hitbox(Rect rect){
rect.setCentered(x, y, hitSize, hitSize); rect.setCentered(x, y, hitSize, hitSize);
} }
@@ -1347,16 +1415,16 @@ public class EntityComps{
} }
@Component @Component
abstract class StatusComp implements Posc{ abstract class StatusComp implements Posc, Flyingc{
private Array<StatusEntry> statuses = new Array<>(); private Array<StatusEntry> statuses = new Array<>();
private Bits applied = new Bits(content.getBy(ContentType.status).size); private Bits applied = new Bits(content.getBy(ContentType.status).size);
float speedMultiplier; @ReadOnly float speedMultiplier;
float damageMultiplier; @ReadOnly float damageMultiplier;
float armorMultiplier; @ReadOnly float armorMultiplier;
/** @return damage taken based on status armor multipliers */ /** @return damage taken based on status armor multipliers */
float getDamage(float amount){ float getShieldDamage(float amount){
return amount * Mathf.clamp(1f - armorMultiplier / 100f); return amount * Mathf.clamp(1f - armorMultiplier / 100f);
} }
@@ -1396,7 +1464,7 @@ public class EntityComps{
return false; return false;
} }
Color getStatusColor(){ Color statusColor(){
if(statuses.size == 0){ if(statuses.size == 0){
return Tmp.c1.set(Color.white); return Tmp.c1.set(Color.white);
} }
@@ -1410,16 +1478,12 @@ public class EntityComps{
return Tmp.c1.set(r / statuses.size, g / statuses.size, b / statuses.size, 1f); return Tmp.c1.set(r / statuses.size, g / statuses.size, b / statuses.size, 1f);
} }
@Override
public void update(){ public void update(){
Floor floor = floorOn(); Floor floor = floorOn();
Tile tile = tileOn(); if(isGrounded() && floor.status != null){
boolean flying = false;
//TODO conditionally apply status effects on floor, if not flying
if(!flying && tile != null){
//apply effect //apply effect
if(floor.status != null){ apply(floor.status, floor.statusDuration);
apply(floor.status, floor.statusDuration);
}
} }
applied.clear(); applied.clear();

View File

@@ -7,7 +7,6 @@ import arc.util.*;
import arc.util.pooling.*; import arc.util.pooling.*;
import mindustry.annotations.Annotations.*; import mindustry.annotations.Annotations.*;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.entities.type.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.type.*; import mindustry.type.*;
@@ -42,11 +41,11 @@ public class ItemTransfer extends TimedEntity implements DrawTrait{
@Remote(called = Loc.server, unreliable = true) @Remote(called = Loc.server, unreliable = true)
public static void transferItemTo(Item item, int amount, float x, float y, Tile tile){ public static void transferItemTo(Item item, int amount, float x, float y, Tile tile){
if(tile == null || tile.entity == null || tile.entity.getItems() == null) return; if(tile == null || tile.entity == null || tile.entity.items() == null) return;
for(int i = 0; i < Mathf.clamp(amount / 3, 1, 8); i++){ for(int i = 0; i < Mathf.clamp(amount / 3, 1, 8); i++){
Time.run(i * 3, () -> create(item, x, y, tile, () -> {})); Time.run(i * 3, () -> create(item, x, y, tile, () -> {}));
} }
tile.entity.getItems().add(item, amount); tile.entity.items().add(item, amount);
} }
public static void create(Item item, float fromx, float fromy, Position to, Runnable done){ public static void create(Item item, float fromx, float fromy, Position to, Runnable done){

View File

@@ -236,7 +236,7 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
return playerGroup; return playerGroup;
} }
public void setTeam(Team team){ public void team(Team team){
this.team = team; this.team = team;
} }
@@ -406,7 +406,7 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
control.input.drawBreaking(request); control.input.drawBreaking(request);
}else{ }else{
request.block.drawRequest(request, control.input.allRequests(), request.block.drawRequest(request, control.input.allRequests(),
Build.validPlace(getTeam(), request.x, request.y, request.block, request.rotation) || control.input.requestMatches(request)); Build.validPlace(team(), request.x, request.y, request.block, request.rotation) || control.input.requestMatches(request));
} }
} }
@@ -439,14 +439,14 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
velocity.set(0f, 0f); velocity.set(0f, 0f);
x = 0; x = 0;
y = 0; y = 0;
setDead(true); dead(true);
} }
if(netServer.isWaitingForPlayers()){ if(netServer.isWaitingForPlayers()){
setDead(true); dead(true);
} }
if(!isDead() && isOutOfBounds()){ if(!dead() && isOutOfBounds()){
destructTime += Time.delta(); destructTime += Time.delta();
if(destructTime >= boundsCountdown){ if(destructTime >= boundsCountdown){
@@ -456,7 +456,7 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
destructTime = 0f; destructTime = 0f;
} }
if(!isDead() && isFlying()){ if(!dead() && isFlying()){
loops.play(Sounds.thruster, this, Mathf.clamp(velocity.len() * 2f) * 0.3f); loops.play(Sounds.thruster, this, Mathf.clamp(velocity.len() * 2f) * 0.3f);
} }
@@ -465,7 +465,7 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
loops.play(Sounds.build, request.tile(), 0.75f); loops.play(Sounds.build, request.tile(), 0.75f);
} }
if(isDead()){ if(dead()){
isBoosting = false; isBoosting = false;
boostHeat = 0f; boostHeat = 0f;
if(respawns > 0 || !state.rules.limitedRespawns){ if(respawns > 0 || !state.rules.limitedRespawns){
@@ -604,7 +604,7 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
protected void updateTouch(){ protected void updateTouch(){
if(Units.invalidateTarget(target, this) && if(Units.invalidateTarget(target, this) &&
!(target instanceof Tilec && ((Tilec)target).damaged() && target.isValid() && target.getTeam() == team && mech.canHeal && dst(target) < mech.range && !(((Tilec)target).block instanceof BuildBlock))){ !(target instanceof Tilec && ((Tilec)target).damaged() && target.isValid() && target.team() == team && mech.canHeal && dst(target) < mech.range && !(((Tilec)target).block instanceof BuildBlock))){
target = null; target = null;
} }
@@ -616,10 +616,10 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
float attractDst = 15f; float attractDst = 15f;
float speed = isBoosting && !mech.flying ? mech.boostSpeed : mech.speed; float speed = isBoosting && !mech.flying ? mech.boostSpeed : mech.speed;
if(moveTarget != null && !moveTarget.isDead()){ if(moveTarget != null && !moveTarget.dead()){
targetX = moveTarget.getX(); targetX = moveTarget.getX();
targetY = moveTarget.getY(); targetY = moveTarget.getY();
boolean tapping = moveTarget instanceof Tilec && moveTarget.getTeam() == team; boolean tapping = moveTarget instanceof Tilec && moveTarget.team() == team;
attractDst = 0f; attractDst = 0f;
if(tapping){ if(tapping){
@@ -627,7 +627,7 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
} }
if(dst(moveTarget) <= 2f * Time.delta()){ if(dst(moveTarget) <= 2f * Time.delta()){
if(tapping && !isDead()){ if(tapping && !dead()){
Tile tile = ((Tilec)moveTarget).tile; Tile tile = ((Tilec)moveTarget).tile;
tile.block().tapped(tile, this); tile.block().tapped(tile, this);
} }
@@ -680,7 +680,7 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
if(target == null){ if(target == null){
isShooting = false; isShooting = false;
if(Core.settings.getBool("autotarget")){ if(Core.settings.getBool("autotarget")){
target = Units.closestTarget(team, x, y, mech.range, u -> u.getTeam() != Team.derelict, u -> u.getTeam() != Team.derelict); target = Units.closestTarget(team, x, y, mech.range, u -> u.team() != Team.derelict, u -> u.getTeam() != Team.derelict);
if(mech.canHeal && target == null){ if(mech.canHeal && target == null){
target = Geometry.findClosest(x, y, indexer.getDamaged(Team.sharded)); target = Geometry.findClosest(x, y, indexer.getDamaged(Team.sharded));
@@ -695,7 +695,7 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
setMineTile(null); setMineTile(null);
} }
} }
}else if(target.isValid() || (target instanceof Tilec && ((Tilec)target).damaged() && target.getTeam() == team && mech.canHeal && dst(target) < mech.range)){ }else if(target.isValid() || (target instanceof Tilec && ((Tilec)target).damaged() && target.team() == team && mech.canHeal && dst(target) < mech.range)){
//rotate toward and shoot the target //rotate toward and shoot the target
if(mech.faceTarget){ if(mech.faceTarget){
rotation = Mathf.slerpDelta(rotation, angleTo(target), 0.2f); rotation = Mathf.slerpDelta(rotation, angleTo(target), 0.2f);
@@ -786,19 +786,19 @@ public class Player extends Unitc implements BuilderMinerTrait, ShooterTrait{
if(state.isEditor()){ if(state.isEditor()){
//instant respawn at center of map. //instant respawn at center of map.
set(world.width() * tilesize/2f, world.height() * tilesize/2f); set(world.width() * tilesize/2f, world.height() * tilesize/2f);
setDead(false); dead(false);
}else if(spawner != null && spawner.isValid()){ }else if(spawner != null && spawner.isValid()){
spawner.updateSpawning(this); spawner.updateSpawning(this);
}else if(!netServer.isWaitingForPlayers()){ }else if(!netServer.isWaitingForPlayers()){
if(!net.client()){ if(!net.client()){
if(lastSpawner != null && lastSpawner.isValid()){ if(lastSpawner != null && lastSpawner.isValid()){
this.spawner = lastSpawner; this.spawner = lastSpawner;
}else if(getClosestCore() != null){ }else if(closestCore() != null){
this.spawner = (SpawnerTrait)getClosestCore(); this.spawner = (SpawnerTrait)closestCore();
} }
} }
}else if(getClosestCore() != null){ }else if(closestCore() != null){
set(getClosestCore().getX(), getClosestCore().getY()); set(closestCore().getX(), closestCore().getY());
} }
} }

View File

@@ -68,7 +68,7 @@ public class BuilderDrone extends BaseDrone implements BuilderTrait{
}else{ //else, building isn't valid, follow a player }else{ //else, building isn't valid, follow a player
target = null; target = null;
if(playerTarget == null || playerTarget.getTeam() != team || !playerTarget.isValid()){ if(playerTarget == null || playerTarget.team() != team || !playerTarget.isValid()){
playerTarget = null; playerTarget = null;
if(retarget()){ if(retarget()){
@@ -77,7 +77,7 @@ public class BuilderDrone extends BaseDrone implements BuilderTrait{
//find player with min amount of drones //find player with min amount of drones
for(Player player : playerGroup.all()){ for(Player player : playerGroup.all()){
if(player.getTeam() == team){ if(player.team() == team){
int drones = getDrones(player); int drones = getDrones(player);
float dst = dst2(player); float dst = dst2(player);
@@ -168,7 +168,7 @@ public class BuilderDrone extends BaseDrone implements BuilderTrait{
if(!isBuilding() && timer.get(timerTarget2, 15)){ if(!isBuilding() && timer.get(timerTarget2, 15)){
for(Player player : playerGroup.all()){ for(Player player : playerGroup.all()){
if(player.getTeam() == team && player.buildRequest() != null){ if(player.team() == team && player.buildRequest() != null){
BuildRequest req = player.buildRequest(); BuildRequest req = player.buildRequest();
Tile tile = world.tile(req.x, req.y); Tile tile = world.tile(req.x, req.y);
if(tile != null && tile.entity instanceof BuildEntity){ if(tile != null && tile.entity instanceof BuildEntity){

View File

@@ -173,6 +173,6 @@ public class MinerDrone extends BaseDrone implements MinerTrait{
if(entity == null){ if(entity == null){
return; return;
} }
targetItem = Structs.findMin(type.toMine, indexer::hasOre, (a, b) -> -Integer.compare(entity.getItems().get(a), entity.getItems().get(b))); targetItem = Structs.findMin(type.toMine, indexer::hasOre, (a, b) -> -Integer.compare(entity.items().get(a), entity.items().get(b)));
} }
} }

View File

@@ -83,7 +83,7 @@ public class MusicControl{
/** Whether to play dark music.*/ /** Whether to play dark music.*/
private boolean isDark(){ private boolean isDark(){
if(state.teams.get(player.getTeam()).hasCore() && state.teams.get(player.getTeam()).core().healthf() < 0.85f){ if(state.teams.get(player.team()).hasCore() && state.teams.get(player.team()).core().healthf() < 0.85f){
//core damaged -> dark //core damaged -> dark
return true; return true;
} }

View File

@@ -5,7 +5,6 @@ import arc.math.geom.*;
import arc.struct.*; import arc.struct.*;
import arc.util.ArcAnnotate.*; import arc.util.ArcAnnotate.*;
import arc.util.*; import arc.util.*;
import mindustry.entities.type.*;
import mindustry.world.blocks.storage.CoreBlock.*; import mindustry.world.blocks.storage.CoreBlock.*;
import static mindustry.Vars.*; import static mindustry.Vars.*;
@@ -102,7 +101,7 @@ public class Teams{
} }
public void registerCore(CoreEntity core){ public void registerCore(CoreEntity core){
TeamData data = get(core.getTeam()); TeamData data = get(core.team());
//add core if not present //add core if not present
if(!data.cores.contains(core)){ if(!data.cores.contains(core)){
data.cores.add(core); data.cores.add(core);
@@ -117,7 +116,7 @@ public class Teams{
} }
public void unregisterCore(CoreEntity entity){ public void unregisterCore(CoreEntity entity){
TeamData data = get(entity.getTeam()); TeamData data = get(entity.team());
//remove core //remove core
data.cores.remove(entity); data.cores.remove(entity);
//unregister in active list //unregister in active list

View File

@@ -134,7 +134,7 @@ public class BlockRenderer implements Disposable{
} }
if(brokenFade > 0.001f){ if(brokenFade > 0.001f){
for(BrokenBlock block : state.teams.get(player.getTeam()).brokenBlocks){ for(BrokenBlock block : state.teams.get(player.team()).brokenBlocks){
Block b = content.block(block.block); Block b = content.block(block.block);
if(!camera.bounds(Tmp.r1).grow(tilesize * 2f).overlaps(Tmp.r2.setSize(b.size * tilesize).setCenter(block.x * tilesize + b.offset(), block.y * tilesize + b.offset()))) continue; if(!camera.bounds(Tmp.r1).grow(tilesize * 2f).overlaps(Tmp.r2.setSize(b.size * tilesize).setCenter(block.x * tilesize + b.offset(), block.y * tilesize + b.offset()))) continue;
@@ -233,7 +233,7 @@ public class BlockRenderer implements Disposable{
addRequest(tile, block.layer2); addRequest(tile, block.layer2);
} }
if(tile.entity != null && tile.entity.getPower() != null && tile.entity.getPower().links.size > 0){ if(tile.entity != null && tile.entity.power() != null && tile.entity.power().links.size > 0){
for(Tile other : block.getPowerConnections(tile, outArray)){ for(Tile other : block.getPowerConnections(tile, outArray)){
if(other.block().layer == Layer.power){ if(other.block().layer == Layer.power){
addRequest(other, Layer.power); addRequest(other, Layer.power);
@@ -275,7 +275,7 @@ public class BlockRenderer implements Disposable{
if(request.tile.entity != null && request.tile.entity.damaged()){ if(request.tile.entity != null && request.tile.entity.damaged()){
block.drawCracks(request.tile); block.drawCracks(request.tile);
} }
if(block.synthetic() && request.tile.getTeam() != player.getTeam()){ if(block.synthetic() && request.tile.getTeam() != player.team()){
block.drawTeam(request.tile); block.drawTeam(request.tile);
} }

View File

@@ -28,7 +28,7 @@ public class OverlayRenderer{
public void drawBottom(){ public void drawBottom(){
InputHandler input = control.input; InputHandler input = control.input;
if(player.isDead()) return; if(player.dead()) return;
input.drawBottom(); input.drawBottom();
} }
@@ -37,13 +37,13 @@ public class OverlayRenderer{
if(Core.settings.getBool("indicators")){ if(Core.settings.getBool("indicators")){
for(Player player : playerGroup.all()){ for(Player player : playerGroup.all()){
if(Vars.player != player && Vars.player.getTeam() == player.getTeam()){ if(Vars.player != player && Vars.player.team() == player.team()){
if(!rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f) if(!rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f)
.setCenter(Core.camera.position.x, Core.camera.position.y).contains(player.x, player.y)){ .setCenter(Core.camera.position.x, Core.camera.position.y).contains(player.x, player.y)){
Tmp.v1.set(player.x, player.y).sub(Core.camera.position.x, Core.camera.position.y).setLength(indicatorLength); Tmp.v1.set(player.x, player.y).sub(Core.camera.position.x, Core.camera.position.y).setLength(indicatorLength);
Lines.stroke(2f, player.getTeam().color); Lines.stroke(2f, player.team().color);
Lines.lineAngle(Core.camera.position.x + Tmp.v1.x, Core.camera.position.y + Tmp.v1.y, Tmp.v1.angle(), 4f); Lines.lineAngle(Core.camera.position.x + Tmp.v1.x, Core.camera.position.y + Tmp.v1.y, Tmp.v1.angle(), 4f);
Draw.reset(); Draw.reset();
} }
@@ -51,17 +51,17 @@ public class OverlayRenderer{
} }
Units.all(unit -> { Units.all(unit -> {
if(unit != player && unit.getTeam() != player.getTeam() && !rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f).setCenter(Core.camera.position.x, Core.camera.position.y).contains(unit.x, unit.y)){ if(unit != player && unit.team() != player.team() && !rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f).setCenter(Core.camera.position.x, Core.camera.position.y).contains(unit.x, unit.y)){
Tmp.v1.set(unit.x, unit.y).sub(Core.camera.position.x, Core.camera.position.y).setLength(indicatorLength); Tmp.v1.set(unit.x, unit.y).sub(Core.camera.position.x, Core.camera.position.y).setLength(indicatorLength);
Lines.stroke(1f, unit.getTeam().color); Lines.stroke(1f, unit.team().color);
Lines.lineAngle(Core.camera.position.x + Tmp.v1.x, Core.camera.position.y + Tmp.v1.y, Tmp.v1.angle(), 3f); Lines.lineAngle(Core.camera.position.x + Tmp.v1.x, Core.camera.position.y + Tmp.v1.y, Tmp.v1.angle(), 3f);
Draw.reset(); Draw.reset();
} }
}); });
if(ui.hudfrag.blockfrag.currentCategory == Category.upgrade){ if(ui.hudfrag.blockfrag.currentCategory == Category.upgrade){
for(Tile mechpad : indexer.getAllied(player.getTeam(), BlockFlag.mechPad)){ for(Tile mechpad : indexer.getAllied(player.team(), BlockFlag.mechPad)){
if(!(mechpad.block() instanceof MechPad)) continue; if(!(mechpad.block() instanceof MechPad)) continue;
if(!rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f) if(!rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f)
.setCenter(Core.camera.position.x, Core.camera.position.y).contains(mechpad.drawx(), mechpad.drawy())){ .setCenter(Core.camera.position.x, Core.camera.position.y).contains(mechpad.drawx(), mechpad.drawy())){
@@ -76,7 +76,7 @@ public class OverlayRenderer{
} }
} }
if(player.isDead()) return; //dead players don't draw if(player.dead()) return; //dead players don't draw
InputHandler input = control.input; InputHandler input = control.input;
@@ -94,7 +94,7 @@ public class OverlayRenderer{
Lines.stroke(buildFadeTime * 2f); Lines.stroke(buildFadeTime * 2f);
if(buildFadeTime > 0.005f){ if(buildFadeTime > 0.005f){
state.teams.eachEnemyCore(player.getTeam(), core -> { state.teams.eachEnemyCore(player.team(), core -> {
float dst = core.dst(player); float dst = core.dst(player);
if(dst < state.rules.enemyCoreBuildRadius * 2.2f){ if(dst < state.rules.enemyCoreBuildRadius * 2.2f){
Draw.color(Color.darkGray); Draw.color(Color.darkGray);
@@ -122,10 +122,10 @@ public class OverlayRenderer{
Vec2 vec = Core.input.mouseWorld(input.getMouseX(), input.getMouseY()); Vec2 vec = Core.input.mouseWorld(input.getMouseX(), input.getMouseY());
Tile tile = world.ltileWorld(vec.x, vec.y); Tile tile = world.ltileWorld(vec.x, vec.y);
if(tile != null && tile.block() != Blocks.air && tile.getTeam() == player.getTeam()){ if(tile != null && tile.block() != Blocks.air && tile.getTeam() == player.team()){
tile.block().drawSelect(tile); tile.block().drawSelect(tile);
if(Core.input.keyDown(Binding.rotateplaced) && tile.block().rotate && tile.interactable(player.getTeam())){ if(Core.input.keyDown(Binding.rotateplaced) && tile.block().rotate && tile.interactable(player.team())){
control.input.drawArrow(tile.block(), tile.x, tile.y, tile.rotation(), true); control.input.drawArrow(tile.block(), tile.x, tile.y, tile.rotation(), true);
Draw.color(Pal.accent, 0.3f + Mathf.absin(4f, 0.2f)); Draw.color(Pal.accent, 0.3f + Mathf.absin(4f, 0.2f));
Fill.square(tile.drawx(), tile.drawy(), tile.block().size * tilesize/2f); Fill.square(tile.drawx(), tile.drawy(), tile.block().size * tilesize/2f);
@@ -144,7 +144,7 @@ public class OverlayRenderer{
Draw.reset(); Draw.reset();
Tile tile = world.ltileWorld(v.x, v.y); Tile tile = world.ltileWorld(v.x, v.y);
if(tile != null && tile.interactable(player.getTeam()) && tile.block().acceptStack(player.item().item, player.item().amount, tile, player) > 0){ if(tile != null && tile.interactable(player.team()) && tile.block().acceptStack(player.item().item, player.item().amount, tile, player) > 0){
Lines.stroke(3f, Pal.gray); Lines.stroke(3f, Pal.gray);
Lines.square(tile.drawx(), tile.drawy(), tile.block().size * tilesize / 2f + 3 + Mathf.absin(Time.time(), 5f, 1f)); Lines.square(tile.drawx(), tile.drawy(), tile.block().size * tilesize / 2f + 3 + Mathf.absin(Time.time(), 5f, 1f));
Lines.stroke(1f, Pal.place); Lines.stroke(1f, Pal.place);

View File

@@ -136,7 +136,7 @@ public class DesktopInput extends InputHandler{
ui.listfrag.toggle(); ui.listfrag.toggle();
} }
if(((player.getClosestCore() == null && player.isDead()) || state.isPaused()) && !ui.chatfrag.shown()){ if(((player.closestCore() == null && player.dead()) || state.isPaused()) && !ui.chatfrag.shown()){
//move camera around //move camera around
float camSpeed = !Core.input.keyDown(Binding.dash) ? 3f : 8f; float camSpeed = !Core.input.keyDown(Binding.dash) ? 3f : 8f;
Core.camera.position.add(Tmp.v1.setZero().add(Core.input.axis(Binding.move_x), Core.input.axis(Binding.move_y)).nor().scl(Time.delta() * camSpeed)); Core.camera.position.add(Tmp.v1.setZero().add(Core.input.axis(Binding.move_x), Core.input.axis(Binding.move_y)).nor().scl(Time.delta() * camSpeed));
@@ -162,7 +162,7 @@ public class DesktopInput extends InputHandler{
renderer.scaleCamera(Core.input.axisTap(Binding.zoom)); renderer.scaleCamera(Core.input.axisTap(Binding.zoom));
} }
if(player.isDead()){ if(player.dead()){
cursorType = SystemCursor.arrow; cursorType = SystemCursor.arrow;
return; return;
} }
@@ -222,7 +222,7 @@ public class DesktopInput extends InputHandler{
cursorType = ui.unloadCursor; cursorType = ui.unloadCursor;
} }
if(cursor.interactable(player.getTeam()) && !isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate){ if(cursor.interactable(player.team()) && !isPlacing() && Math.abs(Core.input.axisTap(Binding.rotate)) > 0 && Core.input.keyDown(Binding.rotateplaced) && cursor.block().rotate){
Call.rotateBlock(player, cursor, Core.input.axisTap(Binding.rotate) > 0); Call.rotateBlock(player, cursor, Core.input.axisTap(Binding.rotate) > 0);
} }
} }

View File

@@ -132,7 +132,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
ItemTransfer.create(item, ItemTransfer.create(item,
player.x + Angles.trnsx(player.rotation + 180f, backTrns), player.y + Angles.trnsy(player.rotation + 180f, backTrns), player.x + Angles.trnsx(player.rotation + 180f, backTrns), player.y + Angles.trnsy(player.rotation + 180f, backTrns),
new Vec2(tile.drawx() + stackTrns.x, tile.drawy() + stackTrns.y), () -> { new Vec2(tile.drawx() + stackTrns.x, tile.drawy() + stackTrns.y), () -> {
if(tile.block() != block || tile.entity == null || tile.entity.getItems() == null) return; if(tile.block() != block || tile.entity == null || tile.entity.items() == null) return;
tile.block().handleStack(item, removed, tile, player); tile.block().handleStack(item, removed, tile, player);
remaining[1] -= removed; remaining[1] -= removed;
@@ -417,7 +417,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
} }
} }
for(BrokenBlock req : player.getTeam().data().brokenBlocks){ for(BrokenBlock req : player.team().data().brokenBlocks){
Block block = content.block(req.block); Block block = content.block(req.block);
if(block.bounds(req.x, req.y, Tmp.r2).overlaps(Tmp.r1)){ if(block.bounds(req.x, req.y, Tmp.r2).overlaps(Tmp.r1)){
drawSelected(req.x, req.y, content.block(req.block), Pal.remove); drawSelected(req.x, req.y, content.block(req.block), Pal.remove);
@@ -525,7 +525,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
} }
//remove blocks to rebuild //remove blocks to rebuild
Iterator<BrokenBlock> broken = state.teams.get(player.getTeam()).brokenBlocks.iterator(); Iterator<BrokenBlock> broken = state.teams.get(player.team()).brokenBlocks.iterator();
while(broken.hasNext()){ while(broken.hasNext()){
BrokenBlock req = broken.next(); BrokenBlock req = broken.next();
Block block = content.block(req.block); Block block = content.block(req.block);
@@ -565,7 +565,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
boolean consumed = false, showedInventory = false; boolean consumed = false, showedInventory = false;
//check if tapped block is configurable //check if tapped block is configurable
if(tile.block().configurable && tile.interactable(player.getTeam())){ if(tile.block().configurable && tile.interactable(player.team())){
consumed = true; consumed = true;
if(((!frag.config.isShown() && tile.block().shouldShowConfigure(tile, player)) //if the config fragment is hidden, show if(((!frag.config.isShown() && tile.block().shouldShowConfigure(tile, player)) //if the config fragment is hidden, show
//alternatively, the current selected block can 'agree' to switch config tiles //alternatively, the current selected block can 'agree' to switch config tiles
@@ -587,15 +587,15 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
} }
//call tapped event //call tapped event
if(!consumed && tile.interactable(player.getTeam())){ if(!consumed && tile.interactable(player.team())){
Call.onTileTapped(player, tile); Call.onTileTapped(player, tile);
} }
//consume tap event if necessary //consume tap event if necessary
if(tile.interactable(player.getTeam()) && tile.block().consumesTap){ if(tile.interactable(player.team()) && tile.block().consumesTap){
consumed = true; consumed = true;
}else if(tile.interactable(player.getTeam()) && tile.block().synthetic() && !consumed){ }else if(tile.interactable(player.team()) && tile.block().synthetic() && !consumed){
if(tile.block().hasItems && tile.entity.getItems().total() > 0){ if(tile.block().hasItems && tile.entity.items().total() > 0){
frag.inv.showFor(tile); frag.inv.showFor(tile);
consumed = true; consumed = true;
showedInventory = true; showedInventory = true;
@@ -750,7 +750,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
ItemStack stack = player.item(); ItemStack stack = player.item();
if(tile.block().acceptStack(stack.item, stack.amount, tile, player) > 0 && tile.interactable(player.getTeam()) && tile.block().hasItems && player.item().amount > 0 && !player.isTransferring && tile.interactable(player.getTeam())){ if(tile.block().acceptStack(stack.item, stack.amount, tile, player) > 0 && tile.interactable(player.team()) && tile.block().hasItems && player.item().amount > 0 && !player.isTransferring && tile.interactable(player.team())){
Call.transferInventory(player, tile); Call.transferInventory(player, tile);
}else{ }else{
Call.dropItem(player.angleTo(x, y)); Call.dropItem(player.angleTo(x, y));
@@ -782,11 +782,11 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
return false; return false;
} }
} }
return Build.validPlace(player.getTeam(), x, y, type, rotation); return Build.validPlace(player.team(), x, y, type, rotation);
} }
public boolean validBreak(int x, int y){ public boolean validBreak(int x, int y){
return Build.validBreak(player.getTeam(), x, y); return Build.validBreak(player.team(), x, y);
} }
public void placeBlock(int x, int y, Block block, int rotation){ public void placeBlock(int x, int y, Block block, int rotation){

View File

@@ -67,7 +67,7 @@ public class MobileInput extends InputHandler implements GestureListener{
/** Check and assign targets for a specific position. */ /** Check and assign targets for a specific position. */
void checkTargets(float x, float y){ void checkTargets(float x, float y){
Unitc unit = Units.closestEnemy(player.getTeam(), x, y, 20f, u -> !u.isDead()); Unitc unit = Units.closestEnemy(player.team(), x, y, 20f, u -> !u.dead());
if(unit != null){ if(unit != null){
player.setMineTile(null); player.setMineTile(null);
@@ -75,11 +75,11 @@ public class MobileInput extends InputHandler implements GestureListener{
}else{ }else{
Tile tile = world.ltileWorld(x, y); Tile tile = world.ltileWorld(x, y);
if(tile != null && tile.synthetic() && player.getTeam().isEnemy(tile.getTeam())){ if(tile != null && tile.synthetic() && player.team().isEnemy(tile.getTeam())){
Tilec entity = tile.entity; Tilec entity = tile.entity;
player.setMineTile(null); player.setMineTile(null);
player.target = entity; player.target = entity;
}else if(tile != null && player.mech.canHeal && tile.entity != null && tile.getTeam() == player.getTeam() && tile.entity.damaged()){ }else if(tile != null && player.mech.canHeal && tile.entity != null && tile.getTeam() == player.team() && tile.entity.damaged()){
player.setMineTile(null); player.setMineTile(null);
player.target = tile.entity; player.target = tile.entity;
} }
@@ -441,7 +441,7 @@ public class MobileInput extends InputHandler implements GestureListener{
down = true; down = true;
if(player.isDead()) return false; if(player.dead()) return false;
//get tile on cursor //get tile on cursor
Tile cursor = tileAt(screenX, screenY); Tile cursor = tileAt(screenX, screenY);
@@ -518,7 +518,7 @@ public class MobileInput extends InputHandler implements GestureListener{
@Override @Override
public boolean longPress(float x, float y){ public boolean longPress(float x, float y){
if(state.is(State.menu) || mode == none || player.isDead()) return false; if(state.is(State.menu) || mode == none || player.dead()) return false;
//get tile on cursor //get tile on cursor
Tile cursor = tileAt(x, y); Tile cursor = tileAt(x, y);
@@ -583,7 +583,7 @@ public class MobileInput extends InputHandler implements GestureListener{
mode = none; mode = none;
} }
if(player.isDead()){ if(player.dead()){
mode = none; mode = none;
} }

View File

@@ -111,7 +111,7 @@ public class MapGenerator extends Generator{
if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && world.getZone() != null){ if(tile.block() instanceof StorageBlock && !(tile.block() instanceof CoreBlock) && world.getZone() != null){
for(Item item : world.getZone().resources){ for(Item item : world.getZone().resources){
if(Mathf.chance(0.3)){ if(Mathf.chance(0.3)){
tile.entity.getItems().add(item, Math.min(Mathf.random(500), tile.block().itemCapacity)); tile.entity.items().add(item, Math.min(Mathf.random(500), tile.block().itemCapacity));
} }
} }
} }

View File

@@ -50,7 +50,7 @@ public class StatusEffect extends MappableContent{
} }
if(effect != Fx.none && Mathf.chance(Time.delta() * 0.15f)){ if(effect != Fx.none && Mathf.chance(Time.delta() * 0.15f)){
effect.at(unit.getX() + Mathf.range(unit.getBounds() / 2f), unit.getY() + Mathf.range(unit.getBounds() / 2f)); effect.at(unit.getX() + Mathf.range(unit.bounds() / 2f), unit.getY() + Mathf.range(unit.bounds() / 2f));
} }
} }

View File

@@ -12,7 +12,6 @@ import arc.util.ArcAnnotate.*;
import arc.util.*; import arc.util.*;
import mindustry.annotations.Annotations.*; import mindustry.annotations.Annotations.*;
import mindustry.ctype.*; import mindustry.ctype.*;
import mindustry.entities.type.*;
import mindustry.entities.type.base.*; import mindustry.entities.type.base.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.gen.*; import mindustry.gen.*;
@@ -106,7 +105,7 @@ public class UnitDef extends UnlockableContent{
public void drawStats(Unitc player){ public void drawStats(Unitc player){
if(drawCell){ if(drawCell){
float health = player.healthf(); float health = player.healthf();
Draw.color(Color.black, player.getTeam().color, health + Mathf.absin(Time.time(), health * 5f, 1f - health)); Draw.color(Color.black, player.team().color, health + Mathf.absin(Time.time(), health * 5f, 1f - health));
Draw.rect(player.getPowerCellRegion(), Draw.rect(player.getPowerCellRegion(),
player.x + Angles.trnsx(player.rotation, cellOffsetY, cellOffsetX), player.x + Angles.trnsx(player.rotation, cellOffsetY, cellOffsetX),
player.y + Angles.trnsy(player.rotation, cellOffsetY, cellOffsetX), player.y + Angles.trnsy(player.rotation, cellOffsetY, cellOffsetX),

View File

@@ -53,9 +53,9 @@ public class ItemsDisplay extends Table{
private String format(Item item){ private String format(Item item){
builder.setLength(0); builder.setLength(0);
builder.append(ui.formatAmount(data.items().get(item, 0))); builder.append(ui.formatAmount(data.items().get(item, 0)));
if(!state.is(State.menu) && player.getTeam().data().hasCore() && player.getTeam().core().items.get(item) > 0){ if(!state.is(State.menu) && player.team().data().hasCore() && player.team().core().items.get(item) > 0){
builder.append(" [unlaunched]+ "); builder.append(" [unlaunched]+ ");
builder.append(ui.formatAmount(state.teams.get(player.getTeam()).core().items.get(item))); builder.append(ui.formatAmount(state.teams.get(player.team()).core().items.get(item)));
} }
return builder.toString(); return builder.toString();
} }

View File

@@ -22,7 +22,7 @@ public class GameOverDialog extends FloatingDialog{
public void show(Team winner){ public void show(Team winner){
this.winner = winner; this.winner = winner;
show(); show();
if(winner == player.getTeam()){ if(winner == player.team()){
Events.fire(new WinEvent()); Events.fire(new WinEvent());
}else{ }else{
Events.fire(new LoseEvent()); Events.fire(new LoseEvent());

View File

@@ -38,8 +38,8 @@ public class BlockInventoryFragment extends Fragment{
@Remote(called = Loc.server, targets = Loc.both, forward = true) @Remote(called = Loc.server, targets = Loc.both, forward = true)
public static void requestItem(Player player, Tile tile, Item item, int amount){ public static void requestItem(Player player, Tile tile, Item item, int amount){
if(player == null || tile == null || !tile.interactable(player.getTeam())) return; if(player == null || tile == null || !tile.interactable(player.team())) return;
amount = Mathf.clamp(amount, 0, player.getItemCapacity()); amount = Mathf.clamp(amount, 0, player.ttemCapacity());
int fa = amount; int fa = amount;
if(net.server() && (!Units.canInteract(player, tile) || if(net.server() && (!Units.canInteract(player, tile) ||
@@ -71,7 +71,7 @@ public class BlockInventoryFragment extends Fragment{
return; return;
} }
this.tile = t; this.tile = t;
if(tile == null || tile.entity == null || !tile.block().isAccessible() || tile.entity.getItems().total() == 0) if(tile == null || tile.entity == null || !tile.block().isAccessible() || tile.entity.items().total() == 0)
return; return;
rebuild(true); rebuild(true);
} }
@@ -98,14 +98,14 @@ public class BlockInventoryFragment extends Fragment{
table.touchable(Touchable.enabled); table.touchable(Touchable.enabled);
table.update(() -> { table.update(() -> {
if(state.is(State.menu) || tile == null || tile.entity == null || !tile.block().isAccessible() || tile.entity.getItems().total() == 0){ if(state.is(State.menu) || tile == null || tile.entity == null || !tile.block().isAccessible() || tile.entity.items().total() == 0){
hide(); hide();
}else{ }else{
if(holding && lastItem != null){ if(holding && lastItem != null){
holdTime += Time.delta(); holdTime += Time.delta();
if(holdTime >= holdWithdraw){ if(holdTime >= holdWithdraw){
int amount = Math.min(tile.entity.getItems().get(lastItem), player.maxAccepted(lastItem)); int amount = Math.min(tile.entity.items().get(lastItem), player.maxAccepted(lastItem));
Call.requestItem(player, tile, lastItem, amount); Call.requestItem(player, tile, lastItem, amount);
holding = false; holding = false;
holdTime = 0f; holdTime = 0f;
@@ -117,7 +117,7 @@ public class BlockInventoryFragment extends Fragment{
updateTablePosition(); updateTablePosition();
if(tile.block().hasItems){ if(tile.block().hasItems){
for(int i = 0; i < content.items().size; i++){ for(int i = 0; i < content.items().size; i++){
boolean has = tile.entity.getItems().has(content.item(i)); boolean has = tile.entity.items().has(content.item(i));
if(has != container.contains(i)){ if(has != container.contains(i)){
rebuild(false); rebuild(false);
} }
@@ -136,7 +136,7 @@ public class BlockInventoryFragment extends Fragment{
for(int i = 0; i < content.items().size; i++){ for(int i = 0; i < content.items().size; i++){
Item item = content.item(i); Item item = content.item(i);
if(!tile.entity.getItems().has(item)) continue; if(!tile.entity.items().has(item)) continue;
container.add(i); container.add(i);
@@ -149,14 +149,14 @@ public class BlockInventoryFragment extends Fragment{
if(tile == null || tile.entity == null){ if(tile == null || tile.entity == null){
return ""; return "";
} }
return round(tile.entity.getItems().get(item)); return round(tile.entity.items().get(item));
}); });
image.addListener(l); image.addListener(l);
image.addListener(new InputListener(){ image.addListener(new InputListener(){
@Override @Override
public boolean touchDown(InputEvent event, float x, float y, int pointer, KeyCode button){ public boolean touchDown(InputEvent event, float x, float y, int pointer, KeyCode button){
if(!canPick.get() || tile == null || tile.entity == null || tile.entity.getItems() == null || !tile.entity.getItems().has(item)) return false; if(!canPick.get() || tile == null || tile.entity == null || tile.entity.items() == null || !tile.entity.items().has(item)) return false;
int amount = Math.min(1, player.maxAccepted(item)); int amount = Math.min(1, player.maxAccepted(item));
if(amount > 0){ if(amount > 0){
Call.requestItem(player, tile, item, amount); Call.requestItem(player, tile, item, amount);

View File

@@ -27,7 +27,6 @@ import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.input.*; import mindustry.input.*;
import mindustry.net.Packets.*; import mindustry.net.Packets.*;
import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
import mindustry.ui.Cicon; import mindustry.ui.Cicon;
import mindustry.ui.dialogs.*; import mindustry.ui.dialogs.*;
@@ -173,7 +172,7 @@ public class HudFragment extends Fragment{
.size(50f).margin(6f).get(); .size(50f).margin(6f).get();
button.getImageCell().grow(); button.getImageCell().grow();
button.getStyle().imageUpColor = team.color; button.getStyle().imageUpColor = team.color;
button.update(() -> button.setChecked(player.getTeam() == team)); button.update(() -> button.setChecked(player.team() == team));
if(++i % 3 == 0){ if(++i % 3 == 0){
teams.row(); teams.row();
@@ -287,7 +286,7 @@ public class HudFragment extends Fragment{
}); });
t.top().visible(() -> { t.top().visible(() -> {
if(state.is(State.menu) || !state.teams.get(player.getTeam()).hasCore()){ if(state.is(State.menu) || !state.teams.get(player.team()).hasCore()){
coreAttackTime[0] = 0f; coreAttackTime[0] = 0f;
return false; return false;
} }
@@ -347,14 +346,14 @@ public class HudFragment extends Fragment{
@Remote(targets = Loc.both, forward = true, called = Loc.both) @Remote(targets = Loc.both, forward = true, called = Loc.both)
public static void setPlayerTeamEditor(Player player, Team team){ public static void setPlayerTeamEditor(Player player, Team team){
if(state.isEditor() && player != null){ if(state.isEditor() && player != null){
player.setTeam(team); player.team(team);
} }
} }
@Remote(targets = Loc.both, called = Loc.server) @Remote(targets = Loc.both, called = Loc.server)
public static void spawnUnitEditor(Player player, UnitType type){ public static void spawnUnitEditor(Player player, UnitType type){
if(state.isEditor()){ if(state.isEditor()){
BaseUnit unit = type.create(player.getTeam()); BaseUnit unit = type.create(player.team());
unit.set(player.x, player.y); unit.set(player.x, player.y);
unit.rotation = player.rotation; unit.rotation = player.rotation;
unit.add(); unit.add();

View File

@@ -15,7 +15,6 @@ import mindustry.content.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.entities.units.*; import mindustry.entities.units.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.input.*; import mindustry.input.*;
import mindustry.type.*; import mindustry.type.*;
@@ -220,8 +219,8 @@ public class PlacementFragment extends Fragment{
button.resizeImage(Cicon.medium.size); button.resizeImage(Cicon.medium.size);
button.update(() -> { //color unplacable things gray button.update(() -> { //color unplacable things gray
Tilec core = player.getClosestCore(); Tilec core = player.closestCore();
Color color = state.rules.infiniteResources || (core != null && (core.getItems().has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources)) ? Color.white : Color.gray; Color color = state.rules.infiniteResources || (core != null && (core.items().has(block.requirements, state.rules.buildCostMultiplier) || state.rules.infiniteResources)) ? Color.white : Color.gray;
button.forEach(elem -> elem.setColor(color)); button.forEach(elem -> elem.setColor(color));
button.setChecked(control.input.block == block); button.setChecked(control.input.block == block);
@@ -308,10 +307,10 @@ public class PlacementFragment extends Fragment{
line.addImage(stack.item.icon(Cicon.small)).size(8 * 2); line.addImage(stack.item.icon(Cicon.small)).size(8 * 2);
line.add(stack.item.localizedName).maxWidth(140f).fillX().color(Color.lightGray).padLeft(2).left().get().setEllipsis(true); line.add(stack.item.localizedName).maxWidth(140f).fillX().color(Color.lightGray).padLeft(2).left().get().setEllipsis(true);
line.labelWrap(() -> { line.labelWrap(() -> {
Tilec core = player.getClosestCore(); Tilec core = player.closestCore();
if(core == null || state.rules.infiniteResources) return "*/*"; if(core == null || state.rules.infiniteResources) return "*/*";
int amount = core.getItems().get(stack.item); int amount = core.items().get(stack.item);
int stackamount = Math.round(stack.amount * state.rules.buildCostMultiplier); int stackamount = Math.round(stack.amount * state.rules.buildCostMultiplier);
String color = (amount < stackamount / 2f ? "[red]" : amount < stackamount ? "[accent]" : "[white]"); String color = (amount < stackamount / 2f ? "[red]" : amount < stackamount ? "[accent]" : "[white]");
@@ -338,7 +337,7 @@ public class PlacementFragment extends Fragment{
t.add(new Image(lastDisplay.getDisplayIcon(hoverTile))).size(8 * 4); t.add(new Image(lastDisplay.getDisplayIcon(hoverTile))).size(8 * 4);
t.labelWrap(lastDisplay.getDisplayName(hoverTile)).left().width(190f).padLeft(5); t.labelWrap(lastDisplay.getDisplayName(hoverTile)).left().width(190f).padLeft(5);
}).growX().left(); }).growX().left();
if(hoverTile.getTeam() == player.getTeam()){ if(hoverTile.getTeam() == player.team()){
topTable.row(); topTable.row();
topTable.table(t -> { topTable.table(t -> {
t.left().defaults().left(); t.left().defaults().left();

View File

@@ -65,7 +65,7 @@ public class PlayerListFragment extends Fragment{
float h = 74f; float h = 74f;
playerGroup.all().sort(Structs.comparing(Unitc::getTeam)); playerGroup.all().sort(Structs.comparing(Unitc::team));
playerGroup.all().each(user -> { playerGroup.all().each(user -> {
NetConnection connection = user.con; NetConnection connection = user.con;
@@ -129,7 +129,7 @@ public class PlayerListFragment extends Fragment{
t.addImageButton(Icon.zoom, Styles.clearPartiali, () -> Call.onAdminRequest(user, AdminAction.trace)); t.addImageButton(Icon.zoom, Styles.clearPartiali, () -> Call.onAdminRequest(user, AdminAction.trace));
}).padRight(12).size(bs + 10f, bs); }).padRight(12).size(bs + 10f, bs);
}else if(!user.isLocal && !user.isAdmin && net.client() && playerGroup.size() >= 3 && player.getTeam() == user.getTeam()){ //votekick }else if(!user.isLocal && !user.isAdmin && net.client() && playerGroup.size() >= 3 && player.team() == user.getTeam()){ //votekick
button.add().growY(); button.add().growY();
button.addImageButton(Icon.hammer, Styles.clearPartiali, button.addImageButton(Icon.hammer, Styles.clearPartiali,

View File

@@ -176,7 +176,7 @@ public class Block extends BlockStorage{
} }
public void onProximityRemoved(Tile tile){ public void onProximityRemoved(Tile tile){
if(tile.entity.getPower() != null){ if(tile.entity.power() != null){
tile.block().powerGraphRemoved(tile); tile.block().powerGraphRemoved(tile);
} }
} }
@@ -189,41 +189,41 @@ public class Block extends BlockStorage{
Tilec entity = tile.ent(); Tilec entity = tile.ent();
for(Tile other : getPowerConnections(tile, tempTiles)){ for(Tile other : getPowerConnections(tile, tempTiles)){
if(other.entity.getPower() != null){ if(other.entity.power() != null){
other.entity.getPower().graph.add(entity.getPower().graph); other.entity.power().graph.add(entity.power().graph);
} }
} }
} }
protected void powerGraphRemoved(Tile tile){ protected void powerGraphRemoved(Tile tile){
if(tile.entity == null || tile.entity.getPower() == null){ if(tile.entity == null || tile.entity.power() == null){
return; return;
} }
tile.entity.getPower().graph.remove(tile); tile.entity.power().graph.remove(tile);
for(int i = 0; i < tile.entity.getPower().links.size; i++){ for(int i = 0; i < tile.entity.power().links.size; i++){
Tile other = world.tile(tile.entity.getPower().links.get(i)); Tile other = world.tile(tile.entity.power().links.get(i));
if(other != null && other.entity != null && other.entity.getPower() != null){ if(other != null && other.entity != null && other.entity.power() != null){
other.entity.getPower().links.removeValue(tile.pos()); other.entity.power().links.removeValue(tile.pos());
} }
} }
} }
public Array<Tile> getPowerConnections(Tile tile, Array<Tile> out){ public Array<Tile> getPowerConnections(Tile tile, Array<Tile> out){
out.clear(); out.clear();
if(tile == null || tile.entity == null || tile.entity.getPower() == null) return out; if(tile == null || tile.entity == null || tile.entity.power() == null) return out;
for(Tile other : tile.entity.proximity()){ for(Tile other : tile.entity.proximity()){
if(other != null && other.entity != null && other.entity.getPower() != null if(other != null && other.entity != null && other.entity.power() != null
&& !(consumesPower && other.block().consumesPower && !outputsPower && !other.block().outputsPower) && !(consumesPower && other.block().consumesPower && !outputsPower && !other.block().outputsPower)
&& !tile.entity.getPower().links.contains(other.pos())){ && !tile.entity.power().links.contains(other.pos())){
out.add(other); out.add(other);
} }
} }
for(int i = 0; i < tile.entity.getPower().links.size; i++){ for(int i = 0; i < tile.entity.power().links.size; i++){
Tile link = world.tile(tile.entity.getPower().links.get(i)); Tile link = world.tile(tile.entity.power().links.get(i));
if(link != null && link.entity != null && link.entity.getPower() != null) out.add(link); if(link != null && link.entity != null && link.entity.power() != null) out.add(link);
} }
return out; return out;
} }
@@ -300,8 +300,8 @@ public class Block extends BlockStorage{
} }
public void drawLight(Tile tile){ public void drawLight(Tile tile){
if(tile.entity != null && hasLiquids && drawLiquidLight && tile.entity.getLiquids().current().lightColor.a > 0.001f){ if(tile.entity != null && hasLiquids && drawLiquidLight && tile.entity.liquids().current().lightColor.a > 0.001f){
drawLiquidLight(tile, tile.entity.getLiquids().current(), tile.entity.getLiquids().smoothAmount()); drawLiquidLight(tile, tile.entity.liquids().current(), tile.entity.liquids().smoothAmount());
} }
} }
@@ -339,14 +339,14 @@ public class Block extends BlockStorage{
Geometry.circle(tile.x, tile.y, range, (x, y) -> { Geometry.circle(tile.x, tile.y, range, (x, y) -> {
Tile other = world.ltile(x, y); Tile other = world.ltile(x, y);
if(other != null && other.block instanceof PowerNode && ((PowerNode)other.block).linkValid(other, tile) && !PowerNode.insulated(other, tile) && !other.entity.proximity().contains(tile) && if(other != null && other.block instanceof PowerNode && ((PowerNode)other.block).linkValid(other, tile) && !PowerNode.insulated(other, tile) && !other.entity.proximity().contains(tile) &&
!(outputsPower && tile.entity.proximity().contains(p -> p.entity != null && p.entity.getPower() != null && p.entity.getPower().graph == other.entity.getPower().graph))){ !(outputsPower && tile.entity.proximity().contains(p -> p.entity != null && p.entity.power() != null && p.entity.power().graph == other.entity.power().graph))){
tempTiles.add(other); tempTiles.add(other);
} }
}); });
tempTiles.sort(Structs.comparingFloat(t -> t.dst2(tile))); tempTiles.sort(Structs.comparingFloat(t -> t.dst2(tile)));
if(!tempTiles.isEmpty()){ if(!tempTiles.isEmpty()){
Tile toLink = tempTiles.first(); Tile toLink = tempTiles.first();
if(!toLink.entity.getPower().links.contains(tile.pos())){ if(!toLink.entity.power().links.contains(tile.pos())){
toLink.configureAny(tile.pos()); toLink.configureAny(tile.pos());
} }
} }
@@ -372,7 +372,7 @@ public class Block extends BlockStorage{
/** Call when some content is produced. This unlocks the content if it is applicable. */ /** Call when some content is produced. This unlocks the content if it is applicable. */
public void useContent(Tile tile, UnlockableContent content){ public void useContent(Tile tile, UnlockableContent content){
//only unlocks content in zones //only unlocks content in zones
if(!headless && tile.getTeam() == player.getTeam() && world.isZone()){ if(!headless && tile.getTeam() == player.team() && world.isZone()){
logic.handleContent(content); logic.handleContent(content);
} }
} }
@@ -547,10 +547,10 @@ public class Block extends BlockStorage{
Liquid liquid = consumes.<ConsumeLiquid>get(ConsumeType.liquid).liquid; Liquid liquid = consumes.<ConsumeLiquid>get(ConsumeType.liquid).liquid;
current = entity -> liquid; current = entity -> liquid;
}else{ }else{
current = entity -> entity.getLiquids().current(); current = entity -> entity.liquids().current();
} }
bars.add("liquid", entity -> new Bar(() -> entity.getLiquids().get(current.get(entity)) <= 0.001f ? Core.bundle.get("bar.liquid") : current.get(entity).localizedName, bars.add("liquid", entity -> new Bar(() -> entity.liquids().get(current.get(entity)) <= 0.001f ? Core.bundle.get("bar.liquid") : current.get(entity).localizedName,
() -> current.get(entity).barColor(), () -> entity.getLiquids().get(current.get(entity)) / liquidCapacity)); () -> current.get(entity).barColor(), () -> entity.liquids().get(current.get(entity)) / liquidCapacity));
} }
if(hasPower && consumes.hasPower()){ if(hasPower && consumes.hasPower()){
@@ -558,12 +558,12 @@ public class Block extends BlockStorage{
boolean buffered = cons.buffered; boolean buffered = cons.buffered;
float capacity = cons.capacity; float capacity = cons.capacity;
bars.add("power", entity -> new Bar(() -> buffered ? Core.bundle.format("bar.poweramount", Float.isNaN(entity.getPower().status * capacity) ? "<ERROR>" : (int)(entity.getPower().status * capacity)) : bars.add("power", entity -> new Bar(() -> buffered ? Core.bundle.format("bar.poweramount", Float.isNaN(entity.power().status * capacity) ? "<ERROR>" : (int)(entity.power().status * capacity)) :
Core.bundle.get("bar.power"), () -> Pal.powerBar, () -> Mathf.zero(cons.requestedPower(entity)) && entity.getPower().graph.getPowerProduced() + entity.getPower().graph.getBatteryStored() > 0f ? 1f : entity.getPower().status)); Core.bundle.get("bar.power"), () -> Pal.powerBar, () -> Mathf.zero(cons.requestedPower(entity)) && entity.power().graph.getPowerProduced() + entity.power().graph.getBatteryStored() > 0f ? 1f : entity.power().status));
} }
if(hasItems && configurable){ if(hasItems && configurable){
bars.add("items", entity -> new Bar(() -> Core.bundle.format("bar.items", entity.getItems().total()), () -> Pal.items, () -> (float)entity.getItems().total() / itemCapacity)); bars.add("items", entity -> new Bar(() -> Core.bundle.format("bar.items", entity.items().total()), () -> Pal.items, () -> (float)entity.items().total() / itemCapacity));
} }
} }
@@ -608,24 +608,24 @@ public class Block extends BlockStorage{
if(hasItems){ if(hasItems){
for(Item item : content.items()){ for(Item item : content.items()){
int amount = tile.entity.getItems().get(item); int amount = tile.entity.items().get(item);
explosiveness += item.explosiveness * amount; explosiveness += item.explosiveness * amount;
flammability += item.flammability * amount; flammability += item.flammability * amount;
} }
} }
if(hasLiquids){ if(hasLiquids){
flammability += tile.entity.getLiquids().sum((liquid, amount) -> liquid.explosiveness * amount / 2f); flammability += tile.entity.liquids().sum((liquid, amount) -> liquid.explosiveness * amount / 2f);
explosiveness += tile.entity.getLiquids().sum((liquid, amount) -> liquid.flammability * amount / 2f); explosiveness += tile.entity.liquids().sum((liquid, amount) -> liquid.flammability * amount / 2f);
} }
if(consumes.hasPower() && consumes.getPower().buffered){ if(consumes.hasPower() && consumes.getPower().buffered){
power += tile.entity.getPower().status * consumes.getPower().capacity; power += tile.entity.power().status * consumes.getPower().capacity;
} }
if(hasLiquids){ if(hasLiquids){
tile.entity.getLiquids().each((liquid, amount) -> { tile.entity.liquids().each((liquid, amount) -> {
float splash = Mathf.clamp(amount / 4f, 0f, 10f); float splash = Mathf.clamp(amount / 4f, 0f, 10f);
for(int i = 0; i < Mathf.clamp(amount / 5, 0, 30); i++){ for(int i = 0; i < Mathf.clamp(amount / 5, 0, 30); i++){
@@ -656,10 +656,10 @@ public class Block extends BlockStorage{
} }
return 0; return 0;
}else{ }else{
float result = tile.entity.getItems().sum((item, amount) -> item.flammability * amount); float result = tile.entity.items().sum((item, amount) -> item.flammability * amount);
if(hasLiquids){ if(hasLiquids){
result += tile.entity.getLiquids().sum((liquid, amount) -> liquid.flammability * amount / 3f); result += tile.entity.liquids().sum((liquid, amount) -> liquid.flammability * amount / 3f);
} }
return result; return result;

View File

@@ -9,7 +9,6 @@ import mindustry.content.*;
import mindustry.ctype.*; import mindustry.ctype.*;
import mindustry.entities.effect.*; import mindustry.entities.effect.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.gen.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.consumers.*; import mindustry.world.consumers.*;
import mindustry.world.meta.*; import mindustry.world.meta.*;
@@ -49,8 +48,8 @@ public abstract class BlockStorage extends UnlockableContent{
/** Returns the amount of items this block can accept. */ /** Returns the amount of items this block can accept. */
public int acceptStack(Item item, int amount, Tile tile, Teamc source){ public int acceptStack(Item item, int amount, Tile tile, Teamc source){
if(acceptItem(item, tile, tile) && hasItems && (source == null || source.getTeam() == tile.getTeam())){ if(acceptItem(item, tile, tile) && hasItems && (source == null || source.team() == tile.getTeam())){
return Math.min(getMaximumAccepted(tile, item) - tile.entity.getItems().get(item), amount); return Math.min(getMaximumAccepted(tile, item) - tile.entity.items().get(item), amount);
}else{ }else{
return 0; return 0;
} }
@@ -62,17 +61,17 @@ public abstract class BlockStorage extends UnlockableContent{
/** Remove a stack from this inventory, and return the amount removed. */ /** Remove a stack from this inventory, and return the amount removed. */
public int removeStack(Tile tile, Item item, int amount){ public int removeStack(Tile tile, Item item, int amount){
if(tile.entity == null || tile.entity.getItems() == null) return 0; if(tile.entity == null || tile.entity.items() == null) return 0;
amount = Math.min(amount, tile.entity.getItems().get(item)); amount = Math.min(amount, tile.entity.items().get(item));
tile.entity.noSleep(); tile.entity.noSleep();
tile.entity.getItems().remove(item, amount); tile.entity.items().remove(item, amount);
return amount; return amount;
} }
/** Handle a stack input. */ /** Handle a stack input. */
public void handleStack(Item item, int amount, Tile tile, Teamc source){ public void handleStack(Item item, int amount, Tile tile, Teamc source){
tile.entity.noSleep(); tile.entity.noSleep();
tile.entity.getItems().add(item, amount); tile.entity.items().add(item, amount);
} }
public boolean outputsItems(){ public boolean outputsItems(){
@@ -89,19 +88,19 @@ public abstract class BlockStorage extends UnlockableContent{
} }
public void handleItem(Item item, Tile tile, Tile source){ public void handleItem(Item item, Tile tile, Tile source){
tile.entity.getItems().add(item, 1); tile.entity.items().add(item, 1);
} }
public boolean acceptItem(Item item, Tile tile, Tile source){ public boolean acceptItem(Item item, Tile tile, Tile source){
return consumes.itemFilters.get(item.id) && tile.entity.getItems().get(item) < getMaximumAccepted(tile, item); return consumes.itemFilters.get(item.id) && tile.entity.items().get(item) < getMaximumAccepted(tile, item);
} }
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){ public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return hasLiquids && tile.entity.getLiquids().get(liquid) + amount < liquidCapacity && consumes.liquidfilters.get(liquid.id); return hasLiquids && tile.entity.liquids().get(liquid) + amount < liquidCapacity && consumes.liquidfilters.get(liquid.id);
} }
public void handleLiquid(Tile tile, Tile source, Liquid liquid, float amount){ public void handleLiquid(Tile tile, Tile source, Liquid liquid, float amount){
tile.entity.getLiquids().add(liquid, amount); tile.entity.liquids().add(liquid, amount);
} }
public void tryDumpLiquid(Tile tile, Liquid liquid){ public void tryDumpLiquid(Tile tile, Liquid liquid){
@@ -115,9 +114,9 @@ public abstract class BlockStorage extends UnlockableContent{
other = other.block().getLiquidDestination(other, in, liquid); other = other.block().getLiquidDestination(other, in, liquid);
if(other != null && other.getTeam() == tile.getTeam() && other.block().hasLiquids && canDumpLiquid(tile, other, liquid) && other.entity.getLiquids() != null){ if(other != null && other.getTeam() == tile.getTeam() && other.block().hasLiquids && canDumpLiquid(tile, other, liquid) && other.entity.liquids() != null){
float ofract = other.entity.getLiquids().get(liquid) / other.block().liquidCapacity; float ofract = other.entity.liquids().get(liquid) / other.block().liquidCapacity;
float fract = tile.entity.getLiquids().get(liquid) / liquidCapacity; float fract = tile.entity.liquids().get(liquid) / liquidCapacity;
if(ofract < fract) tryMoveLiquid(tile, in, other, (fract - ofract) * liquidCapacity / 2f, liquid); if(ofract < fract) tryMoveLiquid(tile, in, other, (fract - ofract) * liquidCapacity / 2f, liquid);
} }
@@ -130,11 +129,11 @@ public abstract class BlockStorage extends UnlockableContent{
} }
public void tryMoveLiquid(Tile tile, Tile tileSource, Tile next, float amount, Liquid liquid){ public void tryMoveLiquid(Tile tile, Tile tileSource, Tile next, float amount, Liquid liquid){
float flow = Math.min(next.block().liquidCapacity - next.entity.getLiquids().get(liquid) - 0.001f, amount); float flow = Math.min(next.block().liquidCapacity - next.entity.liquids().get(liquid) - 0.001f, amount);
if(next.block().acceptLiquid(next, tileSource, liquid, flow)){ if(next.block().acceptLiquid(next, tileSource, liquid, flow)){
next.block().handleLiquid(next, tileSource, liquid, flow); next.block().handleLiquid(next, tileSource, liquid, flow);
tile.entity.getLiquids().remove(liquid, flow); tile.entity.liquids().remove(liquid, flow);
} }
} }
@@ -148,20 +147,20 @@ public abstract class BlockStorage extends UnlockableContent{
next = next.link(); next = next.link();
next = next.block().getLiquidDestination(next, tile, liquid); next = next.block().getLiquidDestination(next, tile, liquid);
if(next.getTeam() == tile.getTeam() && next.block().hasLiquids && tile.entity.getLiquids().get(liquid) > 0f){ if(next.getTeam() == tile.getTeam() && next.block().hasLiquids && tile.entity.liquids().get(liquid) > 0f){
if(next.block().acceptLiquid(next, tile, liquid, 0f)){ if(next.block().acceptLiquid(next, tile, liquid, 0f)){
float ofract = next.entity.getLiquids().get(liquid) / next.block().liquidCapacity; float ofract = next.entity.liquids().get(liquid) / next.block().liquidCapacity;
float fract = tile.entity.getLiquids().get(liquid) / liquidCapacity * liquidPressure; float fract = tile.entity.liquids().get(liquid) / liquidCapacity * liquidPressure;
float flow = Math.min(Mathf.clamp((fract - ofract) * (1f)) * (liquidCapacity), tile.entity.getLiquids().get(liquid)); float flow = Math.min(Mathf.clamp((fract - ofract) * (1f)) * (liquidCapacity), tile.entity.liquids().get(liquid));
flow = Math.min(flow, next.block().liquidCapacity - next.entity.getLiquids().get(liquid) - 0.001f); flow = Math.min(flow, next.block().liquidCapacity - next.entity.liquids().get(liquid) - 0.001f);
if(flow > 0f && ofract <= fract && next.block().acceptLiquid(next, tile, liquid, flow)){ if(flow > 0f && ofract <= fract && next.block().acceptLiquid(next, tile, liquid, flow)){
next.block().handleLiquid(next, tile, liquid, flow); next.block().handleLiquid(next, tile, liquid, flow);
tile.entity.getLiquids().remove(liquid, flow); tile.entity.liquids().remove(liquid, flow);
return flow; return flow;
}else if(ofract > 0.1f && fract > 0.1f){ }else if(ofract > 0.1f && fract > 0.1f){
Liquid other = next.entity.getLiquids().current(); Liquid other = next.entity.liquids().current();
if((other.flammability > 0.3f && liquid.temperature > 0.7f) || (liquid.flammability > 0.3f && other.temperature > 0.7f)){ if((other.flammability > 0.3f && liquid.temperature > 0.7f) || (liquid.flammability > 0.3f && other.temperature > 0.7f)){
tile.entity.damage(1 * Time.delta()); tile.entity.damage(1 * Time.delta());
next.entity.damage(1 * Time.delta()); next.entity.damage(1 * Time.delta());
@@ -169,7 +168,7 @@ public abstract class BlockStorage extends UnlockableContent{
Fx.fire.at((tile.worldx() + next.worldx()) / 2f, (tile.worldy() + next.worldy()) / 2f); Fx.fire.at((tile.worldx() + next.worldx()) / 2f, (tile.worldy() + next.worldy()) / 2f);
} }
}else if((liquid.temperature > 0.7f && other.temperature < 0.55f) || (other.temperature > 0.7f && liquid.temperature < 0.55f)){ }else if((liquid.temperature > 0.7f && other.temperature < 0.55f) || (other.temperature > 0.7f && liquid.temperature < 0.55f)){
tile.entity.getLiquids().remove(liquid, Math.min(tile.entity.getLiquids().get(liquid), 0.7f * Time.delta())); tile.entity.liquids().remove(liquid, Math.min(tile.entity.liquids().get(liquid), 0.7f * Time.delta()));
if(Mathf.chance(0.2f * Time.delta())){ if(Mathf.chance(0.2f * Time.delta())){
Fx.steam.at((tile.worldx() + next.worldx()) / 2f, (tile.worldy() + next.worldy()) / 2f); Fx.steam.at((tile.worldx() + next.worldx()) / 2f, (tile.worldy() + next.worldy()) / 2f);
} }
@@ -177,9 +176,9 @@ public abstract class BlockStorage extends UnlockableContent{
} }
} }
}else if(leakResistance != 100f && !next.block().solid && !next.block().hasLiquids){ }else if(leakResistance != 100f && !next.block().solid && !next.block().hasLiquids){
float leakAmount = tile.entity.getLiquids().get(liquid) / leakResistance; float leakAmount = tile.entity.liquids().get(liquid) / leakResistance;
Puddle.deposit(next, tile, liquid, leakAmount); Puddle.deposit(next, tile, liquid, leakAmount);
tile.entity.getLiquids().remove(liquid, leakAmount); tile.entity.liquids().remove(liquid, leakAmount);
} }
return 0; return 0;
} }
@@ -220,7 +219,7 @@ public abstract class BlockStorage extends UnlockableContent{
*/ */
public boolean tryDump(Tile tile, Item todump){ public boolean tryDump(Tile tile, Item todump){
Tilec entity = tile.entity; Tilec entity = tile.entity;
if(entity == null || !hasItems || tile.entity.getItems().total() == 0 || (todump != null && !entity.getItems().has(todump))) if(entity == null || !hasItems || tile.entity.items().total() == 0 || (todump != null && !entity.items().has(todump)))
return false; return false;
Array<Tile> proximity = entity.proximity(); Array<Tile> proximity = entity.proximity();
@@ -237,9 +236,9 @@ public abstract class BlockStorage extends UnlockableContent{
for(int ii = 0; ii < Vars.content.items().size; ii++){ for(int ii = 0; ii < Vars.content.items().size; ii++){
Item item = Vars.content.item(ii); Item item = Vars.content.item(ii);
if(other.getTeam() == tile.getTeam() && entity.getItems().has(item) && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){ if(other.getTeam() == tile.getTeam() && entity.items().has(item) && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
other.block().handleItem(item, other, in); other.block().handleItem(item, other, in);
tile.entity.getItems().remove(item, 1); tile.entity.items().remove(item, 1);
incrementDump(tile, proximity.size); incrementDump(tile, proximity.size);
return true; return true;
} }
@@ -248,7 +247,7 @@ public abstract class BlockStorage extends UnlockableContent{
if(other.getTeam() == tile.getTeam() && other.block().acceptItem(todump, other, in) && canDump(tile, other, todump)){ if(other.getTeam() == tile.getTeam() && other.block().acceptItem(todump, other, in) && canDump(tile, other, todump)){
other.block().handleItem(todump, other, in); other.block().handleItem(todump, other, in);
tile.entity.getItems().remove(todump, 1); tile.entity.items().remove(todump, 1);
incrementDump(tile, proximity.size); incrementDump(tile, proximity.size);
return true; return true;
} }

View File

@@ -455,12 +455,12 @@ public class Tile implements Position{
if(block.hasEntity()){ if(block.hasEntity()){
//TODO assign data and don't use new entity //TODO assign data and don't use new entity
entity = block.newEntity().init(this, block.update); entity = block.newEntity().init(this, block.update);
entity.setCons(new ConsumeModule(entity)); entity.cons(new ConsumeModule(entity));
if(block.hasItems) entity.setItems(new ItemModule()); if(block.hasItems) entity.items(new ItemModule());
if(block.hasLiquids) entity.setLiquids(new LiquidModule()); if(block.hasLiquids) entity.liquids(new LiquidModule());
if(block.hasPower){ if(block.hasPower){
entity.setPower(new PowerModule()); entity.power(new PowerModule());
entity.getPower().graph.add(this); entity.power().graph.add(this);
} }
if(!world.isGenerating()){ if(!world.isGenerating()){
@@ -511,7 +511,7 @@ public class Tile implements Position{
@Remote(called = Loc.server, unreliable = true) @Remote(called = Loc.server, unreliable = true)
public static void onTileDamage(Tile tile, float health){ public static void onTileDamage(Tile tile, float health){
if(tile.entity != null){ if(tile.entity != null){
tile.entity.setHealth(health); tile.entity.health(health);
if(tile.entity.damaged()){ if(tile.entity.damaged()){
indexer.notifyTileDamaged(tile.entity); indexer.notifyTileDamaged(tile.entity);

View File

@@ -9,13 +9,11 @@ import arc.math.*;
import arc.util.ArcAnnotate.*; import arc.util.ArcAnnotate.*;
import arc.util.*; import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.effect.*;
import mindustry.entities.type.*; import mindustry.entities.type.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.entities.units.*; import mindustry.entities.units.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
@@ -228,7 +226,7 @@ public class BuildBlock extends Block{
setConstruct(previous, cblock); setConstruct(previous, cblock);
} }
float maxProgress = core == null ? amount : checkRequired(core.getItems(), amount, false); float maxProgress = core == null ? amount : checkRequired(core.items(), amount, false);
for(int i = 0; i < cblock.requirements.length; i++){ for(int i = 0; i < cblock.requirements.length; i++){
int reqamount = Math.round(state.rules.buildCostMultiplier * cblock.requirements[i].amount); int reqamount = Math.round(state.rules.buildCostMultiplier * cblock.requirements[i].amount);
@@ -236,13 +234,13 @@ public class BuildBlock extends Block{
totalAccumulator[i] = Math.min(totalAccumulator[i] + reqamount * maxProgress, reqamount); totalAccumulator[i] = Math.min(totalAccumulator[i] + reqamount * maxProgress, reqamount);
} }
maxProgress = core == null ? maxProgress : checkRequired(core.getItems(), maxProgress, true); maxProgress = core == null ? maxProgress : checkRequired(core.items(), maxProgress, true);
progress = Mathf.clamp(progress + maxProgress); progress = Mathf.clamp(progress + maxProgress);
builderID = builder.getId(); builderID = builder.getId();
if(progress >= 1f || state.rules.infiniteResources){ if(progress >= 1f || state.rules.infiniteResources){
constructed(tile, cblock, builderID, tile.rotation(), builder.getTeam(), configured); constructed(tile, cblock, builderID, tile.rotation(), builder.team(), configured);
return true; return true;
} }
return false; return false;

View File

@@ -36,7 +36,7 @@ public class LiquidBlock extends Block{
@Override @Override
public void draw(Tile tile){ public void draw(Tile tile){
LiquidModule mod = tile.entity.getLiquids(); LiquidModule mod = tile.entity.liquids();
int rotation = rotate ? tile.rotation() * 90 : 0; int rotation = rotate ? tile.rotation() * 90 : 0;

View File

@@ -18,7 +18,7 @@ public class SurgeWall extends Wall{
public void handleBulletHit(Tilec entity, Bullet bullet){ public void handleBulletHit(Tilec entity, Bullet bullet){
super.handleBulletHit(entity, bullet); super.handleBulletHit(entity, bullet);
if(Mathf.chance(lightningChance)){ if(Mathf.chance(lightningChance)){
Lightning.create(entity.getTeam(), Pal.surge, lightningDamage, bullet.x, bullet.y, bullet.rot() + 180f, lightningLength); Lightning.create(entity.team(), Pal.surge, lightningDamage, bullet.x, bullet.y, bullet.rot() + 180f, lightningLength);
} }
} }
} }

View File

@@ -5,7 +5,6 @@ import arc.math.*;
import arc.util.*; import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.entities.Effects.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.*; import mindustry.world.*;
@@ -37,7 +36,7 @@ public class CooledTurret extends Turret{
@Override @Override
public void handleLiquid(Tile tile, Tile source, Liquid liquid, float amount){ public void handleLiquid(Tile tile, Tile source, Liquid liquid, float amount){
if(tile.entity.getLiquids().currentAmount() <= 0.001f){ if(tile.entity.liquids().currentAmount() <= 0.001f){
Events.fire(Trigger.turretCool); Events.fire(Trigger.turretCool);
} }
@@ -51,11 +50,11 @@ public class CooledTurret extends Turret{
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount; float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
TurretEntity entity = tile.ent(); TurretEntity entity = tile.ent();
Liquid liquid = entity.getLiquids().current(); Liquid liquid = entity.liquids().current();
float used = Math.min(Math.min(entity.getLiquids().get(liquid), maxUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity)) * baseReloadSpeed(tile); float used = Math.min(Math.min(entity.liquids().get(liquid), maxUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity)) * baseReloadSpeed(tile);
entity.reload += used * liquid.heatCapacity * coolantMultiplier; entity.reload += used * liquid.heatCapacity * coolantMultiplier;
entity.getLiquids().remove(liquid, used); entity.liquids().remove(liquid, used);
if(Mathf.chance(0.06 * used)){ if(Mathf.chance(0.06 * used)){
coolEffect.at(tile.drawx() + Mathf.range(size * tilesize / 2f), tile.drawy() + Mathf.range(size * tilesize / 2f)); coolEffect.at(tile.drawx() + Mathf.range(size * tilesize / 2f), tile.drawy() + Mathf.range(size * tilesize / 2f));

View File

@@ -2,9 +2,7 @@ package mindustry.world.blocks.defense.turrets;
import arc.math.*; import arc.math.*;
import arc.util.*; import arc.util.*;
import mindustry.entities.*;
import mindustry.entities.bullet.*; import mindustry.entities.bullet.*;
import mindustry.entities.type.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.consumers.*; import mindustry.world.consumers.*;
@@ -72,12 +70,12 @@ public class LaserTurret extends PowerTurret{
entity.reload = 0f; entity.reload = 0f;
}else{ }else{
Liquid liquid = entity.getLiquids().current(); Liquid liquid = entity.liquids().current();
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount; float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
float used = baseReloadSpeed(tile) * (tile.isEnemyCheat() ? maxUsed : Math.min(entity.getLiquids().get(liquid), maxUsed * Time.delta())) * liquid.heatCapacity * coolantMultiplier; float used = baseReloadSpeed(tile) * (tile.isEnemyCheat() ? maxUsed : Math.min(entity.liquids().get(liquid), maxUsed * Time.delta())) * liquid.heatCapacity * coolantMultiplier;
entity.reload += used; entity.reload += used;
entity.getLiquids().remove(liquid, used); entity.liquids().remove(liquid, used);
if(Mathf.chance(0.06 * used)){ if(Mathf.chance(0.06 * used)){
coolEffect.at(tile.drawx() + Mathf.range(size * tilesize / 2f), tile.drawy() + Mathf.range(size * tilesize / 2f)); coolEffect.at(tile.drawx() + Mathf.range(size * tilesize / 2f), tile.drawy() + Mathf.range(size * tilesize / 2f));

View File

@@ -7,7 +7,6 @@ import mindustry.entities.*;
import mindustry.entities.bullet.*; import mindustry.entities.bullet.*;
import mindustry.entities.effect.*; import mindustry.entities.effect.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.gen.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.consumers.*; import mindustry.world.consumers.*;
@@ -38,8 +37,8 @@ public class LiquidTurret extends Turret{
TurretEntity entity = tile.ent(); TurretEntity entity = tile.ent();
if(Core.atlas.isFound(reg(liquidRegion))){ if(Core.atlas.isFound(reg(liquidRegion))){
Draw.color(entity.getLiquids().current().color); Draw.color(entity.liquids().current().color);
Draw.alpha(entity.getLiquids().total() / liquidCapacity); Draw.alpha(entity.liquids().total() / liquidCapacity);
Draw.rect(reg(liquidRegion), tile.drawx() + tr2.x, tile.drawy() + tr2.y, entity.rotation - 90); Draw.rect(reg(liquidRegion), tile.drawx() + tr2.x, tile.drawy() + tr2.y, entity.rotation - 90);
Draw.color(); Draw.color();
} }
@@ -72,7 +71,7 @@ public class LiquidTurret extends Turret{
@Override @Override
protected boolean validateTarget(Tile tile){ protected boolean validateTarget(Tile tile){
TurretEntity entity = tile.ent(); TurretEntity entity = tile.ent();
if(entity.getLiquids().current().canExtinguish() && entity.target instanceof Tile){ if(entity.liquids().current().canExtinguish() && entity.target instanceof Tile){
return Fire.has(((Tile)entity.target).x, ((Tile)entity.target).y); return Fire.has(((Tile)entity.target).x, ((Tile)entity.target).y);
} }
return super.validateTarget(tile); return super.validateTarget(tile);
@@ -81,7 +80,7 @@ public class LiquidTurret extends Turret{
@Override @Override
protected void findTarget(Tile tile){ protected void findTarget(Tile tile){
TurretEntity entity = tile.ent(); TurretEntity entity = tile.ent();
if(entity.getLiquids().current().canExtinguish()){ if(entity.liquids().current().canExtinguish()){
int tr = (int)(range / tilesize); int tr = (int)(range / tilesize);
for(int x = -tr; x <= tr; x++){ for(int x = -tr; x <= tr; x++){
for(int y = -tr; y <= tr; y++){ for(int y = -tr; y <= tr; y++){
@@ -102,8 +101,8 @@ public class LiquidTurret extends Turret{
TurretEntity entity = tile.ent(); TurretEntity entity = tile.ent();
type.shootEffect.at(tile.drawx() + tr.x, tile.drawy() + tr.y, entity.rotation, entity.getLiquids().current().color); type.shootEffect.at(tile.drawx() + tr.x, tile.drawy() + tr.y, entity.rotation, entity.liquids().current().color);
type.smokeEffect.at(tile.drawx() + tr.x, tile.drawy() + tr.y, entity.rotation, entity.getLiquids().current().color); type.smokeEffect.at(tile.drawx() + tr.x, tile.drawy() + tr.y, entity.rotation, entity.liquids().current().color);
//shootSound.at(tile); //shootSound.at(tile);
if(shootShake > 0){ if(shootShake > 0){
@@ -116,21 +115,21 @@ public class LiquidTurret extends Turret{
@Override @Override
public BulletType useAmmo(Tile tile){ public BulletType useAmmo(Tile tile){
TurretEntity entity = tile.ent(); TurretEntity entity = tile.ent();
if(tile.isEnemyCheat()) return ammo.get(entity.getLiquids().current()); if(tile.isEnemyCheat()) return ammo.get(entity.liquids().current());
BulletType type = ammo.get(entity.getLiquids().current()); BulletType type = ammo.get(entity.liquids().current());
entity.getLiquids().remove(entity.getLiquids().current(), type.ammoMultiplier); entity.liquids().remove(entity.liquids().current(), type.ammoMultiplier);
return type; return type;
} }
@Override @Override
public BulletType peekAmmo(Tile tile){ public BulletType peekAmmo(Tile tile){
return ammo.get(tile.entity.getLiquids().current()); return ammo.get(tile.entity.liquids().current());
} }
@Override @Override
public boolean hasAmmo(Tile tile){ public boolean hasAmmo(Tile tile){
TurretEntity entity = tile.ent(); TurretEntity entity = tile.ent();
return ammo.get(entity.getLiquids().current()) != null && entity.getLiquids().total() >= ammo.get(entity.getLiquids().current()).ammoMultiplier; return ammo.get(entity.liquids().current()) != null && entity.liquids().total() >= ammo.get(entity.liquids().current()).ammoMultiplier;
} }
@Override @Override
@@ -141,7 +140,7 @@ public class LiquidTurret extends Turret{
@Override @Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){ public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return ammo.get(liquid) != null return ammo.get(liquid) != null
&& (tile.entity.getLiquids().current() == liquid || (ammo.containsKey(tile.entity.getLiquids().current()) && tile.entity.getLiquids().get(tile.entity.getLiquids().current()) <= ammo.get(tile.entity.getLiquids().current()).ammoMultiplier + 0.001f)); && (tile.entity.liquids().current() == liquid || (ammo.containsKey(tile.entity.liquids().current()) && tile.entity.liquids().get(tile.entity.liquids().current()) <= ammo.get(tile.entity.liquids().current()).ammoMultiplier + 0.001f));
} }
} }

View File

@@ -47,6 +47,6 @@ public class PowerTurret extends CooledTurret{
@Override @Override
protected float baseReloadSpeed(Tile tile){ protected float baseReloadSpeed(Tile tile){
return tile.isEnemyCheat() ? 1f : tile.entity.getPower().status; return tile.isEnemyCheat() ? 1f : tile.entity.power().status;
} }
} }

View File

@@ -14,10 +14,8 @@ import arc.math.geom.Vec2;
import arc.util.Time; import arc.util.Time;
import mindustry.content.Fx; import mindustry.content.Fx;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.entities.*;
import mindustry.entities.bullet.BulletType; import mindustry.entities.bullet.BulletType;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.world.Block; import mindustry.world.Block;
import mindustry.world.Tile; import mindustry.world.Tile;
@@ -193,9 +191,9 @@ public abstract class Turret extends Block{
TurretEntity entity = tile.ent(); TurretEntity entity = tile.ent();
if(targetAir && !targetGround){ if(targetAir && !targetGround){
entity.target = Units.closestEnemy(tile.getTeam(), tile.drawx(), tile.drawy(), range, e -> !e.isDead() && e.isFlying()); entity.target = Units.closestEnemy(tile.getTeam(), tile.drawx(), tile.drawy(), range, e -> !e.dead() && e.isFlying());
}else{ }else{
entity.target = Units.closestTarget(tile.getTeam(), tile.drawx(), tile.drawy(), range, e -> !e.isDead() && (!e.isFlying() || targetAir) && (e.isFlying() || targetGround)); entity.target = Units.closestTarget(tile.getTeam(), tile.drawx(), tile.drawy(), range, e -> !e.dead() && (!e.isFlying() || targetAir) && (e.isFlying() || targetGround));
} }
} }

View File

@@ -11,7 +11,6 @@ import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.entities.units.*; import mindustry.entities.units.*;
import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
@@ -96,7 +95,7 @@ public class Conveyor extends Block implements Autotiler{
if(tile.front() != null && tile.front().entity != null){ if(tile.front() != null && tile.front().entity != null){
entity.next = tile.front().entity; entity.next = tile.front().entity;
entity.nextc = entity.next instanceof ConveyorEntity && entity.next.getTeam() == tile.getTeam() ? (ConveyorEntity)entity.next : null; entity.nextc = entity.next instanceof ConveyorEntity && entity.next.team() == tile.getTeam() ? (ConveyorEntity)entity.next : null;
entity.aligned = entity.nextc != null && tile.rotation() == entity.next.tile.rotation(); entity.aligned = entity.nextc != null && tile.rotation() == entity.next.tile.rotation();
} }
} }

View File

@@ -266,10 +266,10 @@ public class ItemBridge extends Block{
if(rel == rel2) return false; if(rel == rel2) return false;
}else{ }else{
return source.block() instanceof ItemBridge && source.<ItemBridgeEntity>ent().link == tile.pos() && tile.entity.getItems().total() < itemCapacity; return source.block() instanceof ItemBridge && source.<ItemBridgeEntity>ent().link == tile.pos() && tile.entity.items().total() < itemCapacity;
} }
return tile.entity.getItems().total() < itemCapacity; return tile.entity.items().total() < itemCapacity;
} }
@@ -315,7 +315,7 @@ public class ItemBridge extends Block{
return false; return false;
} }
return tile.entity.getLiquids().get(liquid) + amount < liquidCapacity && (tile.entity.getLiquids().current() == liquid || tile.entity.getLiquids().get(tile.entity.getLiquids().current()) < 0.2f); return tile.entity.liquids().get(liquid) + amount < liquidCapacity && (tile.entity.liquids().current() == liquid || tile.entity.liquids().get(tile.entity.liquids().current()) < 0.2f);
} }
@Override @Override

View File

@@ -116,8 +116,8 @@ public class MassDriver extends Block{
float targetRotation = tile.angleTo(link); float targetRotation = tile.angleTo(link);
if( if(
tile.entity.getItems().total() >= minDistribute && //must shoot minimum amount of items tile.entity.items().total() >= minDistribute && //must shoot minimum amount of items
link.block().itemCapacity - link.entity.getItems().total() >= minDistribute //must have minimum amount of space link.block().itemCapacity - link.entity.items().total() >= minDistribute //must have minimum amount of space
){ ){
MassDriverEntity other = link.ent(); MassDriverEntity other = link.ent();
other.waitingShooters.add(tile); other.waitingShooters.add(tile);
@@ -225,7 +225,7 @@ public class MassDriver extends Block{
@Override @Override
public boolean acceptItem(Item item, Tile tile, Tile source){ public boolean acceptItem(Item item, Tile tile, Tile source){
//mass drivers that ouput only cannot accept items //mass drivers that ouput only cannot accept items
return tile.entity.getItems().total() < itemCapacity && linkValid(tile); return tile.entity.items().total() < itemCapacity && linkValid(tile);
} }
protected void fire(Tile tile, Tile target){ protected void fire(Tile tile, Tile target){

View File

@@ -42,8 +42,8 @@ public class OverflowGate extends Block{
public void update(Tile tile){ public void update(Tile tile){
OverflowGateEntity entity = tile.ent(); OverflowGateEntity entity = tile.ent();
if(entity.lastItem == null && entity.getItems().total() > 0){ if(entity.lastItem == null && entity.items().total() > 0){
entity.getItems().clear(); entity.items().clear();
} }
if(entity.lastItem != null){ if(entity.lastItem != null){
@@ -53,7 +53,7 @@ public class OverflowGate extends Block{
if(target != null && (entity.time >= 1f)){ if(target != null && (entity.time >= 1f)){
getTileTarget(tile, entity.lastItem, entity.lastInput, true); getTileTarget(tile, entity.lastItem, entity.lastInput, true);
target.block().handleItem(entity.lastItem, target, Edges.getFacingEdge(tile, target)); target.block().handleItem(entity.lastItem, target, Edges.getFacingEdge(tile, target));
entity.getItems().remove(entity.lastItem, 1); entity.items().remove(entity.lastItem, 1);
entity.lastItem = null; entity.lastItem = null;
} }
} }
@@ -63,13 +63,13 @@ public class OverflowGate extends Block{
public boolean acceptItem(Item item, Tile tile, Tile source){ public boolean acceptItem(Item item, Tile tile, Tile source){
OverflowGateEntity entity = tile.ent(); OverflowGateEntity entity = tile.ent();
return tile.getTeam() == source.getTeam() && entity.lastItem == null && entity.getItems().total() == 0; return tile.getTeam() == source.getTeam() && entity.lastItem == null && entity.items().total() == 0;
} }
@Override @Override
public void handleItem(Item item, Tile tile, Tile source){ public void handleItem(Item item, Tile tile, Tile source){
OverflowGateEntity entity = tile.ent(); OverflowGateEntity entity = tile.ent();
entity.getItems().add(item, 1); entity.items().add(item, 1);
entity.lastItem = item; entity.lastItem = item;
entity.time = 0f; entity.time = 0f;
entity.lastInput = source; entity.lastInput = source;

View File

@@ -26,8 +26,8 @@ public class Router extends Block{
public void update(Tile tile){ public void update(Tile tile){
RouterEntity entity = tile.ent(); RouterEntity entity = tile.ent();
if(entity.lastItem == null && entity.getItems().total() > 0){ if(entity.lastItem == null && entity.items().total() > 0){
entity.getItems().clear(); entity.items().clear();
} }
if(entity.lastItem != null){ if(entity.lastItem != null){
@@ -37,7 +37,7 @@ public class Router extends Block{
if(target != null && (entity.time >= 1f || !(target.block() instanceof Router))){ if(target != null && (entity.time >= 1f || !(target.block() instanceof Router))){
getTileTarget(tile, entity.lastItem, entity.lastInput, true); getTileTarget(tile, entity.lastItem, entity.lastInput, true);
target.block().handleItem(entity.lastItem, target, Edges.getFacingEdge(tile, target)); target.block().handleItem(entity.lastItem, target, Edges.getFacingEdge(tile, target));
entity.getItems().remove(entity.lastItem, 1); entity.items().remove(entity.lastItem, 1);
entity.lastItem = null; entity.lastItem = null;
} }
} }
@@ -47,13 +47,13 @@ public class Router extends Block{
public boolean acceptItem(Item item, Tile tile, Tile source){ public boolean acceptItem(Item item, Tile tile, Tile source){
RouterEntity entity = tile.ent(); RouterEntity entity = tile.ent();
return tile.getTeam() == source.getTeam() && entity.lastItem == null && entity.getItems().total() == 0; return tile.getTeam() == source.getTeam() && entity.lastItem == null && entity.items().total() == 0;
} }
@Override @Override
public void handleItem(Item item, Tile tile, Tile source){ public void handleItem(Item item, Tile tile, Tile source){
RouterEntity entity = tile.ent(); RouterEntity entity = tile.ent();
entity.getItems().add(item, 1); entity.items().add(item, 1);
entity.lastItem = item; entity.lastItem = item;
entity.time = 0f; entity.time = 0f;
entity.lastInput = source; entity.lastInput = source;

View File

@@ -8,7 +8,6 @@ import arc.math.geom.*;
import arc.struct.*; import arc.struct.*;
import arc.util.*; import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.type.*;
import mindustry.entities.units.*; import mindustry.entities.units.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.*; import mindustry.world.*;
@@ -96,7 +95,7 @@ public class Conduit extends LiquidBlock implements Autotiler{
Draw.colorl(0.34f); Draw.colorl(0.34f);
Draw.rect(botRegions[entity.blendbits], tile.drawx(), tile.drawy(), rotation); Draw.rect(botRegions[entity.blendbits], tile.drawx(), tile.drawy(), rotation);
Draw.color(tile.entity.getLiquids().current().color); Draw.color(tile.entity.liquids().current().color);
Draw.alpha(entity.smoothLiquid); Draw.alpha(entity.smoothLiquid);
Draw.rect(botRegions[entity.blendbits], tile.drawx(), tile.drawy(), rotation); Draw.rect(botRegions[entity.blendbits], tile.drawx(), tile.drawy(), rotation);
Draw.color(); Draw.color();
@@ -109,8 +108,8 @@ public class Conduit extends LiquidBlock implements Autotiler{
ConduitEntity entity = tile.ent(); ConduitEntity entity = tile.ent();
entity.smoothLiquid = Mathf.lerpDelta(entity.smoothLiquid, entity.getLiquids().currentAmount() / liquidCapacity, 0.05f); entity.smoothLiquid = Mathf.lerpDelta(entity.smoothLiquid, entity.getLiquids().currentAmount() / liquidCapacity, 0.05f);
if(tile.entity.getLiquids().total() > 0.001f && tile.entity.timer(timerFlow, 1)){ if(tile.entity.liquids().total() > 0.001f && tile.entity.timer(timerFlow, 1)){
tryMoveLiquid(tile, tile.getNearby(tile.rotation()), leakResistance, tile.entity.getLiquids().current()); tryMoveLiquid(tile, tile.getNearby(tile.rotation()), leakResistance, tile.entity.liquids().current());
entity.noSleep(); entity.noSleep();
}else{ }else{
entity.sleep(); entity.sleep();
@@ -125,7 +124,7 @@ public class Conduit extends LiquidBlock implements Autotiler{
@Override @Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){ public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
tile.entity.noSleep(); tile.entity.noSleep();
return tile.entity.getLiquids().get(liquid) + amount < liquidCapacity && (tile.entity.getLiquids().current() == liquid || tile.entity.getLiquids().get(tile.entity.getLiquids().current()) < 0.2f) return tile.entity.liquids().get(liquid) + amount < liquidCapacity && (tile.entity.liquids().current() == liquid || tile.entity.liquids().get(tile.entity.liquids().current()) < 0.2f)
&& ((source.absoluteRelativeTo(tile.x, tile.y) + 2) % 4 != tile.rotation()); && ((source.absoluteRelativeTo(tile.x, tile.y) + 2) % 4 != tile.rotation());
} }

View File

@@ -13,13 +13,13 @@ public class LiquidRouter extends LiquidBlock{
@Override @Override
public void update(Tile tile){ public void update(Tile tile){
if(tile.entity.getLiquids().total() > 0.01f){ if(tile.entity.liquids().total() > 0.01f){
tryDumpLiquid(tile, tile.entity.getLiquids().current()); tryDumpLiquid(tile, tile.entity.liquids().current());
} }
} }
@Override @Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){ public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return tile.entity.getLiquids().get(liquid) + amount < liquidCapacity && (tile.entity.getLiquids().current() == liquid || tile.entity.getLiquids().get(tile.entity.getLiquids().current()) < 0.2f); return tile.entity.liquids().get(liquid) + amount < liquidCapacity && (tile.entity.liquids().current() == liquid || tile.entity.liquids().get(tile.entity.liquids().current()) < 0.2f);
} }
} }

View File

@@ -71,7 +71,7 @@ public class ImpactReactor extends PowerGenerator{
public void update(Tile tile){ public void update(Tile tile){
FusionReactorEntity entity = tile.ent(); FusionReactorEntity entity = tile.ent();
if(entity.consValid() && entity.getPower().status >= 0.99f){ if(entity.consValid() && entity.power().status >= 0.99f){
boolean prevOut = getPowerProduction(tile) <= consumes.getPower().requestedPower(entity); boolean prevOut = getPowerProduction(tile) <= consumes.getPower().requestedPower(entity);
entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, warmupSpeed); entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, warmupSpeed);

View File

@@ -7,7 +7,6 @@ import arc.math.*;
import arc.util.*; import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.entities.Effects.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.consumers.*; import mindustry.world.consumers.*;
@@ -106,7 +105,7 @@ public class ItemLiquidGenerator extends PowerGenerator{
Liquid liquid = null; Liquid liquid = null;
for(Liquid other : content.liquids()){ for(Liquid other : content.liquids()){
if(hasLiquids && entity.getLiquids().get(other) >= 0.001f && getLiquidEfficiency(other) >= minLiquidEfficiency){ if(hasLiquids && entity.liquids().get(other) >= 0.001f && getLiquidEfficiency(other) >= minLiquidEfficiency){
liquid = other; liquid = other;
break; break;
} }
@@ -115,12 +114,12 @@ public class ItemLiquidGenerator extends PowerGenerator{
entity.heat = Mathf.lerpDelta(entity.heat, entity.generateTime >= 0.001f ? 1f : 0f, 0.05f); entity.heat = Mathf.lerpDelta(entity.heat, entity.generateTime >= 0.001f ? 1f : 0f, 0.05f);
//liquid takes priority over solids //liquid takes priority over solids
if(hasLiquids && liquid != null && entity.getLiquids().get(liquid) >= 0.001f){ if(hasLiquids && liquid != null && entity.liquids().get(liquid) >= 0.001f){
float baseLiquidEfficiency = getLiquidEfficiency(liquid); float baseLiquidEfficiency = getLiquidEfficiency(liquid);
float maximumPossible = maxLiquidGenerate * calculationDelta; float maximumPossible = maxLiquidGenerate * calculationDelta;
float used = Math.min(entity.getLiquids().get(liquid) * calculationDelta, maximumPossible); float used = Math.min(entity.liquids().get(liquid) * calculationDelta, maximumPossible);
entity.getLiquids().remove(liquid, used * entity.getPower().graph.getUsageFraction()); entity.liquids().remove(liquid, used * entity.power().graph.getUsageFraction());
entity.productionEfficiency = baseLiquidEfficiency * used / maximumPossible; entity.productionEfficiency = baseLiquidEfficiency * used / maximumPossible;
if(used > 0.001f && Mathf.chance(0.05 * entity.delta())){ if(used > 0.001f && Mathf.chance(0.05 * entity.delta())){
@@ -128,16 +127,16 @@ public class ItemLiquidGenerator extends PowerGenerator{
} }
}else if(hasItems){ }else if(hasItems){
// No liquids accepted or none supplied, try using items if accepted // No liquids accepted or none supplied, try using items if accepted
if(entity.generateTime <= 0f && entity.getItems().total() > 0){ if(entity.generateTime <= 0f && entity.items().total() > 0){
generateEffect.at(tile.worldx() + Mathf.range(3f), tile.worldy() + Mathf.range(3f)); generateEffect.at(tile.worldx() + Mathf.range(3f), tile.worldy() + Mathf.range(3f));
Item item = entity.getItems().take(); Item item = entity.items().take();
entity.productionEfficiency = getItemEfficiency(item); entity.productionEfficiency = getItemEfficiency(item);
entity.explosiveness = item.explosiveness; entity.explosiveness = item.explosiveness;
entity.generateTime = 1f; entity.generateTime = 1f;
} }
if(entity.generateTime > 0f){ if(entity.generateTime > 0f){
entity.generateTime -= Math.min(1f / itemDuration * entity.delta() * entity.getPower().graph.getUsageFraction(), entity.generateTime); entity.generateTime -= Math.min(1f / itemDuration * entity.delta() * entity.power().graph.getUsageFraction(), entity.generateTime);
if(randomlyExplode && state.rules.reactorExplosions && Mathf.chance(entity.delta() * 0.06 * Mathf.clamp(entity.explosiveness - 0.5f))){ if(randomlyExplode && state.rules.reactorExplosions && Mathf.chance(entity.delta() * 0.06 * Mathf.clamp(entity.explosiveness - 0.5f))){
//this block is run last so that in the event of a block destruction, no code relies on the block type //this block is run last so that in the event of a block destruction, no code relies on the block type
@@ -166,8 +165,8 @@ public class ItemLiquidGenerator extends PowerGenerator{
} }
if(hasLiquids){ if(hasLiquids){
Draw.color(entity.getLiquids().current().color); Draw.color(entity.liquids().current().color);
Draw.alpha(entity.getLiquids().currentAmount() / liquidCapacity); Draw.alpha(entity.liquids().currentAmount() / liquidCapacity);
Draw.rect(liquidRegion, tile.drawx(), tile.drawy()); Draw.rect(liquidRegion, tile.drawx(), tile.drawy());
Draw.color(); Draw.color();
} }

View File

@@ -79,7 +79,7 @@ public class NuclearReactor extends PowerGenerator{
ConsumeLiquid cliquid = consumes.get(ConsumeType.liquid); ConsumeLiquid cliquid = consumes.get(ConsumeType.liquid);
Item item = consumes.<ConsumeItems>get(ConsumeType.item).items[0].item; Item item = consumes.<ConsumeItems>get(ConsumeType.item).items[0].item;
int fuel = entity.getItems().get(item); int fuel = entity.items().get(item);
float fullness = (float)fuel / itemCapacity; float fullness = (float)fuel / itemCapacity;
entity.productionEfficiency = fullness; entity.productionEfficiency = fullness;
@@ -94,9 +94,9 @@ public class NuclearReactor extends PowerGenerator{
Liquid liquid = cliquid.liquid; Liquid liquid = cliquid.liquid;
if(entity.heat > 0){ if(entity.heat > 0){
float maxUsed = Math.min(entity.getLiquids().get(liquid), entity.heat / coolantPower); float maxUsed = Math.min(entity.liquids().get(liquid), entity.heat / coolantPower);
entity.heat -= maxUsed * coolantPower; entity.heat -= maxUsed * coolantPower;
entity.getLiquids().remove(liquid, maxUsed); entity.liquids().remove(liquid, maxUsed);
} }
if(entity.heat > smokeThreshold){ if(entity.heat > smokeThreshold){
@@ -123,7 +123,7 @@ public class NuclearReactor extends PowerGenerator{
NuclearReactorEntity entity = tile.ent(); NuclearReactorEntity entity = tile.ent();
int fuel = entity.getItems().get(consumes.<ConsumeItems>get(ConsumeType.item).items[0].item); int fuel = entity.items().get(consumes.<ConsumeItems>get(ConsumeType.item).items[0].item);
if((fuel < 5 && entity.heat < 0.5f) || !state.rules.reactorExplosions) return; if((fuel < 5 && entity.heat < 0.5f) || !state.rules.reactorExplosions) return;
@@ -166,8 +166,8 @@ public class NuclearReactor extends PowerGenerator{
Draw.color(coolColor, hotColor, entity.heat); Draw.color(coolColor, hotColor, entity.heat);
Fill.rect(tile.drawx(), tile.drawy(), size * tilesize, size * tilesize); Fill.rect(tile.drawx(), tile.drawy(), size * tilesize, size * tilesize);
Draw.color(entity.getLiquids().current().color); Draw.color(entity.liquids().current().color);
Draw.alpha(entity.getLiquids().currentAmount() / liquidCapacity); Draw.alpha(entity.liquids().currentAmount() / liquidCapacity);
Draw.rect(topRegion, tile.drawx(), tile.drawy()); Draw.rect(topRegion, tile.drawx(), tile.drawy());
if(entity.heat > flashThreshold){ if(entity.heat > flashThreshold){

View File

@@ -29,8 +29,8 @@ public class PowerDiode extends Block{
if(tile.front() == null || tile.back() == null || !tile.back().block().hasPower || !tile.front().block().hasPower || tile.back().getTeam() != tile.front().getTeam()) return; if(tile.front() == null || tile.back() == null || !tile.back().block().hasPower || !tile.front().block().hasPower || tile.back().getTeam() != tile.front().getTeam()) return;
PowerGraph backGraph = tile.back().entity.getPower().graph; PowerGraph backGraph = tile.back().entity.power().graph;
PowerGraph frontGraph = tile.front().entity.getPower().graph; PowerGraph frontGraph = tile.front().entity.power().graph;
if(backGraph == frontGraph) return; if(backGraph == frontGraph) return;
// 0f - 1f of battery capacity in use // 0f - 1f of battery capacity in use
@@ -51,7 +51,7 @@ public class PowerDiode extends Block{
// battery % of the graph on either side, defaults to zero // battery % of the graph on either side, defaults to zero
public float bar(Tile tile){ public float bar(Tile tile){
return (tile != null && tile.block().hasPower) ? tile.entity.getPower().graph.getBatteryStored() / tile.entity.getPower().graph.getTotalBatteryCapacity() : 0f; return (tile != null && tile.block().hasPower) ? tile.entity.power().graph.getBatteryStored() / tile.entity.power().graph.getTotalBatteryCapacity() : 0f;
} }
@Override @Override

View File

@@ -88,7 +88,7 @@ public class PowerGraph{
for(Tile battery : batteries){ for(Tile battery : batteries){
Consumers consumes = battery.block().consumes; Consumers consumes = battery.block().consumes;
if(consumes.hasPower()){ if(consumes.hasPower()){
totalAccumulator += battery.entity.getPower().status * consumes.getPower().capacity; totalAccumulator += battery.entity.power().status * consumes.getPower().capacity;
} }
} }
return totalAccumulator; return totalAccumulator;
@@ -99,7 +99,7 @@ public class PowerGraph{
for(Tile battery : batteries){ for(Tile battery : batteries){
if(battery.block().consumes.hasPower()){ if(battery.block().consumes.hasPower()){
ConsumePower power = battery.block().consumes.getPower(); ConsumePower power = battery.block().consumes.getPower();
totalCapacity += (1f - battery.entity.getPower().status) * power.capacity; totalCapacity += (1f - battery.entity.power().status) * power.capacity;
} }
} }
return totalCapacity; return totalCapacity;
@@ -124,7 +124,7 @@ public class PowerGraph{
for(Tile battery : batteries){ for(Tile battery : batteries){
Consumers consumes = battery.block().consumes; Consumers consumes = battery.block().consumes;
if(consumes.hasPower()){ if(consumes.hasPower()){
battery.entity.getPower().status *= (1f-consumedPowerPercentage); battery.entity.power().status *= (1f-consumedPowerPercentage);
} }
} }
return used; return used;
@@ -141,7 +141,7 @@ public class PowerGraph{
if(consumes.hasPower()){ if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower(); ConsumePower consumePower = consumes.getPower();
if(consumePower.capacity > 0f){ if(consumePower.capacity > 0f){
battery.entity.getPower().status += (1f-battery.entity.getPower().status) * chargedPercent; battery.entity.power().status += (1f-battery.entity.power().status) * chargedPercent;
} }
} }
} }
@@ -159,17 +159,17 @@ public class PowerGraph{
if(!Mathf.zero(consumePower.capacity)){ if(!Mathf.zero(consumePower.capacity)){
// Add an equal percentage of power to all buffers, based on the global power coverage in this graph // Add an equal percentage of power to all buffers, based on the global power coverage in this graph
float maximumRate = consumePower.requestedPower(consumer.entity) * coverage * consumer.entity.delta(); float maximumRate = consumePower.requestedPower(consumer.entity) * coverage * consumer.entity.delta();
consumer.entity.getPower().status = Mathf.clamp(consumer.entity.getPower().status + maximumRate / consumePower.capacity); consumer.entity.power().status = Mathf.clamp(consumer.entity.power().status + maximumRate / consumePower.capacity);
} }
}else{ }else{
//valid consumers get power as usual //valid consumers get power as usual
if(otherConsumersAreValid(consumer, consumePower)){ if(otherConsumersAreValid(consumer, consumePower)){
consumer.entity.getPower().status = coverage; consumer.entity.power().status = coverage;
}else{ //invalid consumers get an estimate, if they were to activate }else{ //invalid consumers get an estimate, if they were to activate
consumer.entity.getPower().status = Math.min(1, produced / (needed + consumePower.usage * consumer.entity.delta())); consumer.entity.power().status = Math.min(1, produced / (needed + consumePower.usage * consumer.entity.delta()));
//just in case //just in case
if(Float.isNaN(consumer.entity.getPower().status)){ if(Float.isNaN(consumer.entity.power().status)){
consumer.entity.getPower().status = 0f; consumer.entity.power().status = 0f;
} }
} }
} }
@@ -183,7 +183,7 @@ public class PowerGraph{
}else if(!consumers.isEmpty() && consumers.first().isEnemyCheat()){ }else if(!consumers.isEmpty() && consumers.first().isEnemyCheat()){
//when cheating, just set status to 1 //when cheating, just set status to 1
for(Tile tile : consumers){ for(Tile tile : consumers){
tile.entity.getPower().status = 1f; tile.entity.power().status = 1f;
} }
lastPowerNeeded = lastPowerProduced = lastUsageFraction = 1f; lastPowerNeeded = lastPowerProduced = lastUsageFraction = 1f;
@@ -230,8 +230,8 @@ public class PowerGraph{
} }
public void add(Tile tile){ public void add(Tile tile){
if(tile.entity == null || tile.entity.getPower() == null) return; if(tile.entity == null || tile.entity.power() == null) return;
tile.entity.getPower().graph = this; tile.entity.power().graph = this;
all.add(tile); all.add(tile);
if(tile.block().outputsPower && tile.block().consumesPower && !tile.block().consumes.getPower().buffered){ if(tile.block().outputsPower && tile.block().consumesPower && !tile.block().consumes.getPower().buffered){
@@ -277,7 +277,7 @@ public class PowerGraph{
//go through all the connections of this tile //go through all the connections of this tile
for(Tile other : tile.block().getPowerConnections(tile, outArray1)){ for(Tile other : tile.block().getPowerConnections(tile, outArray1)){
//a graph has already been assigned to this tile from a previous call, skip it //a graph has already been assigned to this tile from a previous call, skip it
if(other.entity.getPower().graph != this) continue; if(other.entity.power().graph != this) continue;
//create graph for this branch //create graph for this branch
PowerGraph graph = new PowerGraph(); PowerGraph graph = new PowerGraph();
@@ -296,7 +296,7 @@ public class PowerGraph{
for(Tile next : child.block().getPowerConnections(child, outArray2)){ for(Tile next : child.block().getPowerConnections(child, outArray2)){
//make sure it hasn't looped back, and that the new graph being assigned hasn't already been assigned //make sure it hasn't looped back, and that the new graph being assigned hasn't already been assigned
//also skip closed tiles //also skip closed tiles
if(next != tile && next.entity.getPower().graph != graph && !closedSet.contains(next.pos())){ if(next != tile && next.entity.power().graph != graph && !closedSet.contains(next.pos())){
queue.addLast(next); queue.addLast(next);
closedSet.add(next.pos()); closedSet.add(next.pos());
} }

View File

@@ -41,19 +41,19 @@ public class PowerNode extends PowerBlock{
public void configured(Tile tile, Player player, int value){ public void configured(Tile tile, Player player, int value){
Tilec entity = tile.entity; Tilec entity = tile.entity;
Tile other = world.tile(value); Tile other = world.tile(value);
boolean contains = entity.getPower().links.contains(value), valid = other != null && other.entity != null && other.entity.getPower() != null; boolean contains = entity.getPower().links.contains(value), valid = other != null && other.entity != null && other.entity.power() != null;
if(contains){ if(contains){
//unlink //unlink
entity.getPower().links.removeValue(value); entity.getPower().links.removeValue(value);
if(valid) other.entity.getPower().links.removeValue(tile.pos()); if(valid) other.entity.power().links.removeValue(tile.pos());
PowerGraph newgraph = new PowerGraph(); PowerGraph newgraph = new PowerGraph();
//reflow from this point, covering all tiles on this side //reflow from this point, covering all tiles on this side
newgraph.reflow(tile); newgraph.reflow(tile);
if(valid && other.entity.getPower().graph != newgraph){ if(valid && other.entity.power().graph != newgraph){
//create new graph for other end //create new graph for other end
PowerGraph og = new PowerGraph(); PowerGraph og = new PowerGraph();
//reflow from other end //reflow from other end
@@ -67,12 +67,12 @@ public class PowerNode extends PowerBlock{
if(other.getTeamID() == tile.getTeamID()){ if(other.getTeamID() == tile.getTeamID()){
if(!other.entity.getPower().links.contains(tile.pos())){ if(!other.entity.power().links.contains(tile.pos())){
other.entity.getPower().links.add(tile.pos()); other.entity.power().links.add(tile.pos());
} }
} }
entity.getPower().graph.add(other.entity.getPower().graph); entity.getPower().graph.add(other.entity.power().graph);
} }
} }
@@ -89,15 +89,15 @@ public class PowerNode extends PowerBlock{
super.setBars(); super.setBars();
bars.add("power", entity -> new Bar(() -> bars.add("power", entity -> new Bar(() ->
Core.bundle.format("bar.powerbalance", Core.bundle.format("bar.powerbalance",
((entity.getPower().graph.getPowerBalance() >= 0 ? "+" : "") + Strings.fixed(entity.getPower().graph.getPowerBalance() * 60, 1))), ((entity.power().graph.getPowerBalance() >= 0 ? "+" : "") + Strings.fixed(entity.power().graph.getPowerBalance() * 60, 1))),
() -> Pal.powerBar, () -> Pal.powerBar,
() -> Mathf.clamp(entity.getPower().graph.getLastPowerProduced() / entity.getPower().graph.getLastPowerNeeded()))); () -> Mathf.clamp(entity.power().graph.getLastPowerProduced() / entity.power().graph.getLastPowerNeeded())));
bars.add("batteries", entity -> new Bar(() -> bars.add("batteries", entity -> new Bar(() ->
Core.bundle.format("bar.powerstored", Core.bundle.format("bar.powerstored",
(ui.formatAmount((int)entity.getPower().graph.getBatteryStored())), ui.formatAmount((int)entity.getPower().graph.getTotalBatteryCapacity())), (ui.formatAmount((int)entity.power().graph.getBatteryStored())), ui.formatAmount((int)entity.power().graph.getTotalBatteryCapacity())),
() -> Pal.powerBar, () -> Pal.powerBar,
() -> Mathf.clamp(entity.getPower().graph.getBatteryStored() / entity.getPower().graph.getTotalBatteryCapacity()))); () -> Mathf.clamp(entity.power().graph.getBatteryStored() / entity.power().graph.getTotalBatteryCapacity())));
} }
@Override @Override
@@ -105,7 +105,7 @@ public class PowerNode extends PowerBlock{
if(net.client()) return; if(net.client()) return;
Boolf<Tile> valid = other -> other != null && other != tile && ((!other.block().outputsPower && other.block().consumesPower) || (other.block().outputsPower && !other.block().consumesPower) || other.block() instanceof PowerNode) && linkValid(tile, other) Boolf<Tile> valid = other -> other != null && other != tile && ((!other.block().outputsPower && other.block().consumesPower) || (other.block().outputsPower && !other.block().consumesPower) || other.block() instanceof PowerNode) && linkValid(tile, other)
&& !other.entity.proximity().contains(tile) && other.entity.getPower().graph != tile.entity.getPower().graph; && !other.entity.proximity().contains(tile) && other.entity.power().graph != tile.entity.power().graph;
tempTiles.clear(); tempTiles.clear();
Geometry.circle(tile.x, tile.y, (int)(laserRange + 2), (x, y) -> { Geometry.circle(tile.x, tile.y, (int)(laserRange + 2), (x, y) -> {
@@ -123,7 +123,7 @@ public class PowerNode extends PowerBlock{
return Float.compare(a.dst2(tile), b.dst2(tile)); return Float.compare(a.dst2(tile), b.dst2(tile));
}); });
tempTiles.each(valid, other -> { tempTiles.each(valid, other -> {
if(!tile.entity.getPower().links.contains(other.pos())){ if(!tile.entity.power().links.contains(other.pos())){
tile.configureAny(other.pos()); tile.configureAny(other.pos());
} }
}); });
@@ -132,10 +132,10 @@ public class PowerNode extends PowerBlock{
} }
private void getPotentialLinks(Tile tile, Cons<Tile> others){ private void getPotentialLinks(Tile tile, Cons<Tile> others){
Boolf<Tile> valid = other -> other != null && other != tile && other.entity != null && other.entity.getPower() != null && Boolf<Tile> valid = other -> other != null && other != tile && other.entity != null && other.entity.power() != null &&
((!other.block().outputsPower && other.block().consumesPower) || (other.block().outputsPower && !other.block().consumesPower) || other.block() instanceof PowerNode) && ((!other.block().outputsPower && other.block().consumesPower) || (other.block().outputsPower && !other.block().consumesPower) || other.block() instanceof PowerNode) &&
overlaps(tile.x * tilesize + offset(), tile.y * tilesize + offset(), other, laserRange * tilesize) && other.getTeam() == player.getTeam() overlaps(tile.x * tilesize + offset(), tile.y * tilesize + offset(), other, laserRange * tilesize) && other.getTeam() == player.team()
&& !other.entity.proximity().contains(tile) && !graphs.contains(other.entity.getPower().graph); && !other.entity.proximity().contains(tile) && !graphs.contains(other.entity.power().graph);
tempTiles.clear(); tempTiles.clear();
graphs.clear(); graphs.clear();
@@ -152,7 +152,7 @@ public class PowerNode extends PowerBlock{
return Float.compare(a.dst2(tile), b.dst2(tile)); return Float.compare(a.dst2(tile), b.dst2(tile));
}); });
tempTiles.each(valid, t -> { tempTiles.each(valid, t -> {
graphs.add(t.entity.getPower().graph); graphs.add(t.entity.power().graph);
others.get(t); others.get(t);
}); });
} }
@@ -167,7 +167,7 @@ public class PowerNode extends PowerBlock{
@Override @Override
public void update(Tile tile){ public void update(Tile tile){
tile.entity.getPower().graph.update(); tile.entity.power().graph.update();
} }
@Override @Override
@@ -181,7 +181,7 @@ public class PowerNode extends PowerBlock{
} }
if(tile == other){ if(tile == other){
if(other.entity.getPower().links.size == 0){ if(other.entity.power().links.size == 0){
int[] total = {0}; int[] total = {0};
getPotentialLinks(tile, link -> { getPotentialLinks(tile, link -> {
if(!insulated(tile, link) && total[0]++ < maxNodes){ if(!insulated(tile, link) && total[0]++ < maxNodes){
@@ -281,7 +281,7 @@ public class PowerNode extends PowerBlock{
} }
protected boolean linked(Tile tile, Tile other){ protected boolean linked(Tile tile, Tile other){
return tile.entity.getPower().links.contains(other.pos()); return tile.entity.power().links.contains(other.pos());
} }
public boolean linkValid(Tile tile, Tile link){ public boolean linkValid(Tile tile, Tile link){
@@ -293,7 +293,7 @@ public class PowerNode extends PowerBlock{
if(overlaps(tile, link, laserRange * tilesize) || (link.block() instanceof PowerNode && overlaps(link, tile, link.<PowerNode>cblock().laserRange * tilesize))){ if(overlaps(tile, link, laserRange * tilesize) || (link.block() instanceof PowerNode && overlaps(link, tile, link.<PowerNode>cblock().laserRange * tilesize))){
if(checkMaxNodes && link.block() instanceof PowerNode){ if(checkMaxNodes && link.block() instanceof PowerNode){
return link.entity.getPower().links.size < link.<PowerNode>cblock().maxNodes || link.entity.getPower().links.contains(tile.pos()); return link.entity.power().links.size < link.<PowerNode>cblock().maxNodes || link.entity.power().links.contains(tile.pos());
} }
return true; return true;
} }
@@ -331,7 +331,7 @@ public class PowerNode extends PowerBlock{
x2 += t2.x; x2 += t2.x;
y2 += t2.y; y2 += t2.y;
float fract = 1f - tile.entity.getPower().graph.getSatisfaction(); float fract = 1f - tile.entity.power().graph.getSatisfaction();
Draw.color(Color.white, Pal.powerLight, fract * 0.86f + Mathf.absin(3f, 0.1f)); Draw.color(Color.white, Pal.powerLight, fract * 0.86f + Mathf.absin(3f, 0.1f));
Draw.alpha(opacity); Draw.alpha(opacity);

View File

@@ -9,7 +9,6 @@ import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
@@ -76,7 +75,7 @@ public class Drill extends Block{
bars.add("drillspeed", e -> { bars.add("drillspeed", e -> {
DrillEntity entity = (DrillEntity)e; DrillEntity entity = (DrillEntity)e;
return new Bar(() -> Core.bundle.format("bar.drillspeed", Strings.fixed(entity.lastDrillSpeed * 60 * entity.getTimeScale(), 2)), () -> Pal.ammo, () -> entity.warmup); return new Bar(() -> Core.bundle.format("bar.drillspeed", Strings.fixed(entity.lastDrillSpeed * 60 * entity.timeScale(), 2)), () -> Pal.ammo, () -> entity.warmup);
}); });
} }
@@ -128,7 +127,7 @@ public class Drill extends Block{
@Override @Override
public boolean shouldConsume(Tile tile){ public boolean shouldConsume(Tile tile){
return tile.entity.getItems().total() < itemCapacity; return tile.entity.items().total() < itemCapacity;
} }
@Override @Override
@@ -252,11 +251,11 @@ public class Drill extends Block{
entity.drillTime += entity.warmup * entity.delta(); entity.drillTime += entity.warmup * entity.delta();
if(entity.getItems().total() < itemCapacity && entity.dominantItems > 0 && entity.consValid()){ if(entity.items().total() < itemCapacity && entity.dominantItems > 0 && entity.consValid()){
float speed = 1f; float speed = 1f;
if(entity.getCons().optionalValid()){ if(entity.cons().optionalValid()){
speed = liquidBoostIntensity; speed = liquidBoostIntensity;
} }
@@ -275,7 +274,7 @@ public class Drill extends Block{
return; return;
} }
if(entity.dominantItems > 0 && entity.progress >= drillTime + hardnessDrillMultiplier * entity.dominantItem.hardness && tile.entity.getItems().total() < itemCapacity){ if(entity.dominantItems > 0 && entity.progress >= drillTime + hardnessDrillMultiplier * entity.dominantItem.hardness && tile.entity.items().total() < itemCapacity){
offloadNear(tile, entity.dominantItem); offloadNear(tile, entity.dominantItem);

View File

@@ -44,7 +44,7 @@ public class Fracker extends SolidPump{
@Override @Override
public boolean shouldConsume(Tile tile){ public boolean shouldConsume(Tile tile){
return tile.entity.getLiquids().get(result) < liquidCapacity - 0.01f; return tile.entity.liquids().get(result) < liquidCapacity - 0.01f;
} }
@Override @Override
@@ -55,7 +55,7 @@ public class Fracker extends SolidPump{
super.drawCracks(tile); super.drawCracks(tile);
Draw.color(result.color); Draw.color(result.color);
Draw.alpha(tile.entity.getLiquids().get(result) / liquidCapacity); Draw.alpha(tile.entity.liquids().get(result) / liquidCapacity);
Draw.rect(liquidRegion, tile.drawx(), tile.drawy()); Draw.rect(liquidRegion, tile.drawx(), tile.drawy());
Draw.color(); Draw.color();
@@ -87,7 +87,7 @@ public class Fracker extends SolidPump{
@Override @Override
public float typeLiquid(Tile tile){ public float typeLiquid(Tile tile){
return tile.entity.getLiquids().get(result); return tile.entity.liquids().get(result);
} }
public static class FrackerEntity extends SolidPumpEntity{ public static class FrackerEntity extends SolidPumpEntity{

View File

@@ -7,7 +7,6 @@ import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.*; import mindustry.entities.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.gen.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.consumers.*; import mindustry.world.consumers.*;
@@ -60,7 +59,7 @@ public class GenericCrafter extends Block{
@Override @Override
public boolean shouldIdleSound(Tile tile){ public boolean shouldIdleSound(Tile tile){
return tile.entity.getCons().valid(); return tile.entity.cons().valid();
} }
@Override @Override
@@ -135,10 +134,10 @@ public class GenericCrafter extends Block{
@Override @Override
public boolean shouldConsume(Tile tile){ public boolean shouldConsume(Tile tile){
if(outputItem != null && tile.entity.getItems().get(outputItem.item) >= itemCapacity){ if(outputItem != null && tile.entity.items().get(outputItem.item) >= itemCapacity){
return false; return false;
} }
return outputLiquid == null || !(tile.entity.getLiquids().get(outputLiquid.liquid) >= liquidCapacity); return outputLiquid == null || !(tile.entity.liquids().get(outputLiquid.liquid) >= liquidCapacity);
} }
@Override @Override

View File

@@ -35,7 +35,7 @@ public class LiquidConverter extends GenericCrafter{
@Override @Override
public void drawLight(Tile tile){ public void drawLight(Tile tile){
if(hasLiquids && drawLiquidLight && outputLiquid.liquid.lightColor.a > 0.001f){ if(hasLiquids && drawLiquidLight && outputLiquid.liquid.lightColor.a > 0.001f){
drawLiquidLight(tile, outputLiquid.liquid, tile.entity.getLiquids().get(outputLiquid.liquid)); drawLiquidLight(tile, outputLiquid.liquid, tile.entity.liquids().get(outputLiquid.liquid));
} }
} }
@@ -44,12 +44,12 @@ public class LiquidConverter extends GenericCrafter{
GenericCrafterEntity entity = tile.ent(); GenericCrafterEntity entity = tile.ent();
ConsumeLiquidBase cl = consumes.get(ConsumeType.liquid); ConsumeLiquidBase cl = consumes.get(ConsumeType.liquid);
if(tile.entity.getCons().valid()){ if(tile.entity.cons().valid()){
float use = Math.min(cl.amount * entity.delta(), liquidCapacity - entity.getLiquids().get(outputLiquid.liquid)) * entity.efficiency(); float use = Math.min(cl.amount * entity.delta(), liquidCapacity - entity.liquids().get(outputLiquid.liquid)) * entity.efficiency();
useContent(tile, outputLiquid.liquid); useContent(tile, outputLiquid.liquid);
entity.progress += use / cl.amount / craftTime; entity.progress += use / cl.amount / craftTime;
entity.getLiquids().add(outputLiquid.liquid, use); entity.liquids().add(outputLiquid.liquid, use);
if(entity.progress >= 1f){ if(entity.progress >= 1f){
entity.consume(); entity.consume();
entity.progress = 0f; entity.progress = 0f;

View File

@@ -48,8 +48,8 @@ public class Pump extends LiquidBlock{
public void draw(Tile tile){ public void draw(Tile tile){
Draw.rect(name, tile.drawx(), tile.drawy()); Draw.rect(name, tile.drawx(), tile.drawy());
Draw.color(tile.entity.getLiquids().current().color); Draw.color(tile.entity.liquids().current().color);
Draw.alpha(tile.entity.getLiquids().total() / liquidCapacity); Draw.alpha(tile.entity.liquids().total() / liquidCapacity);
Draw.rect(liquidRegion, tile.drawx(), tile.drawy()); Draw.rect(liquidRegion, tile.drawx(), tile.drawy());
Draw.color(); Draw.color();
} }
@@ -118,16 +118,16 @@ public class Pump extends LiquidBlock{
liquidDrop = tile.floor().liquidDrop; liquidDrop = tile.floor().liquidDrop;
} }
if(tile.entity.getCons().valid() && liquidDrop != null){ if(tile.entity.cons().valid() && liquidDrop != null){
float maxPump = Math.min(liquidCapacity - tile.entity.getLiquids().total(), tiles * pumpAmount * tile.entity.delta() / size / size) * tile.entity.efficiency(); float maxPump = Math.min(liquidCapacity - tile.entity.liquids().total(), tiles * pumpAmount * tile.entity.delta() / size / size) * tile.entity.efficiency();
tile.entity.getLiquids().add(liquidDrop, maxPump); tile.entity.liquids().add(liquidDrop, maxPump);
} }
if(tile.entity.getLiquids().currentAmount() > 0f && tile.entity.timer(timerContentCheck, 10)){ if(tile.entity.liquids().currentAmount() > 0f && tile.entity.timer(timerContentCheck, 10)){
useContent(tile, tile.entity.getLiquids().current()); useContent(tile, tile.entity.liquids().current());
} }
tryDumpLiquid(tile, tile.entity.getLiquids().current()); tryDumpLiquid(tile, tile.entity.liquids().current());
} }
protected boolean isValid(Tile tile){ protected boolean isValid(Tile tile){

View File

@@ -54,7 +54,7 @@ public class Separator extends Block{
@Override @Override
public boolean shouldConsume(Tile tile){ public boolean shouldConsume(Tile tile){
return tile.entity.getItems().total() < itemCapacity; return tile.entity.items().total() < itemCapacity;
} }
@Override @Override
@@ -63,8 +63,8 @@ public class Separator extends Block{
GenericCrafterEntity entity = tile.ent(); GenericCrafterEntity entity = tile.ent();
Draw.color(tile.entity.getLiquids().current().color); Draw.color(tile.entity.liquids().current().color);
Draw.alpha(tile.entity.getLiquids().total() / liquidCapacity); Draw.alpha(tile.entity.liquids().total() / liquidCapacity);
Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy()); Draw.rect(reg(liquidRegion), tile.drawx(), tile.drawy());
Draw.reset(); Draw.reset();
@@ -106,7 +106,7 @@ public class Separator extends Block{
entity.consume(); entity.consume();
if(item != null && entity.getItems().get(item) < itemCapacity){ if(item != null && entity.items().get(item) < itemCapacity){
offloadNear(tile, item); offloadNear(tile, item);
} }
} }

View File

@@ -74,8 +74,8 @@ public class SolidPump extends Pump{
SolidPumpEntity entity = tile.ent(); SolidPumpEntity entity = tile.ent();
Draw.rect(region, tile.drawx(), tile.drawy()); Draw.rect(region, tile.drawx(), tile.drawy());
Draw.color(tile.entity.getLiquids().current().color); Draw.color(tile.entity.liquids().current().color);
Draw.alpha(tile.entity.getLiquids().total() / liquidCapacity); Draw.alpha(tile.entity.liquids().total() / liquidCapacity);
Draw.rect(liquidRegion, tile.drawx(), tile.drawy()); Draw.rect(liquidRegion, tile.drawx(), tile.drawy());
Draw.color(); Draw.color();
Draw.rect(name + "-rotator", tile.drawx(), tile.drawy(), entity.pumpTime * rotateSpeed); Draw.rect(name + "-rotator", tile.drawx(), tile.drawy(), entity.pumpTime * rotateSpeed);
@@ -105,9 +105,9 @@ public class SolidPump extends Pump{
fraction += entity.boost; fraction += entity.boost;
if(tile.entity.getCons().valid() && typeLiquid(tile) < liquidCapacity - 0.001f){ if(tile.entity.cons().valid() && typeLiquid(tile) < liquidCapacity - 0.001f){
float maxPump = Math.min(liquidCapacity - typeLiquid(tile), pumpAmount * entity.delta() * fraction * entity.efficiency()); float maxPump = Math.min(liquidCapacity - typeLiquid(tile), pumpAmount * entity.delta() * fraction * entity.efficiency());
tile.entity.getLiquids().add(result, maxPump); tile.entity.liquids().add(result, maxPump);
entity.lastPump = maxPump; entity.lastPump = maxPump;
entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, 0.02f); entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, 0.02f);
if(Mathf.chance(entity.delta() * updateEffectChance)) if(Mathf.chance(entity.delta() * updateEffectChance))
@@ -152,7 +152,7 @@ public class SolidPump extends Pump{
} }
public float typeLiquid(Tile tile){ public float typeLiquid(Tile tile){
return tile.entity.getLiquids().total(); return tile.entity.liquids().total();
} }
public static class SolidPumpEntity extends Tilec{ public static class SolidPumpEntity extends Tilec{

View File

@@ -11,7 +11,6 @@ import arc.util.ArcAnnotate.*;
import mindustry.entities.type.*; import mindustry.entities.type.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.entities.units.*; import mindustry.entities.units.*;
import mindustry.gen.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
import mindustry.ui.Cicon; import mindustry.ui.Cicon;
@@ -54,9 +53,9 @@ public class LiquidSource extends Block{
LiquidSourceEntity entity = tile.ent(); LiquidSourceEntity entity = tile.ent();
if(entity.source == null){ if(entity.source == null){
tile.entity.getLiquids().clear(); tile.entity.liquids().clear();
}else{ }else{
tile.entity.getLiquids().add(entity.source, liquidCapacity); tile.entity.liquids().add(entity.source, liquidCapacity);
tryDumpLiquid(tile, entity.source); tryDumpLiquid(tile, entity.source);
} }
} }

View File

@@ -12,7 +12,6 @@ import mindustry.entities.traits.*;
import mindustry.entities.type.*; import mindustry.entities.type.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
@@ -71,7 +70,7 @@ public class CoreBlock extends StorageBlock{
@Override @Override
public boolean acceptItem(Item item, Tile tile, Tile source){ public boolean acceptItem(Item item, Tile tile, Tile source){
return tile.entity.getItems().get(item) < getMaximumAccepted(tile, item); return tile.entity.items().get(item) < getMaximumAccepted(tile, item);
} }
@Override @Override
@@ -86,14 +85,14 @@ public class CoreBlock extends StorageBlock{
for(Tilec other : state.teams.cores(tile.getTeam())){ for(Tilec other : state.teams.cores(tile.getTeam())){
if(other.tile != tile){ if(other.tile != tile){
entity.getItems() = other.items; entity.items() = other.items;
} }
} }
state.teams.registerCore(entity); state.teams.registerCore(entity);
entity.storageCapacity = itemCapacity + entity.proximity().sum(e -> isContainer(e) ? e.block().itemCapacity : 0); entity.storageCapacity = itemCapacity + entity.proximity().sum(e -> isContainer(e) ? e.block().itemCapacity : 0);
entity.proximity().each(this::isContainer, t -> { entity.proximity().each(this::isContainer, t -> {
t.entity.getItems() = entity.getItems(); t.entity.items() = entity.items();
t.<StorageBlockEntity>ent().linkedCore = tile; t.<StorageBlockEntity>ent().linkedCore = tile;
}); });
@@ -104,7 +103,7 @@ public class CoreBlock extends StorageBlock{
if(!world.isGenerating()){ if(!world.isGenerating()){
for(Item item : content.items()){ for(Item item : content.items()){
entity.getItems().set(item, Math.min(entity.getItems().get(item), entity.storageCapacity)); entity.items().set(item, Math.min(entity.items().get(item), entity.storageCapacity));
} }
} }
@@ -123,10 +122,10 @@ public class CoreBlock extends StorageBlock{
Draw.rect("block-select", t.drawx() + offset * p.x, t.drawy() + offset * p.y, i * 90); Draw.rect("block-select", t.drawx() + offset * p.x, t.drawy() + offset * p.y, i * 90);
} }
}; };
if(tile.entity.proximity().contains(e -> isContainer(e) && e.entity.getItems() == tile.entity.getItems())){ if(tile.entity.proximity().contains(e -> isContainer(e) && e.entity.items() == tile.entity.items())){
outline.get(tile); outline.get(tile);
} }
tile.entity.proximity().each(e -> isContainer(e) && e.entity.getItems() == tile.entity.getItems(), outline); tile.entity.proximity().each(e -> isContainer(e) && e.entity.items() == tile.entity.items(), outline);
Draw.reset(); Draw.reset();
} }
@@ -137,7 +136,7 @@ public class CoreBlock extends StorageBlock{
@Override @Override
public float handleDamage(Tile tile, float amount){ public float handleDamage(Tile tile, float amount){
if(player != null && tile.getTeam() == player.getTeam()){ if(player != null && tile.getTeam() == player.team()){
Events.fire(Trigger.teamCoreDamage); Events.fire(Trigger.teamCoreDamage);
} }
return amount; return amount;
@@ -151,15 +150,15 @@ public class CoreBlock extends StorageBlock{
@Override @Override
public void removed(Tile tile){ public void removed(Tile tile){
CoreEntity entity = tile.ent(); CoreEntity entity = tile.ent();
int total = tile.entity.proximity().count(e -> e.entity != null && e.entity.getItems() != null && e.entity.getItems() == tile.entity.getItems()); int total = tile.entity.proximity().count(e -> e.entity != null && e.entity.items() != null && e.entity.items() == tile.entity.items());
float fract = 1f / total / state.teams.cores(tile.getTeam()).size; float fract = 1f / total / state.teams.cores(tile.getTeam()).size;
tile.entity.proximity().each(e -> isContainer(e) && e.entity.getItems() == tile.entity.getItems(), t -> { tile.entity.proximity().each(e -> isContainer(e) && e.entity.items() == tile.entity.items(), t -> {
StorageBlockEntity ent = (StorageBlockEntity)t.entity; StorageBlockEntity ent = (StorageBlockEntity)t.entity;
ent.linkedCore = null; ent.linkedCore = null;
ent.items = new ItemModule(); ent.items = new ItemModule();
for(Item item : content.items()){ for(Item item : content.items()){
ent.items.set(item, (int)(fract * tile.entity.getItems().get(item))); ent.items.set(item, (int)(fract * tile.entity.items().get(item)));
} }
}); });
@@ -167,7 +166,7 @@ public class CoreBlock extends StorageBlock{
int max = itemCapacity * state.teams.cores(tile.getTeam()).size; int max = itemCapacity * state.teams.cores(tile.getTeam()).size;
for(Item item : content.items()){ for(Item item : content.items()){
tile.entity.getItems().set(item, Math.min(tile.entity.getItems().get(item), max)); tile.entity.items().set(item, Math.min(tile.entity.items().get(item), max));
} }
for(CoreEntity other : state.teams.cores(tile.getTeam())){ for(CoreEntity other : state.teams.cores(tile.getTeam())){
@@ -206,7 +205,7 @@ public class CoreBlock extends StorageBlock{
CoreEntity entity = tile.ent(); CoreEntity entity = tile.ent();
if(entity.spawnPlayer != null){ if(entity.spawnPlayer != null){
if(!entity.spawnPlayer.isDead() || !entity.spawnPlayer.isAdded()){ if(!entity.spawnPlayer.dead() || !entity.spawnPlayer.isAdded()){
entity.spawnPlayer = null; entity.spawnPlayer = null;
return; return;
} }

View File

@@ -40,14 +40,14 @@ public class LaunchPad extends StorageBlock{
@Override @Override
public boolean acceptItem(Item item, Tile tile, Tile source){ public boolean acceptItem(Item item, Tile tile, Tile source){
return item.type == ItemType.material && tile.entity.getItems().total() < itemCapacity; return item.type == ItemType.material && tile.entity.items().total() < itemCapacity;
} }
@Override @Override
public void draw(Tile tile){ public void draw(Tile tile){
super.draw(tile); super.draw(tile);
float progress = Mathf.clamp(Mathf.clamp((tile.entity.getItems().total() / (float)itemCapacity)) * ((tile.entity.timerTime(timerLaunch) / (launchTime / tile.entity.timeScale)))); float progress = Mathf.clamp(Mathf.clamp((tile.entity.items().total() / (float)itemCapacity)) * ((tile.entity.timerTime(timerLaunch) / (launchTime / tile.entity.timeScale))));
float scale = size / 3f; float scale = size / 3f;
Lines.stroke(2f); Lines.stroke(2f);
@@ -56,7 +56,7 @@ public class LaunchPad extends StorageBlock{
Draw.color(Pal.accent); Draw.color(Pal.accent);
if(tile.entity.getCons().valid()){ if(tile.entity.cons().valid()){
for(int i = 0; i < 3; i++){ for(int i = 0; i < 3; i++){
float f = (Time.time() / 200f + i * 0.5f) % 1f; float f = (Time.time() / 200f + i * 0.5f) % 1f;
@@ -72,13 +72,13 @@ public class LaunchPad extends StorageBlock{
public void update(Tile tile){ public void update(Tile tile){
Tilec entity = tile.entity; Tilec entity = tile.entity;
if(world.isZone() && entity.consValid() && entity.getItems().total() >= itemCapacity && entity.timer(timerLaunch, launchTime / entity.timeScale)){ if(world.isZone() && entity.consValid() && entity.items().total() >= itemCapacity && entity.timer(timerLaunch, launchTime / entity.timeScale)){
for(Item item : Vars.content.items()){ for(Item item : Vars.content.items()){
Events.fire(Trigger.itemLaunch); Events.fire(Trigger.itemLaunch);
Fx.padlaunch.at(tile); Fx.padlaunch.at(tile);
int used = Math.min(entity.getItems().get(item), itemCapacity); int used = Math.min(entity.items().get(item), itemCapacity);
data.addItem(item, used); data.addItem(item, used);
entity.getItems().remove(item, used); entity.items().remove(item, used);
Events.fire(new LaunchItemEvent(item, used)); Events.fire(new LaunchItemEvent(item, used));
} }
} }

View File

@@ -17,7 +17,7 @@ public abstract class StorageBlock extends Block{
@Override @Override
public boolean acceptItem(Item item, Tile tile, Tile source){ public boolean acceptItem(Item item, Tile tile, Tile source){
StorageBlockEntity entity = tile.ent(); StorageBlockEntity entity = tile.ent();
return entity.linkedCore != null ? entity.linkedCore.block().acceptItem(item, entity.linkedCore, source) : tile.entity.getItems().get(item) < getMaximumAccepted(tile, item); return entity.linkedCore != null ? entity.linkedCore.block().acceptItem(item, entity.linkedCore, source) : tile.entity.items().get(item) < getMaximumAccepted(tile, item);
} }
@Override @Override
@@ -46,10 +46,10 @@ public abstract class StorageBlock extends Block{
Tilec entity = tile.entity; Tilec entity = tile.entity;
if(item == null){ if(item == null){
return entity.getItems().take(); return entity.items().take();
}else{ }else{
if(entity.getItems().has(item)){ if(entity.items().has(item)){
entity.getItems().remove(item, 1); entity.items().remove(item, 1);
return item; return item;
} }
@@ -64,9 +64,9 @@ public abstract class StorageBlock extends Block{
public boolean hasItem(Tile tile, Item item){ public boolean hasItem(Tile tile, Item item){
Tilec entity = tile.entity; Tilec entity = tile.entity;
if(item == null){ if(item == null){
return entity.getItems().total() > 0; return entity.items().total() > 0;
}else{ }else{
return entity.getItems().has(item); return entity.items().has(item);
} }
} }

View File

@@ -55,7 +55,7 @@ public class Unloader extends Block{
@Override @Override
public void configured(Tile tile, Player player, int value){ public void configured(Tile tile, Player player, int value){
tile.entity.getItems().clear(); tile.entity.items().clear();
tile.<UnloaderEntity>ent().sortItem = content.item(value); tile.<UnloaderEntity>ent().sortItem = content.item(value);
} }
@@ -63,10 +63,10 @@ public class Unloader extends Block{
public void update(Tile tile){ public void update(Tile tile){
UnloaderEntity entity = tile.ent(); UnloaderEntity entity = tile.ent();
if(tile.entity.timer(timerUnload, speed / entity.timeScale) && tile.entity.getItems().total() == 0){ if(tile.entity.timer(timerUnload, speed / entity.timeScale) && tile.entity.items().total() == 0){
for(Tile other : tile.entity.proximity()){ for(Tile other : tile.entity.proximity()){
if(other.interactable(tile.getTeam()) && other.block().unloadable && other.block().hasItems && entity.getItems().total() == 0 && if(other.interactable(tile.getTeam()) && other.block().unloadable && other.block().hasItems && entity.getItems().total() == 0 &&
((entity.sortItem == null && other.entity.getItems().total() > 0) || hasItem(other, entity.sortItem))){ ((entity.sortItem == null && other.entity.items().total() > 0) || hasItem(other, entity.sortItem))){
offloadNear(tile, removeItem(other, entity.sortItem)); offloadNear(tile, removeItem(other, entity.sortItem));
} }
} }

View File

@@ -13,7 +13,6 @@ import mindustry.entities.traits.*;
import mindustry.entities.type.*; import mindustry.entities.type.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.blocks.*; import mindustry.world.blocks.*;
@@ -80,7 +79,7 @@ public class MechPad extends Block{
protected static boolean checkValidTap(Tile tile, Player player){ protected static boolean checkValidTap(Tile tile, Player player){
MechFactoryEntity entity = tile.ent(); MechFactoryEntity entity = tile.ent();
return !player.isDead() && tile.interactable(player.getTeam()) && Math.abs(player.x - tile.drawx()) <= tile.block().size * tilesize && return !player.dead() && tile.interactable(player.team()) && Math.abs(player.x - tile.drawx()) <= tile.block().size * tilesize &&
Math.abs(player.y - tile.drawy()) <= tile.block().size * tilesize && entity.consValid() && entity.player == null; Math.abs(player.y - tile.drawy()) <= tile.block().size * tilesize && entity.consValid() && entity.player == null;
} }
@@ -100,7 +99,7 @@ public class MechPad extends Block{
if(checkValidTap(tile, player)){ if(checkValidTap(tile, player)){
Call.onMechFactoryTap(player, tile); Call.onMechFactoryTap(player, tile);
}else if(player.isLocal && mobile && !player.isDead() && entity.consValid() && entity.player == null){ }else if(player.isLocal && mobile && !player.dead() && entity.consValid() && entity.player == null){
//deselect on double taps //deselect on double taps
player.moveTarget = player.moveTarget == tile.entity ? null : tile.entity; player.moveTarget = player.moveTarget == tile.entity ? null : tile.entity;
} }

View File

@@ -110,7 +110,7 @@ public class RepairPoint extends Block{
RepairPointEntity entity = tile.ent(); RepairPointEntity entity = tile.ent();
boolean targetIsBeingRepaired = false; boolean targetIsBeingRepaired = false;
if(entity.target != null && (entity.target.isDead() || entity.target.dst(tile) > repairRadius || entity.target.health >= entity.target.maxHealth())){ if(entity.target != null && (entity.target.dead() || entity.target.dst(tile) > repairRadius || entity.target.health >= entity.target.maxHealth())){
entity.target = null; entity.target = null;
}else if(entity.target != null && entity.consValid()){ }else if(entity.target != null && entity.consValid()){
entity.target.health += repairSpeed * Time.delta() * entity.strength * entity.efficiency(); entity.target.health += repairSpeed * Time.delta() * entity.strength * entity.efficiency();

View File

@@ -4,7 +4,6 @@ import arc.struct.*;
import arc.func.*; import arc.func.*;
import arc.scene.ui.layout.*; import arc.scene.ui.layout.*;
import arc.util.ArcAnnotate.*; import arc.util.ArcAnnotate.*;
import mindustry.entities.type.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
import mindustry.ui.Cicon; import mindustry.ui.Cicon;
@@ -35,7 +34,7 @@ public class ConsumeItemFilter extends Consume{
@Override @Override
public void build(Tile tile, Table table){ public void build(Tile tile, Table table){
MultiReqImage image = new MultiReqImage(); MultiReqImage image = new MultiReqImage();
content.items().each(i -> filter.get(i) && (!world.isZone() || data.isUnlocked(i)), item -> image.add(new ReqImage(new ItemImage(item.icon(Cicon.medium), 1), () -> tile.entity != null && tile.entity.getItems() != null && tile.entity.getItems().has(item)))); content.items().each(i -> filter.get(i) && (!world.isZone() || data.isUnlocked(i)), item -> image.add(new ReqImage(new ItemImage(item.icon(Cicon.medium), 1), () -> tile.entity != null && tile.entity.items() != null && tile.entity.items().has(item))));
table.add(image).size(8 * 4); table.add(image).size(8 * 4);
} }

View File

@@ -3,7 +3,6 @@ package mindustry.world.consumers;
import arc.struct.*; import arc.struct.*;
import arc.scene.ui.layout.*; import arc.scene.ui.layout.*;
import arc.util.ArcAnnotate.*; import arc.util.ArcAnnotate.*;
import mindustry.entities.type.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
import mindustry.ui.Cicon; import mindustry.ui.Cicon;
@@ -38,7 +37,7 @@ public class ConsumeItems extends Consume{
@Override @Override
public void build(Tile tile, Table table){ public void build(Tile tile, Table table){
for(ItemStack stack : items){ for(ItemStack stack : items){
table.add(new ReqImage(new ItemImage(stack.item.icon(Cicon.medium), stack.amount), () -> tile.entity != null && tile.entity.getItems() != null && tile.entity.getItems().has(stack.item, stack.amount))).size(8 * 4).padRight(5); table.add(new ReqImage(new ItemImage(stack.item.icon(Cicon.medium), stack.amount), () -> tile.entity != null && tile.entity.items() != null && tile.entity.items().has(stack.item, stack.amount))).size(8 * 4).padRight(5);
} }
} }

View File

@@ -32,7 +32,7 @@ public class ConsumeLiquidFilter extends ConsumeLiquidBase{
public void build(Tile tile, Table table){ public void build(Tile tile, Table table){
Array<Liquid> list = content.liquids().select(l -> !l.isHidden() && filter.get(l)); Array<Liquid> list = content.liquids().select(l -> !l.isHidden() && filter.get(l));
MultiReqImage image = new MultiReqImage(); MultiReqImage image = new MultiReqImage();
list.each(liquid -> image.add(new ReqImage(liquid.icon(Cicon.medium), () -> tile.entity != null && tile.entity.getLiquids() != null && tile.entity.getLiquids().get(liquid) >= use(tile.entity)))); list.each(liquid -> image.add(new ReqImage(liquid.icon(Cicon.medium), () -> tile.entity != null && tile.entity.liquids() != null && tile.entity.liquids().get(liquid) >= use(tile.entity))));
table.add(image).size(8 * 4); table.add(image).size(8 * 4);
} }
@@ -44,12 +44,12 @@ public class ConsumeLiquidFilter extends ConsumeLiquidBase{
@Override @Override
public void update(Tilec entity){ public void update(Tilec entity){
entity.getLiquids().remove(entity.getLiquids().current(), use(entity)); entity.liquids().remove(entity.liquids().current(), use(entity));
} }
@Override @Override
public boolean valid(Tilec entity){ public boolean valid(Tilec entity){
return entity != null && entity.getLiquids() != null && filter.get(entity.getLiquids().current()) && entity.getLiquids().currentAmount() >= use(entity); return entity != null && entity.liquids() != null && filter.get(entity.liquids().current()) && entity.liquids().currentAmount() >= use(entity);
} }
@Override @Override

View File

@@ -50,7 +50,7 @@ public class ConsumePower extends Consume{
if(buffered){ if(buffered){
return true; return true;
}else{ }else{
return entity.getPower().status > 0f; return entity.power().status > 0f;
} }
} }
@@ -69,12 +69,12 @@ public class ConsumePower extends Consume{
* @return The amount of power which is requested per tick. * @return The amount of power which is requested per tick.
*/ */
public float requestedPower(Tilec entity){ public float requestedPower(Tilec entity){
if(entity.getTile().entity == null) return 0f; if(entity.tile().entity == null) return 0f;
if(buffered){ if(buffered){
return (1f-entity.getPower().status)*capacity; return (1f-entity.power().status)*capacity;
}else{ }else{
try{ try{
return usage * Mathf.num(entity.getBlock().shouldConsume(entity.getTile())); return usage * Mathf.num(entity.block().shouldConsume(entity.tile()));
}catch(Exception e){ }catch(Exception e){
//HACK an error will only happen with a bar that is checking its requested power, and the entity is null/a different class //HACK an error will only happen with a bar that is checking its requested power, and the entity is null/a different class
return 0; return 0;

View File

@@ -6,7 +6,6 @@ import arc.util.*;
import com.codedisaster.steamworks.*; import com.codedisaster.steamworks.*;
import mindustry.*; import mindustry.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.type.*;
import mindustry.entities.units.*; import mindustry.entities.units.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;
import mindustry.game.Stats.*; import mindustry.game.Stats.*;
@@ -54,17 +53,17 @@ public class SStats implements SteamUserStatsCallback{
private void checkUpdate(){ private void checkUpdate(){
if(campaign()){ if(campaign()){
SStat.maxUnitActive.max(unitGroup.count(t -> t.getTeam() == player.getTeam())); SStat.maxUnitActive.max(unitGroup.count(t -> t.getTeam() == player.team()));
if(unitGroup.count(u -> u.getType() == UnitTypes.phantom && u.getTeam() == player.getTeam()) >= 10){ if(unitGroup.count(u -> u.getType() == UnitTypes.phantom && u.getTeam() == player.team()) >= 10){
active10Phantoms.complete(); active10Phantoms.complete();
} }
if(unitGroup.count(u -> u.getType() == UnitTypes.crawler && u.getTeam() == player.getTeam()) >= 50){ if(unitGroup.count(u -> u.getType() == UnitTypes.crawler && u.getTeam() == player.team()) >= 50){
active50Crawlers.complete(); active50Crawlers.complete();
} }
for(Tilec entity : player.getTeam().cores()){ for(Tilec entity : player.team().cores()){
if(!content.items().contains(i -> i.type == ItemType.material && entity.getItems().get(i) < entity.block.itemCapacity)){ if(!content.items().contains(i -> i.type == ItemType.material && entity.getItems().get(i) < entity.block.itemCapacity)){
fillCoreAllCampaign.complete(); fillCoreAllCampaign.complete();
break; break;
@@ -76,7 +75,7 @@ public class SStats implements SteamUserStatsCallback{
private void registerEvents(){ private void registerEvents(){
Events.on(UnitDestroyEvent.class, e -> { Events.on(UnitDestroyEvent.class, e -> {
if(ncustom()){ if(ncustom()){
if(e.unit.getTeam() != Vars.player.getTeam()){ if(e.unit.team() != Vars.player.team()){
SStat.unitsDestroyed.add(); SStat.unitsDestroyed.add();
if(e.unit instanceof BaseUnit && ((BaseUnit)e.unit).isBoss()){ if(e.unit instanceof BaseUnit && ((BaseUnit)e.unit).isBoss()){
@@ -93,7 +92,7 @@ public class SStats implements SteamUserStatsCallback{
}); });
Events.on(Trigger.newGame, () -> Core.app.post(() -> { Events.on(Trigger.newGame, () -> Core.app.post(() -> {
if(campaign() && player.getClosestCore() != null && player.getClosestCore().items.total() >= 10 * 1000){ if(campaign() && player.closestCore() != null && player.closestCore().items.total() >= 10 * 1000){
drop10kitems.complete(); drop10kitems.complete();
} }
})); }));
@@ -133,7 +132,7 @@ public class SStats implements SteamUserStatsCallback{
}); });
Events.on(BlockDestroyEvent.class, e -> { Events.on(BlockDestroyEvent.class, e -> {
if(campaign() && e.tile.getTeam() != player.getTeam()){ if(campaign() && e.tile.getTeam() != player.team()){
SStat.blocksDestroyed.add(); SStat.blocksDestroyed.add();
} }
}); });
@@ -180,7 +179,7 @@ public class SStats implements SteamUserStatsCallback{
trigger(Trigger.itemLaunch, launchItemPad); trigger(Trigger.itemLaunch, launchItemPad);
Events.on(UnitCreateEvent.class, e -> { Events.on(UnitCreateEvent.class, e -> {
if(campaign() && e.unit.getTeam() == player.getTeam()){ if(campaign() && e.unit.team() == player.team()){
SStat.unitsBuilt.add(); SStat.unitsBuilt.add();
} }
}); });

View File

@@ -866,7 +866,7 @@ public class ServerControl implements ApplicationListener{
Array<Player> players = new Array<>(); Array<Player> players = new Array<>();
for(Player p : playerGroup.all()){ for(Player p : playerGroup.all()){
players.add(p); players.add(p);
p.setDead(true); p.dead(true);
} }
logic.reset(); logic.reset();
@@ -881,7 +881,7 @@ public class ServerControl implements ApplicationListener{
p.reset(); p.reset();
if(state.rules.pvp){ if(state.rules.pvp){
p.setTeam(netServer.assignTeam(p, new ArrayIterable<>(players))); p.team(netServer.assignTeam(p, new ArrayIterable<>(players)));
} }
netServer.sendWorldData(p); netServer.sendWorldData(p);
} }

View File

@@ -8,7 +8,6 @@ import mindustry.content.*;
import mindustry.core.*; import mindustry.core.*;
import mindustry.core.GameState.*; import mindustry.core.GameState.*;
import mindustry.ctype.*; import mindustry.ctype.*;
import mindustry.entities.type.*;
import mindustry.entities.type.base.*; import mindustry.entities.type.base.*;
import mindustry.entities.units.*; import mindustry.entities.units.*;
import mindustry.game.*; import mindustry.game.*;
@@ -143,12 +142,12 @@ public class ApplicationTests{
void blockInventories(){ void blockInventories(){
multiblock(); multiblock();
Tile tile = world.tile(4, 4); Tile tile = world.tile(4, 4);
tile.entity.getItems().add(Items.coal, 5); tile.entity.items().add(Items.coal, 5);
tile.entity.getItems().add(Items.titanium, 50); tile.entity.items().add(Items.titanium, 50);
assertEquals(tile.entity.getItems().total(), 55); assertEquals(tile.entity.items().total(), 55);
tile.entity.getItems().remove(Items.phasefabric, 10); tile.entity.items().remove(Items.phasefabric, 10);
tile.entity.getItems().remove(Items.titanium, 10); tile.entity.items().remove(Items.titanium, 10);
assertEquals(tile.entity.getItems().total(), 45); assertEquals(tile.entity.items().total(), 45);
} }
@Test @Test
@@ -422,7 +421,7 @@ public class ApplicationTests{
Tile core = world.tile(5, 5); Tile core = world.tile(5, 5);
core.set(Blocks.coreShard, Team.sharded); core.set(Blocks.coreShard, Team.sharded);
for(Item item : content.items()){ for(Item item : content.items()){
core.entity.getItems().set(item, 3000); core.entity.items().set(item, 3000);
} }
assertEquals(core.entity, state.teams.get(Team.sharded).core()); assertEquals(core.entity, state.teams.get(Team.sharded).core());
@@ -439,12 +438,12 @@ public class ApplicationTests{
assertEquals(capacity - 1, deposited); assertEquals(capacity - 1, deposited);
tile.block().handleStack(item, capacity - 1, tile, unit); tile.block().handleStack(item, capacity - 1, tile, unit);
assertEquals(tile.entity.getItems().get(item), capacity - 1); assertEquals(tile.entity.items().get(item), capacity - 1);
int overflow = tile.block().acceptStack(item, 10, tile, unit); int overflow = tile.block().acceptStack(item, 10, tile, unit);
assertEquals(1, overflow); assertEquals(1, overflow);
tile.block().handleStack(item, 1, tile, unit); tile.block().handleStack(item, 1, tile, unit);
assertEquals(capacity, tile.entity.getItems().get(item)); assertEquals(capacity, tile.entity.items().get(item));
} }
} }

View File

@@ -87,13 +87,13 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
createGenerator(inputType); createGenerator(inputType);
assertTrue(generator.acceptLiquid(tile, null, liquid, availableLiquidAmount), inputType + " | " + parameterDescription + ": Liquids which will be declined by the generator don't need to be tested - The code won't be called for those cases."); assertTrue(generator.acceptLiquid(tile, null, liquid, availableLiquidAmount), inputType + " | " + parameterDescription + ": Liquids which will be declined by the generator don't need to be tested - The code won't be called for those cases.");
entity.getLiquids().add(liquid, availableLiquidAmount); entity.liquids().add(liquid, availableLiquidAmount);
entity.cons.update(); entity.cons.update();
// Perform an update on the generator once - This should use up any resource up to the maximum liquid usage // Perform an update on the generator once - This should use up any resource up to the maximum liquid usage
generator.update(tile); generator.update(tile);
assertEquals(expectedRemainingLiquidAmount, entity.getLiquids().get(liquid), inputType + " | " + parameterDescription + ": Remaining liquid amount mismatch."); assertEquals(expectedRemainingLiquidAmount, entity.liquids().get(liquid), inputType + " | " + parameterDescription + ": Remaining liquid amount mismatch.");
assertEquals(expectedEfficiency, entity.productionEfficiency, inputType + " | " + parameterDescription + ": Efficiency mismatch."); assertEquals(expectedEfficiency, entity.productionEfficiency, inputType + " | " + parameterDescription + ": Efficiency mismatch.");
} }
@@ -130,7 +130,7 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
assertTrue(generator.acceptItem(item, tile, null), inputType + " | " + parameterDescription + ": Items which will be declined by the generator don't need to be tested - The code won't be called for those cases."); assertTrue(generator.acceptItem(item, tile, null), inputType + " | " + parameterDescription + ": Items which will be declined by the generator don't need to be tested - The code won't be called for those cases.");
if(amount > 0){ if(amount > 0){
entity.getItems().add(item, amount); entity.items().add(item, amount);
} }
entity.cons.update(); entity.cons.update();
@@ -138,7 +138,7 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
try{ try{
generator.update(tile); generator.update(tile);
assertEquals(expectedRemainingItemAmount, entity.getItems().get(item), inputType + " | " + parameterDescription + ": Remaining item amount mismatch."); assertEquals(expectedRemainingItemAmount, entity.items().get(item), inputType + " | " + parameterDescription + ": Remaining item amount mismatch.");
assertEquals(expectedEfficiency, entity.productionEfficiency, inputType + " | " + parameterDescription + ": Efficiency mismatch."); assertEquals(expectedEfficiency, entity.productionEfficiency, inputType + " | " + parameterDescription + ": Efficiency mismatch.");
}catch(NullPointerException e){ }catch(NullPointerException e){
e.printStackTrace(); e.printStackTrace();
@@ -162,7 +162,7 @@ public class ItemLiquidGeneratorTests extends PowerTestFixture{
createGenerator(inputType); createGenerator(inputType);
// Burn a single coal and test for the duration // Burn a single coal and test for the duration
entity.getItems().add(Items.coal, 1); entity.items().add(Items.coal, 1);
entity.cons.update(); entity.cons.update();
generator.update(tile); generator.update(tile);

View File

@@ -87,19 +87,19 @@ public class PowerTestFixture{
// Simulate the "changed" method. Calling it through reflections would require half the game to be initialized. // Simulate the "changed" method. Calling it through reflections would require half the game to be initialized.
tile.entity = block.newEntity().init(tile, false); tile.entity = block.newEntity().init(tile, false);
tile.entity.getCons() = new ConsumeModule(tile.entity); tile.entity.cons() = new ConsumeModule(tile.entity);
if(block.hasItems) tile.entity.getItems() = new ItemModule(); if(block.hasItems) tile.entity.items() = new ItemModule();
if(block.hasLiquids) tile.entity.getLiquids() = new LiquidModule(); if(block.hasLiquids) tile.entity.liquids() = new LiquidModule();
if(block.hasPower){ if(block.hasPower){
tile.entity.getPower() = new PowerModule(); tile.entity.power() = new PowerModule();
tile.entity.getPower().graph = new PowerGraph(){ tile.entity.power().graph = new PowerGraph(){
//assume there's always something consuming power //assume there's always something consuming power
@Override @Override
public float getUsageFraction(){ public float getUsageFraction(){
return 1f; return 1f;
} }
}; };
tile.entity.getPower().graph.add(tile); tile.entity.power().graph.add(tile);
} }
// Assign incredibly high health so the block does not get destroyed on e.g. burning Blast Compound // Assign incredibly high health so the block does not get destroyed on e.g. burning Blast Compound