Fixed #10329 by timing out when UDP snapshots are not received

This commit is contained in:
Anuken
2025-01-14 10:56:49 -05:00
parent 4b923645cb
commit 3acac7da98
6 changed files with 33 additions and 6 deletions

View File

@@ -4127,7 +4127,7 @@ public class Blocks{
hitEffect = despawnEffect = Fx.hitSquaresColor;
buildingDamageMultiplier = 0.2f;
}},
Items.silicon, new BasicBulletType(8f, 34){{
Items.silicon, new BasicBulletType(8f, 35){{
knockback = 3f;
width = 25f;
hitSize = 7f;
@@ -4980,7 +4980,7 @@ public class Blocks{
fragLifeMin = 0.1f;
fragBullets = 5;
fragRandomSpread = 0f;
fragSpread = 37f;
fragSpread = 30f;
fragBullet = new BulletType(){{
shootEffect = Fx.shootBig;
smokeEffect = Fx.shootSmokeMissileColor;