Pre-release tweaks
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@@ -326,6 +326,7 @@ public class Control implements ApplicationListener, Loadable{
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state.rules.sector = sector;
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state.rules.sector = sector;
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//assign origin when launching
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//assign origin when launching
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state.secinfo.origin = origin;
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state.secinfo.origin = origin;
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state.secinfo.destination = origin;
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logic.play();
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logic.play();
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control.saves.saveSector(sector);
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control.saves.saveSector(sector);
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Events.fire(Trigger.newGame);
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Events.fire(Trigger.newGame);
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@@ -421,8 +421,6 @@ public class LogicBlock extends Block{
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return other != null && other.isValid() && other.team == team && other.within(this, range + other.block.size*tilesize/2f) && !(other instanceof ConstructBuild);
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return other != null && other.isValid() && other.team == team && other.within(this, range + other.block.size*tilesize/2f) && !(other instanceof ConstructBuild);
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}
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}
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@Override
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@Override
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public void buildConfiguration(Table table){
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public void buildConfiguration(Table table){
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