Fixed tests

This commit is contained in:
Anuken
2022-02-11 13:48:27 -05:00
parent 7ba42cb26e
commit 3728d137cd
8 changed files with 60 additions and 36 deletions

View File

@@ -3318,18 +3318,23 @@ public class Blocks{
disperse = new ItemTurret("disperse"){{
requirements(Category.turret, with(Items.carbide, 250, Items.surgeAlloy, 160, Items.silicon, 300, Items.beryllium, 400));
ammo(Items.graphite, new BasicBulletType(){{
ammo(Items.scrap, new BasicBulletType(){{
damage = 40;
speed = 7f;
width = 9f;
height = 15f;
speed = 8f;
width = 11f;
height = 16f;
trailColor = Pal.bulletYellowBack;
velocityInaccuracy = 0.11f;
collidesGround = false;
collidesTiles = false;
shootEffect = Fx.shootBig2;
smokeEffect = Fx.shootBigSmoke2;
}});
//TODO bullet.
//recoilAmount = 1f;
reloadTime = 5f;
reloadTime = 8f;
shootLength = 15f;
rotateSpeed = 5f;
@@ -3343,7 +3348,9 @@ public class Blocks{
shots = 4;
alternate = true;
widthSpread = true;
targetGround = false;
spread = 4.6f;
inaccuracy = 8f;
restitution = 0.1f;
shootWarmupSpeed = 0.08f;