Fixed missile unit DPS calculation

This commit is contained in:
Anuken
2022-11-06 13:38:38 -05:00
parent dc2a68573b
commit 3a0b1a6cf5
4 changed files with 15 additions and 3 deletions

View File

@@ -314,6 +314,10 @@ public class BulletType extends Content implements Cloneable{
/** @return estimated damage per shot. this can be very inaccurate. */
public float estimateDPS(){
if(spawnUnit != null){
return spawnUnit.estimateDps();
}
float sum = damage + splashDamage*0.75f;
if(fragBullet != null && fragBullet != this){
sum += fragBullet.estimateDPS() * fragBullets / 2f;