Minor UI style tweaks

This commit is contained in:
Anuken
2022-07-31 13:59:31 -04:00
parent 3d0a1868c6
commit 36ecb45fb4
9 changed files with 21 additions and 18 deletions

View File

@@ -40,7 +40,7 @@ public class CustomGameDialog extends BaseDialog{
float images = 146f;
ImageButtonStyle style = new ImageButtonStyle(){{
up = Styles.none;
up = Styles.grayPanel;
down = Styles.flatOver;
over = Styles.flatOver;
disabled = Styles.none;

View File

@@ -103,7 +103,7 @@ public class LoadDialog extends BaseDialog{
any = true;
TextButton button = new TextButton("", Styles.flatt);
TextButton button = new TextButton("", Styles.grayt);
button.getLabel().remove();
button.clearChildren();

View File

@@ -180,7 +180,7 @@ public class MapsDialog extends BaseDialog{
mapTable.row();
}
TextButton button = mapTable.button("", Styles.flatt, () -> showMapInfo(map)).width(mapsize).pad(8).get();
TextButton button = mapTable.button("", Styles.grayt, () -> showMapInfo(map)).width(mapsize).pad(8).get();
button.clearChildren();
button.margin(9);
button.add(map.name()).width(mapsize - 18f).center().get().setEllipsis(true);