Fixed #1673
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@@ -28,6 +28,7 @@ public class DoubleTurret extends ItemTurret{
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protected void shoot(Tile tile, BulletType ammo){
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protected void shoot(Tile tile, BulletType ammo){
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TurretEntity entity = tile.ent();
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TurretEntity entity = tile.ent();
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entity.shots++;
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entity.shots++;
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entity.heat = 1f;
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int i = Mathf.signs[entity.shots % 2];
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int i = Mathf.signs[entity.shots % 2];
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