Phase synthesizer implementation
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@@ -1131,7 +1131,7 @@ public class Blocks implements ContentList{
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidRegion(Liquids.hydrogen), new DrawBlock(), new DrawRegion("-top"), new DrawHeatInput(),
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new DrawParticlesIn(){{
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color = Color.valueOf("bfe9ff");
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color = Color.valueOf("d4f0ff");
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alpha = 0.6f;
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particleSize = 4f;
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particles = 10;
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@@ -1159,31 +1159,31 @@ public class Blocks implements ContentList{
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size = 3;
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itemCapacity = 30;
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itemCapacity = 40;
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heatRequirement = 8f;
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craftTime = 60f * 5f;
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liquidCapacity = 80f * 5;
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craftTime = 60f * 2f;
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liquidCapacity = 10f * 4;
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ambientSound = Sounds.techloop;
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ambientSoundVolume = 0.07f;
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ambientSoundVolume = 0.03f;
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outputItem = new ItemStack(Items.phaseFabric, 1);
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawCircles(){{
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color = Color.valueOf("ffc073").a(0.24f);
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strokeMax = 2.5f;
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radius = 10f;
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amount = 3;
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}}, new DrawLiquidRegion(Liquids.slag), new DrawBlock(), new DrawHeatInput(), new DrawHeatRegion(){{
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heatColor = Color.valueOf("ff6060ff");
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}}, new DrawHeatRegion("-vents"){{
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawSpikes(){{
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color = Color.valueOf("ffd59e");
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stroke = 1.5f;
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layers = 2;
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amount = 12;
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rotateSpeed = 0.5f;
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layerSpeed = -0.9f;
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}}, new DrawMultiWeave(), new DrawBlock(), new DrawHeatInput(), new DrawHeatRegion("-vents"){{
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heatColor.a = 1f;
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}});
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iconOverride = new String[]{"-bottom", ""};
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consumes.items(with(Items.thorium, 1, Items.sand, 4));
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consumes.liquid(Liquids.ozone, 4f / 60f);
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consumes.power(10f);
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consumes.items(with(Items.thorium, 2, Items.sand, 6));
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consumes.liquid(Liquids.ozone, 2f / 60f);
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consumes.power(8f);
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}};
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//TODO needs to be completely redone from the ground up
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