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@@ -1,22 +1,18 @@
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package io.anuke.mindustry.ui;
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import io.anuke.arc.Core;
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import io.anuke.arc.graphics.Texture.TextureFilter;
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import io.anuke.arc.graphics.g2d.Draw;
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import io.anuke.arc.graphics.g2d.TextureRegion;
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import io.anuke.arc.scene.Element;
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import io.anuke.arc.scene.event.InputEvent;
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import io.anuke.arc.scene.event.InputListener;
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import io.anuke.arc.scene.ui.layout.Container;
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import io.anuke.mindustry.graphics.Shaders;
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import static io.anuke.mindustry.Vars.*;
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import static io.anuke.mindustry.Vars.renderer;
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public class Minimap extends Container<Element>{
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public Minimap(){
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super(new Element(){
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TextureRegion r = new TextureRegion();
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@Override
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public void draw(){
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@@ -27,30 +23,6 @@ public class Minimap extends Container<Element>{
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if(renderer.minimap.getTexture() != null){
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renderer.minimap.drawEntities(x, y, width, height);
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}
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if(showFog){
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renderer.fog.getTexture().setFilter(TextureFilter.Nearest, TextureFilter.Nearest);
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r.set(renderer.minimap.getRegion());
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float pad = renderer.fog.getPadding();
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float px = r.getU() * world.width() + pad;
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float py = r.getV() * world.height() + pad;
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float px2 = r.getU2() * world.width() + pad;
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float py2 = r.getV2() * world.height() + pad;
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r.setTexture(renderer.fog.getTexture());
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r.setU(px / (world.width() + pad*2f));
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r.setV(1f - py / (world.height() + pad*2f));
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r.setU2(px2 / (world.width() + pad*2f));
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r.setV2(1f - py2 / (world.height() + pad*2f));
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Draw.shader(Shaders.fog);
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Draw.rect().tex(r).set(x, y, width, height);
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Draw.shader();
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renderer.fog.getTexture().setFilter(TextureFilter.Linear, TextureFilter.Linear);
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}
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}
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});
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@@ -232,7 +232,7 @@ public class JoinDialog extends FloatingDialog{
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pad = 6;
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}
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Cell<TextButton> cell = ((Table) pane.getParent()).getCell(button);
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Cell cell = ((Table) pane.getParent()).getCell(button);
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if(!Mathf.isEqual(cell.getMinWidth(), pw)){
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cell.width(pw);
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