Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts: core/assets/icons/icons.properties core/src/mindustry/content/Blocks.java core/src/mindustry/world/meta/StatValues.java
This commit is contained in:
@@ -35,7 +35,7 @@ public class Blocks implements ContentList{
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public static Block
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//environment
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air, spawn, cliff, deepwater, water, taintedWater, tar, slag, stone, craters, charr, sand, darksand, dirt, mud, ice, snow, darksandTaintedWater, space,
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air, spawn, cliff, deepwater, water, taintedWater, deepTaintedWater, tar, slag, stone, craters, charr, sand, darksand, dirt, mud, ice, snow, darksandTaintedWater, space,
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dacite, rhyolite, rhyoliteCrater, regolith, yellowStone, redIce,
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redmat, bluemat,
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stoneWall, dirtWall, sporeWall, iceWall, daciteWall, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
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@@ -156,7 +156,19 @@ public class Blocks implements ContentList{
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}};
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taintedWater = new Floor("tainted-water"){{
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speedMultiplier = 0.17f;
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speedMultiplier = 0.5f;
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variants = 0;
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status = StatusEffects.wet;
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statusDuration = 90f;
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liquidDrop = Liquids.water;
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isLiquid = true;
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cacheLayer = CacheLayer.water;
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albedo = 0.5f;
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attributes.set(Attribute.spores, 0.15f);
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}};
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deepTaintedWater = new Floor("deep-tainted-water"){{
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speedMultiplier = 0.18f;
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variants = 0;
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status = StatusEffects.wet;
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statusDuration = 140f;
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@@ -384,7 +396,9 @@ public class Blocks implements ContentList{
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attributes.set(Attribute.silicate, 1f);
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}};
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sporeWall = new StaticWall("spore-wall");
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sporeWall = new StaticWall("spore-wall"){{
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taintedWater.asFloor().wall = deepTaintedWater.asFloor().wall = this;
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}};
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dirtWall = new StaticWall("dirt-wall");
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@@ -547,7 +561,7 @@ public class Blocks implements ContentList{
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Seq.with(metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor4, metalFloor5, darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6)
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.each(b -> b.asFloor().wall = darkMetal);
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pebbles = new DoubleOverlayFloor("pebbles");
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pebbles = new OverlayFloor("pebbles");
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tendrils = new OverlayFloor("tendrils");
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@@ -819,10 +833,10 @@ public class Blocks implements ContentList{
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disassembler = new Separator("disassembler"){{
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requirements(Category.crafting, with(Items.plastanium, 40, Items.titanium, 100, Items.silicon, 150, Items.thorium, 80));
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results = with(
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Items.sand, 4,
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Items.graphite, 2,
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Items.titanium, 2,
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Items.thorium, 2
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Items.sand, 2,
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Items.graphite, 1,
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Items.titanium, 1,
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Items.thorium, 1
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);
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hasPower = true;
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craftTime = 15f;
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@@ -23,6 +23,7 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
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BaseGenerator basegen = new BaseGenerator();
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float scl = 5f;
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float waterOffset = 0.07f;
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boolean genLakes = false;
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Block[][] arr =
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{
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@@ -33,11 +34,11 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
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{Blocks.deepwater, Blocks.water, Blocks.sandWater, Blocks.sand, Blocks.salt, Blocks.sand, Blocks.sand, Blocks.basalt, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.ice},
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{Blocks.deepwater, Blocks.water, Blocks.sandWater, Blocks.sand, Blocks.sand, Blocks.sand, Blocks.moss, Blocks.iceSnow, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.snow, Blocks.ice},
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{Blocks.deepwater, Blocks.sandWater, Blocks.sand, Blocks.sand, Blocks.moss, Blocks.moss, Blocks.snow, Blocks.basalt, Blocks.basalt, Blocks.basalt, Blocks.ice, Blocks.snow, Blocks.ice},
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{Blocks.taintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.darksand, Blocks.basalt, Blocks.moss, Blocks.basalt, Blocks.hotrock, Blocks.basalt, Blocks.ice, Blocks.snow, Blocks.ice, Blocks.ice},
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{Blocks.deepTaintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.darksand, Blocks.basalt, Blocks.moss, Blocks.basalt, Blocks.hotrock, Blocks.basalt, Blocks.ice, Blocks.snow, Blocks.ice, Blocks.ice},
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{Blocks.darksandWater, Blocks.darksand, Blocks.darksand, Blocks.darksand, Blocks.moss, Blocks.sporeMoss, Blocks.snow, Blocks.basalt, Blocks.basalt, Blocks.ice, Blocks.snow, Blocks.ice, Blocks.ice},
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{Blocks.darksandWater, Blocks.darksand, Blocks.darksand, Blocks.sporeMoss, Blocks.ice, Blocks.ice, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice},
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{Blocks.taintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.sporeMoss, Blocks.sporeMoss, Blocks.ice, Blocks.ice, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice},
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{Blocks.darksandTaintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.sporeMoss, Blocks.moss, Blocks.sporeMoss, Blocks.iceSnow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice},
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{Blocks.deepTaintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.sporeMoss, Blocks.sporeMoss, Blocks.ice, Blocks.ice, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice},
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{Blocks.taintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.sporeMoss, Blocks.moss, Blocks.sporeMoss, Blocks.iceSnow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice},
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{Blocks.darksandWater, Blocks.darksand, Blocks.snow, Blocks.ice, Blocks.iceSnow, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice}
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};
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@@ -255,10 +256,35 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
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for(Room room : roomseq){
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spawn.connect(room);
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}
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Room fspawn = spawn;
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cells(1);
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distort(10f, 6f);
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//rivers
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pass((x, y) -> {
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if(block.solid) return;
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Vec3 v = sector.rect.project(x, y);
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float rr = Simplex.noise2d(sector.id, (float)2, 0.6f, 1f / 7f, x, y) * 0.1f;
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float value = Ridged.noise3d(2, v.x, v.y, v.z, 1, 1f / 53f) + rr - rawHeight(v) * 0f;
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float rrscl = rr * 44 - 2;
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if(value > 0.12f && !Mathf.within(x, y, fspawn.x, fspawn.y, 12 + rrscl)){
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boolean deep = value > 0.12f + 0.1f && !Mathf.within(x, y, fspawn.x, fspawn.y, 15 + rrscl);
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boolean spore = floor != Blocks.sand && floor != Blocks.salt;
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//do not place rivers on ice, they're frozen
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//ignore pre-existing liquids
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if(!(floor == Blocks.ice || floor == Blocks.iceSnow || floor == Blocks.snow || floor.asFloor().isLiquid)){
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floor = spore ?
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(deep ? Blocks.taintedWater : Blocks.darksandTaintedWater) :
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(deep ? Blocks.water :
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(floor == Blocks.sand ? Blocks.sandWater : Blocks.darksandWater));
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}
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}
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});
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Seq<Block> ores = Seq.with(Blocks.oreCopper, Blocks.oreLead);
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float poles = Math.abs(sector.tile.v.y);
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float nmag = 0.5f;
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@@ -326,7 +352,6 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
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if(Math.abs(0.5f - noise(x - 40, y, 2, 0.7, 80)) > 0.25f &&
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Math.abs(0.5f - noise(x, y + sector.id*10, 1, 1, 60)) > 0.41f && !(roomseq.contains(r -> Mathf.within(x, y, r.x, r.y, 15)))){
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floor = Blocks.tar;
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ore = Blocks.air;
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}
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}
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@@ -347,7 +372,7 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
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floor = Blocks.magmarock;
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}
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}
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}else if(floor != Blocks.basalt && floor != Blocks.ice && floor.asFloor().hasSurface()){
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}else if(genLakes && floor != Blocks.basalt && floor != Blocks.ice && floor.asFloor().hasSurface()){
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float noise = noise(x + 782, y, 5, 0.75f, 260f, 1f);
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if(noise > 0.67f && !roomseq.contains(e -> Mathf.within(x, y, e.x, e.y, 14))){
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if(noise > 0.72f){
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@@ -355,7 +380,6 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
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}else{
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floor = (floor == Blocks.sand ? floor : Blocks.darksand);
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}
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ore = Blocks.air;
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}
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}
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@@ -470,6 +494,13 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
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}
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}
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//remove invalid ores
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for(Tile tile : tiles){
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if(tile.overlay().needsSurface && !tile.floor().hasSurface()){
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tile.setOverlay(Blocks.air);
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}
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}
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Schematics.placeLaunchLoadout(spawn.x, spawn.y);
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for(Room espawn : enemies){
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@@ -368,7 +368,7 @@ public class ModsDialog extends BaseDialog{
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Seq<UnlockableContent> all = Seq.with(content.getContentMap()).<Content>flatten().select(c -> c.minfo.mod == mod && c instanceof UnlockableContent).as();
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if(all.any()){
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dialog.cont.row();
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dialog.cont.button( "@mods.viewcontent", Icon.book, () -> {
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dialog.cont.button("@mods.viewcontent", Icon.book, () -> {
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BaseDialog d = new BaseDialog(mod.meta.displayName());
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d.cont.pane(cs -> {
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int i = 0;
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@@ -13,6 +13,7 @@ public class AirBlock extends Floor{
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hasShadow = false;
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useColor = false;
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wall = this;
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needsSurface = false;
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}
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@Override
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@@ -1,20 +1,10 @@
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package mindustry.world.blocks.environment;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import mindustry.world.*;
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/** @deprecated pointless, just use your own sprite instead */
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@Deprecated
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public class DoubleOverlayFloor extends OverlayFloor{
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public DoubleOverlayFloor(String name){
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super(name);
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}
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@Override
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public void drawBase(Tile tile){
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Draw.colorl(0.4f);
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Draw.rect(variantRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantRegions.length - 1))], tile.worldx(), tile.worldy() - 0.75f);
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Draw.color();
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Draw.rect(variantRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantRegions.length - 1))], tile.worldx(), tile.worldy());
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}
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}
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@@ -128,8 +128,9 @@ public class ItemLiquidGenerator extends PowerGenerator{
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liquids.remove(liquid, used * power.graph.getUsageFraction());
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productionEfficiency = baseLiquidEfficiency * used / maximumPossible;
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if(used > 0.001f && Mathf.chance(0.05 * delta())){
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if(used > 0.001f && (generateTime -= delta()) <= 0f){
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generateEffect.at(x + Mathf.range(generateEffectRnd), y + Mathf.range(generateEffectRnd));
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generateTime = 1f;
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}
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}else if(hasItems){
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// No liquids accepted or none supplied, try using items if accepted
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@@ -130,7 +130,7 @@ public class StatValues{
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if(state.isGame()){
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var blocks = Vars.content.blocks()
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.select(block -> (!checkFloors || block instanceof Floor) && indexer.isBlockPresent(block) && block.attributes.get(attr) != 0 && !((block instanceof Floor f && f.isLiquid) && !floating))
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.select(block -> (!checkFloors || block instanceof Floor) && indexer.isBlockPresent(block) && block.attributes.get(attr) != 0 && !((block instanceof Floor f && f.isDeep()) && !floating))
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.<Floor>as().with(s -> s.sort(f -> f.attributes.get(attr)));
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if(blocks.any()){
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