Added BlockConsumeFragment

This commit is contained in:
Anuken
2018-07-10 11:41:51 -04:00
parent 66b9cdf64c
commit 3aafffabc1
6 changed files with 145 additions and 9 deletions

View File

@@ -228,7 +228,9 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
x += velocity.x / getMass() * Timers.delta();
y += velocity.y / getMass() * Timers.delta();
elevation = Mathf.lerpDelta(elevation, tile.elevation, 0.04f);
if(tile != null){
elevation = Mathf.lerpDelta(elevation, tile.elevation, 0.04f);
}
}else{
boolean onLiquid = floor.isLiquid;

View File

@@ -101,8 +101,7 @@ public abstract class InputHandler extends InputAdapter{
boolean tileTapped(Tile tile){
tile = tile.target();
boolean consumed = false;
boolean showedInventory = false;
boolean consumed = false, showedInventory = false, showedConsume = false;
//check if tapped block is configurable
if(tile.block().configurable && tile.getTeam() == player.getTeam()){
@@ -129,16 +128,28 @@ public abstract class InputHandler extends InputAdapter{
//consume tap event if necessary
if(tile.getTeam() == player.getTeam() && tile.block().consumesTap){
consumed = true;
}else if(tile.getTeam() == player.getTeam() && tile.block().synthetic() && tile.block().hasItems && tile.entity.items.total() > 0 && !consumed){
frag.inv.showFor(tile);
consumed = true;
showedInventory = true;
}else if(tile.getTeam() == player.getTeam() && tile.block().synthetic() && !consumed) {
if(tile.block().hasItems && tile.entity.items.total() > 0) {
frag.inv.showFor(tile);
consumed = true;
showedInventory = true;
}
if(tile.block().consumes.hasAny()){
frag.consume.show(tile);
consumed = true;
showedConsume = true;
}
}
if(!showedInventory){
frag.inv.hide();
}
if(!showedConsume){
frag.consume.hide();
}
return consumed;
}
@@ -166,7 +177,8 @@ public abstract class InputHandler extends InputAdapter{
}
boolean canMine(Tile tile){
return tile.floor().drops != null && tile.floor().drops.item.hardness <= player.mech.drillPower
return !ui.hasMouse()
&& tile.floor().drops != null && tile.floor().drops.item.hardness <= player.mech.drillPower
&& !tile.floor().playerUnmineable
&& player.inventory.canAcceptItem(tile.floor().drops.item)
&& Units.getClosestEnemy(player.getTeam(), tile.worldx(), tile.worldy(), 40f, e -> true) == null //don't being mining when an enemy is near

View File

@@ -0,0 +1,91 @@
package io.anuke.mindustry.ui.fragments;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.ObjectSet;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.Consume;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.scene.Group;
import io.anuke.ucore.scene.ui.layout.Table;
import static io.anuke.mindustry.Vars.state;
import static io.anuke.mindustry.Vars.tilesize;
public class BlockConsumeFragment extends Fragment {
private Table table;
private boolean visible;
@Override
public void build(Group parent) {
table = new Table();
table.setVisible(() -> !state.is(State.menu) && visible);
table.setTransform(true);
parent.setTransform(true);
parent.addChild(table);
}
public void show(Tile tile){
ObjectSet<Consume> consumers = new ObjectSet<>();
TileEntity entity = tile.entity;
Block block = tile.block();
//table.background("clear");
rebuild(block, entity);
visible = true;
table.update(() -> {
if(tile.entity == null){
hide();
return;
}
boolean rebuild = false;
for(Consume c : block.consumes.array()){
boolean valid = c.isOptional() || c.valid(block, entity);
if(consumers.contains(c) == valid){
if(valid){
consumers.remove(c);
}else{
consumers.add(c);
}
rebuild = true;
}
}
if(rebuild){
rebuild(block, entity);
}
Vector2 v = Graphics.screen(tile.drawx() - tile.block().size * tilesize/2f, tile.drawy() + tile.block().size * tilesize/2f);
table.pack();
table.setPosition(v.x, v.y, Align.topRight);
});
table.act(Gdx.graphics.getDeltaTime());
}
public void hide(){
table.clear();
table.update(() -> {});
visible = false;
}
private void rebuild(Block block, TileEntity entity){
table.clearChildren();
for(Consume c : block.consumes.array()){
if(!c.isOptional() && !c.valid(block, entity)){
c.build(table);
table.row();
}
}
}
}

View File

@@ -7,6 +7,7 @@ import io.anuke.ucore.scene.Group;
public class OverlayFragment extends Fragment{
public final BlockInventoryFragment inv;
public final BlockConfigFragment config;
public final BlockConsumeFragment consume;
private Group group = new Group();
private InputHandler input;
@@ -16,6 +17,7 @@ public class OverlayFragment extends Fragment{
inv = new BlockInventoryFragment(input);
config = new BlockConfigFragment(input);
consume = new BlockConsumeFragment();
}
@Override
@@ -25,6 +27,7 @@ public class OverlayFragment extends Fragment{
inv.build(group);
config.build(group);
consume.build(group);
input.buildUI(group);
}

View File

@@ -1,8 +1,12 @@
package io.anuke.mindustry.world.consumers;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.utils.reflect.ClassReflection;
import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.meta.BlockStats;
import io.anuke.ucore.scene.ui.Tooltip;
import io.anuke.ucore.scene.ui.layout.Table;
public abstract class Consume {
private boolean optional;
@@ -26,8 +30,22 @@ public abstract class Consume {
return update;
}
public void draw(TileEntity entity){
public void build(Table table){
Table t = new Table("clear");
t.margin(4);
buildTooltip(t);
table.table("clear", out -> {
out.addImage(getIcon()).size(10*4).color(Color.RED);
}).size(10*4).get().addListener(new Tooltip<>(t));
}
public void buildTooltip(Table table){
table.add("no " + ClassReflection.getSimpleName(getClass()).replace("Consume", ""));
}
public String getIcon(){
return "icon-power";
}
public abstract void update(Block block, TileEntity entity);

View File

@@ -8,10 +8,12 @@ import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Block;
import io.anuke.ucore.function.Consumer;
import io.anuke.ucore.util.ThreadArray;
public class Consumers {
private ObjectMap<Class<? extends Consume>, Consume> map = new ObjectMap<>();
private ObjectSet<Class<? extends Consume>> required = new ObjectSet<>();
private ThreadArray<Consume> results = new ThreadArray<>();
public void require(Class<? extends Consume> type){
required.add(type);
@@ -23,6 +25,10 @@ public class Consumers {
throw new RuntimeException("Missing required consumer of type \"" + ClassReflection.getSimpleName(c) + "\" in block \"" + block.name + "\"!");
}
}
for(Consume cons : map.values()){
results.add(cons);
}
}
public ConsumePower power(float amount){
@@ -93,6 +99,10 @@ public class Consumers {
return map.values();
}
public ThreadArray<Consume> array() {
return results;
}
public boolean hasAny(){
return map.size > 0;
}