Successful desktop compilation

This commit is contained in:
Anuken
2018-12-26 17:38:40 -05:00
parent 8879593381
commit 3b42b604e1
53 changed files with 560 additions and 585 deletions

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@@ -26,7 +26,7 @@ repositories {
dependencies { dependencies {
implementation project(":core") implementation project(":core")
implementation project(":kryonet") implementation project(":net")
implementation 'com.android.support:support-v4:28.0.0' implementation 'com.android.support:support-v4:28.0.0'
implementation 'org.sufficientlysecure:donations:2.5' implementation 'org.sufficientlysecure:donations:2.5'
implementation 'com.google.android.gms:play-services-auth:16.0.1' implementation 'com.google.android.gms:play-services-auth:16.0.1'

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@@ -129,7 +129,7 @@ public class RemoteWriteGenerator{
method.beginControlFlow("if(" + getCheckString(methodEntry.where) + ")"); method.beginControlFlow("if(" + getCheckString(methodEntry.where) + ")");
//add statement to create packet from pool //add statement to create packet from pool
method.addStatement("$1N packet = $2N.obtain($1N.class, $1N::new)", "io.anuke.mindustry.net.Packets.InvokePacket", "io.anuke.arc.util.Pooling"); method.addStatement("$1N packet = $2N.obtain($1N.class, $1N::new)", "io.anuke.mindustry.net.Packets.InvokePacket", "io.anuke.arc.util.pooling.Pools");
//assign buffer //assign buffer
method.addStatement("packet.writeBuffer = TEMP_BUFFER"); method.addStatement("packet.writeBuffer = TEMP_BUFFER");
//assign priority //assign priority

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@@ -53,7 +53,7 @@ public class SerializeAnnotationProcessor extends AbstractProcessor{
TypeSpec.Builder serializer = TypeSpec.anonymousClassBuilder("") TypeSpec.Builder serializer = TypeSpec.anonymousClassBuilder("")
.addSuperinterface(ParameterizedTypeName.get( .addSuperinterface(ParameterizedTypeName.get(
ClassName.bestGuess("io.anuke.arc.io.TypeSerializer"), type)); ClassName.bestGuess("io.anuke.arc.Settings.TypeSerializer"), type));
MethodSpec.Builder writeMethod = MethodSpec.methodBuilder("write") MethodSpec.Builder writeMethod = MethodSpec.methodBuilder("write")
.returns(void.class) .returns(void.class)
@@ -84,8 +84,8 @@ public class SerializeAnnotationProcessor extends AbstractProcessor{
writeMethod.addStatement("stream.write" + capName + "(object." + name + ")"); writeMethod.addStatement("stream.write" + capName + "(object." + name + ")");
readMethod.addStatement("object." + name + "= stream.read" + capName + "()"); readMethod.addStatement("object." + name + "= stream.read" + capName + "()");
}else{ }else{
writeMethod.addStatement("io.anuke.arc.core.Core.settings.getSerializer(" + typeName+ ".class).write(stream, object." + name + ")"); writeMethod.addStatement("io.anuke.arc.Core.settings.getSerializer(" + typeName+ ".class).write(stream, object." + name + ")");
readMethod.addStatement("object." + name + " = (" +typeName+")io.anuke.arc.core.Core.settings.getSerializer(" + typeName+ ".class).read(stream)"); readMethod.addStatement("object." + name + " = (" +typeName+")io.anuke.arc.Core.settings.getSerializer(" + typeName+ ".class).read(stream)");
} }
} }
@@ -94,7 +94,7 @@ public class SerializeAnnotationProcessor extends AbstractProcessor{
serializer.addMethod(writeMethod.build()); serializer.addMethod(writeMethod.build());
serializer.addMethod(readMethod.build()); serializer.addMethod(readMethod.build());
method.addStatement("io.anuke.arc.core.Core.settings.setSerializer($N, $L)", Utils.elementUtils.getBinaryName(elem).toString().replace('$', '.') + ".class", serializer.build()); method.addStatement("io.anuke.arc.Core.settings.setSerializer($N, $L)", Utils.elementUtils.getBinaryName(elem).toString().replace('$', '.') + ".class", serializer.build());
} }
classBuilder.addMethod(method.build()); classBuilder.addMethod(method.build());

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@@ -88,13 +88,13 @@ project(":desktop"){
dependencies{ dependencies{
compile project(":core") compile project(":core")
compile project(":kryonet") compile project(":net")
if(new File(projectDir.parent, '../debug').exists() && System.properties["release"] == null) compile project(":debug") if(new File(projectDir.parent, '../debug').exists() && System.properties["release"] == null) compile project(":debug")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl3:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-controllers-lwjgl3:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop" compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile project(":Arc:backends:backend-lwjgl3")
compile 'com.github.MinnDevelopment:java-discord-rpc:v2.0.0' compile 'com.github.MinnDevelopment:java-discord-rpc:v2.0.0'
} }
} }
@@ -145,7 +145,7 @@ project(":ios"){
dependencies{ dependencies{
compile project(":core") compile project(":core")
implementation project(":kryonet") implementation project(":net")
compile "com.mobidevelop.robovm:robovm-rt:$roboVMVersion" compile "com.mobidevelop.robovm:robovm-rt:$roboVMVersion"
compile "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion" compile "com.mobidevelop.robovm:robovm-cocoatouch:$roboVMVersion"
@@ -170,21 +170,12 @@ project(":core"){
if(new File(projectDir.parent, '../Arc').exists() && comp){ if(new File(projectDir.parent, '../Arc').exists() && comp){
compile project(":Arc:arc-core") compile project(":Arc:arc-core")
//compile project(":Arc:extensions:freetype") compile project(":Arc:extensions:freetype")
}else{ }else{
//TODO compile arc from jitpack //TODO compile arc from jitpack
//compile 'com.github.Anuken.Arc:arc:-SNAPSHOT' //compile 'com.github.Anuken.Arc:arc:-SNAPSHOT'
} }
// if(new File(projectDir.parent, '../GDXGifRecorder').exists() && comp){
// compile project(":GDXGifRecorder")
// }
//compile "com.badlogicgames.gdx:gdx:$gdxVersion"
//compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion"
//compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
compileOnly project(":annotations") compileOnly project(":annotations")
annotationProcessor project(":annotations") annotationProcessor project(":annotations")
} }
@@ -196,7 +187,7 @@ project(":server"){
dependencies{ dependencies{
compile project(":core") compile project(":core")
compile project(":kryonet") compile project(":net")
compile "com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion" compile "com.badlogicgames.gdx:gdx-backend-headless:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
} }
@@ -235,7 +226,7 @@ project(":annotations"){
} }
} }
project(":kryonet"){ project(":net"){
apply plugin: "java" apply plugin: "java"
dependencies{ dependencies{

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@@ -1,6 +1,6 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import io.anuke.arc.ApplicationListener; import io.anuke.arc.ApplicationCore;
import io.anuke.arc.Core; import io.anuke.arc.Core;
import io.anuke.arc.Events; import io.anuke.arc.Events;
import io.anuke.arc.util.Log; import io.anuke.arc.util.Log;
@@ -11,10 +11,10 @@ import io.anuke.mindustry.io.BundleLoader;
import static io.anuke.mindustry.Vars.*; import static io.anuke.mindustry.Vars.*;
public class Mindustry implements ApplicationListener{ public class Mindustry extends ApplicationCore{
private long lastFrameTime;
public Mindustry(){ @Override
public void setup(){
Time.setDeltaProvider(() -> { Time.setDeltaProvider(() -> {
float result = Core.graphics.getDeltaTime() * 60f; float result = Core.graphics.getDeltaTime() * 60f;
return Float.isNaN(result) || Float.isInfinite(result) ? 1f : Math.min(result, 60f / 10f); return Float.isNaN(result) || Float.isInfinite(result) ? 1f : Math.min(result, 60f / 10f);
@@ -28,26 +28,28 @@ public class Mindustry implements ApplicationListener{
BundleLoader.load(); BundleLoader.load();
content.load(); content.load();
Core.app.addListener(logic = new Logic()); add(logic = new Logic());
Core.app.addListener(world = new World()); add(world = new World());
Core.app.addListener(control = new Control()); add(control = new Control());
Core.app.addListener(renderer = new Renderer()); add(renderer = new Renderer());
Core.app.addListener(ui = new UI()); add(ui = new UI());
Core.app.addListener(netServer = new NetServer()); add(netServer = new NetServer());
Core.app.addListener(netClient = new NetClient()); add(netClient = new NetClient());
} }
@Override @Override
public void init(){ public void init(){
super.init();
Log.info("Time to load [total]: {0}", Time.elapsed()); Log.info("Time to load [total]: {0}", Time.elapsed());
Events.fire(new GameLoadEvent()); Events.fire(new GameLoadEvent());
} }
@Override @Override
public void update(){ public void update(){
lastFrameTime = Time.millis(); long lastFrameTime = Time.millis();
//TODO ??render it all?? super.update();
int fpsCap = Core.settings.getInt("fpscap", 125); int fpsCap = Core.settings.getInt("fpscap", 125);

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@@ -2,7 +2,7 @@ package io.anuke.mindustry.content;
import io.anuke.arc.Core; import io.anuke.arc.Core;
import io.anuke.arc.entities.Effects; import io.anuke.arc.entities.Effects;
import io.anuke.arc.Graphics; import io.anuke.arc.graphics.Blending;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion; import io.anuke.arc.graphics.g2d.TextureRegion;
@@ -202,14 +202,14 @@ public class Mechs implements ContentList{
public void draw(Player player){ public void draw(Player player){
if(player.shootHeat <= 0.01f) return; if(player.shootHeat <= 0.01f) return;
float alpha = Core.batch.getColor().a; float alpha = Core.graphics.batch().getColor().a;
Shaders.build.progress = player.shootHeat; Shaders.build.progress = player.shootHeat;
Shaders.build.region = armorRegion; Shaders.build.region = armorRegion;
Shaders.build.time = Time.time() / 10f; Shaders.build.time = Time.time() / 10f;
Shaders.build.color.set(Palette.accent).a = player.shootHeat; Shaders.build.color.set(Palette.accent).a = player.shootHeat;
Draw.shader(Shaders.build); Draw.shader(Shaders.build);
Draw.alpha(1f); Draw.alpha(1f);
Draw.rect(armorRegion, player.snappedX(), player.snappedY(), player.rotation); Draw.rect(armorRegion, player.snappedX(), player.snappedY()).rot(player.rotation);
Draw.shader(Shaders.mix); Draw.shader(Shaders.mix);
Draw.color(1f, 1f, 1f, alpha); Draw.color(1f, 1f, 1f, alpha);
} }
@@ -268,13 +268,11 @@ public class Mechs implements ContentList{
public void draw(Player player){ public void draw(Player player){
float scl = scld(player); float scl = scld(player);
if(scl < 0.01f) return; if(scl < 0.01f) return;
float alpha = Core.batch.getColor().a; float alpha = Core.graphics.batch().getColor().a;
Draw.shader(); Draw.shader();
Graphics.setAdditiveBlending();
Draw.color(Palette.lancerLaser); Draw.color(Palette.lancerLaser);
Draw.alpha(scl/2f); Draw.alpha(scl/2f);
Draw.rect(shield, player.snappedX() + Mathf.range(scl/2f), player.snappedY() + Mathf.range(scl/2f), player.rotation - 90); Draw.rect(shield, player.snappedX() + Mathf.range(scl/2f), player.snappedY() + Mathf.range(scl/2f)).rot(player.rotation - 90).blend(Blending.additive);
Graphics.setNormalBlending();
Draw.shader(Shaders.mix); Draw.shader(Shaders.mix);
Draw.color(); Draw.color();
Draw.alpha(alpha); Draw.alpha(alpha);

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@@ -58,7 +58,7 @@ public class TurretBlocks extends BlockList implements ContentList{
ammoUseEffect = ShootFx.shellEjectSmall; ammoUseEffect = ShootFx.shellEjectSmall;
health = 160; health = 160;
drawer = (tile, entity) -> Draw.rect(entity.target != null ? shootRegion : region, tile.drawx() + tr2.x, tile.drawy() + tr2.y, entity.rotation - 90); drawer = (tile, entity) -> Draw.rect(entity.target != null ? shootRegion : region, tile.drawx() + tr2.x, tile.drawy() + tr2.y).rot(entity.rotation - 90);
} }
}; };
@@ -157,20 +157,25 @@ public class TurretBlocks extends BlockList implements ContentList{
ammoUseEffect = ShootFx.shellEjectBig; ammoUseEffect = ShootFx.shellEjectBig;
drawer = (tile, entity) -> { drawer = (tile, entity) -> {
Draw.rect(region, tile.drawx() + tr2.x, tile.drawy() + tr2.y, entity.rotation - 90); Draw.rect(region, tile.drawx() + tr2.x, tile.drawy() + tr2.y).rot(entity.rotation - 90);
float offsetx = (int) (Mathf.abscurve(Mathf.curve(entity.reload / reload, 0.3f, 0.2f)) * 3f); float offsetx = (int) (abscurve(Mathf.curve(entity.reload / reload, 0.3f, 0.2f)) * 3f);
float offsety = -(int) (Mathf.abscurve(Mathf.curve(entity.reload / reload, 0.3f, 0.2f)) * 2f); float offsety = -(int) (abscurve(Mathf.curve(entity.reload / reload, 0.3f, 0.2f)) * 2f);
for(int i : Mathf.signs){ for(int i : Mathf.signs){
float rot = entity.rotation + 90 * i; float rot = entity.rotation + 90 * i;
Draw.rect(panels[i == -1 ? 0 : 1], Draw.rect(panels[i == -1 ? 0 : 1],
tile.drawx() + tr2.x + Angles.trnsx(rot, offsetx, offsety), tile.drawx() + tr2.x + Angles.trnsx(rot, offsetx, offsety),
tile.drawy() + tr2.y + Angles.trnsy(rot, -offsetx, offsety), entity.rotation - 90); tile.drawy() + tr2.y + Angles.trnsy(rot, -offsetx, offsety)).rot(entity.rotation - 90);
} }
}; };
health = 360; health = 360;
} }
/** Converts a value range from 0-1 to a value range 0-1-0. */
float abscurve(float f){
return 1f - Math.abs(f - 0.5f) * 2f;
}
}; };
ripple = new ArtilleryTurret("ripple"){{ ripple = new ArtilleryTurret("ripple"){{

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@@ -1,6 +1,14 @@
package io.anuke.mindustry.content.bullets; package io.anuke.mindustry.content.bullets;
import io.anuke.arc.entities.Effects;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.CapStyle;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Fill;
import io.anuke.arc.graphics.g2d.Lines;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Liquids; import io.anuke.mindustry.content.Liquids;
import io.anuke.mindustry.content.StatusEffects; import io.anuke.mindustry.content.StatusEffects;
import io.anuke.mindustry.content.fx.BlockFx; import io.anuke.mindustry.content.fx.BlockFx;
@@ -15,14 +23,10 @@ import io.anuke.mindustry.entities.effect.Fire;
import io.anuke.mindustry.entities.effect.Lightning; import io.anuke.mindustry.entities.effect.Lightning;
import io.anuke.mindustry.game.ContentList; import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.graphics.Palette; import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.graphics.Shapes;
import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.BuildBlock; import io.anuke.mindustry.world.blocks.BuildBlock;
import io.anuke.mindustry.world.blocks.distribution.MassDriver.DriverBulletData; import io.anuke.mindustry.world.blocks.distribution.MassDriver.DriverBulletData;
import io.anuke.arc.entities.Effects;
import io.anuke.arc.util.Time;
import io.anuke.arc.graphics.*;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import static io.anuke.mindustry.Vars.content; import static io.anuke.mindustry.Vars.content;
import static io.anuke.mindustry.Vars.world; import static io.anuke.mindustry.Vars.world;
@@ -342,10 +346,10 @@ public class TurretBullets extends BulletList implements ContentList{
float w = 11f, h = 13f; float w = 11f, h = 13f;
Draw.color(Palette.bulletYellowBack); Draw.color(Palette.bulletYellowBack);
Draw.rect("shell-back", b.x, b.y, w, h, b.angle() + 90); Draw.rect("shell-back", b.x, b.y, w, h).rot(b.angle() + 90);
Draw.color(Palette.bulletYellow); Draw.color(Palette.bulletYellow);
Draw.rect("shell", b.x, b.y, w, h, b.angle() + 90); Draw.rect("shell", b.x, b.y, w, h).rot(b.angle() + 90);
Draw.reset(); Draw.reset();
} }
@@ -379,7 +383,7 @@ public class TurretBullets extends BulletList implements ContentList{
float baseAngle = data.to.angleTo(data.from); float baseAngle = data.to.angleTo(data.from);
//if angles are nearby, then yes, it did //if angles are nearby, then yes, it did
if(Mathf.angNear(angleTo, baseAngle, 2f)){ if(Angles.near(angleTo, baseAngle, 2f)){
intersect = true; intersect = true;
//snap bullet position back; this is used for low-FPS situations //snap bullet position back; this is used for low-FPS situations
b.set(data.to.x + Angles.trnsx(baseAngle, hitDst), data.to.y + Angles.trnsy(baseAngle, hitDst)); b.set(data.to.x + Angles.trnsx(baseAngle, hitDst), data.to.y + Angles.trnsy(baseAngle, hitDst));

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@@ -263,14 +263,14 @@ public class BlockFx extends FxList implements ContentList{
Draw.reset(); Draw.reset();
}); });
ripple = new GroundEffect(false, 30, e -> { ripple = new GroundEffect(false, 30, e -> {
Draw.color(Hue.shift(Tmp.c1.set(e.color), 2, 0.1f)); Draw.color(Tmp.c1.set(e.color).shiftValue(0.1f));
Lines.stroke(e.fout() + 0.4f); Lines.stroke(e.fout() + 0.4f);
Lines.circle(e.x, e.y, 2f + e.fin() * 4f); Lines.circle(e.x, e.y, 2f + e.fin() * 4f);
Draw.reset(); Draw.reset();
}); });
bubble = new Effect(20, e -> { bubble = new Effect(20, e -> {
Draw.color(Hue.shift(Tmp.c1.set(e.color), 2, 0.1f)); Draw.color(Tmp.c1.set(e.color).shiftValue(0.1f));
Lines.stroke(e.fout() + 0.2f); Lines.stroke(e.fout() + 0.2f);
Angles.randLenVectors(e.id, 2, 8f, (x, y) -> { Angles.randLenVectors(e.id, 2, 8f, (x, y) -> {
Lines.circle(e.x + x, e.y + y, 1f + e.fin() * 3f); Lines.circle(e.x + x, e.y + y, 1f + e.fin() * 3f);

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@@ -4,6 +4,7 @@ import io.anuke.arc.entities.Effects.Effect;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Fill; import io.anuke.arc.graphics.g2d.Fill;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf; import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.content.Liquids; import io.anuke.mindustry.content.Liquids;
import io.anuke.mindustry.game.ContentList; import io.anuke.mindustry.game.ContentList;

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@@ -1,16 +1,16 @@
package io.anuke.mindustry.content.fx; package io.anuke.mindustry.content.fx;
import io.anuke.arc.graphics.Color;
import io.anuke.mindustry.entities.effect.GroundEffectEntity.GroundEffect;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.game.ContentList;
import io.anuke.arc.entities.Effects.Effect; import io.anuke.arc.entities.Effects.Effect;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Fill; import io.anuke.arc.graphics.g2d.Fill;
import io.anuke.arc.graphics.g2d.Lines; import io.anuke.arc.graphics.g2d.Lines;
import io.anuke.arc.graphics.Shapes;
import io.anuke.arc.math.Angles; import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf; import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.entities.effect.GroundEffectEntity.GroundEffect;
import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.graphics.Shapes;
public class ShootFx extends FxList implements ContentList{ public class ShootFx extends FxList implements ContentList{
public static Effect shootSmall, shootHeal, shootSmallSmoke, shootBig, shootBig2, shootBigSmoke, shootBigSmoke2, shootSmallFlame, shootLiquid, shellEjectSmall, shellEjectMedium, shellEjectBig, lancerLaserShoot, lancerLaserShootSmoke, lancerLaserCharge, lancerLaserChargeBegin, lightningCharge, lightningShoot; public static Effect shootSmall, shootHeal, shootSmallSmoke, shootBig, shootBig2, shootBigSmoke, shootBigSmoke2, shootSmallFlame, shootLiquid, shellEjectSmall, shellEjectMedium, shellEjectBig, lancerLaserShoot, lancerLaserShootSmoke, lancerLaserCharge, lancerLaserChargeBegin, lightningCharge, lightningShoot;
@@ -111,7 +111,7 @@ public class ShootFx extends FxList implements ContentList{
Draw.rect("white", Draw.rect("white",
e.x + Angles.trnsx(lr, len) + Mathf.randomSeedRange(e.id + i + 7, 3f * e.fin()), e.x + Angles.trnsx(lr, len) + Mathf.randomSeedRange(e.id + i + 7, 3f * e.fin()),
e.y + Angles.trnsy(lr, len) + Mathf.randomSeedRange(e.id + i + 8, 3f * e.fin()), e.y + Angles.trnsy(lr, len) + Mathf.randomSeedRange(e.id + i + 8, 3f * e.fin()),
1f, 2f, rot + e.fin() * 50f * i); 1f, 2f).rot(rot + e.fin() * 50f * i);
Draw.color(); Draw.color();
}); });
@@ -125,7 +125,7 @@ public class ShootFx extends FxList implements ContentList{
Draw.rect("casing", Draw.rect("casing",
e.x + Angles.trnsx(lr, len) + Mathf.randomSeedRange(e.id + i + 7, 3f * e.fin()), e.x + Angles.trnsx(lr, len) + Mathf.randomSeedRange(e.id + i + 7, 3f * e.fin()),
e.y + Angles.trnsy(lr, len) + Mathf.randomSeedRange(e.id + i + 8, 3f * e.fin()), e.y + Angles.trnsy(lr, len) + Mathf.randomSeedRange(e.id + i + 8, 3f * e.fin()),
2f, 3f, rot); 2f, 3f).rot(rot);
} }
Draw.color(Color.LIGHT_GRAY, Color.GRAY, e.fin()); Draw.color(Color.LIGHT_GRAY, Color.GRAY, e.fin());
@@ -148,8 +148,8 @@ public class ShootFx extends FxList implements ContentList{
Draw.rect("casing", Draw.rect("casing",
e.x + Angles.trnsx(lr, len) + Mathf.randomSeedRange(e.id + i + 7, 3f * e.fin()), e.x + Angles.trnsx(lr, len) + Mathf.randomSeedRange(e.id + i + 7, 3f * e.fin()),
e.y + Angles.trnsy(lr, len) + Mathf.randomSeedRange(e.id + i + 8, 3f * e.fin()), e.y + Angles.trnsy(lr, len) + Mathf.randomSeedRange(e.id + i + 8, 3f * e.fin()),
2.5f, 4f, 2.5f, 4f)
rot + e.fin() * 30f * i + Mathf.randomSeedRange(e.id + i + 9, 40f * e.fin())); .rot(rot + e.fin() * 30f * i + Mathf.randomSeedRange(e.id + i + 9, 40f * e.fin()));
} }
Draw.color(Color.LIGHT_GRAY); Draw.color(Color.LIGHT_GRAY);

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@@ -57,11 +57,12 @@ public class Control implements ApplicationListener{
unlocks = new Unlocks(); unlocks = new Unlocks();
Core.input.setCatch(KeyCode.BACK, true); Core.input.setCatch(KeyCode.BACK, true);
Core.keybinds.setDefaults(Binding.values());
Effects.setShakeFalloff(10000f); Effects.setShakeFalloff(10000f);
content.initialize(Content::init); content.initialize(Content::init);
Core.atlas = new TextureAtlas("sprites.atlas"); Core.atlas = new TextureAtlas("sprites/sprites.atlas");
content.initialize(Content::load); content.initialize(Content::load);
unlocks.load(); unlocks.load();

View File

@@ -10,6 +10,7 @@ import io.anuke.arc.entities.trait.DrawTrait;
import io.anuke.arc.entities.trait.Entity; import io.anuke.arc.entities.trait.Entity;
import io.anuke.arc.function.Consumer; import io.anuke.arc.function.Consumer;
import io.anuke.arc.function.Predicate; import io.anuke.arc.function.Predicate;
import io.anuke.arc.graphics.Camera;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Lines; import io.anuke.arc.graphics.g2d.Lines;
@@ -37,7 +38,6 @@ public class Renderer implements ApplicationListener{
public final BlockRenderer blocks = new BlockRenderer(); public final BlockRenderer blocks = new BlockRenderer();
public final MinimapRenderer minimap = new MinimapRenderer(); public final MinimapRenderer minimap = new MinimapRenderer();
public final OverlayRenderer overlays = new OverlayRenderer(); public final OverlayRenderer overlays = new OverlayRenderer();
public final FogRenderer fog = new FogRenderer();
private Color clearColor; private Color clearColor;
private int targetscale = baseCameraScale; private int targetscale = baseCameraScale;
@@ -45,6 +45,7 @@ public class Renderer implements ApplicationListener{
private Vector2 avgPosition = new Vector2(); private Vector2 avgPosition = new Vector2();
public Renderer(){ public Renderer(){
camera = new Camera();
Lines.setCircleVertices(14); Lines.setCircleVertices(14);
Shaders.init(); Shaders.init();
@@ -285,11 +286,6 @@ public class Renderer implements ApplicationListener{
camera.resize(width, height); camera.resize(width, height);
} }
@Override
public void dispose(){
fog.dispose();
}
public Vector2 averagePosition(){ public Vector2 averagePosition(){
avgPosition.setZero(); avgPosition.setZero();

View File

@@ -5,6 +5,8 @@ import io.anuke.arc.Core;
import io.anuke.arc.Events; import io.anuke.arc.Events;
import io.anuke.arc.Graphics.Cursor; import io.anuke.arc.Graphics.Cursor;
import io.anuke.arc.Graphics.Cursor.SystemCursor; import io.anuke.arc.Graphics.Cursor.SystemCursor;
import io.anuke.arc.freetype.FreeTypeFontGenerator;
import io.anuke.arc.freetype.FreeTypeFontGenerator.FreeTypeFontParameter;
import io.anuke.arc.function.Consumer; import io.anuke.arc.function.Consumer;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.Colors; import io.anuke.arc.graphics.Colors;
@@ -24,7 +26,6 @@ import io.anuke.arc.scene.ui.layout.Unit;
import io.anuke.arc.util.Align; import io.anuke.arc.util.Align;
import io.anuke.arc.util.Strings; import io.anuke.arc.util.Strings;
import io.anuke.arc.util.Time; import io.anuke.arc.util.Time;
import io.anuke.arc.freetype.*;
import io.anuke.mindustry.editor.MapEditorDialog; import io.anuke.mindustry.editor.MapEditorDialog;
import io.anuke.mindustry.game.EventType.ResizeEvent; import io.anuke.mindustry.game.EventType.ResizeEvent;
import io.anuke.mindustry.graphics.Palette; import io.anuke.mindustry.graphics.Palette;
@@ -32,17 +33,18 @@ import io.anuke.mindustry.ui.dialogs.*;
import io.anuke.mindustry.ui.fragments.*; import io.anuke.mindustry.ui.fragments.*;
import static io.anuke.arc.scene.actions.Actions.*; import static io.anuke.arc.scene.actions.Actions.*;
import static io.anuke.mindustry.Vars.*; import static io.anuke.mindustry.Vars.control;
import static io.anuke.mindustry.Vars.disableUI;
public class UI implements ApplicationListener{ public class UI implements ApplicationListener{
private FreeTypeFontGenerator generator; private FreeTypeFontGenerator generator;
public final MenuFragment menufrag = new MenuFragment(); public MenuFragment menufrag;
public final HudFragment hudfrag = new HudFragment(); public HudFragment hudfrag;
public final ChatFragment chatfrag = new ChatFragment(); public ChatFragment chatfrag;
public final PlayerListFragment listfrag = new PlayerListFragment(); public PlayerListFragment listfrag;
public final BackgroundFragment backfrag = new BackgroundFragment(); public BackgroundFragment backfrag;
public final LoadingFragment loadfrag = new LoadingFragment(); public LoadingFragment loadfrag;
public AboutDialog about; public AboutDialog about;
public RestartDialog restart; public RestartDialog restart;
@@ -71,7 +73,7 @@ public class UI implements ApplicationListener{
public UI(){ public UI(){
Skin skin = new Skin(Core.atlas); Skin skin = new Skin(Core.atlas);
generateFonts(); generateFonts(skin);
skin.load(Core.files.internal("ui/uiskin.json")); skin.load(Core.files.internal("ui/uiskin.json"));
for(BitmapFont font : skin.getAll(BitmapFont.class).values()){ for(BitmapFont font : skin.getAll(BitmapFont.class).values()){
@@ -120,7 +122,7 @@ public class UI implements ApplicationListener{
Core.graphics.restoreCursor(); Core.graphics.restoreCursor();
} }
void generateFonts(){ void generateFonts(Skin skin){
generator = new FreeTypeFontGenerator(Core.files.internal("fonts/pixel.ttf")); generator = new FreeTypeFontGenerator(Core.files.internal("fonts/pixel.ttf"));
FreeTypeFontParameter param = new FreeTypeFontParameter(); FreeTypeFontParameter param = new FreeTypeFontParameter();
param.size = (int)(14*2 * Math.max(Unit.dp.scl(1f), 0.5f)); param.size = (int)(14*2 * Math.max(Unit.dp.scl(1f), 0.5f));
@@ -145,6 +147,13 @@ public class UI implements ApplicationListener{
@Override @Override
public void init(){ public void init(){
menufrag = new MenuFragment();
hudfrag = new HudFragment();
chatfrag = new ChatFragment();
listfrag = new PlayerListFragment();
backfrag = new BackgroundFragment();
loadfrag = new LoadingFragment();
editor = new MapEditorDialog(); editor = new MapEditorDialog();
controls = new ControlsDialog(); controls = new ControlsDialog();
restart = new RestartDialog(); restart = new RestartDialog();

View File

@@ -1,21 +1,20 @@
package io.anuke.mindustry.editor; package io.anuke.mindustry.editor;
import io.anuke.arc.Core;
import io.anuke.arc.collection.IntSet;
import io.anuke.arc.collection.IntSet.IntSetIterator;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion; import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.geom.Geometry;
import io.anuke.arc.math.geom.Point2; import io.anuke.arc.math.geom.Point2;
import io.anuke.arc.util.Disposable; import io.anuke.arc.util.Disposable;
import io.anuke.arc.util.IntSet; import io.anuke.arc.util.Pack;
import io.anuke.arc.util.IntSet.IntSetIterator; import io.anuke.arc.util.Structs;
import io.anuke.mindustry.game.Team; import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.graphics.IndexedRenderer;
import io.anuke.mindustry.maps.MapTileData.DataPosition; import io.anuke.mindustry.maps.MapTileData.DataPosition;
import io.anuke.mindustry.world.Block; import io.anuke.mindustry.world.Block;
import io.anuke.arc.Core;
import io.anuke.arc.Graphics;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.IndexedRenderer;
import io.anuke.arc.util.Structs;
import io.anuke.arc.util.Bits;
import io.anuke.arc.math.geom.Geometry;
import static io.anuke.mindustry.Vars.content; import static io.anuke.mindustry.Vars.content;
import static io.anuke.mindustry.Vars.tilesize; import static io.anuke.mindustry.Vars.tilesize;
@@ -56,7 +55,7 @@ public class MapRenderer implements Disposable{
public void draw(float tx, float ty, float tw, float th){ public void draw(float tx, float ty, float tw, float th){
Graphics.end(); Draw.flush();
IntSetIterator it = updates.iterator(); IntSetIterator it = updates.iterator();
while(it.hasNext){ while(it.hasNext){
@@ -79,15 +78,12 @@ public class MapRenderer implements Disposable{
mesh = chunks[x][y]; mesh = chunks[x][y];
} }
mesh.getTransformMatrix().setToTranslation(tx, ty, 0).scl(tw / (width * tilesize), mesh.getTransformMatrix().setToTranslation(tx, ty).scale(tw / (width * tilesize), th / (height * tilesize));
th / (height * tilesize), 1f); mesh.setProjectionMatrix(Core.graphics.batch().getProjection());
mesh.setProjectionMatrix(Core.batch.getProjectionMatrix());
mesh.render(Core.atlas.getTextures().first()); mesh.render(Core.atlas.getTextures().first());
} }
} }
Graphics.begin();
} }
public void updatePoint(int x, int y){ public void updatePoint(int x, int y){

View File

@@ -1,32 +1,27 @@
package io.anuke.mindustry.editor; package io.anuke.mindustry.editor;
import io.anuke.arc.Input.Buttons;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Batch;
import io.anuke.arc.input.GestureDetector;
import io.anuke.arc.input.GestureDetector.GestureListener;
import io.anuke.arc.math.Bresenham2;
import io.anuke.arc.math.geom.Point2;
import io.anuke.arc.math.geom.Rectangle;
import io.anuke.arc.math.geom.Vector2;
import io.anuke.arc.collection.Array;
import io.anuke.mindustry.editor.DrawOperation.TileOperation;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.ui.GridImage;
import io.anuke.arc.Core; import io.anuke.arc.Core;
import io.anuke.arc.Graphics; import io.anuke.arc.collection.Array;
import io.anuke.arc.Inputs; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Lines; import io.anuke.arc.graphics.g2d.Lines;
import io.anuke.arc.graphics.g2d.ScissorStack;
import io.anuke.arc.input.GestureDetector;
import io.anuke.arc.input.GestureDetector.GestureListener;
import io.anuke.arc.input.KeyCode;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.Element; import io.anuke.arc.scene.Element;
import io.anuke.arc.scene.event.InputEvent; import io.anuke.arc.scene.event.InputEvent;
import io.anuke.arc.scene.event.InputListener; import io.anuke.arc.scene.event.InputListener;
import io.anuke.arc.scene.event.Touchable; import io.anuke.arc.scene.event.Touchable;
import io.anuke.arc.scene.ui.TextField; import io.anuke.arc.scene.ui.TextField;
import io.anuke.arc.scene.ui.layout.Unit; import io.anuke.arc.scene.ui.layout.Unit;
import io.anuke.arc.math.geom.Geometry;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Tmp; import io.anuke.arc.util.Tmp;
import io.anuke.mindustry.editor.DrawOperation.TileOperation;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.input.Binding;
import io.anuke.mindustry.ui.GridImage;
import static io.anuke.mindustry.Vars.mobile; import static io.anuke.mindustry.Vars.mobile;
import static io.anuke.mindustry.Vars.ui; import static io.anuke.mindustry.Vars.ui;
@@ -60,7 +55,7 @@ public class MapView extends Element implements GestureListener{
brushPolygons[i] = Geometry.pixelCircle(size, (index, x, y) -> Mathf.dst(x, y, index, index) <= index - 0.5f); brushPolygons[i] = Geometry.pixelCircle(size, (index, x, y) -> Mathf.dst(x, y, index, index) <= index - 0.5f);
} }
Core.input.addProcessor(0, new GestureDetector(20, 0.5f, 2, 0.15f, this)); Core.input.getInputProcessors().insert(0, new GestureDetector(20, 0.5f, 2, 0.15f, this));
touchable(Touchable.enabled); touchable(Touchable.enabled);
addListener(new InputListener(){ addListener(new InputListener(){
@@ -74,16 +69,16 @@ public class MapView extends Element implements GestureListener{
} }
@Override @Override
public boolean touchDown(InputEvent event, float x, float y, int pointer, int button){ public boolean touchDown(InputEvent event, float x, float y, int pointer, KeyCode button){
if(pointer != 0){ if(pointer != 0){
return false; return false;
} }
if(!mobile && button != Buttons.LEFT && button != Buttons.MIDDLE){ if(!mobile && button != KeyCode.MOUSE_LEFT && button != KeyCode.MOUSE_MIDDLE){
return true; return true;
} }
if(button == Buttons.MIDDLE){ if(button == KeyCode.MOUSE_MIDDLE){
lastTool = tool; lastTool = tool;
tool = EditorTool.zoom; tool = EditorTool.zoom;
} }
@@ -112,8 +107,8 @@ public class MapView extends Element implements GestureListener{
} }
@Override @Override
public void touchUp(InputEvent event, float x, float y, int pointer, int button){ public void touchUp(InputEvent event, float x, float y, int pointer, KeyCode button){
if(!mobile && button != Buttons.LEFT && button != Buttons.MIDDLE){ if(!mobile && button != KeyCode.MOUSE_LEFT && button != KeyCode.MOUSE_MIDDLE){
return; return;
} }
@@ -214,16 +209,16 @@ public class MapView extends Element implements GestureListener{
super.act(delta); super.act(delta);
if(Core.scene.getKeyboardFocus() == null || !(Core.scene.getKeyboardFocus() instanceof TextField) && if(Core.scene.getKeyboardFocus() == null || !(Core.scene.getKeyboardFocus() instanceof TextField) &&
!Core.input.keyDown(io.anuke.arc.input.Input.CONTROL_LEFT)){ !Core.input.keyDown(KeyCode.CONTROL_LEFT)){
float ax = Core.input.getAxis("move_x"); float ax = Core.input.axis(Binding.move_x);
float ay = Core.input.getAxis("move_y"); float ay = Core.input.axis(Binding.move_y);
offsetx -= ax * 15f / zoom; offsetx -= ax * 15f / zoom;
offsety -= ay * 15f / zoom; offsety -= ay * 15f / zoom;
} }
if(ui.editor.hasPane()) return; if(ui.editor.hasPane()) return;
zoom += Core.input.scroll() / 10f * zoom; zoom += Core.input.axis(KeyCode.SCROLL) / 10f * zoom;
clampZoom(); clampZoom();
} }
@@ -258,7 +253,7 @@ public class MapView extends Element implements GestureListener{
} }
@Override @Override
public void draw(Batch batch, float alpha){ public void draw(){
float ratio = 1f / ((float) editor.getMap().width() / editor.getMap().height()); float ratio = 1f / ((float) editor.getMap().width() / editor.getMap().height());
float size = Math.min(width, height); float size = Math.min(width, height);
float sclwidth = size * zoom; float sclwidth = size * zoom;
@@ -268,7 +263,9 @@ public class MapView extends Element implements GestureListener{
image.setImageSize(editor.getMap().width(), editor.getMap().height()); image.setImageSize(editor.getMap().width(), editor.getMap().height());
Graphics.beginClip(x, y, width, height); if(!ScissorStack.pushScissors(rect.set(x, y, width, height))){
return;
}
Draw.color(Palette.remove); Draw.color(Palette.remove);
Lines.stroke(2f); Lines.stroke(2f);
@@ -279,7 +276,7 @@ public class MapView extends Element implements GestureListener{
if(grid){ if(grid){
Draw.color(Color.GRAY); Draw.color(Color.GRAY);
image.setBounds(centerx - sclwidth / 2, centery - sclheight / 2, sclwidth, sclheight); image.setBounds(centerx - sclwidth / 2, centery - sclheight / 2, sclwidth, sclheight);
image.draw(batch, alpha); image.draw();
Draw.color(); Draw.color();
} }
@@ -323,8 +320,6 @@ public class MapView extends Element implements GestureListener{
} }
} }
Graphics.endClip();
Draw.color(Palette.accent); Draw.color(Palette.accent);
Lines.stroke(Unit.dp.scl(3f)); Lines.stroke(Unit.dp.scl(3f));
Lines.rect(x, y, width, height); Lines.rect(x, y, width, height);
@@ -335,27 +330,7 @@ public class MapView extends Element implements GestureListener{
return Core.scene.getKeyboardFocus() != null return Core.scene.getKeyboardFocus() != null
&& Core.scene.getKeyboardFocus().isDescendantOf(ui.editor) && Core.scene.getKeyboardFocus().isDescendantOf(ui.editor)
&& ui.editor.isShown() && tool == EditorTool.zoom && && ui.editor.isShown() && tool == EditorTool.zoom &&
Core.scene.hit(Graphics.mouse().x, Graphics.mouse().y, true) == this; Core.scene.hit(Core.input.mouse().x, Core.input.mouse().y, true) == this;
}
@Override
public boolean touchDown(float x, float y, int pointer, int button){
return false;
}
@Override
public boolean tap(float x, float y, int count, int button){
return false;
}
@Override
public boolean longPress(float x, float y){
return false;
}
@Override
public boolean fling(float velocityX, float velocityY, int button){
return false;
} }
@Override @Override
@@ -366,11 +341,6 @@ public class MapView extends Element implements GestureListener{
return false; return false;
} }
@Override
public boolean panStop(float x, float y, int pointer, int button){
return false;
}
@Override @Override
public boolean zoom(float initialDistance, float distance){ public boolean zoom(float initialDistance, float distance){
if(!active()) return false; if(!active()) return false;

View File

@@ -34,9 +34,9 @@ public class ArtilleryBulletType extends BasicBulletType{
float height = bulletHeight * ((1f - bulletShrink) + bulletShrink * b.fout()); float height = bulletHeight * ((1f - bulletShrink) + bulletShrink * b.fout());
Draw.color(backColor); Draw.color(backColor);
Draw.rect(backRegion, b.x, b.y, bulletWidth * scale, height * scale, b.angle() - 90); Draw.rect(backRegion, b.x, b.y, bulletWidth * scale, height * scale).rot(b.angle() - 90);
Draw.color(frontColor); Draw.color(frontColor);
Draw.rect(frontRegion, b.x, b.y, bulletWidth * scale, height * scale, b.angle() - 90); Draw.rect(frontRegion, b.x, b.y, bulletWidth * scale, height * scale).rot(b.angle() - 90);
Draw.color(); Draw.color();
} }
} }

View File

@@ -8,7 +8,7 @@ import io.anuke.arc.entities.EntityGroup;
import io.anuke.arc.entities.impl.TimedEntity; import io.anuke.arc.entities.impl.TimedEntity;
import io.anuke.arc.math.Mathf; import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Geometry; import io.anuke.arc.math.geom.Geometry;
import io.anuke.arc.math.geom.Point2 import io.anuke.arc.math.geom.Point2;
import io.anuke.arc.util.Structs; import io.anuke.arc.util.Structs;
import io.anuke.arc.util.Time; import io.anuke.arc.util.Time;
import io.anuke.arc.util.pooling.Pool.Poolable; import io.anuke.arc.util.pooling.Pool.Poolable;

View File

@@ -22,6 +22,7 @@ import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.game.EventType.BuildSelectEvent; import io.anuke.mindustry.game.EventType.BuildSelectEvent;
import io.anuke.mindustry.gen.Call; import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.graphics.Palette; import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.graphics.Shapes;
import io.anuke.mindustry.net.Net; import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.type.Item; import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Recipe; import io.anuke.mindustry.type.Recipe;
@@ -353,8 +354,8 @@ public interface BuilderTrait extends Entity{
float ey = tile.worldy() + Mathf.sin(Time.time() + 48, swingScl + 2f, swingMag); float ey = tile.worldy() + Mathf.sin(Time.time() + 48, swingScl + 2f, swingMag);
Draw.color(Color.LIGHT_GRAY, Color.WHITE, 1f - flashScl + Mathf.absin(Time.time(), 0.5f, flashScl)); Draw.color(Color.LIGHT_GRAY, Color.WHITE, 1f - flashScl + Mathf.absin(Time.time(), 0.5f, flashScl));
//TODO better laser drawing functions
//Shapes.laser("minelaser", "minelaser-end", px, py, ex, ey); Shapes.laser("minelaser", "minelaser-end", px, py, ex, ey);
if(unit instanceof Player && ((Player) unit).isLocal){ if(unit instanceof Player && ((Player) unit).isLocal){
Lines.stroke(1f, Palette.accent); Lines.stroke(1f, Palette.accent);

View File

@@ -1,7 +1,11 @@
package io.anuke.mindustry.entities.units; package io.anuke.mindustry.entities.units;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Vector2; import io.anuke.arc.math.geom.Vector2;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Predict; import io.anuke.mindustry.entities.Predict;
import io.anuke.mindustry.entities.TileEntity; import io.anuke.mindustry.entities.TileEntity;
@@ -12,11 +16,6 @@ import io.anuke.mindustry.type.ContentType;
import io.anuke.mindustry.type.Weapon; import io.anuke.mindustry.type.Weapon;
import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.Floor; import io.anuke.mindustry.world.blocks.Floor;
import io.anuke.arc.util.Time;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Vector2;
import java.io.DataInput; import java.io.DataInput;
import java.io.DataOutput; import java.io.DataOutput;
@@ -155,7 +154,7 @@ public abstract class GroundUnit extends BaseUnit{
Draw.rect(type.legRegion, Draw.rect(type.legRegion,
x + Angles.trnsx(baseRotation, ft * i), x + Angles.trnsx(baseRotation, ft * i),
y + Angles.trnsy(baseRotation, ft * i), y + Angles.trnsy(baseRotation, ft * i),
12f * i, 12f - Mathf.clamp(ft * i, 0, 2), baseRotation - 90); 12f * i, 12f - Mathf.clamp(ft * i, 0, 2)).rot(baseRotation - 90);
} }
if(floor.isLiquid){ if(floor.isLiquid){
@@ -164,16 +163,16 @@ public abstract class GroundUnit extends BaseUnit{
Draw.tint(Color.WHITE); Draw.tint(Color.WHITE);
} }
Draw.rect(type.baseRegion, x, y, baseRotation - 90); Draw.rect(type.baseRegion, x, y).rot(baseRotation - 90);
Draw.rect(type.region, x, y, rotation - 90); Draw.rect(type.region, x, y).rot(rotation - 90);
for(int i : Mathf.signs){ for(int i : Mathf.signs){
float tra = rotation - 90, trY = -weapon.getRecoil(this, i > 0) + type.weaponOffsetY; float tra = rotation - 90, trY = -weapon.getRecoil(this, i > 0) + type.weaponOffsetY;
float w = i > 0 ? -12 : 12; float w = i > 0 ? -12 : 12;
Draw.rect(weapon.equipRegion, Draw.rect(weapon.equipRegion,
x + Angles.trnsx(tra, type.weaponOffsetX * i, trY), x + Angles.trnsx(tra, type.weaponOffsetX * i, trY),
y + Angles.trnsy(tra, type.weaponOffsetX * i, trY), w, 12, rotation - 90); y + Angles.trnsy(tra, type.weaponOffsetX * i, trY), w, 12).rot(rotation - 90);
} }
drawItems(); drawItems();
@@ -191,7 +190,7 @@ public abstract class GroundUnit extends BaseUnit{
if(dst(target) < getWeapon().getAmmo().getRange()){ if(dst(target) < getWeapon().getAmmo().getRange()){
rotate(angleTo(target)); rotate(angleTo(target));
if(Mathf.angNear(angleTo(target), rotation, 13f)){ if(Angles.near(angleTo(target), rotation, 13f)){
AmmoType ammo = getWeapon().getAmmo(); AmmoType ammo = getWeapon().getAmmo();
Vector2 to = Predict.intercept(GroundUnit.this, target, ammo.bullet.speed); Vector2 to = Predict.intercept(GroundUnit.this, target, ammo.bullet.speed);

View File

@@ -163,7 +163,6 @@ public class Saves{
public void save(){ public void save(){
long time = totalPlaytime; long time = totalPlaytime;
renderer.fog.writeFog();
long prev = totalPlaytime; long prev = totalPlaytime;
totalPlaytime = time; totalPlaytime = time;

View File

@@ -2,19 +2,22 @@ package io.anuke.mindustry.graphics;
import io.anuke.arc.Core; import io.anuke.arc.Core;
import io.anuke.arc.Events; import io.anuke.arc.Events;
import io.anuke.arc.Graphics;
import io.anuke.arc.collection.IntArray; import io.anuke.arc.collection.IntArray;
import io.anuke.arc.collection.IntSet; import io.anuke.arc.collection.IntSet;
import io.anuke.arc.collection.IntSet.IntSetIterator; import io.anuke.arc.collection.IntSet.IntSetIterator;
import io.anuke.arc.collection.ObjectSet; import io.anuke.arc.collection.ObjectSet;
import io.anuke.arc.graphics.Camera;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.GL20; import io.anuke.arc.graphics.GL20;
import io.anuke.arc.graphics.g2d.CacheBatch;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Fill; import io.anuke.arc.graphics.g2d.Fill;
import io.anuke.arc.graphics.g2d.SpriteBatch;
import io.anuke.arc.math.Mathf; import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Log; import io.anuke.arc.util.Log;
import io.anuke.arc.util.Structs; import io.anuke.arc.util.Structs;
import io.anuke.arc.util.Time; import io.anuke.arc.util.Time;
import io.anuke.mindustry.game.EventType.WorldLoadEvent;
import io.anuke.mindustry.maps.Sector; import io.anuke.mindustry.maps.Sector;
import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.Floor; import io.anuke.mindustry.world.blocks.Floor;
@@ -33,7 +36,7 @@ public class FloorRenderer{
private IntArray drawnLayers = new IntArray(); private IntArray drawnLayers = new IntArray();
public FloorRenderer(){ public FloorRenderer(){
Events.on(WorldLoadGraphicsEvent.class, event -> clearTiles()); Events.on(WorldLoadEvent.class, event -> clearTiles());
} }
public void drawFloor(){ public void drawFloor(){
@@ -41,13 +44,13 @@ public class FloorRenderer{
return; return;
} }
OrthographicCamera camera = Core.camera; Camera camera = Core.camera;
int crangex = (int) (camera.width / (chunksize * tilesize)) + 1; int crangex = (int) (camera.width / (chunksize * tilesize)) + 1;
int crangey = (int) (camera.height / (chunksize * tilesize)) + 1; int crangey = (int) (camera.height / (chunksize * tilesize)) + 1;
int camx = Mathf.scl(camera.position.x, chunksize * tilesize); int camx = (int)(camera.position.x / (chunksize * tilesize));
int camy = Mathf.scl(camera.position.y, chunksize * tilesize); int camy = (int)(camera.position.y / (chunksize * tilesize));
int layers = CacheLayer.values().length; int layers = CacheLayer.values().length;
@@ -81,7 +84,7 @@ public class FloorRenderer{
drawnLayers.sort(); drawnLayers.sort();
Graphics.end(); Draw.flush();
beginDraw(); beginDraw();
for(int i = 0; i < drawnLayers.size; i++){ for(int i = 0; i < drawnLayers.size; i++){
@@ -91,7 +94,6 @@ public class FloorRenderer{
} }
endDraw(); endDraw();
Graphics.begin();
} }
public void beginDraw(){ public void beginDraw(){
@@ -99,7 +101,7 @@ public class FloorRenderer{
return; return;
} }
cbatch.setProjectionMatrix(Core.camera.combined); cbatch.setProjection(Core.camera.projection());
cbatch.beginDraw(); cbatch.beginDraw();
Core.gl.glEnable(GL20.GL_BLEND); Core.gl.glEnable(GL20.GL_BLEND);
@@ -118,7 +120,7 @@ public class FloorRenderer{
return; return;
} }
OrthographicCamera camera = Core.camera; Camera camera = Core.camera;
int crangex = (int) (camera.width / (chunksize * tilesize)) + 1; int crangex = (int) (camera.width / (chunksize * tilesize)) + 1;
int crangey = (int) (camera.height / (chunksize * tilesize)) + 1; int crangey = (int) (camera.height / (chunksize * tilesize)) + 1;
@@ -127,8 +129,8 @@ public class FloorRenderer{
for(int x = -crangex; x <= crangex; x++){ for(int x = -crangex; x <= crangex; x++){
for(int y = -crangey; y <= crangey; y++){ for(int y = -crangey; y <= crangey; y++){
int worldx = Mathf.scl(camera.position.x, chunksize * tilesize) + x; int worldx = (int)(camera.position.x / (chunksize * tilesize)) + x;
int worldy = Mathf.scl(camera.position.y, chunksize * tilesize) + y; int worldy = (int)(camera.position.y / (chunksize * tilesize)) + y;
if(!Structs.inBounds(worldx, worldy, cache)){ if(!Structs.inBounds(worldx, worldy, cache)){
continue; continue;
@@ -145,7 +147,7 @@ public class FloorRenderer{
private void fillChunk(float x, float y){ private void fillChunk(float x, float y){
Draw.color(Color.BLACK); Draw.color(Color.BLACK);
Fill.crect(x, y, chunksize * tilesize, chunksize * tilesize); Fill.rect().set(x, y, chunksize * tilesize, chunksize * tilesize);
Draw.color(); Draw.color();
} }
@@ -172,11 +174,8 @@ public class FloorRenderer{
} }
private void cacheChunkLayer(int cx, int cy, Chunk chunk, CacheLayer layer){ private void cacheChunkLayer(int cx, int cy, Chunk chunk, CacheLayer layer){
SpriteBatch current = Core.graphics.batch();
Graphics.useBatch(cbatch); Core.graphics.useBatch(cbatch);
cbatch.begin();
Sector sector = world.getSector();
for(int tilex = cx * chunksize; tilex < (cx + 1) * chunksize; tilex++){ for(int tilex = cx * chunksize; tilex < (cx + 1) * chunksize; tilex++){
for(int tiley = cy * chunksize; tiley < (cy + 1) * chunksize; tiley++){ for(int tiley = cy * chunksize; tiley < (cy + 1) * chunksize; tiley++){
@@ -196,10 +195,8 @@ public class FloorRenderer{
} }
} }
} }
Core.graphics.useBatch(current);
cbatch.end(); chunk.caches[layer.ordinal()] = cbatch.flushCache();
Graphics.popBatch();
chunk.caches[layer.ordinal()] = cbatch.getLastCache();
} }
public void clearTiles(){ public void clearTiles(){

View File

@@ -1,176 +0,0 @@
package io.anuke.mindustry.graphics;
import io.anuke.arc.Core;
import io.anuke.arc.Events;
import io.anuke.arc.Graphics;
import io.anuke.arc.collection.Array;
import io.anuke.arc.entities.EntityDraw;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.GL20;
import io.anuke.arc.graphics.Pixmap.Format;
import io.anuke.arc.graphics.Texture;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Fill;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.graphics.glutils.FrameBuffer;
import io.anuke.arc.util.Disposable;
import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.game.EventType.TileChangeEvent;
import io.anuke.mindustry.game.EventType.WorldLoadEvent;
import io.anuke.mindustry.world.Tile;
import java.nio.ByteBuffer;
import static io.anuke.mindustry.Vars.*;
/**Used for rendering fog of war. A framebuffer is used for this.*/
public class FogRenderer implements Disposable{
private TextureRegion region = new TextureRegion();
private FrameBuffer buffer;
private ByteBuffer pixelBuffer;
private Array<Tile> changeQueue = new Array<>();
private int shadowPadding;
private boolean dirty;
public FogRenderer(){
Events.on(WorldLoadEvent.class, event -> {
dispose();
shadowPadding = -1;
buffer = new FrameBuffer(Format.RGBA8888, world.width(), world.height(), false);
changeQueue.clear();
//clear buffer to black
buffer.begin();
Core.graphics.clear(0, 0, 0, 1f);
buffer.end();
for(int x = 0; x < world.width(); x++){
for(int y = 0; y < world.height(); y++){
Tile tile = world.tile(x, y);
if(tile.getTeam() == players[0].getTeam() && tile.block().synthetic() && tile.block().viewRange > 0){
changeQueue.add(tile);
}
}
}
pixelBuffer = ByteBuffer.allocateDirect(world.width() * world.height() * 4);
dirty = true;
});
Events.on(TileChangeEvent.class, event -> {
if(event.tile.getTeam() == players[0].getTeam() && event.tile.block().synthetic() && event.tile.block().viewRange > 0){
changeQueue.add(event.tile);
}
});
}
public void writeFog(){
if(buffer == null) return;
buffer.begin();
pixelBuffer.position(0);
Core.gl.glPixelStorei(GL20.GL_PACK_ALIGNMENT, 1);
Core.gl.glReadPixels(0, 0, world.width(), world.height(), GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixelBuffer);
pixelBuffer.position(0);
for(int i = 0; i < world.width() * world.height(); i++){
int x = i % world.width();
int y = i / world.width();
byte r = pixelBuffer.get();
if(r != 0){
world.tile(x, y).setVisibility((byte)1);
}
pixelBuffer.position(pixelBuffer.position() + 3);
}
buffer.end();
}
public int getPadding(){
return -shadowPadding;
}
public void draw(){
if(buffer == null) return;
float vw = Core.camera.width ;
float vh = Core.camera.height ;
float px = Core.camera.position.x - vw / 2f;
float py = Core.camera.position.y - vh / 2f;
float u = (px / tilesize) / buffer.getWidth();
float v = (py / tilesize) / buffer.getHeight();
float u2 = ((px + vw) / tilesize) / buffer.getWidth();
float v2 = ((py + vh) / tilesize) / buffer.getHeight();
Core.batch.getProjectionMatrix().setToOrtho2D(0, 0, buffer.getWidth() * tilesize, buffer.getHeight() * tilesize);
Draw.color(Color.WHITE);
buffer.begin();
Graphics.beginClip((-shadowPadding), (-shadowPadding), (world.width() + shadowPadding*2), (world.height() + shadowPadding*2));
Graphics.begin();
EntityDraw.setClip(false);
renderer.drawAndInterpolate(playerGroup, player -> !player.isDead() && player.getTeam() == players[0].getTeam(), Unit::drawView);
renderer.drawAndInterpolate(unitGroups[players[0].getTeam().ordinal()], unit -> !unit.isDead(), Unit::drawView);
for(Tile tile : changeQueue){
float viewRange = tile.block().viewRange;
if(viewRange < 0) continue;
Fill.circle(tile.drawx(), tile.drawy(), tile.block().viewRange);
}
changeQueue.clear();
if(dirty){
for(int x = 0; x < world.width(); x++){
for(int y = 0; y < world.height(); y++){
Tile tile = world.tile(x, y);
if(tile.discovered()){
Fill.rect(tile.worldx(), tile.worldy(), tilesize, tilesize);
}
}
}
dirty = false;
}
EntityDraw.setClip(true);
Graphics.end();
buffer.end();
Graphics.endClip();
region.setTexture(buffer.getTexture());
region.setRegion(u, v2, u2, v);
Core.batch.setProjectionMatrix(Core.camera.combined);
Draw.shader(Shaders.fog);
renderer.pixelSurface.getBuffer().begin();
Graphics.begin();
Core.batch.draw(region, px, py, vw, vh);
Graphics.end();
renderer.pixelSurface.getBuffer().end();
Draw.shader();
Graphics.setScreen();
Core.batch.draw(renderer.pixelSurface.texture(), 0, Core.graphics.getHeight(), Core.graphics.getWidth(), -Core.graphics.getHeight());
Graphics.end();
}
public Texture getTexture(){
return buffer.getTexture();
}
@Override
public void dispose(){
if(buffer != null) buffer.dispose();
}
}

View File

@@ -0,0 +1,248 @@
package io.anuke.mindustry.graphics;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.VertexAttributes.Usage;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.graphics.glutils.Shader;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.Matrix3;
import io.anuke.arc.util.Disposable;
//TODO this class is a trainwreck, remove it
public class IndexedRenderer implements Disposable{
private final static int vsize = 5;
private Shader program = createDefaultShader();
private Mesh mesh;
private float[] tmpVerts = new float[vsize * 6];
private float[] vertices;
private Matrix3 projMatrix = new Matrix3();
private Matrix3 transMatrix = new Matrix3();
private Matrix3 combined = new Matrix3();
private float color = Color.WHITE.toFloatBits();
public IndexedRenderer(int sprites){
resize(sprites);
}
static public Shader createDefaultShader(){
String vertexShader = "attribute vec4 " + Shader.POSITION_ATTRIBUTE + ";\n" //
+ "attribute vec2 " + Shader.TEXCOORD_ATTRIBUTE + "0;\n" //
+ "uniform mat4 u_projTrans;\n" //
+ "varying vec2 v_texCoords;\n" //
+ "\n" //
+ "void main()\n" //
+ "{\n" //
+ " v_texCoords = " + Shader.TEXCOORD_ATTRIBUTE + "0;\n" //
+ " gl_Position = u_projTrans * " + Shader.POSITION_ATTRIBUTE + ";\n" //
+ "}\n";
String fragmentShader = "#ifdef GL_ES\n" //
+ "#define LOWP lowp\n" //
+ "precision mediump float;\n" //
+ "#else\n" //
+ "#define LOWP \n" //
+ "#endif\n" //
+ "varying vec2 v_texCoords;\n" //
+ "uniform sampler2D u_texture;\n" //
+ "void main()\n"//
+ "{\n" //
+ " gl_FragColor = texture2D(u_texture, v_texCoords);\n" //
+ "}";
return new Shader(vertexShader, fragmentShader);
}
public void render(Texture texture){
Core.gl.glEnable(GL20.GL_BLEND);
updateMatrix();
program.begin();
texture.bind();
program.setUniformMatrix("u_projTrans", combined);
program.setUniformi("u_texture", 0);
mesh.render(program, GL20.GL_TRIANGLES, 0, vertices.length / 5);
program.end();
}
public void setColor(Color color){
this.color = color.toFloatBits();
}
public void draw(int index, TextureRegion region, float x, float y, float w, float h){
final float fx2 = x + w;
final float fy2 = y + h;
final float u = region.getU();
final float v = region.getV2();
final float u2 = region.getU2();
final float v2 = region.getV();
float[] vertices = tmpVerts;
int idx = 0;
vertices[idx++] = x;
vertices[idx++] = y;
vertices[idx++] = color;
vertices[idx++] = u;
vertices[idx++] = v;
vertices[idx++] = x;
vertices[idx++] = fy2;
vertices[idx++] = color;
vertices[idx++] = u;
vertices[idx++] = v2;
vertices[idx++] = fx2;
vertices[idx++] = fy2;
vertices[idx++] = color;
vertices[idx++] = u2;
vertices[idx++] = v2;
//tri2
vertices[idx++] = x;
vertices[idx++] = y;
vertices[idx++] = color;
vertices[idx++] = u;
vertices[idx++] = v;
vertices[idx++] = fx2;
vertices[idx++] = y;
vertices[idx++] = color;
vertices[idx++] = u2;
vertices[idx++] = v;
vertices[idx++] = fx2;
vertices[idx++] = fy2;
vertices[idx++] = color;
vertices[idx++] = u2;
vertices[idx++] = v2;
mesh.updateVertices(index * vsize * 6, vertices);
}
public void draw(int index, TextureRegion region, float x, float y, float w, float h, float rotation){
final float u = region.getU();
final float v = region.getV2();
final float u2 = region.getU2();
final float v2 = region.getV();
final float originX = w / 2, originY = h / 2;
final float cos = Mathf.cosDeg(rotation);
final float sin = Mathf.sinDeg(rotation);
float fx = -originX;
float fy = -originY;
float fx2 = w - originX;
float fy2 = h - originY;
final float worldOriginX = x + originX;
final float worldOriginY = y + originY;
float x1 = cos * fx - sin * fy;
float y1 = sin * fx + cos * fy;
float x2 = cos * fx - sin * fy2;
float y2 = sin * fx + cos * fy2;
float x3 = cos * fx2 - sin * fy2;
float y3 = sin * fx2 + cos * fy2;
float x4 = x1 + (x3 - x2);
float y4 = y3 - (y2 - y1);
x1 += worldOriginX;
y1 += worldOriginY;
x2 += worldOriginX;
y2 += worldOriginY;
x3 += worldOriginX;
y3 += worldOriginY;
x4 += worldOriginX;
y4 += worldOriginY;
float[] vertices = tmpVerts;
int idx = 0;
vertices[idx++] = x1;
vertices[idx++] = y1;
vertices[idx++] = color;
vertices[idx++] = u;
vertices[idx++] = v;
vertices[idx++] = x3;
vertices[idx++] = y3;
vertices[idx++] = color;
vertices[idx++] = u2;
vertices[idx++] = v2;
vertices[idx++] = x4;
vertices[idx++] = y4;
vertices[idx++] = color;
vertices[idx++] = u;
vertices[idx++] = v2;
//tri2
vertices[idx++] = x1;
vertices[idx++] = y1;
vertices[idx++] = color;
vertices[idx++] = u;
vertices[idx++] = v;
vertices[idx++] = x2;
vertices[idx++] = y2;
vertices[idx++] = color;
vertices[idx++] = u2;
vertices[idx++] = v;
vertices[idx++] = x3;
vertices[idx++] = y3;
vertices[idx++] = color;
vertices[idx++] = u2;
vertices[idx++] = v2;
mesh.updateVertices(index * vsize * 6, vertices);
}
public Matrix3 getTransformMatrix(){
return transMatrix;
}
public void setTransformMatrix(Matrix3 matrix){
transMatrix = matrix;
}
public Matrix3 getProjectionMatrix(){
return projMatrix;
}
public void setProjectionMatrix(Matrix3 matrix){
projMatrix = matrix;
}
public void resize(int sprites){
if(mesh != null) mesh.dispose();
mesh = new Mesh(true, 6 * sprites, 0,
new VertexAttribute(Usage.Position, 2, "a_position"),
new VertexAttribute(Usage.ColorPacked, 4, "a_color"),
new VertexAttribute(Usage.TextureCoordinates, 2, "a_texCoord0"));
vertices = new float[6 * sprites * vsize];
mesh.setVertices(vertices);
}
private void updateMatrix(){
combined.set(projMatrix).mul(transMatrix);
}
@Override
public void dispose(){
mesh.dispose();
program.dispose();
}
}

View File

@@ -37,11 +37,11 @@ public class Shaders{
build = new UnitBuild(); build = new UnitBuild();
mix = new MixShader(); mix = new MixShader();
fog = new FogShader(); fog = new FogShader();
fullMix = new Shader("fullmix", "default"); fullMix = new LoadShader("fullmix", "default");
menu = new MenuShader(); menu = new MenuShader();
} }
public static class MenuShader extends Shader{ public static class MenuShader extends LoadShader{
float time = 0f; float time = 0f;
public MenuShader(){ public MenuShader(){
@@ -60,13 +60,13 @@ public class Shaders{
} }
} }
public static class FogShader extends Shader{ public static class FogShader extends LoadShader{
public FogShader(){ public FogShader(){
super("fog", "default"); super("fog", "default");
} }
} }
public static class MixShader extends Shader{ public static class MixShader extends LoadShader{
public Color color = new Color(Color.WHITE); public Color color = new Color(Color.WHITE);
public MixShader(){ public MixShader(){
@@ -93,7 +93,7 @@ public class Shaders{
} }
} }
public static class UnitBuild extends Shader{ public static class UnitBuild extends LoadShader{
public float progress, time; public float progress, time;
public Color color = new Color(); public Color color = new Color();
public TextureRegion region; public TextureRegion region;
@@ -113,8 +113,9 @@ public class Shaders{
} }
} }
public static class Outline extends Shader{ public static class Outline extends LoadShader{
public Color color = new Color(); public Color color = new Color();
public TextureRegion region = new TextureRegion();
public Outline(){ public Outline(){
super("outline", "default"); super("outline", "default");
@@ -127,9 +128,10 @@ public class Shaders{
} }
} }
public static class BlockBuild extends Shader{ public static class BlockBuild extends LoadShader{
public Color color = new Color(); public Color color = new Color();
public float progress; public float progress;
public TextureRegion region = new TextureRegion();
public BlockBuild(){ public BlockBuild(){
super("blockbuild", "default"); super("blockbuild", "default");
@@ -146,8 +148,9 @@ public class Shaders{
} }
} }
public static class BlockPreview extends Shader{ public static class BlockPreview extends LoadShader{
public Color color = new Color(); public Color color = new Color();
public TextureRegion region = new TextureRegion();
public BlockPreview(){ public BlockPreview(){
super("blockpreview", "default"); super("blockpreview", "default");
@@ -162,7 +165,7 @@ public class Shaders{
} }
} }
public static class Shield extends Shader{ public static class Shield extends LoadShader{
public Shield(){ public Shield(){
super("shield", "default"); super("shield", "default");
@@ -180,7 +183,7 @@ public class Shaders{
} }
} }
public static class SurfaceShader extends Shader{ public static class SurfaceShader extends LoadShader{
public SurfaceShader(String frag){ public SurfaceShader(String frag){
super(frag, "default"); super(frag, "default");
@@ -196,4 +199,10 @@ public class Shaders{
setUniformf("time", Time.time()); setUniformf("time", Time.time());
} }
} }
public static class LoadShader extends Shader{
public LoadShader(String frag, String vert){
super(Core.files.internal("shaders/" + vert + ".vertex"), Core.files.internal("shaders/" + frag + ".fragment"));
}
}
} }

View File

@@ -0,0 +1,39 @@
package io.anuke.mindustry.graphics;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.CapStyle;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Lines;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
//TODO remove
public class Shapes{
public static void laser(String line, String edge, float x, float y, float x2, float y2, float scale){
laser(line, edge, x, y, x2, y2, Mathf.atan2(x2 - x, y2 - y), scale);
}
public static void laser(String line, String edge, float x, float y, float x2, float y2){
laser(line, edge, x, y, x2, y2, Mathf.atan2(x2 - x, y2 - y), 1f);
}
public static void laser(String line, String edge, float x, float y, float x2, float y2, float rotation, float scale){
Lines.stroke(12f * scale);
Lines.line(Core.atlas.find(line), x, y, x2, y2, CapStyle.none, 0f);
Lines.stroke(1f);
TextureRegion region = Core.atlas.find(edge);
Draw.rect(edge, x, y, region.getWidth() * Draw.scl, region.getHeight() * scale * Draw.scl).rot(rotation + 180);
Draw.rect(edge, x2, y2, region.getWidth() * Draw.scl, region.getHeight() * scale * Draw.scl).rot(rotation);
}
public static void tri(float x, float y, float width, float length, float rotation){
float oy = 17f / 63f * length;
Core.graphics.batch().draw().tex(Core.atlas.find("shape-3")).pos(x - width / 2f, y - oy)
.origin(width / 2f, oy).size(width, length).rot(rotation - 90);
}
}

View File

@@ -86,28 +86,6 @@ public abstract class SaveFileVersion{
i += consecutives; i += consecutives;
} }
} }
//write visibility, length-run encoded
for(int i = 0; i < world.width() * world.height(); i++){
Tile tile = world.tile(i % world.width(), i / world.width());
boolean discovered = tile.discovered();
int consecutives = 0;
for(int j = i + 1; j < world.width() * world.height() && consecutives < 32767*2-1; j++){
Tile nextTile = world.tile(j % world.width(), j / world.width());
if(nextTile.discovered() != discovered){
break;
}
consecutives++;
}
stream.writeBoolean(discovered);
stream.writeShort(consecutives);
i += consecutives;
}
} }
public void readMap(DataInputStream stream) throws IOException{ public void readMap(DataInputStream stream) throws IOException{
@@ -175,18 +153,6 @@ public abstract class SaveFileVersion{
tiles[x][y] = tile; tiles[x][y] = tile;
} }
for(int i = 0; i < width * height; i++){
boolean discovered = stream.readBoolean();
int consecutives = stream.readUnsignedShort();
if(discovered){
for(int j = i + 1; j < i + 1 + consecutives; j++){
int newx = j % width, newy = j / width;
tiles[newx][newy].setVisibility((byte) 1);
}
}
i += consecutives;
}
content.setTemporaryMapper(null); content.setTemporaryMapper(null);
world.endMapLoad(); world.endMapLoad();
} }

View File

@@ -2,7 +2,6 @@ package io.anuke.mindustry.maps;
import io.anuke.arc.collection.Array; import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.GridMap; import io.anuke.arc.collection.GridMap;
import io.anuke.arc.util.Structs;
import io.anuke.mindustry.content.Items; import io.anuke.mindustry.content.Items;
import io.anuke.mindustry.content.Liquids; import io.anuke.mindustry.content.Liquids;
import io.anuke.mindustry.content.Mechs; import io.anuke.mindustry.content.Mechs;
@@ -30,7 +29,7 @@ public class SectorPresets{
//command center mission //command center mission
add(new SectorPreset(0, 1, add(new SectorPreset(0, 1,
Structs.array( Array.ofRecursive(
Missions.blockRecipe(UnitBlocks.daggerFactory), Missions.blockRecipe(UnitBlocks.daggerFactory),
new UnitMission(UnitTypes.dagger), new UnitMission(UnitTypes.dagger),
Missions.blockRecipe(UnitBlocks.commandCenter), Missions.blockRecipe(UnitBlocks.commandCenter),
@@ -42,7 +41,7 @@ public class SectorPresets{
//pad mission //pad mission
add(new SectorPreset(0, -2, add(new SectorPreset(0, -2,
Structs.array( Array.ofRecursive(
Missions.blockRecipe(mobile ? UpgradeBlocks.alphaPad : UpgradeBlocks.dartPad), Missions.blockRecipe(mobile ? UpgradeBlocks.alphaPad : UpgradeBlocks.dartPad),
new MechMission(mobile ? Mechs.alpha : Mechs.dart), new MechMission(mobile ? Mechs.alpha : Mechs.dart),
new WaveMission(15) new WaveMission(15)
@@ -51,7 +50,7 @@ public class SectorPresets{
//oil mission //oil mission
add(new SectorPreset(-2, 0, add(new SectorPreset(-2, 0,
Structs.array( Array.ofRecursive(
Missions.blockRecipe(ProductionBlocks.cultivator), Missions.blockRecipe(ProductionBlocks.cultivator),
Missions.blockRecipe(ProductionBlocks.waterExtractor), Missions.blockRecipe(ProductionBlocks.waterExtractor),
new ContentMission(Items.biomatter), new ContentMission(Items.biomatter),

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@@ -93,28 +93,6 @@ public class NetworkIO{
} }
} }
//write visibility, length-run encoded
for(int i = 0; i < world.width() * world.height(); i++){
Tile tile = world.tile(i % world.width(), i / world.width());;
boolean discovered = tile.discovered();
int consecutives = 0;
for(int j = i + 1; j < world.width() * world.height() && consecutives < 32767*2-1; j++){
Tile nextTile = world.tile(j % world.width(), j / world.width());;
if(nextTile.discovered() != discovered){
break;
}
consecutives++;
}
stream.writeBoolean(discovered);
stream.writeShort(consecutives);
i += consecutives;
}
stream.write(Team.all.length); stream.write(Team.all.length);
//write team data //write team data
@@ -247,18 +225,6 @@ public class NetworkIO{
tiles[x][y] = tile; tiles[x][y] = tile;
} }
for(int i = 0; i < width * height; i++){
boolean discovered = stream.readBoolean();
int consecutives = stream.readUnsignedShort();
if(discovered){
for(int j = i + 1; j < i + 1 + consecutives; j++){
int newx = j % width, newy = j / width;
tiles[newx][newy].setVisibility((byte) 1);
}
}
i += consecutives;
}
state.teams = new Teams(); state.teams = new Teams();
byte teams = stream.readByte(); byte teams = stream.readByte();

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@@ -1,22 +1,18 @@
package io.anuke.mindustry.ui; package io.anuke.mindustry.ui;
import io.anuke.arc.Core; import io.anuke.arc.Core;
import io.anuke.arc.graphics.Texture.TextureFilter;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.scene.Element; import io.anuke.arc.scene.Element;
import io.anuke.arc.scene.event.InputEvent; import io.anuke.arc.scene.event.InputEvent;
import io.anuke.arc.scene.event.InputListener; import io.anuke.arc.scene.event.InputListener;
import io.anuke.arc.scene.ui.layout.Container; import io.anuke.arc.scene.ui.layout.Container;
import io.anuke.mindustry.graphics.Shaders;
import static io.anuke.mindustry.Vars.*; import static io.anuke.mindustry.Vars.renderer;
public class Minimap extends Container<Element>{ public class Minimap extends Container<Element>{
public Minimap(){ public Minimap(){
super(new Element(){ super(new Element(){
TextureRegion r = new TextureRegion();
@Override @Override
public void draw(){ public void draw(){
@@ -27,30 +23,6 @@ public class Minimap extends Container<Element>{
if(renderer.minimap.getTexture() != null){ if(renderer.minimap.getTexture() != null){
renderer.minimap.drawEntities(x, y, width, height); renderer.minimap.drawEntities(x, y, width, height);
} }
if(showFog){
renderer.fog.getTexture().setFilter(TextureFilter.Nearest, TextureFilter.Nearest);
r.set(renderer.minimap.getRegion());
float pad = renderer.fog.getPadding();
float px = r.getU() * world.width() + pad;
float py = r.getV() * world.height() + pad;
float px2 = r.getU2() * world.width() + pad;
float py2 = r.getV2() * world.height() + pad;
r.setTexture(renderer.fog.getTexture());
r.setU(px / (world.width() + pad*2f));
r.setV(1f - py / (world.height() + pad*2f));
r.setU2(px2 / (world.width() + pad*2f));
r.setV2(1f - py2 / (world.height() + pad*2f));
Draw.shader(Shaders.fog);
Draw.rect().tex(r).set(x, y, width, height);
Draw.shader();
renderer.fog.getTexture().setFilter(TextureFilter.Linear, TextureFilter.Linear);
}
} }
}); });

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@@ -232,7 +232,7 @@ public class JoinDialog extends FloatingDialog{
pad = 6; pad = 6;
} }
Cell<TextButton> cell = ((Table) pane.getParent()).getCell(button); Cell cell = ((Table) pane.getParent()).getCell(button);
if(!Mathf.isEqual(cell.getMinWidth(), pw)){ if(!Mathf.isEqual(cell.getMinWidth(), pw)){
cell.width(pw); cell.width(pw);

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@@ -42,8 +42,6 @@ public class Tile implements Position, TargetTrait{
private byte team; private byte team;
/** Tile elevation. -1 means slope.*/ /** Tile elevation. -1 means slope.*/
private byte elevation; private byte elevation;
/** Fog visibility status: 3 states, but saved as a single bit. 0 = unexplored, 1 = visited, 2 = currently visible (saved as 1)*/
private byte visibility;
public Tile(int x, int y){ public Tile(int x, int y){
this.x = (short) x; this.x = (short) x;
@@ -67,10 +65,6 @@ public class Tile implements Position, TargetTrait{
this.team = team; this.team = team;
} }
public boolean discovered(){
return visibility > 0;
}
/**Returns this tile's position as a {@link Pos}.*/ /**Returns this tile's position as a {@link Pos}.*/
public int pos(){ public int pos(){
return Pos.get(x, y); return Pos.get(x, y);
@@ -171,14 +165,6 @@ public class Tile implements Position, TargetTrait{
this.floor = type; this.floor = type;
} }
public byte getVisibility(){
return visibility;
}
public void setVisibility(byte visibility){
this.visibility = visibility;
}
public byte getRotation(){ public byte getRotation(){
return rotation; return rotation;
} }

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@@ -99,14 +99,11 @@ public class Reconstructor extends Block{
ReconstructorEntity entity = tile.entity(); ReconstructorEntity entity = tile.entity();
ReconstructorEntity oe = other.entity(); ReconstructorEntity oe = other.entity();
//called in main thread to prevent issues unlink(entity);
threads.run(() -> { unlink(oe);
unlink(entity);
unlink(oe);
entity.link = other.pos(); entity.link = other.pos();
oe.link = tile.pos(); oe.link = tile.pos();
});
} }
@Remote(targets = Loc.both, called = Loc.server, forward = true) @Remote(targets = Loc.both, called = Loc.server, forward = true)

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@@ -15,6 +15,7 @@ import io.anuke.mindustry.entities.Unit;
import io.anuke.mindustry.entities.Units; import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.graphics.Layer; import io.anuke.mindustry.graphics.Layer;
import io.anuke.mindustry.graphics.Palette; import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.graphics.Shapes;
import io.anuke.mindustry.world.Block; import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockFlag; import io.anuke.mindustry.world.meta.BlockFlag;
@@ -71,11 +72,10 @@ public class RepairPoint extends Block{
float ang = entity.angleTo(entity.target); float ang = entity.angleTo(entity.target);
float len = 5f; float len = 5f;
//TODO new laser drawing system
Draw.color(Color.valueOf("e8ffd7")); Draw.color(Color.valueOf("e8ffd7"));
//Shapes.laser("laser", "laser-end", Shapes.laser("laser", "laser-end",
// tile.drawx() + Angles.trnsx(ang, len), tile.drawy() + Angles.trnsy(ang, len), tile.drawx() + Angles.trnsx(ang, len), tile.drawy() + Angles.trnsy(ang, len),
// entity.target.x, entity.target.y, entity.strength); entity.target.x, entity.target.y, entity.strength);
Draw.color(); Draw.color();
} }
} }

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@@ -1,14 +1,14 @@
package io.anuke.mindustry.desktop; package io.anuke.mindustry.desktop;
import com.badlogic.gdx.utils.JsonValue; import io.anuke.arc.Core;
import com.badlogic.gdx.utils.JsonValue.ValueType; import io.anuke.arc.util.Log;
import com.badlogic.gdx.utils.JsonWriter.OutputType; import io.anuke.arc.util.OS;
import io.anuke.arc.util.serialization.JsonValue;
import io.anuke.arc.util.serialization.JsonValue.ValueType;
import io.anuke.arc.util.serialization.JsonWriter.OutputType;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.game.Version; import io.anuke.mindustry.game.Version;
import io.anuke.mindustry.net.Net; import io.anuke.mindustry.net.Net;
import io.anuke.arc.core.Settings;
import io.anuke.arc.util.Log;
import io.anuke.arc.util.OS;
import java.io.PrintWriter; import java.io.PrintWriter;
import java.io.StringWriter; import java.io.StringWriter;

View File

@@ -1,8 +1,8 @@
package io.anuke.mindustry.desktop; package io.anuke.mindustry.desktop;
import com.badlogic.gdx.ApplicationListener; import io.anuke.arc.ApplicationListener;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application; import io.anuke.arc.backends.lwjgl3.Lwjgl3Application;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration; import io.anuke.arc.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
import io.anuke.kryonet.KryoClient; import io.anuke.kryonet.KryoClient;
import io.anuke.kryonet.KryoServer; import io.anuke.kryonet.KryoServer;
import io.anuke.mindustry.Mindustry; import io.anuke.mindustry.Mindustry;

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@@ -3,18 +3,18 @@ package io.anuke.mindustry.desktop;
import club.minnced.discord.rpc.DiscordEventHandlers; import club.minnced.discord.rpc.DiscordEventHandlers;
import club.minnced.discord.rpc.DiscordRPC; import club.minnced.discord.rpc.DiscordRPC;
import club.minnced.discord.rpc.DiscordRichPresence; import club.minnced.discord.rpc.DiscordRichPresence;
import com.badlogic.gdx.files.FileHandle; import io.anuke.arc.collection.Array;
import com.badlogic.gdx.utils.Array; import io.anuke.arc.files.FileHandle;
import com.badlogic.gdx.utils.Base64Coder; import io.anuke.arc.function.Consumer;
import io.anuke.arc.util.OS;
import io.anuke.arc.util.Strings;
import io.anuke.arc.util.serialization.Base64Coder;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.core.Platform; import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.game.GameMode; import io.anuke.mindustry.game.GameMode;
import io.anuke.mindustry.net.Net; import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.ui.dialogs.FileChooser; import io.anuke.mindustry.ui.dialogs.FileChooser;
import io.anuke.arc.function.Consumer;
import io.anuke.arc.util.OS;
import io.anuke.arc.util.Strings;
import java.net.NetworkInterface; import java.net.NetworkInterface;
import java.util.Enumeration; import java.util.Enumeration;

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@@ -2,10 +2,10 @@ package io.anuke.kryonet;
import com.esotericsoftware.kryonet.FrameworkMessage; import com.esotericsoftware.kryonet.FrameworkMessage;
import com.esotericsoftware.kryonet.serialization.Serialization; import com.esotericsoftware.kryonet.serialization.Serialization;
import io.anuke.arc.function.Supplier;
import io.anuke.arc.util.pooling.Pools;
import io.anuke.mindustry.net.Packet; import io.anuke.mindustry.net.Packet;
import io.anuke.mindustry.net.Registrator; import io.anuke.mindustry.net.Registrator;
import io.anuke.arc.function.Supplier;
import io.anuke.arc.util.Pooling;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;

View File

@@ -1,8 +1,10 @@
package io.anuke.kryonet; package io.anuke.kryonet;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.utils.Array;
import com.esotericsoftware.kryonet.*; import com.esotericsoftware.kryonet.*;
import io.anuke.arc.Core;
import io.anuke.arc.collection.Array;
import io.anuke.arc.function.Consumer;
import io.anuke.arc.util.pooling.Pools;
import io.anuke.mindustry.net.Host; import io.anuke.mindustry.net.Host;
import io.anuke.mindustry.net.Net; import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.Net.ClientProvider; import io.anuke.mindustry.net.Net.ClientProvider;
@@ -10,8 +12,6 @@ import io.anuke.mindustry.net.Net.SendMode;
import io.anuke.mindustry.net.NetworkIO; import io.anuke.mindustry.net.NetworkIO;
import io.anuke.mindustry.net.Packets.Connect; import io.anuke.mindustry.net.Packets.Connect;
import io.anuke.mindustry.net.Packets.Disconnect; import io.anuke.mindustry.net.Packets.Disconnect;
import io.anuke.arc.function.Consumer;
import io.anuke.arc.util.Pooling;
import net.jpountz.lz4.LZ4Factory; import net.jpountz.lz4.LZ4Factory;
import net.jpountz.lz4.LZ4FastDecompressor; import net.jpountz.lz4.LZ4FastDecompressor;
@@ -23,7 +23,8 @@ import java.net.NetworkInterface;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.channels.ClosedSelectorException; import java.nio.channels.ClosedSelectorException;
import static io.anuke.mindustry.Vars.*; import static io.anuke.mindustry.Vars.netClient;
import static io.anuke.mindustry.Vars.port;
public class KryoClient implements ClientProvider{ public class KryoClient implements ClientProvider{
final Client client; final Client client;
@@ -50,7 +51,7 @@ public class KryoClient implements ClientProvider{
return; return;
} }
} }
Gdx.app.postRunnable(() -> lastCallback.accept(host)); Core.app.post(() -> lastCallback.accept(host));
foundAddresses.add(datagramPacket.getAddress()); foundAddresses.add(datagramPacket.getAddress());
} }
@@ -194,9 +195,9 @@ public class KryoClient implements ClientProvider{
ByteBuffer buffer = ByteBuffer.wrap(packet.getData()); ByteBuffer buffer = ByteBuffer.wrap(packet.getData());
Host host = NetworkIO.readServerData(packet.getAddress().getHostAddress(), buffer); Host host = NetworkIO.readServerData(packet.getAddress().getHostAddress(), buffer);
Gdx.app.postRunnable(() -> valid.accept(host)); Core.app.post(() -> valid.accept(host));
}catch(Exception e){ }catch(Exception e){
Gdx.app.postRunnable(() -> invalid.accept(e)); Core.app.post(() -> invalid.accept(e));
} }
} }
}); });
@@ -209,7 +210,7 @@ public class KryoClient implements ClientProvider{
foundAddresses.clear(); foundAddresses.clear();
lastCallback = callback; lastCallback = callback;
client.discoverHosts(port, 3000); client.discoverHosts(port, 3000);
Gdx.app.postRunnable(done); Core.app.post(done);
} }
}); });
} }
@@ -231,9 +232,9 @@ public class KryoClient implements ClientProvider{
private void handleException(Exception e){ private void handleException(Exception e){
if(e instanceof KryoNetException){ if(e instanceof KryoNetException){
Gdx.app.postRunnable(() -> Net.showError(new IOException("mismatch"))); Core.app.post(() -> Net.showError(new IOException("mismatch")));
}else{ }else{
Gdx.app.postRunnable(() -> Net.showError(e)); Core.app.post(() -> Net.showError(e));
} }
} }

View File

@@ -1,7 +1,7 @@
package io.anuke.kryonet; package io.anuke.kryonet;
import com.esotericsoftware.minlog.Log; import com.esotericsoftware.kryonet.util.Log;
import com.esotericsoftware.minlog.Log.Logger; import com.esotericsoftware.kryonet.util.Log.Logger;
import io.anuke.arc.util.ColorCodes; import io.anuke.arc.util.ColorCodes;
import java.io.PrintWriter; import java.io.PrintWriter;

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@@ -1,6 +1,5 @@
package io.anuke.kryonet; package io.anuke.kryonet;
import com.badlogic.gdx.utils.Array;
import com.dosse.upnp.UPnP; import com.dosse.upnp.UPnP;
import com.esotericsoftware.kryonet.Connection; import com.esotericsoftware.kryonet.Connection;
import com.esotericsoftware.kryonet.FrameworkMessage; import com.esotericsoftware.kryonet.FrameworkMessage;
@@ -8,6 +7,10 @@ import com.esotericsoftware.kryonet.Listener;
import com.esotericsoftware.kryonet.Listener.LagListener; import com.esotericsoftware.kryonet.Listener.LagListener;
import com.esotericsoftware.kryonet.Server; import com.esotericsoftware.kryonet.Server;
import com.esotericsoftware.kryonet.util.InputStreamSender; import com.esotericsoftware.kryonet.util.InputStreamSender;
import io.anuke.arc.Core;
import io.anuke.arc.collection.Array;
import io.anuke.arc.util.Log;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.Vars; import io.anuke.mindustry.Vars;
import io.anuke.mindustry.net.*; import io.anuke.mindustry.net.*;
import io.anuke.mindustry.net.Net.SendMode; import io.anuke.mindustry.net.Net.SendMode;
@@ -16,8 +19,6 @@ import io.anuke.mindustry.net.Packets.Connect;
import io.anuke.mindustry.net.Packets.Disconnect; import io.anuke.mindustry.net.Packets.Disconnect;
import io.anuke.mindustry.net.Packets.StreamBegin; import io.anuke.mindustry.net.Packets.StreamBegin;
import io.anuke.mindustry.net.Packets.StreamChunk; import io.anuke.mindustry.net.Packets.StreamChunk;
import io.anuke.arc.core.Timers;
import io.anuke.arc.util.Log;
import net.jpountz.lz4.LZ4Compressor; import net.jpountz.lz4.LZ4Compressor;
import net.jpountz.lz4.LZ4Factory; import net.jpountz.lz4.LZ4Factory;
@@ -27,8 +28,6 @@ import java.nio.channels.ClosedSelectorException;
import java.util.concurrent.CopyOnWriteArrayList; import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.CopyOnWriteArraySet; import java.util.concurrent.CopyOnWriteArraySet;
import static io.anuke.mindustry.Vars.threads;
public class KryoServer implements ServerProvider{ public class KryoServer implements ServerProvider{
final Server server; final Server server;
final CopyOnWriteArrayList<KryoConnection> connections = new CopyOnWriteArrayList<>(); final CopyOnWriteArrayList<KryoConnection> connections = new CopyOnWriteArrayList<>();

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@@ -1,4 +1,4 @@
include 'desktop', 'core', 'kryonet', 'server', 'ios', 'annotations', 'tools', 'tests' include 'desktop', 'core', 'net', 'server', 'ios', 'annotations', 'tools', 'tests'
def use = { String name, String path -> def use = { String name, String path ->
include(name) include(name)
@@ -25,9 +25,8 @@ if(System.properties["release"] == null || System.properties["release"] == "fals
use(':Arc:arc-core', '../Arc/arc-core') use(':Arc:arc-core', '../Arc/arc-core')
use(':Arc:extensions', '../Arc/extensions') use(':Arc:extensions', '../Arc/extensions')
use(':Arc:extensions:freetype', '../Arc/extensions/freetype') use(':Arc:extensions:freetype', '../Arc/extensions/freetype')
} use(':Arc:backends', '../Arc/backends')
if (new File(settingsDir, '../GDXGifRecorder').exists()) { use(':Arc:backends:backend-lwjgl3', '../Arc/backends/backend-lwjgl3')
use(':GDXGifRecorder', '../GDXGifRecorder')
} }
if (new File(settingsDir, '../debug').exists()) { if (new File(settingsDir, '../debug').exists()) {
use(':debug', '../debug') use(':debug', '../debug')

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@@ -1,10 +1,10 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import com.badlogic.gdx.utils.Array; import io.anuke.arc.collection.Array;
import com.badlogic.gdx.utils.OrderedMap; import io.anuke.arc.collection.OrderedMap;
import com.badlogic.gdx.utils.PropertiesUtils;
import io.anuke.arc.function.BiFunction; import io.anuke.arc.function.BiFunction;
import io.anuke.arc.util.Log; import io.anuke.arc.util.Log;
import io.anuke.arc.util.io.PropertiesUtils;
import java.io.File; import java.io.File;
import java.io.FileInputStream; import java.io.FileInputStream;

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@@ -1,8 +1,9 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import com.badlogic.gdx.graphics.g2d.TextureRegion; import io.anuke.arc.graphics.g2d.TextureAtlas.AtlasRegion;
import io.anuke.arc.graphics.g2d.TextureRegion;
public class GenRegion extends TextureRegion { public class GenRegion extends AtlasRegion{
public String name; public String name;
public boolean invalid; public boolean invalid;
public ImageContext context; public ImageContext context;

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@@ -1,7 +1,9 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import com.badlogic.gdx.graphics.Color; import io.anuke.arc.Core;
import com.badlogic.gdx.graphics.g2d.TextureRegion; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.entities.units.UnitType; import io.anuke.mindustry.entities.units.UnitType;
import io.anuke.mindustry.type.ContentType; import io.anuke.mindustry.type.ContentType;
import io.anuke.mindustry.type.Item; import io.anuke.mindustry.type.Item;
@@ -10,9 +12,8 @@ import io.anuke.mindustry.type.Mech;
import io.anuke.mindustry.world.Block; import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.blocks.Floor; import io.anuke.mindustry.world.blocks.Floor;
import io.anuke.mindustry.world.blocks.OreBlock; import io.anuke.mindustry.world.blocks.OreBlock;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.Hue; import static io.anuke.mindustry.Vars.content;
import static io.anuke.mindustry.Vars.*;
public class Generators { public class Generators {
@@ -50,7 +51,7 @@ public class Generators {
for (int y = 0; y < base.height(); y++) { for (int y = 0; y < base.height(); y++) {
Color result = top.getColor(x, y); Color result = top.getColor(x, y);
if(result.a > 0.01f){ if(result.a > 0.01f){
Hue.mix(result, color, 0.45f, result); result.lerp(color, 0.45f);
base.draw(x, y, result); base.draw(x, y, result);
} }
} }
@@ -144,7 +145,7 @@ public class Generators {
for(Block block : content.blocks()){ for(Block block : content.blocks()){
if(!(block instanceof Floor)) continue; if(!(block instanceof Floor)) continue;
Floor floor = (Floor)block; Floor floor = (Floor)block;
if(floor.getIcon().length > 0 && !Draw.hasRegion(floor.name + "-cliff-side")){ if(floor.getIcon().length > 0 && !Core.atlas.has(floor.name + "-cliff-side")){
Image floori = context.get(floor.getIcon()[0]); Image floori = context.get(floor.getIcon()[0]);
Color color = floori.getColor(0, 0).mul(1.3f, 1.3f, 1.3f, 1f); Color color = floori.getColor(0, 0).mul(1.3f, 1.3f, 1.3f, 1f);

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@@ -1,13 +1,13 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import com.badlogic.gdx.graphics.Color; import io.anuke.arc.graphics.Color;
import com.badlogic.gdx.graphics.g2d.TextureRegion; import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.util.Structs; import io.anuke.arc.util.Structs;
import javax.imageio.ImageIO; import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage; import java.awt.image.BufferedImage;
import java.io.File; import java.io.File;
import java.awt.Graphics2D;
import java.io.IOException; import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
@@ -110,10 +110,10 @@ public class Image {
x, y, x, y,
x + region.getWidth(), x + region.getWidth(),
y + region.getHeight(), y + region.getHeight(),
(flipx ? region.getRegionX() + region.getWidth() : region.getRegionX()) + ofx, (flipx ? region.getX() + region.getWidth() : region.getX()) + ofx,
(flipy ? region.getRegionY() + region.getHeight() : region.getRegionY()) + ofy, (flipy ? region.getY() + region.getHeight() : region.getY()) + ofy,
(flipx ? region.getRegionX() : region.getRegionX() + region.getWidth()) + ofx, (flipx ? region.getX() : region.getX() + region.getWidth()) + ofx,
(flipy ? region.getRegionY() : region.getRegionY() + region.getHeight()) + ofy, (flipy ? region.getY() : region.getY() + region.getHeight()) + ofy,
null); null);
} }

View File

@@ -1,17 +1,18 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import com.badlogic.gdx.files.FileHandle; import io.anuke.arc.Core;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.TextureAtlasData; import io.anuke.arc.collection.ObjectMap;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.TextureAtlasData.Region; import io.anuke.arc.files.FileHandle;
import com.badlogic.gdx.graphics.g2d.TextureRegion; import io.anuke.arc.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.utils.ObjectMap; import io.anuke.arc.graphics.g2d.TextureAtlas.AtlasRegion;
import io.anuke.mindustry.core.ContentLoader; import io.anuke.arc.graphics.g2d.TextureAtlas.TextureAtlasData;
import io.anuke.arc.core.Core; import io.anuke.arc.graphics.g2d.TextureAtlas.TextureAtlasData.Region;
import io.anuke.arc.core.Timers; import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.util.Atlas;
import io.anuke.arc.util.Log; import io.anuke.arc.util.Log;
import io.anuke.arc.util.Log.LogHandler; import io.anuke.arc.util.Log.LogHandler;
import io.anuke.arc.util.Log.NoopLogHandler; import io.anuke.arc.util.Log.NoopLogHandler;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.core.ContentLoader;
import javax.imageio.ImageIO; import javax.imageio.ImageIO;
import java.awt.image.BufferedImage; import java.awt.image.BufferedImage;
@@ -31,7 +32,7 @@ public class ImageContext {
TextureAtlasData data = new TextureAtlasData(new FileHandle(spritesFolder + "/sprites.atlas"), TextureAtlasData data = new TextureAtlasData(new FileHandle(spritesFolder + "/sprites.atlas"),
new FileHandle(spritesFolder), false); new FileHandle(spritesFolder), false);
ObjectMap<String, TextureRegion> regionCache = new ObjectMap<>(); ObjectMap<String, AtlasRegion> regionCache = new ObjectMap<>();
for(Region region : data.getRegions()){ for(Region region : data.getRegions()){
int x = region.left, y = region.top, width = region.width, height = region.height; int x = region.left, y = region.top, width = region.width, height = region.height;
@@ -43,30 +44,30 @@ public class ImageContext {
} }
@Override @Override
public int getRegionX(){ public int getX(){
return x; return x;
} }
@Override @Override
public int getRegionY(){ public int getY(){
return y; return y;
} }
@Override @Override
public int getRegionWidth(){ public int getWidth(){
return width; return width;
} }
@Override @Override
public int getRegionHeight(){ public int getHeight(){
return height; return height;
} }
}); });
} }
Core.atlas = new Atlas(){ Core.atlas = new TextureAtlas(){
@Override @Override
public TextureRegion getRegion(String name){ public AtlasRegion find(String name){
if(!regionCache.containsKey(name)){ if(!regionCache.containsKey(name)){
GenRegion region = new GenRegion(); GenRegion region = new GenRegion();
region.name = name; region.name = name;
@@ -78,13 +79,11 @@ public class ImageContext {
} }
@Override @Override
public boolean hasRegion(String s) { public boolean has(String s) {
return regionCache.containsKey(s); return regionCache.containsKey(s);
} }
}; };
Core.atlas.setErrorRegion("error");
image = ImageIO.read(new File(spritesFolder + "/sprites.png")); image = ImageIO.read(new File(spritesFolder + "/sprites.png"));
} }
@@ -99,7 +98,7 @@ public class ImageContext {
} }
public Image get(String name){ public Image get(String name){
return get(Core.atlas.getRegion(name)); return get(Core.atlas.find(name));
} }
public Image get(TextureRegion region){ public Image get(TextureRegion region){

View File

@@ -1,7 +1,7 @@
package io.anuke.mindustry; package io.anuke.mindustry;
import io.anuke.arc.core.Timers;
import io.anuke.arc.util.Log; import io.anuke.arc.util.Log;
import io.anuke.arc.util.Time;
import java.io.IOException; import java.io.IOException;