Netcode and block placedOffset cleanup
This commit is contained in:
@@ -4,7 +4,6 @@ import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import com.badlogic.gdx.utils.IntMap;
|
||||
import com.badlogic.gdx.utils.ObjectMap;
|
||||
import com.badlogic.gdx.utils.async.AsyncExecutor;
|
||||
import io.anuke.mindustry.Mindustry;
|
||||
import io.anuke.mindustry.net.Packet.ImportantPacket;
|
||||
import io.anuke.mindustry.net.Packets.KickReason;
|
||||
@@ -30,7 +29,6 @@ public class Net{
|
||||
private static ServerProvider serverProvider;
|
||||
|
||||
private static IntMap<StreamBuilder> streams = new IntMap<>();
|
||||
private static AsyncExecutor executor = new AsyncExecutor(4);
|
||||
|
||||
/**Sets the client loaded status, or whether it will recieve normal packets from the server.*/
|
||||
public static void setClientLoaded(boolean loaded){
|
||||
@@ -71,13 +69,7 @@ public class Net{
|
||||
/**Starts discovering servers on a different thread. Does not work with GWT.
|
||||
* Callback is run on the main libGDX thread.*/
|
||||
public static void discoverServers(Consumer<Array<Host>> cons){
|
||||
executor.submit(() -> {
|
||||
Array<Host> arr = clientProvider.discover();
|
||||
Gdx.app.postRunnable(() -> {
|
||||
cons.accept(arr);
|
||||
});
|
||||
return false;
|
||||
});
|
||||
clientProvider.discover(cons);
|
||||
}
|
||||
|
||||
/**Kick a specified connection from the server.*/
|
||||
@@ -203,13 +195,8 @@ public class Net{
|
||||
public static void dispose(){
|
||||
if(clientProvider != null) clientProvider.dispose();
|
||||
if(serverProvider != null) serverProvider.dispose();
|
||||
executor.dispose();
|
||||
}
|
||||
|
||||
/**Register classes that will be sent. Must be done for all classes.*/
|
||||
public static void registerClasses(Class<?>... classes){
|
||||
clientProvider.register(classes);
|
||||
serverProvider.register(classes);
|
||||
clientProvider = null;
|
||||
serverProvider = null;
|
||||
}
|
||||
|
||||
/**Client implementation.*/
|
||||
@@ -224,12 +211,11 @@ public class Net{
|
||||
int getPing();
|
||||
/**Disconnect from the server.*/
|
||||
void disconnect();
|
||||
/**Discover servers. This should block for a certain amount of time, and will most likely be run in a different thread.*/
|
||||
Array<Host> discover();
|
||||
/**Discover servers. This should run the callback regardless of whether any servers are found. Should not block.
|
||||
* Callback should be run on libGDX main thread.*/
|
||||
void discover(Consumer<Array<Host>> callback);
|
||||
/**Ping a host. If an error occured, failed() should be called with the exception. */
|
||||
void pingHost(String address, int port, Consumer<Host> valid, Consumer<IOException> failed);
|
||||
/**Register classes to be sent.*/
|
||||
void register(Class<?>... types);
|
||||
/**Close all connections.*/
|
||||
void dispose();
|
||||
}
|
||||
@@ -254,8 +240,6 @@ public class Net{
|
||||
void kick(int connection, KickReason reason);
|
||||
/**Returns the ping for a certain connection.*/
|
||||
int getPingFor(NetConnection connection);
|
||||
/**Register classes to be sent.*/
|
||||
void register(Class<?>... types);
|
||||
/**Close all connections.*/
|
||||
void dispose();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user