Ignore processing players kicked in event
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@@ -275,6 +275,9 @@ abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc, Dra
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public void draw(){
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if(unit != null && unit.inFogTo(Vars.player.team())) return;
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//??????
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if(name == null) return;
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Draw.z(Layer.playerName);
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float z = Drawf.text();
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