Removed block bars / Fixed some input issues
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@@ -10,7 +10,6 @@ import io.anuke.mindustry.gen.Call;
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import io.anuke.mindustry.game.ContentList;
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import io.anuke.mindustry.type.Item;
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import io.anuke.mindustry.type.Liquid;
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import io.anuke.mindustry.world.BarType;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.PowerBlock;
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@@ -44,12 +43,6 @@ public class DebugBlocks extends BlockList implements ContentList{
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shadow = "shadow-round-1";
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}
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@Override
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public void setBars(){
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super.setBars();
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bars.remove(BarType.power);
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}
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@Override
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public void init(){
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super.init();
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@@ -83,12 +76,6 @@ public class DebugBlocks extends BlockList implements ContentList{
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return true;
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}
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@Override
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public void setBars(){
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super.setBars();
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bars.remove(BarType.inventory);
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}
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@Override
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public void update(Tile tile){
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SorterEntity entity = tile.entity();
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