Merge branch 'master' of github.com:Anuken/Mindustry
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@@ -131,7 +131,7 @@ public class Recipes implements ContentList{
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new Recipe(power, PowerBlocks.thoriumReactor, new ItemStack(Items.lead, 600), new ItemStack(Items.silicon, 400), new ItemStack(Items.densealloy, 300), new ItemStack(Items.thorium, 300));
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new Recipe(power, PowerBlocks.rtgGenerator, new ItemStack(Items.lead, 200), new ItemStack(Items.silicon, 150), new ItemStack(Items.phasefabric, 50), new ItemStack(Items.plastanium, 150), new ItemStack(Items.thorium, 100));
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new Recipe(distribution, StorageBlocks.unloader, new ItemStack(Items.densealloy, 40), new ItemStack(Items.silicon, 50));
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new Recipe(distribution, StorageBlocks.unloader, new ItemStack(Items.densealloy, 50), new ItemStack(Items.silicon, 60));
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new Recipe(distribution, StorageBlocks.container, new ItemStack(Items.densealloy, 200));
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new Recipe(distribution, StorageBlocks.vault, new ItemStack(Items.densealloy, 500), new ItemStack(Items.thorium, 250));
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//core disabled due to being broken
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@@ -45,6 +45,8 @@ public class Blocks extends BlockList implements ContentList{
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}
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};
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//Registers build blocks from size 1-6
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//no reference is needed here since they can be looked up by name later
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for(int i = 1; i <= 6; i++){
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new BuildBlock("build" + i);
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}
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@@ -4,12 +4,11 @@ import io.anuke.mindustry.content.Liquids;
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import io.anuke.mindustry.content.fx.BlockFx;
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import io.anuke.mindustry.game.ContentList;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.blocks.distribution.WarpGate;
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import io.anuke.mindustry.world.blocks.power.*;
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public class PowerBlocks extends BlockList implements ContentList{
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public static Block combustionGenerator, thermalGenerator, turbineGenerator, rtgGenerator, solarPanel, largeSolarPanel,
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thoriumReactor, fusionReactor, battery, batteryLarge, powerNode, powerNodeLarge, warpGate;
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thoriumReactor, fusionReactor, battery, batteryLarge, powerNode, powerNodeLarge;
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@Override
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public void load(){
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@@ -85,7 +84,5 @@ public class PowerBlocks extends BlockList implements ContentList{
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shadow = "shadow-round-2";
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}};
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warpGate = new WarpGate("warp-gate");
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}
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}
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@@ -17,16 +17,16 @@ public class StorageBlocks extends BlockList implements ContentList{
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vault = new Vault("vault"){{
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size = 3;
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itemCapacity = 1000;
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itemCapacity = 900;
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}};
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container = new Vault("container"){{
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size = 2;
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itemCapacity = 250;
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itemCapacity = 200;
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}};
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unloader = new SortedUnloader("unloader"){{
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speed = 5;
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speed = 12f;
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}};
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}
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}
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