Added BlockConsumeFragment
This commit is contained in:
@@ -228,7 +228,9 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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x += velocity.x / getMass() * Timers.delta();
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y += velocity.y / getMass() * Timers.delta();
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elevation = Mathf.lerpDelta(elevation, tile.elevation, 0.04f);
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if(tile != null){
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elevation = Mathf.lerpDelta(elevation, tile.elevation, 0.04f);
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}
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}else{
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boolean onLiquid = floor.isLiquid;
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@@ -101,8 +101,7 @@ public abstract class InputHandler extends InputAdapter{
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boolean tileTapped(Tile tile){
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tile = tile.target();
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boolean consumed = false;
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boolean showedInventory = false;
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boolean consumed = false, showedInventory = false, showedConsume = false;
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//check if tapped block is configurable
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if(tile.block().configurable && tile.getTeam() == player.getTeam()){
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@@ -129,16 +128,28 @@ public abstract class InputHandler extends InputAdapter{
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//consume tap event if necessary
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if(tile.getTeam() == player.getTeam() && tile.block().consumesTap){
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consumed = true;
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}else if(tile.getTeam() == player.getTeam() && tile.block().synthetic() && tile.block().hasItems && tile.entity.items.total() > 0 && !consumed){
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frag.inv.showFor(tile);
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consumed = true;
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showedInventory = true;
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}else if(tile.getTeam() == player.getTeam() && tile.block().synthetic() && !consumed) {
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if(tile.block().hasItems && tile.entity.items.total() > 0) {
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frag.inv.showFor(tile);
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consumed = true;
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showedInventory = true;
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}
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if(tile.block().consumes.hasAny()){
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frag.consume.show(tile);
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consumed = true;
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showedConsume = true;
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}
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}
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if(!showedInventory){
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frag.inv.hide();
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}
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if(!showedConsume){
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frag.consume.hide();
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}
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return consumed;
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}
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@@ -166,7 +177,8 @@ public abstract class InputHandler extends InputAdapter{
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}
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boolean canMine(Tile tile){
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return tile.floor().drops != null && tile.floor().drops.item.hardness <= player.mech.drillPower
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return !ui.hasMouse()
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&& tile.floor().drops != null && tile.floor().drops.item.hardness <= player.mech.drillPower
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&& !tile.floor().playerUnmineable
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&& player.inventory.canAcceptItem(tile.floor().drops.item)
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&& Units.getClosestEnemy(player.getTeam(), tile.worldx(), tile.worldy(), 40f, e -> true) == null //don't being mining when an enemy is near
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@@ -0,0 +1,91 @@
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package io.anuke.mindustry.ui.fragments;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.ObjectSet;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.entities.TileEntity;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.consumers.Consume;
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import io.anuke.ucore.core.Graphics;
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import io.anuke.ucore.scene.Group;
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import io.anuke.ucore.scene.ui.layout.Table;
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import static io.anuke.mindustry.Vars.state;
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import static io.anuke.mindustry.Vars.tilesize;
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public class BlockConsumeFragment extends Fragment {
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private Table table;
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private boolean visible;
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@Override
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public void build(Group parent) {
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table = new Table();
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table.setVisible(() -> !state.is(State.menu) && visible);
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table.setTransform(true);
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parent.setTransform(true);
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parent.addChild(table);
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}
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public void show(Tile tile){
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ObjectSet<Consume> consumers = new ObjectSet<>();
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TileEntity entity = tile.entity;
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Block block = tile.block();
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//table.background("clear");
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rebuild(block, entity);
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visible = true;
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table.update(() -> {
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if(tile.entity == null){
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hide();
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return;
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}
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boolean rebuild = false;
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for(Consume c : block.consumes.array()){
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boolean valid = c.isOptional() || c.valid(block, entity);
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if(consumers.contains(c) == valid){
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if(valid){
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consumers.remove(c);
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}else{
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consumers.add(c);
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}
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rebuild = true;
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}
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}
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if(rebuild){
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rebuild(block, entity);
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}
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Vector2 v = Graphics.screen(tile.drawx() - tile.block().size * tilesize/2f, tile.drawy() + tile.block().size * tilesize/2f);
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table.pack();
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table.setPosition(v.x, v.y, Align.topRight);
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});
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table.act(Gdx.graphics.getDeltaTime());
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}
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public void hide(){
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table.clear();
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table.update(() -> {});
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visible = false;
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}
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private void rebuild(Block block, TileEntity entity){
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table.clearChildren();
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for(Consume c : block.consumes.array()){
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if(!c.isOptional() && !c.valid(block, entity)){
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c.build(table);
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table.row();
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}
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}
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}
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}
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@@ -7,6 +7,7 @@ import io.anuke.ucore.scene.Group;
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public class OverlayFragment extends Fragment{
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public final BlockInventoryFragment inv;
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public final BlockConfigFragment config;
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public final BlockConsumeFragment consume;
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private Group group = new Group();
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private InputHandler input;
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@@ -16,6 +17,7 @@ public class OverlayFragment extends Fragment{
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inv = new BlockInventoryFragment(input);
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config = new BlockConfigFragment(input);
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consume = new BlockConsumeFragment();
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}
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@Override
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@@ -25,6 +27,7 @@ public class OverlayFragment extends Fragment{
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inv.build(group);
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config.build(group);
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consume.build(group);
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input.buildUI(group);
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}
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@@ -1,8 +1,12 @@
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package io.anuke.mindustry.world.consumers;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.utils.reflect.ClassReflection;
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import io.anuke.mindustry.entities.TileEntity;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.meta.BlockStats;
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import io.anuke.ucore.scene.ui.Tooltip;
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import io.anuke.ucore.scene.ui.layout.Table;
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public abstract class Consume {
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private boolean optional;
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@@ -26,8 +30,22 @@ public abstract class Consume {
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return update;
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}
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public void draw(TileEntity entity){
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public void build(Table table){
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Table t = new Table("clear");
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t.margin(4);
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buildTooltip(t);
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table.table("clear", out -> {
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out.addImage(getIcon()).size(10*4).color(Color.RED);
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}).size(10*4).get().addListener(new Tooltip<>(t));
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}
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public void buildTooltip(Table table){
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table.add("no " + ClassReflection.getSimpleName(getClass()).replace("Consume", ""));
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}
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public String getIcon(){
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return "icon-power";
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}
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public abstract void update(Block block, TileEntity entity);
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@@ -8,10 +8,12 @@ import io.anuke.mindustry.type.ItemStack;
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import io.anuke.mindustry.type.Liquid;
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import io.anuke.mindustry.world.Block;
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import io.anuke.ucore.function.Consumer;
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import io.anuke.ucore.util.ThreadArray;
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public class Consumers {
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private ObjectMap<Class<? extends Consume>, Consume> map = new ObjectMap<>();
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private ObjectSet<Class<? extends Consume>> required = new ObjectSet<>();
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private ThreadArray<Consume> results = new ThreadArray<>();
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public void require(Class<? extends Consume> type){
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required.add(type);
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@@ -23,6 +25,10 @@ public class Consumers {
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throw new RuntimeException("Missing required consumer of type \"" + ClassReflection.getSimpleName(c) + "\" in block \"" + block.name + "\"!");
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}
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}
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for(Consume cons : map.values()){
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results.add(cons);
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}
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}
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public ConsumePower power(float amount){
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@@ -93,6 +99,10 @@ public class Consumers {
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return map.values();
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}
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public ThreadArray<Consume> array() {
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return results;
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}
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public boolean hasAny(){
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return map.size > 0;
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}
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