Minor UI style tweaks
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@@ -40,7 +40,7 @@ public class CustomGameDialog extends BaseDialog{
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float images = 146f;
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ImageButtonStyle style = new ImageButtonStyle(){{
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up = Styles.none;
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up = Styles.grayPanel;
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down = Styles.flatOver;
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over = Styles.flatOver;
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disabled = Styles.none;
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@@ -103,7 +103,7 @@ public class LoadDialog extends BaseDialog{
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any = true;
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TextButton button = new TextButton("", Styles.flatt);
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TextButton button = new TextButton("", Styles.grayt);
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button.getLabel().remove();
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button.clearChildren();
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@@ -180,7 +180,7 @@ public class MapsDialog extends BaseDialog{
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mapTable.row();
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}
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TextButton button = mapTable.button("", Styles.flatt, () -> showMapInfo(map)).width(mapsize).pad(8).get();
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TextButton button = mapTable.button("", Styles.grayt, () -> showMapInfo(map)).width(mapsize).pad(8).get();
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button.clearChildren();
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button.margin(9);
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button.add(map.name()).width(mapsize - 18f).center().get().setEllipsis(true);
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