redundant log
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@@ -96,8 +96,6 @@ public class GameService{
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checkAllBlocks(allBlocksErekir, allErekirBlocks);
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checkAllBlocks(allBlocksErekir, allErekirBlocks);
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checkAllBlocks(allBlocksSerpulo, allSerpuloBlocks);
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checkAllBlocks(allBlocksSerpulo, allSerpuloBlocks);
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Log.info(Structs.find(allSerpuloBlocks, b -> !blocksBuilt.contains(b.name)));
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//periodically check for various conditions
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//periodically check for various conditions
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float updateInterval = 2f;
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float updateInterval = 2f;
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Timer.schedule(this::checkUpdate, updateInterval, updateInterval);
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Timer.schedule(this::checkUpdate, updateInterval, updateInterval);
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