Default wave tweaks / Zone reseach requirements changed
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@@ -24,7 +24,7 @@ public class Rules{
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/**Player respawn time in ticks.*/
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public float respawnTime = 60 * 4;
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/**Time between waves in ticks.*/
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public float waveSpacing = 60 * 60;
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public float waveSpacing = 60 * 60 * 2;
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/**Zone ID, -1 for invalid zone.*/
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public byte zone = -1;
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/**Spawn layout. Since only zones modify this, it should be assigned on save load.*/
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