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@@ -1,20 +1,20 @@
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package io.anuke.mindustry.graphics;
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import io.anuke.arc.utils.Array;
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import io.anuke.arc.utils.IntSet;
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import io.anuke.arc.utils.Sort;
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import io.anuke.arc.collection.Array;
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import io.anuke.arc.util.IntSet;
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import io.anuke.arc.util.Sort;
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import io.anuke.mindustry.content.blocks.Blocks;
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import io.anuke.mindustry.game.EventType.TileChangeEvent;
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import io.anuke.mindustry.game.EventType.WorldLoadGraphicsEvent;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.arc.core.Core;
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import io.anuke.arc.core.Events;
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import io.anuke.arc.core.Graphics;
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import io.anuke.arc.Core;
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import io.anuke.arc.Events;
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import io.anuke.arc.Graphics;
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import io.anuke.arc.graphics.Draw;
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import io.anuke.arc.graphics.Surface;
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import io.anuke.arc.util.Mathf;
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import io.anuke.arc.math.Mathf;
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import static io.anuke.mindustry.Vars.*;
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import static io.anuke.arc.core.Core.camera;
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@@ -1,8 +1,8 @@
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package io.anuke.mindustry.graphics;
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import io.anuke.arc.graphics.Color;
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import io.anuke.arc.core.Core;
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import io.anuke.arc.core.Graphics;
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import io.anuke.arc.Core;
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import io.anuke.arc.Graphics;
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import io.anuke.arc.graphics.Draw;
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import io.anuke.arc.graphics.Shader;
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@@ -4,23 +4,22 @@ import io.anuke.arc.Core;
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import io.anuke.arc.graphics.Color;
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import io.anuke.arc.graphics.GL20;
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import io.anuke.arc.graphics.OrthographicCamera;
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import io.anuke.arc.utils.IntArray;
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import io.anuke.arc.utils.IntSet;
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import io.anuke.arc.utils.IntSet.IntSetIterator;
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import io.anuke.arc.utils.ObjectSet;
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import io.anuke.arc.util.IntArray;
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import io.anuke.arc.util.IntSet;
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import io.anuke.arc.util.IntSet.IntSetIterator;
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import io.anuke.arc.collection.ObjectSet;
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import io.anuke.mindustry.game.EventType.WorldLoadGraphicsEvent;
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import io.anuke.mindustry.maps.Sector;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.Floor;
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import io.anuke.arc.core.Core;
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import io.anuke.arc.core.Events;
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import io.anuke.arc.core.Graphics;
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import io.anuke.arc.core.Timers;
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import io.anuke.arc.Events;
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import io.anuke.arc.Graphics;
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import io.anuke.arc.Timers;
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import io.anuke.arc.graphics.CacheBatch;
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import io.anuke.arc.graphics.Draw;
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import io.anuke.arc.graphics.Fill;
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import io.anuke.arc.util.Log;
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import io.anuke.arc.util.Mathf;
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import io.anuke.arc.math.Mathf;
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import io.anuke.arc.util.Structs;
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import java.util.Arrays;
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@@ -7,15 +7,14 @@ import io.anuke.arc.graphics.Pixmap.Format;
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import io.anuke.arc.graphics.Texture;
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import io.anuke.arc.graphics.g2d.TextureRegion;
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import io.anuke.arc.graphics.glutils.FrameBuffer;
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import io.anuke.arc.utils.Array;
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import io.anuke.arc.utils.Disposable;
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import io.anuke.arc.collection.Array;
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import io.anuke.arc.util.Disposable;
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import io.anuke.mindustry.entities.Unit;
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import io.anuke.mindustry.game.EventType.TileChangeEvent;
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import io.anuke.mindustry.game.EventType.WorldLoadGraphicsEvent;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.arc.core.Core;
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import io.anuke.arc.core.Events;
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import io.anuke.arc.core.Graphics;
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import io.anuke.arc.Events;
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import io.anuke.arc.Graphics;
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import io.anuke.arc.entities.EntityDraw;
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import io.anuke.arc.graphics.Draw;
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import io.anuke.arc.graphics.Fill;
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@@ -6,20 +6,19 @@ import io.anuke.arc.graphics.Pixmap.Format;
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import io.anuke.arc.graphics.Texture;
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import io.anuke.arc.graphics.g2d.TextureRegion;
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import io.anuke.arc.math.Rectangle;
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import io.anuke.arc.utils.Array;
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import io.anuke.arc.utils.Disposable;
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import io.anuke.arc.collection.Array;
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import io.anuke.arc.util.Disposable;
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import io.anuke.mindustry.entities.Unit;
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import io.anuke.mindustry.entities.Units;
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import io.anuke.mindustry.game.EventType.TileChangeEvent;
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import io.anuke.mindustry.game.EventType.WorldLoadGraphicsEvent;
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import io.anuke.mindustry.world.ColorMapper;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.arc.core.Core;
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import io.anuke.arc.core.Events;
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import io.anuke.arc.core.Graphics;
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import io.anuke.arc.Events;
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import io.anuke.arc.Graphics;
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import io.anuke.arc.graphics.Draw;
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import io.anuke.arc.graphics.Pixmaps;
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import io.anuke.arc.util.Mathf;
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import io.anuke.arc.math.Mathf;
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import io.anuke.arc.util.ThreadArray;
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import static io.anuke.mindustry.Vars.tilesize;
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@@ -4,7 +4,7 @@ import io.anuke.arc.graphics.Color;
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import io.anuke.arc.math.MathUtils;
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import io.anuke.arc.math.Rectangle;
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import io.anuke.arc.math.Vector2;
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import io.anuke.arc.utils.Array;
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import io.anuke.arc.collection.Array;
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import io.anuke.mindustry.content.blocks.Blocks;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.entities.TileEntity;
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@@ -13,14 +13,14 @@ import io.anuke.mindustry.input.InputHandler;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.meta.BlockBar;
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import io.anuke.arc.core.Core;
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import io.anuke.arc.core.Graphics;
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import io.anuke.arc.core.Settings;
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import io.anuke.arc.core.Timers;
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import io.anuke.arc.Core;
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import io.anuke.arc.Graphics;
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import io.anuke.arc.Settings;
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import io.anuke.arc.Timers;
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import io.anuke.arc.graphics.Draw;
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import io.anuke.arc.graphics.Fill;
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import io.anuke.arc.graphics.Lines;
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import io.anuke.arc.util.Mathf;
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import io.anuke.arc.math.Mathf;
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import io.anuke.arc.util.Tmp;
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import static io.anuke.mindustry.Vars.*;
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@@ -3,8 +3,8 @@ package io.anuke.mindustry.graphics;
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import io.anuke.arc.Core;
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import io.anuke.arc.graphics.Color;
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import io.anuke.arc.graphics.g2d.TextureRegion;
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import io.anuke.arc.core.Core;
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import io.anuke.arc.core.Timers;
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import io.anuke.arc.Core;
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import io.anuke.arc.Timers;
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import io.anuke.arc.graphics.Draw;
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import io.anuke.arc.graphics.Shader;
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import io.anuke.arc.scene.ui.layout.Unit;
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@@ -2,12 +2,12 @@ package io.anuke.mindustry.graphics;
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import io.anuke.arc.graphics.Color;
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import io.anuke.arc.math.Vector2;
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import io.anuke.arc.utils.FloatArray;
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import io.anuke.arc.core.Timers;
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import io.anuke.arc.util.FloatArray;
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import io.anuke.arc.Timers;
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import io.anuke.arc.graphics.Draw;
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import io.anuke.arc.graphics.Fill;
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import io.anuke.arc.graphics.Lines;
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import io.anuke.arc.util.Mathf;
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import io.anuke.arc.math.Mathf;
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/**
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* Class that renders a colored trail.
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