Fixed chat stopping velocity / Fixed drone repair not being synced

This commit is contained in:
Anuken
2018-07-13 11:46:16 -04:00
parent 6abef7d645
commit 380d9908b4
3 changed files with 152 additions and 128 deletions

View File

@@ -110,6 +110,7 @@ public class Renderer extends RendererModule{
Cursors.arrow = Cursors.loadCursor("cursor");
Cursors.hand = Cursors.loadCursor("hand");
Cursors.ibeam = Cursors.loadCursor("ibar");
Cursors.restoreCursor();
Cursors.loadCustom("drill");
Cursors.loadCustom("unload");

View File

@@ -495,8 +495,6 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
damage(health + 1); //die instantly
}
if(ui.chatfrag.chatOpen()) return;
float speed = isBoosting && !mech.flying ? debug ? 5f : mech.boostSpeed : mech.speed;
//fraction of speed when at max load
float carrySlowdown = 0.7f;
@@ -511,7 +509,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
}
//drop from carrier on key press
if(Inputs.keyTap("drop_unit")){
if(!ui.chatfrag.chatOpen() && Inputs.keyTap("drop_unit")){
if(!mech.flying){
if(getCarrier() != null){
CallEntity.dropSelf(this);
@@ -547,7 +545,9 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
movement.limit(speed * Timers.delta());
if(getCarrier() == null){
velocity.add(movement);
if(!ui.chatfrag.chatOpen()){
velocity.add(movement);
}
float prex = x, prey = y;
updateVelocityStatus(mech.drag, 10f);
moved = distanceTo(prex, prey) > 0.01f;
@@ -557,13 +557,15 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
y = Mathf.lerpDelta(y, getCarrier().getY(), 0.1f);
}
if(!isShooting()){
if(!movement.isZero()){
rotation = Mathf.slerpDelta(rotation, movement.angle(), 0.13f);
if(!ui.chatfrag.chatOpen()){
if(!isShooting()){
if(!movement.isZero()){
rotation = Mathf.slerpDelta(rotation, movement.angle(), 0.13f);
}
}else{
float angle = control.input(playerIndex).mouseAngle(x, y);
this.rotation = Mathf.slerpDelta(this.rotation, angle, 0.1f);
}
}else{
float angle = control.input(playerIndex).mouseAngle(x, y);
this.rotation = Mathf.slerpDelta(this.rotation, angle, 0.1f);
}
}

View File

@@ -16,6 +16,7 @@ import io.anuke.mindustry.entities.units.UnitState;
import io.anuke.mindustry.game.EventType.BlockBuildEvent;
import io.anuke.mindustry.gen.CallEntity;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.world.Tile;
@@ -47,9 +48,11 @@ public class Drone extends FlyingUnit implements BuilderTrait{
protected Item targetItem;
protected Tile mineTile;
protected Queue<BuildRequest> placeQueue = new ThreadQueue<>();
public final UnitState
build = new UnitState(){
build = new UnitState(){
public void entered(){
if(!(target instanceof BuildEntity)){
target = null;
@@ -90,6 +93,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
},
repair = new UnitState(){
public void entered(){
target = null;
}
@@ -118,141 +122,142 @@ public class Drone extends FlyingUnit implements BuilderTrait{
}
}
},
mine = new UnitState(){
public void entered(){
target = null;
mine = new UnitState(){
public void entered(){
target = null;
}
public void update(){
TileEntity entity = getClosestCore();
if(entity == null) return;
if(targetItem == null){
findItem();
}
//core full
if(targetItem != null && entity.tile.block().acceptStack(targetItem, 1, entity.tile, Drone.this) == 0){
setState(repair);
return;
}
//if inventory is full, drop it off.
if(inventory.isFull()){
setState(drop);
}else{
if(targetItem != null && !inventory.canAcceptItem(targetItem)){
setState(drop);
return;
}
public void update(){
TileEntity entity = getClosestCore();
retarget(() -> {
if(findItemDrop()){
return;
}
if(entity == null) return;
if(targetItem == null){
if(getMineTile() == null){
findItem();
}
//core full
if(targetItem != null && entity.tile.block().acceptStack(targetItem, 1, entity.tile, Drone.this) == 0){
setState(repair);
return;
if(targetItem == null) return;
target = world.indexer().findClosestOre(x, y, targetItem);
});
if(target instanceof Tile){
moveTo(type.range / 1.5f);
if(distanceTo(target) < type.range && mineTile != target){
setMineTile((Tile) target);
}
//if inventory is full, drop it off.
if(inventory.isFull()){
if(((Tile) target).block() != Blocks.air){
setState(drop);
}else{
if(targetItem != null && !inventory.canAcceptItem(targetItem)){
setState(drop);
return;
}
retarget(() -> {
if(findItemDrop()){
return;
}
if(getMineTile() == null){
findItem();
}
if(targetItem == null) return;
target = world.indexer().findClosestOre(x, y, targetItem);
});
if(target instanceof Tile){
moveTo(type.range / 1.5f);
if(distanceTo(target) < type.range && mineTile != target){
setMineTile((Tile) target);
}
if(((Tile) target).block() != Blocks.air){
setState(drop);
}
}
}
}
}
}
public void exited(){
setMineTile(null);
public void exited(){
setMineTile(null);
}
},
pickup = new UnitState(){
public void entered(){
target = null;
}
public void update(){
ItemDrop item = (ItemDrop) target;
if(inventory.isFull() || !inventory.canAcceptItem(item.getItem(), 1)){
setState(drop);
return;
}
if(distanceTo(item) < 4){
item.collision(Drone.this, x, y);
}
//item has been picked up
if(item.getAmount() == 0){
if(!findItemDrop()){
setState(drop);
}
},
pickup = new UnitState(){
public void entered(){
target = null;
}
moveTo(0f);
}
},
drop = new UnitState(){
public void entered(){
target = null;
}
public void update(){
if(inventory.isEmpty()){
setState(mine);
return;
}
target = getClosestCore();
if(target == null) return;
TileEntity tile = (TileEntity) target;
if(distanceTo(target) < type.range){
if(tile.tile.block().acceptStack(inventory.getItem().item, inventory.getItem().amount, tile.tile, Drone.this) == inventory.getItem().amount){
CallEntity.transferItemTo(inventory.getItem().item, inventory.getItem().amount, x, y, tile.tile);
inventory.clearItem();
}
public void update(){
ItemDrop item = (ItemDrop) target;
setState(repair);
}
if(inventory.isFull() || !inventory.canAcceptItem(item.getItem(), 1)){
setState(drop);
return;
}
circle(type.range / 1.8f);
}
},
retreat = new UnitState(){
public void entered(){
target = null;
}
if(distanceTo(item) < 4){
item.collision(Drone.this, x, y);
}
//item has been picked up
if(item.getAmount() == 0){
if(!findItemDrop()){
setState(drop);
}
}
moveTo(0f);
public void update(){
if(health >= health){
state.set(attack);
}else if(!targetHasFlag(BlockFlag.repair)){
if(timer.get(timerTarget, 20)){
Tile target = Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair));
if(target != null) Drone.this.target = target.entity;
}
},
drop = new UnitState(){
public void entered(){
target = null;
}
public void update(){
if(inventory.isEmpty()){
setState(mine);
return;
}
target = getClosestCore();
if(target == null) return;
TileEntity tile = (TileEntity) target;
if(distanceTo(target) < type.range){
if(tile.tile.block().acceptStack(inventory.getItem().item, inventory.getItem().amount, tile.tile, Drone.this) == inventory.getItem().amount){
CallEntity.transferItemTo(inventory.getItem().item, inventory.getItem().amount, x, y, tile.tile);
inventory.clearItem();
}
setState(repair);
}
circle(type.range / 1.8f);
}
},
retreat = new UnitState(){
public void entered(){
target = null;
}
public void update(){
if(health >= health){
state.set(attack);
}else if(!targetHasFlag(BlockFlag.repair)){
if(timer.get(timerTarget, 20)){
Tile target = Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair));
if(target != null) Drone.this.target = target.entity;
}
}else{
circle(40f);
}
}
};
}else{
circle(40f);
}
}
};
{
initEvents();
@@ -323,6 +328,12 @@ public class Drone extends FlyingUnit implements BuilderTrait{
public void update(){
super.update();
if(Net.client() && state.is(repair) && target instanceof TileEntity){
TileEntity entity = (TileEntity) target;
entity.health += type.healSpeed * Timers.delta();
entity.health = Mathf.clamp(entity.health, 0, entity.tile.block().health);
}
x += Mathf.sin(Timers.time() + id * 999, 25f, 0.07f);
y += Mathf.cos(Timers.time() + id * 999, 25f, 0.07f);
@@ -418,6 +429,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
public void write(DataOutput data) throws IOException{
super.write(data);
data.writeInt(mineTile == null ? -1 : mineTile.packedPosition());
data.writeInt(state.is(repair) && target instanceof TileEntity ? ((TileEntity)target).tile.packedPosition() : -1);
writeBuilding(data);
}
@@ -425,12 +437,21 @@ public class Drone extends FlyingUnit implements BuilderTrait{
public void read(DataInput data, long time) throws IOException{
super.read(data, time);
int mined = data.readInt();
int repairing = data.readInt();
readBuilding(data);
if(mined != -1){
mineTile = world.tile(mined);
}
if(repairing != -1){
Tile tile = world.tile(repairing);
target = tile.entity;
state.set(repair);
}else{
state.set(retreat);
}
}
}