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This commit is contained in:
Anuken
2018-12-21 21:33:05 -05:00
parent 94908bc599
commit 3abfaf1bca
244 changed files with 976 additions and 999 deletions

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@@ -1,20 +1,20 @@
package io.anuke.mindustry.graphics;
import io.anuke.arc.utils.Array;
import io.anuke.arc.utils.IntSet;
import io.anuke.arc.utils.Sort;
import io.anuke.arc.collection.Array;
import io.anuke.arc.util.IntSet;
import io.anuke.arc.util.Sort;
import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.game.EventType.TileChangeEvent;
import io.anuke.mindustry.game.EventType.WorldLoadGraphicsEvent;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.arc.core.Core;
import io.anuke.arc.core.Events;
import io.anuke.arc.core.Graphics;
import io.anuke.arc.Core;
import io.anuke.arc.Events;
import io.anuke.arc.Graphics;
import io.anuke.arc.graphics.Draw;
import io.anuke.arc.graphics.Surface;
import io.anuke.arc.util.Mathf;
import io.anuke.arc.math.Mathf;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.arc.core.Core.camera;

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@@ -1,8 +1,8 @@
package io.anuke.mindustry.graphics;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.core.Core;
import io.anuke.arc.core.Graphics;
import io.anuke.arc.Core;
import io.anuke.arc.Graphics;
import io.anuke.arc.graphics.Draw;
import io.anuke.arc.graphics.Shader;

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@@ -4,23 +4,22 @@ import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.GL20;
import io.anuke.arc.graphics.OrthographicCamera;
import io.anuke.arc.utils.IntArray;
import io.anuke.arc.utils.IntSet;
import io.anuke.arc.utils.IntSet.IntSetIterator;
import io.anuke.arc.utils.ObjectSet;
import io.anuke.arc.util.IntArray;
import io.anuke.arc.util.IntSet;
import io.anuke.arc.util.IntSet.IntSetIterator;
import io.anuke.arc.collection.ObjectSet;
import io.anuke.mindustry.game.EventType.WorldLoadGraphicsEvent;
import io.anuke.mindustry.maps.Sector;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.Floor;
import io.anuke.arc.core.Core;
import io.anuke.arc.core.Events;
import io.anuke.arc.core.Graphics;
import io.anuke.arc.core.Timers;
import io.anuke.arc.Events;
import io.anuke.arc.Graphics;
import io.anuke.arc.Timers;
import io.anuke.arc.graphics.CacheBatch;
import io.anuke.arc.graphics.Draw;
import io.anuke.arc.graphics.Fill;
import io.anuke.arc.util.Log;
import io.anuke.arc.util.Mathf;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Structs;
import java.util.Arrays;

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@@ -7,15 +7,14 @@ import io.anuke.arc.graphics.Pixmap.Format;
import io.anuke.arc.graphics.Texture;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.graphics.glutils.FrameBuffer;
import io.anuke.arc.utils.Array;
import io.anuke.arc.utils.Disposable;
import io.anuke.arc.collection.Array;
import io.anuke.arc.util.Disposable;
import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.game.EventType.TileChangeEvent;
import io.anuke.mindustry.game.EventType.WorldLoadGraphicsEvent;
import io.anuke.mindustry.world.Tile;
import io.anuke.arc.core.Core;
import io.anuke.arc.core.Events;
import io.anuke.arc.core.Graphics;
import io.anuke.arc.Events;
import io.anuke.arc.Graphics;
import io.anuke.arc.entities.EntityDraw;
import io.anuke.arc.graphics.Draw;
import io.anuke.arc.graphics.Fill;

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@@ -6,20 +6,19 @@ import io.anuke.arc.graphics.Pixmap.Format;
import io.anuke.arc.graphics.Texture;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Rectangle;
import io.anuke.arc.utils.Array;
import io.anuke.arc.utils.Disposable;
import io.anuke.arc.collection.Array;
import io.anuke.arc.util.Disposable;
import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.game.EventType.TileChangeEvent;
import io.anuke.mindustry.game.EventType.WorldLoadGraphicsEvent;
import io.anuke.mindustry.world.ColorMapper;
import io.anuke.mindustry.world.Tile;
import io.anuke.arc.core.Core;
import io.anuke.arc.core.Events;
import io.anuke.arc.core.Graphics;
import io.anuke.arc.Events;
import io.anuke.arc.Graphics;
import io.anuke.arc.graphics.Draw;
import io.anuke.arc.graphics.Pixmaps;
import io.anuke.arc.util.Mathf;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.ThreadArray;
import static io.anuke.mindustry.Vars.tilesize;

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@@ -4,7 +4,7 @@ import io.anuke.arc.graphics.Color;
import io.anuke.arc.math.MathUtils;
import io.anuke.arc.math.Rectangle;
import io.anuke.arc.math.Vector2;
import io.anuke.arc.utils.Array;
import io.anuke.arc.collection.Array;
import io.anuke.mindustry.content.blocks.Blocks;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.entities.TileEntity;
@@ -13,14 +13,14 @@ import io.anuke.mindustry.input.InputHandler;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockBar;
import io.anuke.arc.core.Core;
import io.anuke.arc.core.Graphics;
import io.anuke.arc.core.Settings;
import io.anuke.arc.core.Timers;
import io.anuke.arc.Core;
import io.anuke.arc.Graphics;
import io.anuke.arc.Settings;
import io.anuke.arc.Timers;
import io.anuke.arc.graphics.Draw;
import io.anuke.arc.graphics.Fill;
import io.anuke.arc.graphics.Lines;
import io.anuke.arc.util.Mathf;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Tmp;
import static io.anuke.mindustry.Vars.*;

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@@ -3,8 +3,8 @@ package io.anuke.mindustry.graphics;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.core.Core;
import io.anuke.arc.core.Timers;
import io.anuke.arc.Core;
import io.anuke.arc.Timers;
import io.anuke.arc.graphics.Draw;
import io.anuke.arc.graphics.Shader;
import io.anuke.arc.scene.ui.layout.Unit;

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@@ -2,12 +2,12 @@ package io.anuke.mindustry.graphics;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.math.Vector2;
import io.anuke.arc.utils.FloatArray;
import io.anuke.arc.core.Timers;
import io.anuke.arc.util.FloatArray;
import io.anuke.arc.Timers;
import io.anuke.arc.graphics.Draw;
import io.anuke.arc.graphics.Fill;
import io.anuke.arc.graphics.Lines;
import io.anuke.arc.util.Mathf;
import io.anuke.arc.math.Mathf;
/**
* Class that renders a colored trail.