Inlined Time.time

This commit is contained in:
Anuken
2020-11-30 10:15:22 -05:00
parent c41dfa46aa
commit 371a14af87
42 changed files with 97 additions and 95 deletions

View File

@@ -275,7 +275,7 @@ public class HudFragment extends Fragment{
t.name = "nearpoint";
t.touchable = Touchable.disabled;
t.table(Styles.black, c -> c.add("@nearpoint")
.update(l -> l.setColor(Tmp.c1.set(Color.white).lerp(Color.scarlet, Mathf.absin(Time.time(), 10f, 1f))))
.update(l -> l.setColor(Tmp.c1.set(Color.white).lerp(Color.scarlet, Mathf.absin(Time.time, 10f, 1f))))
.get().setAlignment(Align.center, Align.center))
.margin(6).update(u -> u.color.a = Mathf.lerpDelta(u.color.a, Mathf.num(spawner.playerNear()), 0.1f)).get().color.a = 0f;
});
@@ -317,7 +317,7 @@ public class HudFragment extends Fragment{
return coreAttackOpacity[0] > 0;
});
t.table(Tex.button, top -> top.add("@coreattack").pad(2)
.update(label -> label.color.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time(), 2f, 1f)))).touchable(Touchable.disabled);
.update(label -> label.color.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)))).touchable(Touchable.disabled);
});
//'saving' indicator