Inlined Time.time
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@@ -66,7 +66,7 @@ public class Shaders{
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public void apply(){
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setUniformf("u_resolution", Core.graphics.getWidth(), Core.graphics.getHeight());
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setUniformf("u_time", Time.globalTime() / 10f);
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setUniformf("u_time", Time.globalTime / 10f);
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setUniformf("u_campos", camera.position);
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setUniformf("u_rcampos", Tmp.v31.set(camera.position).sub(planet.position));
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setUniformf("u_light", planet.getLightNormal());
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@@ -174,7 +174,7 @@ public class Shaders{
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setUniformf("u_color", color);
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setUniformf("u_uv", region.u, region.v);
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setUniformf("u_uv2", region.u2, region.v2);
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setUniformf("u_time", Time.time());
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setUniformf("u_time", Time.time);
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setUniformf("u_texsize", region.texture.width, region.texture.height);
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}
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}
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@@ -188,7 +188,7 @@ public class Shaders{
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@Override
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public void apply(){
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setUniformf("u_dp", Scl.scl(1f));
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setUniformf("u_time", Time.time() / Scl.scl(1f));
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setUniformf("u_time", Time.time / Scl.scl(1f));
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setUniformf("u_offset",
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Core.camera.position.x - Core.camera.width / 2,
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Core.camera.position.y - Core.camera.height / 2);
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@@ -216,7 +216,7 @@ public class Shaders{
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setUniformf("u_campos", Core.camera.position.x, Core.camera.position.y);
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setUniformf("u_ccampos", Core.camera.position);
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setUniformf("u_resolution", Core.graphics.getWidth(), Core.graphics.getHeight());
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setUniformf("u_time", Time.time());
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setUniformf("u_time", Time.time);
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texture.bind(1);
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renderer.effectBuffer.getTexture().bind(0);
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@@ -240,7 +240,7 @@ public class Shaders{
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public void apply(){
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setUniformf("u_campos", Core.camera.position.x - Core.camera.width / 2, Core.camera.position.y - Core.camera.height / 2);
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setUniformf("u_resolution", Core.camera.width, Core.camera.height);
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setUniformf("u_time", Time.time());
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setUniformf("u_time", Time.time);
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if(hasUniform("u_noise")){
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Core.assets.get("sprites/noise.png", Texture.class).bind(1);
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