Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features

 Conflicts:
	core/src/mindustry/content/Blocks.java
	core/src/mindustry/net/CrashSender.java
	core/src/mindustry/ui/Links.java
	core/src/mindustry/ui/dialogs/SchematicsDialog.java
	core/src/mindustry/world/blocks/power/LightBlock.java
	gradle.properties
This commit is contained in:
Anuken
2021-07-23 17:58:02 -04:00
90 changed files with 690 additions and 389 deletions

View File

@@ -9,7 +9,7 @@ import static mindustry.Vars.*;
@Component
abstract class BoundedComp implements Velc, Posc, Healthc, Flyingc{
static final float warpDst = 40f;
static final float warpDst = 30f;
@Import float x, y;

View File

@@ -178,7 +178,7 @@ abstract class BuilderComp implements Posc, Statusc, Teamc, Rotc{
//requests that you have at least *started* are considered
if(state.rules.infiniteResources || team.rules().infiniteResources || request.breaking || core == null || request.isRotation(team)) return false;
return (request.stuck && !core.items.has(request.block.requirements)) || (Structs.contains(request.block.requirements, i -> !core.items.has(i.item) && Mathf.round(i.amount * state.rules.buildCostMultiplier) > 0) && !request.initialized);
return (request.stuck && !core.items.has(request.block.requirements)) || (Structs.contains(request.block.requirements, i -> !core.items.has(i.item, Math.min(i.amount, 15)) && Mathf.round(i.amount * state.rules.buildCostMultiplier) > 0) && !request.initialized);
}
void removeBuild(int x, int y, boolean breaking){

View File

@@ -1018,6 +1018,11 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
}
/** @return the cap for item amount calculations, used when this block explodes. */
public int explosionItemCap(){
return block.itemCapacity;
}
/** Called when the block is destroyed. The tile is still intact at this stage. */
public void onDestroyed(){
float explosiveness = block.baseExplosiveness;
@@ -1026,7 +1031,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
if(block.hasItems){
for(Item item : content.items()){
int amount = items.get(item);
int amount = Math.min(items.get(item), explosionItemCap());
explosiveness += item.explosiveness * amount;
flammability += item.flammability * amount;
power += item.charge * amount * 100f;

View File

@@ -80,6 +80,10 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
remove();
}
public boolean hasCollided(int id){
return collided.size != 0 && !collided.contains(id);
}
@Replace
public float clipSize(){
return type.drawSize;
@@ -90,7 +94,7 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
public boolean collides(Hitboxc other){
return type.collides && (other instanceof Teamc t && t.team() != team)
&& !(other instanceof Flyingc f && !f.checkTarget(type.collidesAir, type.collidesGround))
&& !(type.pierce && collided.contains(other.id())); //prevent multiple collisions
&& !(type.pierce && hasCollided(other.id())); //prevent multiple collisions
}
@MethodPriority(100)
@@ -116,16 +120,16 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
if(type.collidesTiles && type.collides && type.collidesGround){
world.raycastEach(World.toTile(lastX()), World.toTile(lastY()), tileX(), tileY(), (x, y) -> {
Building tile = world.build(x, y);
if(tile == null || !isAdded()) return false;
Building build = world.build(x, y);
if(build == null || !isAdded()) return false;
if(tile.collide(self()) && type.testCollision(self(), tile) && !tile.dead() && (type.collidesTeam || tile.team != team) && !(type.pierceBuilding && collided.contains(tile.id))){
if(build.collide(self()) && type.testCollision(self(), build) && !build.dead() && (type.collidesTeam || build.team != team) && !(type.pierceBuilding && hasCollided(build.id))){
boolean remove = false;
float health = tile.health;
float health = build.health;
if(tile.team != team){
remove = tile.collision(self());
if(build.team != team){
remove = build.collision(self());
}
if(remove || type.collidesTeam){
@@ -133,11 +137,11 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
hit = true;
remove();
}else{
collided.add(tile.id);
collided.add(build.id);
}
}
type.hitTile(self(), tile, health, true);
type.hitTile(self(), build, health, true);
return !type.pierceBuilding;
}